Oct I 36

Insurgent Player Turn.

The Loyalist Art III in Pontevedra dies from lack of supply, as do the PA & Anarchist units around Granada. A bit of luck here for the Insurgents, as 2 of the 6 Loyalists units would have been expected to survive. The 2 LE III is again used to form a XX, this time 2 Sor.

Insurgent units withdraw from Logorno, which will be unsupplied once bad weather hits. Don Benito is re-occupied without opposition. Two Lt II’s infiltrate to positions near the VMS Cav X, which has now moved directly astride the rail line. Badajoz, defended only by its intrincis garrison, falls easily despite half of the Falangist militia in the attack cowering in the rear (9:1 0 = DE). Granada is also taken easily, despite the fact that its attackers lack artillery support, as it too, has only its intrinsic garrison to protect it (8:1 -1 = DE). Loyalist unit in Merida as pushed out of town (4:1 0 = DR).

Loyalist Player Turn.

The VMS Cav X is attacked by several weak units that have been scraped up to attempt to re-open supply lines to Caceres and Salamanca. Despite the presence of a Tank II and GS, the attack fails as the Insurgents manage to get DAS from the MIxed T air unit (2:1 +1 = AS). South of Logorno, two Loyalist corps manage to destroy the Hue XX, but at considerable cost to themselves (3:1 -1 = EX).

Oct II 36

Insurgent Player Turn.

The 3 Sor XX is formed from the 1LE III. Forces in SE Castilla la Vieja fall back to Soria. In Estramadura, Carceres, defended only by the Civil Guard, is taken easily (8:1 0 = DR), while the last Loyalist unit in the providence south of the Tajo River, is overwhealmed in rough terrain (9:1 -1 = DE).
The Loyalist position in Estramadura has collapsed with surprising speed.

Loyalist Player Turn.

Supply lines to the forces in Salamanca and north of the Tajo River in Estramadura are re-opened as the VMS Cav X is finally wiped out (9:1 -1 = DH).

At Pamplona, an attack by PA and Catalan units takes the city form its out-of- supply defenders and cuts off the survivors as they try to escape to Insurgent lines (9:1 -1 = DH) (ZOC Kill). The Northern Gobernitos are now linked up with the rest of Loyalist Spain! Anti-climacticly, Logorno is taken as its intrinsic garrison is wiped out (9:1 -1 = DE).