Jul I 38
Insurgent Player Turn.
The 2 Mad XX converts to the 18 XX. The withdraw in Andulasia continues; many units there have still not gained the safety of the mountains. The failed Loyalist attack on the 14 XX has left some of their forces in an exposed position (hex 2820) and an attack on them is considered but declined. The Insurgents have plenty of supply available at the front now, but are hesitant to risk any losses because they will be unable to easily replace any lost artillery.
Loyalist Turn.
An I-15 is rebuilt. The forces in the south continue to advance to occupy territory abandoned by the Rebels but don’t do anything to hurry them along. It is decided to make 1 strong attack instead of 2 weak ones. The 55 XX (+) (hex 2920) is selected as the target. The division has some armor support in the form of the Dro II, but not enough to achieve AECD. The Rebels do manage to get DAS thru again, and again an I-15 avoids the escorts only to be shot down by a unit in the mission force, in this case the Nat Mxd B. With greater strength on the ground, the Loyalists manage to carry the position in a hard fight (4:1 0 = EX).
Jul II 38
Insurgent Player Turn.
Some precious artillery is used to upgrade the 3 Sor XX to the 50 XX. The withdraw continues on the right flank.
Loyalist Turn.
The French border is closed. An I-15 is rebuilt. Almeria is retaken as its Civil Guard is overrun. Following up on the attack earlier in the month, the 54 XX (hex 2921) is attacked. This time, the air battle which results is unusually bloody. An I-15 kills a Mxd A unit but is itself aborted, while the Nationalist’s other Mxd A is killed by an I-16. Some DAS still gets thru, however, but it is not enough to allow the 54 XX to hold out (4:1 – 1 = EX). There was a bit of extra attack supply available, enough to allow another attack on the 21 XX (+) (hex 3019), although only a fraction of the attack force was fully supplied. In the end, it was just enough to let the Republicans carry the position (3:1 0 = EX).
Leave a Reply