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Early Draft Allied OB

ALLIED INITIAL FORCES:

MAR II 41 Axis player turn.

  • This Mar II 41 Axis OB is extracted almost entirely from F. Watson’s classic “Enter Rommel-II” Europa Battle Scenario, published in TEM#71.
  • At the start of the scenario the Allied player controls the Middle East, Near East, Greek (eg., for brevity’s sake in the new Scenario’s early draft Allied OB, in addition to the Greek Off-Map Holding Box, the Greece Command includes the on-map Aegean Sea zone, including the Dodecanese), and Malta Commands.  The Allied player does not control the latter Balkan Command until the Assault on Crete Segment begins on the May II 41 turn.  At the start of the scenario he owns the Greece Off-Map Holding Box, the Aden Holding Box, the East Africa Holding Box, and all hexes in Egypt, Malta, Cyprus, on-map Greece, Palestine, Transjordan, Iraq, Kuwait, and all hexes in Libya on or east of hex row 18A:28xx.  He starts with an on-map Eastern Med NTP capability of 10 NTPs.  He cannot use the on-map Western Med NTP capability in this Scenario, but he can use the Gibraltar Convoys proviso found in the Western Desert Campaign section of WW Rule 41B1b.  The weather on the Mar II 41 Axis turn is clear in all weather zones.  Seas are calm.  At the start of the new Scenario, the Axis deploys first.  Then the Allies deploy second.  All Allied forces Transferred to the Greece Off-Map Holding Box in the course of the game per the new Scenario’s Allied OB are required to go there, and are considered part of a strategic High Command Reserve (HCR) for this purpose.  The four at-start Allied ME Command ground units that are Greece Off-Map Holding Box Transfers begin the game at Delta ports and must remain at able-functioning port hexes in Egypt or Palestine until they transport to Greece.
  • Per the new Scenario OBs and the Rules, forces from the stipulated Commands may enter Egypt, Libya, Palestine, Transjordan, Malta, Cyprus, Greece, the Dodecanese, the Vichy French Levant, Trans-Jordan, Iraq, Kuwait, Iran and the off-map holding boxes of Europe, Greece, and Aden.

Initial Conditions:

Rail Capacity: Middle East net 16, Cyrenaica net: 1.

3-Capacity Permanent Airfields: Bengasi (18A:3121), Soluch (18A:3222), Derna (18A:4116), 18A:4818 [El Adem], 18A:5018 [Gambut], Matruh (19A:1218), Alexandria (19A:2416/20A:4930), Cairo (19A:3320), 19A:1418 [Maaten Baggush], 18A:3617 [per WW OB Booklet], 18A:3618 [Maraua], Valletta (18A:0407) [on Malta], and Khania (18A:4403) [on Crete].

1-Capacity Permanent Airfields: El Agheila (187A:2930), Agedabia (18A:3327), Ain el Gazala (18A:4518). Rethymnon (18A:4903) [on Crete]. [On Cyprus]: Limassol (20A:3615) and Famagusta (20A:3411).

Supply Terminals: Alexandria (19A:2416/20A:49304) and Suez (19A:3718).

Steps of Attack Supply: 2 steps at Zaulet Msus (18A:3523), 1 step each at 18A:3223 [El Magrun], Barce (18A:3418), Tobruch (18A:4817).

SMPs: 28

Accumulated ME replacements: 5 Br Inf RPs, 1.5 Arm RPs, 1.5 Aus Inf RPs, 1.5 NZ Inf RPs, 0 Ind Inf RPs, 0 Br ARPs.

Port Status: In the 1941 ME/ER-II/Crete Scenario Bengasi (18A:3121) is a major port with an artificial harbor.  It begins the game with a port damage tally of 14, the maximum (capacity = 0).

Fortifications: The fortress at Tobruch is unimproved. The fortress at Bardiya is unimproved.

Malta:  Malta Status = 10.  Malta Repair Rate:  1 repair point each Allied turn.

Middle East:

British:

Mersa Matruh (19A:1218):
1 x 2-8 Inf X 18 (Aus)

Any cities in the Delta:
1 x 3-8 Inf X 22 G
1 x 3-2-10 Arm X 7
2 x 2-8 Inf X 16, 23
2 x 2-8 Inf X 21, 25 (Aus)
1 x 1-2-10* Mot SG X 7 [AA=1]
1 x 2-1-6 Tnk II 7 RT
1 x 8 Inf XX HQ 7 (Aus)

Any ports in the Delta:
HCR units destined for Greece:
2 x 2-8 Inf X 17, 19 (Aus)
1 x 0-2-6 HV AA X MNBDO  AA=4  1 (RM)
1 x 1-8 Marine Cmdo X Layf

Any cities in Palestine:
1 x 2-1-8 Cav X 4
2 x 1-8 Cav X 5, 6

Any airbases in Egypt or Palestine:
1 x Blen 4  3B3  1-2/23
2 x Glad  3F3  0/8

Any airbase in Palestine, Egypt, or Libya on or east of Hexrow 18A:48XX:
1 x Bombay  1T2  1-2/15

Any airbase in Egypt or Libya:
1 x Hurri 1  5F5  1/8

Any port hex on Cyprus (on map 20A):
1 x 0-8 Marine Cmdo II ME
1 gsp, generated on the Mar I 41 Allied turn.  [new Scenario addition]
Note: The marine cmdo II on Cyprus begins at black U-1  [new scenario addition]

Hex 18A:3618:[Maraua]:
1 x Blen 4  3B3  1-2/23

If the Axis player begins with the 8-7-10* Pz XX 5 Le [Leichte; see Optional Rule 38F5]:
El Agheila (18A:2930):
1 x 1-10* Mot SG X 2 [AA=1]
1 x 3-2-10 Arm X 3

If the Axis player begins with the 9-10 Pz XX 21:

  • If the 9-10 Pz XX 21 is used, then the Axis Command Problems Special Rule in F. Watson’s ER-II Europa Battle Scenario ought to be implemented in the game.  This is for purely technical reasons in order to better recreate the historical Axis attack.  This rules says: “Due to the caution in the Italian command brought on by their recent defeat by the British, Italian ground units may not perform overruns or attacks in the Mar II 41 movement and combat phases.  In the Mar II 41 exploitation phase, one Italian RE may participate in overrun.  Italian units may otherwise move normally.”  If the 8-7-10* Pz XX 7 Le is used, then the Axis Command Problems Special Rule should not be used.

Hex 18A:2829 [Mersa Brega]:
1 x 1-10* Mot SG 2 [AA=1]
Within two hexes of 18A:3228:
1 x 3-2-10 Arm X 3

Bengasi (18A:3121):
1 x 2-8 Inf X 20 (Aus)
1 x 1-8 MG II 1 RNF
1 x 8 Inf XX HQ 9 (Aus)

Barce (18A:3418):
1 x 2-8 Inf X 26 (Aus)
1 x 3-8 Art X 13

Hex 18A:4818 [El Adem, w/ a 3-cap permanent airfield]:
1 X 1-10* Mot Inf X 3 (Ind)

Tobruch (18A:4817):
1 x 2-8 Inf X 24 (Aus)
1 x 1-8 AT II 65
1 x 0-1-8 Hv AA II  AA=2  51
1 x 0-1-4 Cons X 66 RPC (Col)

French:

Zaulet Msus (18A:3523):
1 x 1-10 Mot Inf II 1 M (FF)

Other Allies:

Any city in Egypt or Palestine:
1 x 1-8 Inf II 11 (CS)
1x 3-8* Mtn X Karp (Pol)

Mediterranean:

Anti-Shipping Holding Box:
1 x Sunder 1  3B4  2-1/SF/30

Royal Navy Available Box:
1 x 4 pt TF (RN)
1 x 2 pt TF Force T (RN)
1 x CG-1 (RN)
1 x CG-2 (RN)
The task force and carrier groups have not been activated.

Available for Assembly:

1 x 7-10 Arm XX 7
1 x 7-6-10* Arm XX 2
1 x 8-8 Inf XX 2 (NZ)
3 x Inf XX 6, 7, 9 (all Aus)

ME Replacement Pool:

1 x 3-2-10 Arm X 4

Malta:

Initial Conditions:

3-Capacity Airfield: Valletta (18A:0407):
Malta Status: 10
Malta Repair Rate: 1 repair point each game turn
Intrinsic Flack: 7 at the Valletta hex 0407, 4 at 0306 & 0307.

Anywhere on Malta or Gozo (18A:0307,0407,& 0306):
1 x 3-6 Inf* X 1 M
1 x 2-6 Inf* X 2 M
1 x 1-8 MG II 1 Ch
1 x 0-1-8 Hv AA II  AA=2  10
1 x 0-4 Cons X MC
Note: All units are Allied phase U-2.
6 gsp’s; 2 were generated at Gibraltar on the Mar I 41 Allied I. Phase and 4 were generated at Suez on the March I 41 Allied I. Phase.

Greece Off-Map Holding Box:

1 x 4-3-10* Arm X 1 [this unit comes from the BF Refit Kit]
1 x 3-8 Inf X 5 (NZ)
1 x 2-8 Inf X 16 (Aus)
2 x 2-8 Inf X 4, 6 (NZ)
1 x 2-8 Inf X 14
1 x 8 Inf XX HQ 2 (NZ)
1 x 8 Inf XX HQ 6 (Aus)
1 x 3-2-8 Art X W
1 x 0-8 Lt AA II  AA=1  57
1 x 0-1-4 Cons X 43 RPC (Col)
1 x 5 pos flk (AA=1)
1 x Blen 1  2B3  1-2/16
1 x Hurri 1  5F5  1/8
1 x Well 1C  3NB4  1-6/28 [this Allied air unit begins the new Scenario here]

Near East:

Initial conditions:

3-Capacity Permanent Airfields: In Iraq, Habbaniya (22A:2828) and Shaibah (22A:4314).

No British Supply Terminals exist in the Persian Gulf on map 22A.

Iraq is pro-Allied neutral on the Mar II 41 Axis At Start Turn.

In the 1941 ME/ER-II/Crete Scenario the Iraqi coup automatically occurs on the Apr I 41 Axis Initial Phase.

Iraq:

British and Other Allied:

Habbaniya (22A:2828):
1 x 0-1-4 Static II 1 As (Col)
1 x Audax  1A1  1/8

Shaibah (22A:4314):
1 X 0-1-4 Static II 2 As (Col)

ME/ER-II Scenrio: Mar II 41 At-Start dispositions; Libya and Egypt

Mar II 41 At-Start dispositions; Libya and Egypt

Mar II 41 Axis turn at-start set-up

Mar II 41 Axis turn at-start set-up

CONDITIONAL REINFORCEMENTS

British:

Axis Reaches the Suez Canal.

Middle East:

If the Axis Reaches the Suez Canal: In all Scenarios, use the Axis Reaches the Suez Canal Allied conditional reinforcement found in the WitD Allied OB, p. 5, per the instructions found there.

Iraqi Coup Reaction Forces.

Near East:

Iraqi Coup Reaction Forces:
Use the Iraqi Coup Reaction Forces found in the WitD Allied OB, p. 5. But in the new Scenario the Iraqi coup automatically occurs on the April I 41 Axis Initial Phase.  Using the Apr I 41 Axis turn as the date of the Iraqi coup, then the WitD Allied OB’s Iraqi Coup Reaction Forces Conditional Reinforcements begin to appear on the Apr II 41 Allied turn (Coup Turn 2).  Proceeding then, May I 41 = Coup Turn 3, which includes the 2-1-10* Mot Inf X Hab Conversion (along with a new Allied unit tentatively introduced in the new Scenario, the Trans-Jordanian 1-10 mot Cav III AL [Arab Legion]) and also that turn’s NE Command Arrivals, via the Persian Gulf to the Iraqi port of Basra; Jun I 41 = Coup Turn 5; Jun II 41 = Coup Turn 6; and Jul I 41 = Coup Turn 7.  For the specific turn-by-turn composition details of the Iraqi Coup Reaction Forces OB, see below in the Allied Reinforcement OB.

Free French:

Forces From the Levant

Middle East:

Free French Forces from the Levant:
In all Scenarios, if the Allies conquer the Vichy Levant, use the Free French (FF) conditional forces found in the WitD Allied OB, p.6.

REINFORCEMENTS AND REPLACEMENTS

APR I 41

Middle East:

British:

Arrive:
1 x 2-1-6 Tank II 4 RT
1 x 2-8 Eng X 1 (Aus)
2 steps of attack supply

Transfer to Greece Off-Map Holding Box:
2 x 2-8 Inf X 17, 19 (Aus)
1 step of attack supply

Greece Off-Map Holding Box:
Arrive from Middle East:
2 x 2-8 Inf X 17, 19 (Aus)
1 step of attack supply

ME Replacements: 2 Br inf, .5 Br arm, .5 Aus inf, .5 NZ inf.

ME/ER-II Scenario: Apr I 41 Allied EOT dispositions; Eastern Libya and Western Egypt

Apr I 41 Allied EOT dispositions; Eastern Libya and Western Egypt

 

APR II 41

  • Reduce the Allied Eastern Med naval transport ability by 9 REs (but not below 0 REs) this turn.

Middle East:

British:

Arrive [from East Africa]:
1 x 8 Inf XX HQ 4 (Ind)
3 x 2-8 Inf X 5, 7, 11 (Ind)
1 transport counter (1 RE).

Near East:

Conditional Reinforcements:

Arrive [Coup Turn 2]:
1 x 8* Inf XX HQ 10 (Ind)
1 x 1-8 Inf X 20 (Ind)

Available for Assembly:
1 x 7-8 Inf XX 4 (Ind)
1 x 6-8* Inf XX 10 (Ind)

Apr II 41 Allied EOT dispositions: Western Desert

Apr II 41 Allied EOT dispositions: Western Desert

MAY I 41

Middle East:

British:

1 x 8* Inf XX HQ 6

  • This is a Unit Identification Change, per the Middle East Order of Battle Options section found in the WW OB booklet.  The Option provides for the temporary renumbering of the British 70th Inf XX to the 6th Inf* XX, until its conversion on the Oct I 41 turn.  This coincides better with the historical references to the British 6th Inf XX in the Middle East during the time frame of the new Scenario, thereby hopefully increasing its realism and authenticity.

2 ARPS
Arrive:
1 x 0-8 hv AA II  AA=1  2 (Aus)
2 steps of attack supply
2 ARPs

Arrive [from East Africa]:
1 x 2-8 Inf X 5 (SA)
1 x A-22  3A3  2-1/19
1 x Hurri 1  5F5  1/8 (SAAF)

Arrive [from South Africa]:
1 x P-40C  5F5  1/13 (SAAF)

Conditional Conversion [Coup Turn 3]:

Convert:
1 x 2-1-8 Cav X 4 and 1 x transport counter (1 RE) to:
1 x 2-1-10* Mot Inf X Hab

Special:

Middle East:

Trans-Jordan:

In the same Trans-Jordanian hex (only) of the 2-1-10* Mot Inf X Hab Conversion, place:
1 x 1-10 Mot Cav III AL (T-J) [Trans-Jordan; Arab Legion]

  • This is a provisional new Allied ground unit introduced in the new Scenario.  It is placed in the same hex that the Br 2-1-10* Mot Inf X Hab conversion takes place. It may enter Iraq with the Hab mot inf X unit if they both enter Iraq stacked together.  Its initial operational area is Trans-Jordan and Iraq. It may also operate in the Vichy Levant when the Allies invade it. It may move (regular or admin, or by rail) through Palestine, but may not end its move there at the Allied turn’s end. If forced to retreat there due to combat in the Axis turn, it must move out of Palestine by the next Allied turn’s end, if possible. It may not serve as part of any WW Allied garrisons in the Scenario. It has an AGZOC (See WW Rule 39B2).  It draws general and attack supply from the Amman reference city hex (19A:4807), in Trans-Jordan. It may also draw general supply from the Allied standard supply sources or gsp’s.  It may also draw attack supply from Allied steps of attack supply. It is a fragile unit and cannot be replaced in the new Scenario, nor can special Allied RP’s be derived from it, if eliminated.

Transfer to Greece Off-Map Holding Box:

  • From the new Scenario’s start these two Allied ground units are considered part of an Allied High Command Reserve (HCR) destined for use in Greece.  Accordingly, from the game’s start, these two units are required to end their turns at an operative port in Egypt or Palestine, and are required to transfer to Greece this turn.  Per the WitD Allied OB booklet, both units Transfer to the Greece Off-Map Holding Box this turn.
    1 x 1-8 Marine Cmdo X Layf
    1 x 0-2-6 HV AA X MNBDO X  AA=4  1 (RM)
    1 ARP

Available for Assembly:

7-8* Inf XX 6

  • This is a Unit Identification Change, per the Middle East Order of Battle Options section found in the WW OB booklet.  The Option provides for the temporary renumbering of the British 70th Inf XX to the 6th Inf XX, until its conversion on the Oct I 41 turn.  This coincides better with the historical references to the British 6th Inf XX in the Middle East during the time frame of the new Scenario, thereby hopefully increasing its realism and authenticity.  Note however, the important self-supporting designation on the British 6th Inf XX, as opposed to the 70th Inf XX.  This reduced status disappears on the Oct I 41 Allied turn, when the Inf XX Converts fully to the 70th Inf XX.

French:

Middle East:
Arrive [from East Africa]:
1 x 2-1-8 Inf X Orient (FF)

ME Replacements: 2 Br inf, .5 Br arm, .5 Aus inf, .5 NZ inf

Greece Off-Map Holding Box:

Arrive from Middle East:
1 x 1-8 Marine Cmdo X Layf
1 x 0-2-6 Hv AA X MNBDO X  AA=4  1 (RM)
1 ARP

In the Greece Off-Map Holding Box: Convert: 1 x Blen 1 to:
1 x Blen 4  3B3  1-2/23

Malta:

Arrive:
1 x Hurri 2  5F5  1/9

Near East:

  • Per F. Watson’s “Iraq” Europa Battle Scenario, published in TEM#81, no E Med NTP use is allowed this turn in the Persian Gulf.  The Conditional Reinforcements arrive using reinforcement NTPs and are not affected by this restriction.

Conditional Reinforcements:

Arrive [Coup Turn 3]:
1 x 2-8 Inf X 21 (Ind)
2 steps of attack supply
5 SMPs

May I 41 Allied EOT dispositions: Western Desert

May I 41 Allied EOT dispositions: Western Desert

MAY II 41

French:
Middle East:

Convert: 1 x 2-1-8 Inf X Orient (FF) and 1 x 1-10 mot Inf II 1 M (FF) to:
1 x 3-8* Inf X 1 FL (FF)

Special Assault on Crete Segment Allied OB:

  • Below, the Assault on Crete Segment is sometimes referred to as “the Crete Segment.”
  • The new Scenario Allied at-start OB for the Assault on Crete Segment is based on the WW Assault on Crete Scenario Allied OB, found in the WW OB booklet.
  • At the start of the Crete Segment the Allied player controls the Balkan Command and owns all of the hexes on Crete and the nearby islands of Gavdos and Anditkythera.  [At the start of the Crete Segment the Axis player owns the Southeast Command and owns all hexes in Greece and the Dodecanese except for those on Crete, Gavdos, and Anditkytheria.]
  • The Allied player deploys the Crete Segment Allied at-start forces first.  Then the Axis player deploys the Crete Segment Axis at-start forces second.

Allied Balkan Command.

Initial Conditions.

Allied Aegean NTP Capacity: 1

Greek Government: The Allied player has evacuated the Greek government.

  • Mainland Greece is Axis controlled at the beginning of the May II 41 game turn.
  • The 1941 ME/ER-II/Crete Scenario follows the WitD Allied OB Jun II 41 Allied turn Other Allies stipulations regarding the placement of the Greek and Yugoslav units in the Forming box of the ME Command holding box.

Standard Supply Terminal: Suda Bay (Hex 18A:4503/15B:2113) See WW Rule 12C1.

Steps of Attack Supply: One step of attack supply at any port on the island of Crete, including Suda Bay.

ALLIED FORCES

British:

Balkan Command:

Place in any hexes on the island of Crete:
1 x 3-8 Inf X                             5 (NZ)
2 x 2-8 Inf X                            4, 6 (NZ)
2 x 2-8 Inf X                            16, 17 (Aus)
1 x 2-8 Inf X                            14 [Br]
1 x 0-1-4 Cons X                     43 RPC (Col)
0-1-8 Lt AA II        AA=1       57 [Br]
1 x 5 pos AA  AA=1  [Br]
1-8 Marine Cmdo X              Layf [Br]

  • The WW Assault on Crete Scenario Allied OB shows this unit as a Jun I 41 reinforcement to Crete, but the WitD Allied OB booklet shows it as a May I 41 Transfer to Greece reinforcement; and the latter is currently intended to be in the new Scenario’s Allied OB.  In any event, I want to be sure that the Allied player doesn’t always conveniently “save” it for use later in the Scenario by never sending it to Crete from the ME Command.  Note too, that in effect this unit is a fragile unit and if eliminated cannot be replaced in the context of the game.

Place in Hex 18A:4503/15B:2113 (Suda Bay):
1 x 0-2-0-Hv AA X  AA=4   MNBDO 1 (RM)
Supply Terminal Marker
Port Upgrade Marker [per the new Scenario]

  • This designates the hex as a major port.  It is removed if the hex becomes Axis-owned

*1 cap temporary airfield [per the new Scenario]

  • * A 1-cap temporary airfield marker may be placed at-start at the Suda Bay hex, at the Allied player’s option, if the 0-1-4 Cons X 43 RPC (Col) is also placed there at the beginning of the May II 41 turn.]

Special:

Per the 1941 ME/ER-II/Crete Scenario draft Allied OB, at step 14 of the I. Phase of the May II 41 Allied turn, these two British air units do a Transfer “from the Greece Off-Map Holding Box to any airbase/airfield on Crete or the Egyptian or Palestinian coastlines”:

1 x Well 1C  3NB4  1-6/28 [Br]

1 x Blen 4  3B3  1-2/23 [Br]

  • Per the new Scenario’s Allied OB, both these British air units begin the game in the Greece Off-Map Holding Box, and remain there until the May II 41 Allied turn, and leave the Box per the stipulated Allied OB Transfer.  They should be operative this turn, unless declared inoperative at step 21 of the I. Phase.

Greece:

Crete:

Place one unit in each standard port:
3 x 1-4 Static X                      Erak, Khania, Reth [Greek; from the BF counters]

Balkan Command (BC) Replacement Pool [at the start of the Crete Segment]:

4-3-10* Arm X                      1 [Br; this unit counter comes from the BF Refit Kit]

  • After the voluntary Axis cessation of operations in the Balkans (WW Rule 3E5b), when the Allied player “moves all non-Greek/Yugoslav Allied forces in the BC  … to the … ME Command” Replacement Pool, this special enhanced and supported arm X conversion unit is removed from play and is replaced by the original pre-conversion 3-2-10 Arm X 1.

3-2-8 Art X                            W [Br]

  • This is a fragile unit in the new Scenario and cannot be replaced once eliminated in Greece.  As such, in the new Scenario it is never moved from the BC to the ME Replacement Pool when the Axis ceases operations in the Balkans.  This coincides, I think, with its Replacement Pool Removal on the Jun I 41 turn, per the WitD Allied OB.

2-8 Inf X                               19 (Aus)
8 Inf XX HQ                           2 (NZ)
8 Inf XX HQ                           6 (Aus)

Balkan Command Aborted Air Units Box [at the start of the Segment]:
1 x Hurri 1  5F5  1/8 [Br]

Greece Off-Map Holding Box:

This off-map holding box, which is a corollary of the now defunct Greece Command, in the May II 41 Allied turn’s I. Phase becomes a relic no longer in use by the Allied player.  On the May II 41 Allied turn, per the Crete Segment’s Allied OB, the surviving Allied at-start Crete Segment ground units are removed from the Greece Off-Map Holding Box and are placed on-map at Crete.  At this same time Allied ground units in the Greece Off-Map Holding Box that did not survive the campaign in or the subsequent evacuation of mainland Greece are placed in the BC Replacement Pool.  This reshuffle would include the two earlier WitD Allied OB Apr I 41 Aus Inf Xs 17 & 19 “required HCR” Transfers from the ME Command to the Greece Off-Map Box.  The British Hurri 1 air unit in the Greece Off-Map Holding Box is placed in the Balkan Command Aborted Air Units Box.  At step 14 of the Allied May II 41 turn I. Phase the British Well 1C and Blen 4 air units do a Transfer from the Greece Off-Map Holding Box to any airbase/airfield on Crete or the Egyptian or Palestinian coastlines.  All steps of attack supply in the Greece Off-Map Holding Box are removed from play, except for one placed at Crete (see above), as are all ARPs stored there that were required earlier Allied OB Transfers from the ME Command to the Off-Map Greece Holding Box.  In the new Scenario the Greece Box must be vacant of any additional surplus ARPs by the end of step 14 of the Allied I. Phase, at which point the off-map box is removed from play.  These “additional surplus” ARPs are those that were voluntarily sent to the Greece Off-Map Holding Box in the course of the new Scenario and are in excess of the May I 41 “required HCR” 1 ARP Transfer from the ME Command, per the WitD Allied OB booklet.  The WW 1941 ME/ER-II/Crete Scenario’s at-start contents of the Greece Off-Map Holding Box is slightly different than F. Watson’s in the “Enter Rommel-II” Europa Battle Scenario, published in TEM#71.  And in the new Scenario the two Australian Inf Xs 17 & 19, which on the Apr I 41 turn are “required HCR” Transfers to Greece, are required to begin the game on the Mar II 41 Axis at-start turn at “any port in the Delta.”

Allied Special Considerations Regarding the New Scenario’s Assault on Crete Segment.

  • On the May II 41 Allied turn there could be additional Allied ground and air units on Crete other than just those stipulated in the Assault on Crete at-start Allied OB.  Those additional Allied ground and air units would be those which were voluntarily moved on-map to Crete from the ME Command prior to the May II 41 Allied turn and after the new Scenario’s start on the Mar II 41 Axis turn.  Prior to the May II 41 Allied turn, all additional surplus ME Command ARPs sent to Greece must be sent to the Off-Map Holding Box, and not directly to Crete.  Prior to the May II 41 Allied turn Crete Segment, no additional surplus steps of attack supply, replacement points (RPs), or resource points may be sent to the Greece Off-Map Holding Box in the new Scenario, as the eventual evacuation of these additional surplus items from mainland Greece to Crete would be problematic.  Additional surplus steps of attack supply and resource points from the ME Command may be sent directly to Crete from the ME Command prior to the May II 41 Allied turn.  Prior to the establishment of Suda Bay as a Standard Supply Terminal, inf RPs from the ME Command may only be air transported to Crete.  If available in the Greece Off-Map Holding Box at the beginning of the Crete Segment, one additional surplus ARP may be expended in the May II 41 I. Phase to repair the Hurri 1 air unit in the Balkan Command’s Aborted Air Units Box and then be placed on-map at Crete.  At the start of the Crete Segment, any additional surplus ARPs in the Greece Off-Map Holding Box are stored at the Standard Supply Terminal at Suda Bay as Balkan Command ARPs.  Per WW Rule 31C3-Replacement Points, no RPs are allowed to be sea transferred directly to Crete prior to the May II 41 Allied turn.  When the Crete Segment starts, Allied ME Command RPs can be sea transported only to the Suda Bay standard supply terminal.
  • Here are the current new Scenario’s OB/Rules requirements for the Crete Segment’s at-start positioning and operational use of the three at-start Greek static Xs: “Each of the three Greek static X units must be placed at a standard port [hex] on the island of Crete. They cannot be stacked together.  The three Greek static Xs must remain in their three Crete standard port hexes throughout the May II 41 Allied turn, and are always in these same three different Crete standard port hexes at the beginning of the May II 41 Axis turn.  The three Greek static Xs must remain in their respective Crete standard port hexes until either a particular Greek static X moves out of its standard port hex due to an Enemy Reaction movement (WW Rule 33B) or if a particular Greek static X is moved out of its standard port hex due to movement after Combat in a C. Phase.  Thereafter the affected Greek static X may move freely on Crete.”  The three Greek static Xs may not be evacuated from Crete, as Greece is their operational area.
  • The 0-2-0 Hv AA X NMBDO 1 (RM) must remain in the Suda Bay hex 18A:4503/15B:2113, as it cannot move or be sea transported.  If eliminated, it is placed in the BC Replacement Pool on its original 0-2-6 side.  It may be disbanded in an Allied Initial Phase, but this gains the Axis VPs, per the WW Common Victory Chart.
  • At step 13 of the current Allied I. Phase the Allied player will likely declare the existence of a South Aegean Naval [Tight] Interdiction Zone, per WW Rule 31D7.  This tight naval interdiction zone “is [then] in effect until the start of his next initial phase.”
  • Per a likely new Scenario rule, “if there are no British forces (per WW Rule 3B2) on Crete in an Axis Initial Phase, then any remaining Greek static Xs automatically surrender at the very beginning of step 4, thereby enabling the Axis to then cease operations in the Balkans, per WW Rule 3E5b, if he chooses to.”

For additional information regarding the Assault on Crete Segment in relation to the Allied OB, see the Special Considerations Regarding the New Scenario’s Assault on Crete Segment section found in the early draft of the 1941 ME/ER-II/Crete Scenario Axis OB.

WW 1941 ME/ER-II/Crete Scenario May II 41 Allied EOT dispositions: eastern Libya, western Egypt, mainland Greece, Crete, and the Aegean

May II 41 Allied EOT dispositions: eastern Libya, western Egypt, mainland Greece, Crete, and the Aegean

WW ME/ER-II/Crete Scenario May II 41 Allied end of Movement Phase dispositions: eastern Libya, Egypt, Greece, and Palestine

May II 41 Allied end of Movement Phase dispositions: eastern Libya, Egypt, Greece, and Palestine

JUN I 41

Middle East:

British:

Arrive:
1 x 1-8 Art II 1 (Aus)
1 x 0-1-8 Hv AA II 68 [AA=2]
2 steps of attack supply

ME Replacements: 2 Br inf, 0.5 Br arm, .5 Aus inf, .5 NZ inf

Near East:

Conditional Reinforcements:

Arrive [Coup Turn 5]
2 x 2-8 Inf X 24, 25 (Ind)

Jun I 41 Allied M. Phase naval movement step activity in the seas surrounding Crete

Jun I 41 Allied M. Phase naval movement step activity in the seas surrounding Crete

Jun I 41 Allied EOT dispositions: eastern Libya, western Egypt, Crete, mainland Greece, the Aegean Sea region

Jun I 41 Allied EOT dispositions: eastern Libya, western Egypt, Crete, mainland Greece, the Aegean Sea region

 

Jun I 41 Allied EOT dispositions: Palestine, Cyprus, the Vichy French Levant, and Iraq

Jun I 41 Allied EOT dispositions: Palestine, Cyprus, the Vichy French Levant, and Iraq

JUN II 41

British:
Middle East:

Arrive:
1 x 8 Inf XX HQ 50 Nth
6-4-6 Tank X 1 T
2-8 Inf X 150

Arrive [from East Africa]:
1 x 2-8 Inf X 9 (Ind)
1 x 2-8 Inf X 2 (SA)

Available for Assembly:
1 x 7-8 Inf XX 50 Nth

Other Allies:

Middle East:
Forming [per the WitD Allied OB booklet]:
1 x 3-8* Mtn X 1 (Gk)
1 x 0-1-8 Inf II Gd (Yugo)

Near East:

Conditional Reinforcements:

Arrive [Coup Turn 6]:
1 x 1-8 Inf X 17 (Ind)
2 steps of attack supply [per Watson’s “Iraq” Europa Battle Scenario in Europa #81]

  • The two steps of attack supply indicated for the Jun II 41 Allied turn in Watson’s “Iraq” Europa Battle Scenario’s Allied OB evidently did not come from the ME Command, as they aren’t indicated as Transfers to the NE Command in the WitD Allied OB booklet.  But they are included here in the new Scenario as NE Command reinforcement Arrivals and are considered essential in the game.

 

Jun II 41 Allied EOT dispositions: the Western Desert region, the Delta zone, Crete, Greece, the Aegean, and Cyprus

Jun II 41 Allied EOT dispositions: the Western Desert region, the Delta zone, Crete, Greece, the Aegean, and Cyprus

Jun II 41 Allied EOT dispositions: Palestine, the Vichy French Levant, western Iraq, and Cyprus

Jun II 41 Allied EOT dispositions: Palestine, the Vichy French Levant, western Iraq, and Cyprus

 JUL I 41

Middle East:

British:

2 ARPs
Arrive:
1 x 2-8 Inf X 151
1 x 1-8 MG II 2 Ch
1 x Hurri 1  5F5  1/8 (RAAF)
1 x Well 1C  3NB4  1-6/28
3 steps of attack supply
3 ARPs

Arrive [from East Africa]:
1 x 8 Inf XX HQ 5 (Ind)
2 x 2-8 Inf X 10, 29 (both Ind)
1 x 2-8 Inf X 1 (SA)
1 x A-22  3A3  2-1/19 (SAAF)

Arrive [from South Africa]:
2 x 2-8 Inf X 3, 6 (all SA)

Convert: 1 x Glad to:
1 x Hurri 1  5F5  1/8

Available for Assembly:
1 x 7-8 Inf XX 5 (Ind)

ME Replacements: 2 Br Inf, 1 Arm, 1 Aus Inf, 1 Ind Inf, .5 NZ Inf.

Malta:

Malta Repair Rate: 2 repair points each I turn and 1 repair point each II turn
Arrive:
1 x 0-1-8 Hv AA II  AA=2  4

Near East:

Regular reinforcement:
Arrive:
1 x 2-1-10* Lt Arm X 252 (Ind)

Jul I 41 Allied EOT dispositions: the Western Desert region, Crete, and the Dodecanese.

Jul I 41 Allied EOT dispositions: the Western Desert region, Crete, and the Dodecanese.

Jul I 41 Allied EOT dispositions: Palestine and the Vichy French Levant.

Jul I 41 Allied EOT dispositions: Palestine and the Vichy French Levant.

JUL II 41

Middle East:

British:

Arrive:
1 x 2-8 Inf X 69

Near East:

Regular reinforcement:
Arrive:
1 x 2-8 Inf X 18 (Ind)

French:
Note: Historically, these are now placed in the ME Forming Box. For the variable placement turn, see WitD Allied OB, p. 6:
1 x 2-8* Inf X 2FL (FF)
1 x 2-6 Inf X 3 FL (FF)]

AUG I 41

British:
Middle East:

Arrive:
1 x 3-8 Art X 10
1 x 5 pos flk  AA=1
3 steps of attack supply

Arrive [from East Africa]:
1 x Inf XX HQ 1 (SA)
1 x 2-8 Inf x 4 (SA)

Arrive [from West Africa]:
1 x 2-8 Inf X 161

WitD Middle East Garrison: Arrive:
1 x 0-1-6 RR Eng X MEF (Emp)

Convert: 1 x Hurri 1 to:
1 x Hurri 1  5NF5  1/8

[Note: In the WitD Allied OB the Ind 5 Inf XX HQ and the Ind 2-8 Inf X 9 both transfer from the Middle East to the Near East.]

ME Replacements: 2 Br Inf, 1 Arm, 1 Aus Inf 1 Ind Inf, .5 NZ Inf

Malta:
Arrive:
2 Br inf RPs
Upgrade: 1 x 1-8 MG II 1Ch (+ the 2 Br inf REs) to:
1 x 3-6* Inf X 3M

Near East:

Regular reinforcements:

Arrive:
1 x 8* Inf XX HQ 8 (Ind)
1 x 2-8 Inf X 19 (Ind)
2 steps of attack supply
5 SMPs

Available for Assembly:
1 x 7-8 Inf XX 1 (SA)
1 x 6-8* Inf XX 8 (Ind)

 

AUG II 41

  • Matruh-Tobruch railroad construction may begin.

British:
Middle East:

Arrive from South Africa:
1 x 8 Inf XX HQ 2 (SA)
1x 2-8 Inf X 4 (SA)

Available for Assembly:
1 x 7-8 Inf XX 2 (SA)

 

SEP I 41

British:
Middle East:

1 x 0-1-4 Cons X 61 RPC (Col)
2 ARPs

Arrive:
1 x 0-8 Lt AA II  AA=1  27
1 x P-40C  5F5  1/13
5 ARPs

Convert: 1 x 3-2-10 Arm X 3 and 2 x 2-1-6 Tnk II 4 RT and 7 RT to:
1 x 6-4-6 Tnk X 32 T
1 x 1-10 Recon II 1 DG

Withdraw:
1 x MNBDO  AA=4  1 (RM)

[Note: In the WitD Allied OB the Ind 2-8 Inf X 10 transfers from the Middle East to the Near East.]

ME Replacements: 2 Br Inf, 1 Arm, 1 Aus Inf 1 Ind Inf, .5 NZ Inf

Near East

Regular reinforcement:
Arrive:
1 x 1-pt river flotilla PAIC (RN) [AA=1]

OCT I 41

British:

Middle East:
Arrive:
1 x 3-2-10 Arm X 22
1 x 1-2-8 Eng X 8
1 x 5 pos flk  AA=1
3 steps of attack supply

Arrive [from East Africa]:
10 SMPs

Arrive [from South Africa]:
1 x Recon II 4 (SA)

Convert 1 x 8* Inf XX HQ 6 to:
1 x 8 Inf XX HQ 70

  • This is a Unit Identification Change, per the Middle East Order of Battle Options section found in the WW OB booklet.  The Option provides for the temporary renumbering of the British 70th Inf XX to the 6th Inf XX, beginning on the May I 41 Allied turn, until its unit ID Conversion (and upgrade status) this turn.  This coincides better with the historical references to the British 6th Inf XX in the Middle East during the time frame of the new Scenario, thereby hopefully increasing its realism and authenticity.  Note however, the important self-supporting designation on the British 6th Inf XX, as opposed to the upgraded status of the 70th Inf XX upon its Conversion this turn.

Available for Assembly:
7-8 Inf XX 70
Remove:  When the 1 x 7-8 Inf XX is assembled for the first time:
1 x 7-8* Inf XX 6

ME Replacements: 2 Br Inf, 1 Arm, 1 Aus Inf 1 Ind Inf, .5 NZ Inf

Near East:

Regular reinforcement:
Arrive:
1 x 0-8 Lt AA II  AA=1  1

[Note: In the WitD Allied OB the Ind 2-1-10* Lt Arm X 9 and the Ind 2-8 Inf X 9 both transfer from the Near East to the Middle East.]

NOV I 41

British:

Middle East:
2 ARPs
Special:  Appears in any Allied-owned unisolated city:
1 x 1-8 Inf X 38 (Ind)

Arrive:
1 x 3-8 Art X 30
1 x Bftr 1C  6HF5  1/S/21
1 x Huri 2C  5F5  2/9
1 x Well 2  4NB4  1-6/36
3 steps of attack supply

Arrive [from East Africa]:
1 x transport counter (1 RE)

WitD Middle East Garrison: Arrive:
1 x 1-6 Trng X MEF (NZ)

Special: Convert: 1 x 2-1-10* Lt Arm X 9 to: ME Forming Box:
1 x 4-3-8 Arm X 9
Note: 3 Arm RPs must be spent to activate this unit at full strength.

Convert: 1 x 0-1-8 Hv AA II  AA=2  51 to:
1 x 0-2-8 Hv AA X  AA=4  12

Convert: 1 x Hurri 1 (SAAF) to:
1 x Hurri 2  5F5  1/9 (SAAF)

Withdraw:
1 x Blen 4  3B3  1-2/23

Special: Withdraw 1 x 0-8 Marine Cmdo II ME and receive the WitD/WW Allied raiding ability. If 1 x 0-8 Marine Cmdo II ME is in the Replacement Pool, remove it from the Pool and receive the Allied raiding ability on Mar I 42.

ME Replacements: 2 Br Inf, 1 Arm, 1 Aus Inf 1 Ind Inf, .5 NZ Inf

Mediterranean:

Anti-Shipping: Arrive:
1 x Blen 4  3B3  1-2/S/23

Near East:

Regular reinforcements:
Arrive:
1 x 8* Inf XX HQ 6 (Ind)
1 x 2-8 Inf X 27 (Ind)
1 x 1-8 Inf X 26 (Ind)
1 x 1-6 Inf X Indr (ISF)

Available for Assembly:
1 x 6-8* Inf XX 6 (Ind)

[Note: In the WitD Allied OB the Ind 8 Inf XX HQ 5 and the Ind 2-8 Inf X 10 both transfer from the Near East to the Middle East.]

Early Draft Axis OB

AXIS INITIAL FORCES:

MAR II 41 Axis player turn.

  • This Mar II 41 Axis OB is extracted almost entirely from F. Watson’s classic “Enter Rommel-II” Europa Battle Scenario, published in TEM#71.
  • At the start of the new Scenario the Axis player controls the Med/NA, NE, and on-map SE Commands.  At the start of the new Scenario he owns the Mainland Europe Off-Map Holding Box, all hexes in the Italian Central Mediterranean Islands, the Dodecanese, all hexes in the Italian Central Mediterranean Islands, and all hexes in Libya on or west of hexrow 18A:30xx.  He starts with an on-map Med NTP capability of 3 NTPs.  The weather on the Mar II 41 Axis turn is clear in all weather zones.  Seas are calm.  The Axis deploys first.  The Allies deploy second.  No Axis air units flew Malta bombing missions (Rule 37I2a) in the previous turn.
  • At the start of the game, per the new Scenario OBs and the Rules, forces from the stipulated Commands on the maps may enter Egypt, Libya, Palestine, Transjordan, Malta, Cyprus, Greece, the Dodecanese, the Vichy French Levant, Trans-Jordan, Iraq, Kuwait, and Iran.

Initial Conditions

Med/NA Command:

Fort: Tripoli (18A:0121).

Rail capacity: Tripolitania rail net: 2.

Supply Terminal: Tripoli (18A:0121).

Steps of Attack Supply: 2 at Tripoli (18A:0121), 1 at Sirte (18A:1727), 2 at 18A:2730 [Arco dei Fileni].

Resource points: 1 at Tripoli (18A:0121), 1 at Sirte (18A:1727).

SMPs: 23 [per F. Watson’s ER-II]

Conditional Reinforcements: The Italian Mobilization in Africa reinforcements have been received.

3-Capacity Permanent Airfields: 18A:0122 [Castel Benito], 18A: 2730: [Arco dei Felini]. Also, 5 “anywhere on Sicily;” [in playtest: at Augusta (0701), Syracusa (0702), Licata (0102), and 0603, all on map 18A]. Scarpanto (19A:0701). [On Rodi:] Rodi (20A:2230) and 20A:2331.

1-Capacity Permanent Airfields: Sirte (18A:1727).

1-Capacity Temporary Airfield: Misurata (18A:1022).

Accumulated Med/NA Replacements: German: 2 ARPs. Italian: 3 Inf RPs. Stored at Mainland Europe Off-Map Holding Box.

For Axis breakdowns and assemblies use WW Axis Game Chart 2-Breakdowns/Assemblies.

In the 1941 ME/ER-II/Crete Scenario the Iraqi coup occurs on the Apr I 41 Axis Initial Phase.

[Special Notes related to the Early Draft OBs:  In the new Scenario the Allied-owned port of Bengasi (18A:3121) is considered a major port with a fragile artificial harbor and 14 port damage hits (the maximum permitted, per the WW Port Summary) inflicted on it at the start.  As a corollary, WW Advanced Rule 12C1d-Axis Standard Supply Terminal Restrictions, and WW Optional Rule 12C1e-Standard Supply Terminal Suppression are both strongly recommended in the new Scenario.  Also, in the new Scenario the use of WW Advanced Rule 14A1g-Road Construction is strongly recommended.  Accordingly, the Tobruk Bypass stipulations are used, per the second bullet.   Tentative lists regarding the advisability of which of the WW Advanced and Optional Rules ought to be used and not in the new Scenario have been done in an update & revision of the WW 1941 ME/ER-II/Crete Scenario game reports Prologue, posted at the website.]

Italian:

Libya:
Within two hexes of Sirte (18A:1727):
1 x 3-6 Inf XX 17 Pav
1 x 5-8 Inf XX 102 Trn [In the WW 1941 ME/ER-II/Crete Scenario this Italian inf XX starts assembled; in the original ER-II Europa battle  scenario it starts unassembled in its unsupported components and HQ unit]
1 x 2-3-6 Art III 24 C
1 x 2-3-8 Art III 16 C
2 x 1-8 Mot Art III 2 AC, 3AC

Within one hex of coast road hex 18A:2529:
1 x 5-8 Lt Arm XX 132 Ar [In the WW 1941 ME/ER-II/Crete Scenario this Italian lt arm XX starts assembled; in the original ER-II Europa battle scenario it starts unassembled in its unsupported components and HQ unit]
1 x 3-6 Inf XX 27 Brs
1 x 1-8 Mot Art III 1 AC

Sirte (18A:1727):
1 x 3-6 Inf XX 25 Bol
1 x 0-6 Cons III 5 A
1 x 4 pos flk  AA=1 [Italian]
unfinished fort marker (complete in the Mar II 41 Axis initial phase)

Misurata (18A:1022):
1 x 3-4-6 Art III 5 A
1 x 1-6 Hv AA II  AA=1  29

Garian (18A:0125):
1 x 3-6 Inf XX 55 Sav

Tripoli (18A:0121):
1 x 0 pos flk  AA=3 [Italian]

[WW] Tripolitania Garrison Box: [found on WW Axis Game Chart 1]
4 x 0-1-6* Inf III 280 GaF, 290 GaF, 340 GaF, 350 GaF
1 x 0-2-6* Inf III 330 GaF

Regia Aeronautica:
Place at any airbase in Sicily:
1 x BR20M  3NB4  2-5/24
1 x MC200  3F4  1/8
1 x CR42  3F3  0/9

Place at any friendly airbase in Libya:
1 x G50  3F3  0/6
1x SM79-1  2B3  1-5/22
1 x CR42  3F3  0/9

Place at any friendly airbase in either Sicily or Libya:
1 x Ca 309  2B1  1/L/9

Place in the air units aborted box:
1 x SM79-1  2B3  1-5/22
1 x CR42  3F3  0/9

Place in the air units eliminated box:
1 x SM79-2  2B3  3-2/V/20

Italian Units Available for Assembly:
1 x 8 Arm XX HQ 132 Ar
1 x 2-1-8 Lt Tnk III 32
1 x 2-10 Mot Inf III 8 B
1 x 8 Inf XX HQ 102 Trn
1 x 2-10 Mot Inf III 7 B
2 x 1-8 Inf III 61, 62

German:

Libya:
At sand coast road Hex 18A:2227:
1 x 10* Pz XX HQ 5 Le {optional at-start use}
1 x 5-3-10 Pz III 5
1 x 1-10 Mot Hv AA II 1/33  AA=2  (LW)

At coast road hex 18A:2730 [Arco dei Felini] or Hex 18A:2629:
2 x 1-10 Mot MG II 5 {optional at-start use}
1 x 1-10 Mot AT II 605

Alternate German at-start set-up, beginning with the 9-10 Pz XX 21:

  • If the 9-10 Pz XX 21 is used, then the Axis Command Problems Special Rule in F. Watson’s ER-II Europa Battle Scenario ought to be implemented in the game.  This is for purely technical reasons in order to better recreate the historical Axis attack.  This rules says: “Due to the caution in the Italian command brought on by their recent defeat by the British, Italian ground units may not perform overruns or attacks in the Mar II 41 movement and combat phases.  In the Mar II 41 exploitation phase, one Italian RE may participate in overrun.  Italian units may otherwise move normally.”  If the 8-7-10* Pz XX 7 Le is used, then the Axis Command Problems  Special Rule should not be used.

Hex 18A:2227:
1 x 10 Pz XX HQ 21
5-3-10 Pz III 5
1 x 1-10 Mot Hv AA II  I/33  (LW)

Hex 18A:2730 [Arco dei Felini] or Hex 18A:2629:
1 x 3-10 Mot Inf III 200
1 x 10 Mot AT II 605

[Note:  Beginning the new Scenario with the 9-10 Pz XX 21 in lieu of the 8-7-10* Pz XX 5 Le calls for a slightly different Allied at-start set-up than the one indicated in the new Scenario’s Mar II 41 Allied Turn Allied At-Start Set-Up game report, posted at the website.  That Allied at-start set-up is the one presently used for development analysis with the Axis player using the optional 8-7-10* Pz XX 5 Le unit at the start.  Europa players wanting instead to use the optional 9-10 Pz XX 21 unit should use the Allied at-start set-up found in F. Watson’s “Enter Rommel-II” Europa Battle Scenario, published in TEM#71, at p. 30.  The only difference in the two Allied at-start set-ups involves the placement of the 1-10* Mot SG X 2 and the 3-2-10 Arm X 3 Allied units.]

Any airbase in Sicily:
1 x He 111H4  4B4  2-7/S/22 (LW)
2 x Ju 88A1  3B5  3-5/26 (LW)
1 x Ju 87B  2D3  4-1/8 (LW)
1 x Ju 87R  2D3  4-1/13 (LW)

Any friendly airbase in Libya:
2 x Ju 87B  2D3  4-1/8 (LW)
1 x Me 110D  5HF5  4-2/12 (LW)

German Units Available for Assembly:
1 x 8-7-10* Pz XX 5 Le {optional at-start use}
or
1 x 9-10 Pz XX 21 {optional at-start use}
1 x 2-10 Mot Hv AA III 135  AA=4  (LW)

Med/NA Replacement Pool

1 x 2-6 Inf XX 60 Sbr
1 x 2-10 Mot Inf III 10 B
1 x 2-1-8 Lt Tnk III 3
2 x 1-8 Lt Tnk X 1,2
5 x 1-6 Tnk II 1, 3, 5, 6, 21
1 x Para Inf III Tonini
3 x 0-1-6* Inf III 300 GaF, 310 GaF, 320 GaF
1 x 3-4-6 Art III 24 dM
3 x 2-3-6 Art III 10 C, 20 C, 21 C
1 x 1-6 Art III 23 C
1 x 0-6 Cons III 10 A
4 x 0 pos flk unit AA=1 [Italian]

ME/ER-II Scenario: Mar II 41 At-Start dispositions; Libya, Malta, and Sicily

Mar II 41 At-Start dispositions; Libya, Malta, and Sicily

Mar II 41 Axis turn at-start set-up

Mar II 41 Axis turn at-start set-up

AXIS CONDITIONAL REINFORCEMENTS:

Return of Luftwaffe Air Units from the Balkans.

On the turn that the Axis ceases operations in the Balkans (WW Rule 3E5):

German:
Med/NA:
Available in Europe:
1 x He 111H4   4B4   2-7/S/22 (LW)
3 x Ju 88A4   4B5   3-7/26 (LW)
1 x Me 109F1   6F6   1/8(LW)

Return:
1 x Me 110D   5HF5   4-2/12 (LW)

Note:  These Conditional Reinforcements always arrive entirely, converted, and available, regardless of any eliminations or aborts incurred while operating in the SE Command (eg., in the Assault on Crete Segment of the new Scenario).  Nor are any Med/NA ARP costs incurred on their account upon their arrival, regardless of eliminations or aborts incurred while operating in the SE Command in the Assault on Crete Segment.

 

Optional Axis Near East Forces.

Axis Intervention in Iraq:

  • In the WW 1941 ME/ER-II/Crete Scenario, an Axis Intervention in Iraq may be declared by the Axis player in the April II 41 Axis turn I. Phase (only), at step 5, immediately prior to Axis Pressure to grant Axis Privileges in the Levant.  See below.
  • The new Scenario OB below is based on the Optional Axis Near East Forces OB found in the WW OB Booklet, at pp. 27-28.

German:
SE [or in some cases Med/NA]:

Coup Turn 3, or in the new Scenario, May I 41:
Available at Rodi (20A:2230):
1 x Mxd  2A3  1-1/16  (LW)

Coup Turn 4, or in the new Scenario, May II 41:   
Available at Rodi (20A:2230):
1 x Ju 52  1T2  0/20  (LW)

  • Note: If the Axis player has not ceased operations in the Balkans this turn, use an available Ju 52  LW air unit from the Axis Assault on Crete Axis OB. Keep the same Ju 52 LW air unit in play as the designated Optional Axis Near East Force at the  instant that the Axis ceases operations in the Balkans.

1 gsp at the port hex of Rodi (20A:2230), if prior to the Axis cessation of operations in the Balkans.  This reinforcement is not indicated in the WW Optional Axis Near East Forces OB.

  • Note:  Beginning this turn, if prior to the Axis cessation of operations in the Balkans, 1 gsp Reinforcement is placed at the port of Rodi, at step 14.  This single gsp reinforcement is available this turn, and on the Jun I 41 Axis turn, and then on the Jun II 41 Axis turn, if prior to the Axis cessation of operations in the Balkans.  This reinforcement is not indicated in the WW Optional Axis Near East Forces OB.

Coup Turn 5, or in the new Scenario, Jun I 41:

Available At Rodi (20A:2230): 
1 gsp at the port hex of Rodi (20A:2230), if prior to the Axis cessation of operations in the Balkans.  This reinforcement is not indicated in the WW Optional Axis Near East Forces OB.

Coup Turn 6, or in the new Scenario, Jun II 41:
Available at Rodi (20A:2230):
1 gsp at the port hex of Rodi (20A:2230), if prior to the Axis cessation of operations in the Balkans.  This reinforcement is not indicated in the WW Optional Axis Near East Forces OB.

Convert, at Rodi (20A:2230): 1 x Mxd A  2A3  1-1/16  (LW) to:
1 x Me 110C  5HF5  1/12  (LW)

  • Note: The conversion takes place at Rodi (20A:2230).  The conversion evidently cannot be done either in the Vichy French Levant or Iraq because, per Rule 25D [Air Unit] Conversions, the air base where the converted air unit is based at cannot be isolated, which it would evidently be the case at either mentioned location, per Rule 3F-Isolation and Lines of Communication.  However, in the new Scenario the Mxd A LW air unit (only) can do its Conversion at Rodi (20A:2230) prior to the Axis cessation of operations in the Balkans (WW Rule 3E5), essentially via a new Scenario enhancement of WW (new) Optional Rule 23J, found in the Wavell’s War Errata-28 October 2005.

At the option of the Axis player:
Place at Rodi (20A:2230):
1 x 2-6 Inf III                                    SV 288 (GA)

  • There may be OB changes done later regarding this unit in the new Scenario.

Coup Turn 7, or in the new Scenario, Jul I 41:  
Available in the Dodecanese:
1 x He 111H4  4B4  2-7/22  (LW)

August II 41:
Withdraw:
1 x Ju 52  1T2  0/20 (LW)
1 x He 111H4  4B4  2-7/22 (LW)

  • Note:  Neither of these withdrawals are indicated in the WW Optional Axis Near East Forces OB, but I have included them here, thinking that they are ultimately accounted for in the 1941 German Scorched Earth OB.  I will admit that the Aug II 41 Withdrawal date is arbitrary, and have tentatively picked that date because it is the end turn of the WW Balkan Campaign (see Rule 41C1-Balkan Campaign).  The withdrawal requirement is deliberately withheld from affecting the Me 110C LW air unit.  If either of the Withdrawn LW air units are in either the NE Command Aborted or Eliminated air units boxes, then the Axis player must forfeit the appropriate ARPs from his Med/NA Command.

[Oct I 41:

  • The German motorized Conversion of the 2-6 Inf III SV 288, per the WW Optional Axis Near East Forces Conditional Reinforcement OB, is presently omitted from the early draft of the Axis OB, pending further new Scenario analysis & development.  See below.]

Tentative new Scenario Rules text Defining WW Optional Rule 38J6’s Axis force operational restrictions for the Optional Axis Near East Forces:

The wording of the third paragraph of Optional Rule 38J6-Axis Intervention in Iraq, has been changed and expanded with explanatory bullets.  Except for one rare amended instance [see below], the voluntary withdrawal of individual Axis Intervention in Iraq LW air units can always be done, if allowable per the stipulations of the fourth paragraph of Optional Rule 38J6.  However, in the new Scenario the German 2-6 Inf III SV 288 unit is added to the list of Axis Intervention in Iraq forces that may voluntarily withdraw.  It can do this voluntarily withdrawal if it is in general supply via an unrestricted full supply source, per WW Rule 12C2a.  In the South Aegean Islands this occurs after the Axis ceases operations in the Balkans, per Rule 12C2a.  The Axis declaration of an Axis Intervention in Iraq kicks in the proviso in the last paragraph of Rule 38V3 (and amended by official WW Errata) whereby “the Allied player loses one victory point at the end of each game turn that the Axis has privileges in the Levant and the Levant has not surrendered to the Allies.”  In the new Scenario’s draft Rules the third paragraph revision would be as follows:

“In the WW 1941 ME/ER-II/Crete Scenario, an Axis Intervention into an existing Iraqi Coup (only) may be declared by the Axis player in the April II 41 Axis turn (only) I. Phase, at step 5, immediately prior to any Axis Pressure to grant Axis Privileges in the Levant and after the step 4 Variable Iraqi Coup Collapse dice roll.  ‘Axis Intervention in Iraq’ forces are received to support the Iraqi Coup and any use of these forces prior to the Iraqi Coup collapse contrary to that intent is prohibited.  In game terms, this means that intervention forces must move to Iraq as expeditiously as possible; until such time as these forces do enter Iraq they may only move by air transfer and air transport.  The Optional Axis Near East forces may transit (in this case, air transfer or air transport missions) over the Vichy French Levant, even if there has been no Axis privilege given per Rule 38V3; but in this case they may only use airbases in the Levant for air transfer leg series that are outside the patrol zones of Allied fighters.  They may not end their turn at Levant airbases.  Regarding the activated Axis Intervention in Iraq Conditional Reinforcements, the following stipulations apply:

  • The Mxd A LW air unit must immediately transit to Coup Iraq the turn it is received (the Coup Turn 3 May I 41 turn), if the Iraqi Coup has not collapsed.  After that, if the Iraqi Coup has not collapsed, it must stay in Iraq until the Jun II 41 Allied Turn, when, if possible, it should do a non-phasing air transfer from Iraq back to Rodi (20A:2230) to do its Conversion on the following Jun II 41 Axis turn.  On the turn of the Conversion, the converted Me 110C LW air unit must return to Iraq if the Iraqi Coup has not collapsed.  If the Iraqi Coup collapses while the Mxd A LW air unit is in Iraq, it may remain in Iraq and conduct air missions there, or else do a one-way transit back to Rodi (20A:2230).  If the Mxd A LW air unit is in Iraq after the Coup collapse and the Axis player has obtained Air or Full privileges per Rule 38V3, it may conduct air missions in both Iraq and the Levant.  In any event, if the Mxd A LW air unit is based at Rodi (20A:2230) after the Iraqi Coup collapse, it must remain there inoperative until its conversion on the Jun II 41 turn.
  • The Ju 52 LW air unit must immediately transit (eg., air transfer or air transport)  to Coup Iraq the turn it is received (the Coup Turn 4 May II 41 turn), if the Iraqi Coup has not collapsed.  After that, as long as the Iraqi Coup has not collapsed and no Axis privileges have been given per Rule 38V3, it may transit back and forth across the Vichy French Levant between Iraq and the Dodecanese, and continue to do air missions in Iraq.  If the Ju 52 LW air unit is in either Iraq or the Dodecanese and the Iraqi Coup collapses, it may transit back and forth between the Dodecanese and Iraq, and do air missions in Iraq.  Prior to both the Iraqi Coup collapse and the gaining of any Axis privileges in the Levant per Rule 38V3, the Ju 52 LW air unit may carry as cargo the gsp’s listed in the Optional Axis Near East Forces OB, or gsp’s generated at South Aegean Island port hexes per Rule 12C2a, after the Axis ceases operations in the Balkans.  The Ju 52 LW air unit may also carry Med/NA-specific cargo and the Conditional Reinforcement German 2-6 Inf III SV 288 unit across the Vichy French Levant if the Axis player has obtained Air or Full privileges, per Rule 38V3, and also if the Axis player has obtained Axis Transit privileges as stipulated in the amended Rule 38V3 Transit bullet for the new Scenario [see below].  These Ju 52 LW air unit air transports may be done in tandem with eligible Axis bombers being used as transports, per [new Scenario recommended] Optional Rule 23E3-Bombers as Transports.  If the Ju 52 LW air unit is in either Iraq or the Dodecanese after the Coup collapse, and the Axis player has obtained Air or Full privileges per Rule 38V3, it may conduct air missions in both Iraq and the Levant, and it may base in either the Vichy French Levant, or the Dodecanese, or Iraq, if possible.  While based in the Dodecanese after the Iraqi Coup collapse, the Ju 52 LW air unit may do air transfers within the Dodecanese and do air transport air missions to Crete, excluding air-dropping para/glider units, as long as it bases in the Dodecanese.  It may also do air transport missions between the Dodecanese and Athenai (15B:0911) as long as it bases in the Dodecanese.
  • The He 111H4 LW air unit must immediately transit (eg., air transfer or air transport, per Optional Rule 23E3) to Coup Iraq the turn it is received (the Coup Turn 7 July I 41 turn), if the Iraqi Coup has not collapsed.  Prior to the Iraqi Coup collapse, it may operate in Coup Iraq and/or transit between Coup Iraq and the Dodecanese. If the Iraqi coup collapses, the He 111H4 LW air unit may operate in Iraq and/or transit back and forth to the Dodecanese.  If the He 111 H4 LW air unit is in Iraq or the Dodecanese after the Iraqi Coup collapse, and the Axis player has obtained Air or Full privileges per Rule 38V3, it may do air missions in both Iraq and the Levant, and may base in either the Dodecanese, the Vichy French Levant, or Iraq, if possible.  Excepting the instances above regarding Iraq and the Vichy French Levant, the only air missions the He 111H4 LW air unit may do while based in the Dodecanese are air transfers within the Dodecanese or air transport missions in the Aegean per the last two sentences of the above bullet for the Ju 42 LW air unit.
  • The Me 110C LW air unit must immediately air transit to Iraq the turn it is received (the Coup Turn 7 July I 41 turn) if the Iraqi Coup has not collapsed.  Prior to the Iraqi Coup collapse, it may operate in Coup Iraq and/or transit between Coup Iraq and the Dodecanese.  If the Iraqi coup collapses, the Me 110C LW air unit may operate in Iraq and/or transit back and forth to the Dodecanese.  If the Me 110C LW air unit is in Iraq or the Dodecanese after the Iraqi Coup collapse, and the Axis player has obtained Air or Full privileges per Rule 38V3, it may do air missions in both Iraq and the Levant, and may base in either the Dodecanese, the Vichy French Levant, or Iraq, if possible.  Excepting the instances above regarding Iraq and the Vichy French Levant, the only air missions the Me 110C air unit may do while based in the Dodecanese are interception air missions if its base is the enemy target hex, or scramble air missions and/or air transfers within the Dodecanese, or escort air missions with the Conditional Reinforcement Ju 52 LW air unit doing air transport missions to Crete or Athenai (15B:0911).
  • Alternately, if on the same Axis turn of the Iraqi Coup collapse, the Me 110C LW air unit may air transfer from Iraq or Rodi (20A:2230) to an airfield in Iran, there to operate in Iran (only) until eliminated or aborted, or Iranian surrender, per Rule 38I4.  In the alternative case of air transferring to Iran, it is subsequently prohibited from any voluntary withdrawal, per the stipulations of the fourth paragraph of Optional Rule 38J6, while in Iran until after Iranian surrender.  If it survives in Iran after the Iranian surrender, it is on its own until it is aborted or eliminated, and presumably may attempt to make its way back to Axis airbases in Iraq, the Vichy French Levant, or the Dodecanese, only.  Only after the Iranian surrender may the Me 110C LW air unit voluntarily withdraw per the stipulations of the fourth paragraph of Optional Rule 38J6, if that is possible.  If it is eliminated or aborted in Iran, it is placed in the NE Command Replacement Pool and will remain there until the end of the new Scenario, and will then be counted as an Axis loss for VPs.
  •  If the Iraqi Coup has collapsed and the Vichy French Levant has surrendered to the Allied player per Optional Rule 38V3f, and the Ju 52 and He 111H LW air units have withdrawn, either voluntarily or on the Aug II 41 turn per the new Scenario Axis OB, and there are no Axis forces (excluding Fawzi) in Iraq or the Vichy French Levant or Iran, and there are no remaining Axis-controlled airbases in Iraq or the Vichy French Levant, the Me 110C LW air unit must voluntarily withdraw per the stipulations of the fourth paragraph of Optional Rule 38J6, if possible, unless it is on-map in Iran prior to the Iranian surrender.  If all the above conditions exist and the Iranians have surrendered to the Allies and the Me 110C LW air unit is still on-map, it must voluntarily withdraw as soon as possible per the stipulations of the fourth paragraph of Optional Rule 38J6.  Regardless of the location of any Optional Axis Near East Forces losses [excepting for now the German 2-6 Inf III SV 288 unit, pending further new Scenario development], the units are always placed in the Axis Near East Command Replacement Pool.”

Here is a partially formulated Optional Rule 38J6 amendment regarding the Ger 2-6 Inf III SV 288 unit: 

In the new Scenario the Ger 2-6 Inf III SV 288 unit may be brought on-map as an Axis Intervention in Iraq OB Conditional Reinforcement on the Coup Turn 6 Jun II 41 Axis turn (only) at Rodi (20A:2230). Per the WW OB booklet, under the Optional Near East Forces OB, it is brought into play “at the option of the Axis player,” and it is not a required Axis reinforcement. But if it is not brought on-map into play as a Conditional Reinforcement on the Coup Turn 6 Jun II 41 Axis turn, it cannot enter play later as an Axis Intervention in Iraq force. In this case it then enters play on-map as its motorized infantry conversion unit, in the Med/NA Command on the Oct I 41 Axis turn, per the WitD Axis OB booklet.

If it is placed at Rodi on the Jun II 41 Axis I. Phase it must remain on the island of Rodi until it either voluntarily withdraws via its new Scenario addition to the “voluntarily withdrawal” capable units per the fourth paragraph of Optional Rule 38J6, or it does a sea or air transport from Rodi to the Near East (eg., either to the Vichy French Levant or Iraq) prior to the Iraqi Coup Collapse. After the Iraqi Coup Collapse it cannot go from Rodi to the Near East, even in the case of Full Axis privileges in the Levant, per Rule 38V3a. [This is due to its apparent largely European Islamic composition achieved from recruitment in recently Axis conquered Yugoslavia.] If it voluntarily withdraws from Rodi, per the above-mentioned Optional Rule 38J6 amendment, it remains so removed from on-map play until after its motorized conversion on the Oct I 41 German turn (per the Optional Axis Near East Forces OB) when it also becomes Available in Europe as an Oct I 41 Med/NA Regular Reinforcement.

If it is sea or air transported to the Vichy French Levant prior to an Iraqi Coup Collapse, it can only do so if the Axis player has Full privileges per Rule 38V3a. Once in the Vichy French Levant it must move to Iraq as expeditiously as possible, by air or ground movement, as long as the Iraqi Coup has not collapsed. Under no circumstances prior to an Iraqi Coup Collapse may it attack while in the Vichy French Levant, unless it attacks into an Iraqi hex. If the Iraqi Coup collapses while the 2-6 Inf III SV 288 is in the Vichy French Levant, it may operate in the Vichy French Levant along with other Axis units there per the Full privileges of Rule 38V3a. If it arrives in Iraq it must operate in Iraq (only) as long as the Iraqi Coup has not collapsed. If the Iraqi Coup collapses while it is in Iraq, it may continue to operate in Iraq and/or it may only then, in this incidental case, cross the Iraqi border and operate in the Vichy French Levant, if the Axis player has Full privileges per Rule 38V3a. If it is able to return to the Dodecanese after the Iraqi Coup collapse it must voluntarily withdraw from play as an Axis Intervention in Iraq force [per the above]. Alternatively, if it is in Iraq after the Iraqi Coup collapse it may cross the Iraqi border into Iran, where it must remain until eliminated or the Iranian surrender. After the Iranian surrender it is on its own and may attempt to make its way back to the South Aegean Islands, in order to voluntarily withdraw. If, in this situation only, it is able to make its way back from the Near East to North Africa on the WD map group, it may do its motorized conversion there on the Oct I 41 turn or afterwards, if in general supply.

If it is eliminated while isolated [perhaps in Iraq, the Vichy French Levant, Cyprus, or Iran] it is placed in the Near East Replacement Pool.

In the final analysis, the German 2-6 Inf III SV 288 unit should be perhaps either excluded from the Optional Axis Near East Forces or else allowed to be exchanged with the 8-6 Inf XX 164 Lr, which is indicated as a SE Command Regular Reinforcement on the Jun II 41 turn, per the WW Assault on Crete Scenario Axis OB, found in the WW OB booklet, on p. 21.  More on this tentative mulling below, in the Assault on Crete Segment section of the new Scenario’s Axis OB.

Tentative new Scenario draft Rule covering the operational restrictions for Axis forces gaining Transit privileges in the Vichy French Levant, per Rule 38V3:

In the new Scenario, amend the Transit bullet text at WW Rule 38V3-Axis Privileges [in the Levant] to read:  “Transit:  Axis Med/NA-specific air units may use airbases in the Levant that are outside the patrol zones of Allied fighters.  Axis Med/NA-specific air units may use these Levant air bases only if flying transfer air missions.  Axis Med/NA-specific air units may Transit the Levant doing air transfer or air transport missions per [new Scenario recommended] WW Optional Rule 23E3-Bombers as Transports [eg., I see no available T type air units in the Med/NA-specific WitD Axis OB].  They may not end their air operation [eg., air transfer or air transport air missions] at Levant airbases, however, and must continue transferring to airbases outside the Levant.”

In the new Scenario, Axis Med/NA forces transported to the Near East map group via Axis Transit privileges in the Levant per the amended Rule 38V3 indicated above, may operate in either Iraq and Iran.  In the case of Full privileges, per Rule 38V3, Axis Med/NA forces (production items and ground and air units) transported to the Near East map group could operate in the Vichy French Levant, Iraq, and Iran.  In case of Air privileges, Axis Med/NA air units only and not Axis Med/NA ground units or production could operate in the Levant; and air transported Axis Med/NA production and ground units could operate in Iraq and Iran.

Axis ground and air unit supply considerations for activated Optional Rule 38J6 Axis Intervention in Iraq forces in the Near East map group and Med/NA Axis forces in the Vichy French Levant/Near East, via Rule 38V3a:

Per WW Rule 12C1a-Standard Supply Terminals, Iraqi, Vichy French Levant, Iranian, or Turkish (insofar as using WW Rule 38T2) standard supply terminals (as identified per the WitD Neutral Nations OB) are never supply sources for either activated Axis Intervention in Iraq Conditional Reinforcement forces and/or Med/NA-specific Axis forces in the Near East, via Axis Privileges per WW Rule 38V3a.  In the new Scenario, WW Rule 23I-Out-of-Supply Airbases is used.  WW Optional Rule 12E3-Elimination from Lack of General Supply, is strongly recommended.  FYI, WW Optional Rule 12C4c-Special GSP Expenditure and WW Advanced Rule 12D3-Minimal Attack Supply (of interest to the Allied player in the NE map group) are both strongly recommended in the new Scenario.  It is unlikely that in most new Scenario games the Axis player will be able to trace a road & overland element supply line from Axis units in the above named Near East countries and across the Suez Canal to say, the Axis standard supply terminal at Tripoli (18A:0121), in Libya.  Therefore it appears that all Axis forces in the Near East must rely for general supply via an overland element traced to an Axis-specific gsp that has somehow been transported onto the Near East map group.  There is some mulling here that a one or two turn (at the most) special limited supply terminal status (per the meaning of the last paragraph of WW Rule 12C1b-Limited Supply Terminals) might be done at the Mosul hex if 1) the Vichy French Levant has not been invaded by the Allies 2) Jean-Guy Rathe’s Special Vichy French Levant Variant At-Start Set-Up is used, and 3) Rathe’s TFL Article’s BANP Railroad proviso is in use, and none of the BANP Railroad hexes in Iraq were Allied-controlled [or have damage hits].  This would be for 1 RE of Axis ground units, or one Axis air unit, for Rule 23I considerations, at the Mosul hex, for one or at the most two game turns.

REINFORCEMENTS AND REPLACEMENTS

  • This is based on the WitD Axis OB booklet.

MAR II 41

None

ME/ER-II Scenario: Mar II 41 Axis EOT dispositions; grey mkrs cover Malta Status attackers

Mar II 41 Axis EOT dispositions;

APR I 41

  • In the new Scenario, on this turn the Axis may try to gain Axis privileges in the Vichy French Levant for the first time, starting in the I. Phase, at step 5.  This coincides with the bullet text indicated in the WitD Axis OB for the Apr I 41 Axis turn.  The WitD Axis OB is used as a basis for the new Scenario.  Also, per WW Rule 38V3a-Axis Privileges [in the Levant], “The Axis player may receive special privileges in the Levant through the Vichy Levant Table … [i]f the Axis player has not violated the neutrality of any Vichy region [and beginning on] [a]ny turn starting from the turn that Germany intervenes in the Balkans (Apr I 41 if the Southeast Command is not under Axis player control) through the end of 1941.  [Also, the Axis player may roll on the Vichy Levant Table] … [a]ny turn at all if the Allied player has violated the neutrality of the Levant and the Vichy forces in the Levant have not surrendered ….”
  • In the new Scenario, the Iraqi coup automatically occurs in the Axis I. Phase, at step 13.  But per WW Rule 38J4-[Iraqi] Coup, the Axis player may not move the Iraqi forces this turn.

Med/NA:
Available in Europe:
Italian:
1 x 0-6 lt AA II  AA=1  36
2 steps of attack supply
0.5 Ital Inf RP
German:
1 x 10 Pz XX HQ 15
1 x 3-10 mot Inf III 104
1 x Me 109E  7F5  1/7
Available for Assembly:

Apr I 41 Axis EOT dispositions: Lybia

Apr I 41 Axis EOT dispositions: Lybia

APR II 41

  • Beginning at least at the very start of the Apr II 41 Axis turn, the Axis naval status number for the Aegean Sea is 12 (see WW Rule 31D6-Aegean Sea).  This is indirectly implied at WW Optional Rule 38J6, where it says “In scenarios where the Balkans are not in play (Rule 3E5), Athenai (15B:0911) is considered to be Axis-owned during all [presumably game] turns on or after Apr II 41” Implicitly, Thessaloniki (14A:4510) would also now be Axis-owned.  Per WW (new) Optional Rule 23J-Axis Air Operations from Aegean Islands, this Axis naval status number change for the Aegean Sea means the end of the U-4 out-of-supply airbase status for Axis airbases there, such as in the Dodecanese, per Rule 23I (excepting the two Italian Mxd type air units that start BF-specific games in the Dodecanese garrison).
  • Beginning this turn in the WW 1941 ME/ER-II/Crete Scenario, the Allied player may begin to roll for an Iraqi Coup collapse at step 4 of the Apr II 41 Axis I. Phase.  At this early Axis player turn date however, it is likely impossible for the Iraqi Coup collapse to occur per the dice roll results.
  • In the WW 1941 ME/ER-II/Crete Scenario, an Axis Intervention into an existing Iraqi Coup (only) may be declared by the Axis player in the April II 41 Axis turn (only) I. Phase, at step 5.
  • If Axis privileges in the Levant have yet to be received, the Axis player may roll on the Vichy Levant Table to grant Axis privileges in the Levant immediately after an Axis declaration of an Axis Intervention into an existing Iraqi coup.
  • In the Apr II 41 Axis turn the Axis player may move the Iraqi Coup forces.  In the prior Apr II 41 Allied turn, the first Coup turn 2 Allied Iraqi Coup Reaction Forces will certainly have arrived to southern Iraq via the Persian Gulf and taken Basra (22A:4313) and declared it to be an Allied Standard Supply Terminal in their M. Phase.  It is in the Apr II 41 Axis turn C. Phase that the Axis player might conduct a big Habbaniya airfield hex (22A:2828) ground attack.
WW ME/ER-II/Crete Scenario Apr II 41 end of Movement Phase dispositions: Iraq

Apr II 41 end of Movement Phase dispositions: Iraq

Med/NA:
German:
Available in Europe:
1 x 5-3-10 Pz III 8
1 x 3-4-8 Art III 221

Note:  Starting on the May I 41 Allied turn, Axis air units may now operate normally from friendly-owned airbases in the Aegean Sea, such as the Italian-owned Dodecanese, per WW (new) Optional Rule 23J-Axis Air Ops from Aegean Islands.  In the new Scenario “Athenai is considered Axis-owned during all turns on or after Apr II 41,” per WW Optional Rule 38J6.  This should change the Aegean Sea status number to 12, lifting the Axis air unit supply restrictions indicated in WW (new) Optional Rule 23J.

WW ME/ER-II/Crete Scenrio Apr II 41 Axis EOT dispositions: Libya and Sicily

Apr II 41 Axis EOT dispositions: Libya and Sicily

MAY I 41

Med/NA:

Available in Europe:
Italian:
2 supply steps
5 ARPs
0.5 Ital Inf RP
1 x Ju 87B  2D3  4-1/8 [Italian]
Convert from Med/NA Command forces: 1 x SM.79-1 to:
1 x SM.79-2  2B3  3-2/V/20
German:
1 x 3-10 mot Inf III 115
3 ARPs (LW)

Conditional Reinforcements

Optional Axis Intervention in Iraq  

German:
SE Command:
Place at any airbase on the island of Rodi:
1 x Mxd A  2A3  1-1/16

WW ME/ER-II/Crete Scenario

WW ME/ER-II/Crete Scenario

 

MAY II 41 ALLIED TURN

The Assault on Crete Segment May II 41 Allied Turn Axis At-Start OB:

  • The new Scenario Axis at-start OB for the Assault on Crete Segment is based on the WW Assault on Crete Scenario Axis OB, found in the WW OB booklet.
  • At the start of the Crete Segment the Axis player owns the Southeast Command and owns all hexes in Greece and the Dodecanese except for those on Crete, Gavdos, and Anditkytheria.  [At the start of the Crete Segment the Allied player controls the Balkan Command and owns all of the hexes on Crete and the nearby islands of Gavdos and Anditkythera.]
  • After the Axis player has in hand his SE Command Special Operation plan, the Allied player deploys the Crete Segment Allied at-start forces first.  Then the Axis player deploys the Crete Segment Axis at-start forces second.
  • The Axis Aegean Sea naval status number is 12, per WW Rule 31D6. [Evidently it has been so since the Apr II 41 turn.  Presumably the Allied player does not roll on the Naval Table doing sea transport in the Aegean Sea and certainly doesn’t use it in the Eastern Med or Persian Gulf.]

Southeast (SE) Command:
Initial Conditions; at the start of the May II 41 Allied Turn.

 Axis Aegean NTPs: 7.

 3-capacity Permanent Airfields: 15B:0811, Melos (15B:1610), Scarpanto (15B:2503).

 3-capacity Temporary Airfields: Levadia (15B:0612), 15B:0711, 15B:0813, 15B:0914:, and 15B1415.

Note: Axis initial temporary airfields remain in play even if no construction units are present in their hexes.

Italian:
Greece. Place anywhere in Mainland Greece:
1 x Ski II  MC [This is an added unit from the WW M-M Scenario.]
1 x Marine Cmdo II  Gr/SM [This is an added unit from the WW M-M Scenario.]

Place at Athenai (15B:0911):
1 x Z 506B  2B3  2-4/F/22 [This is an added unit from the WW M-M Scenario.]

Place at any airbase in Mainland Greece:
1 x G 50 bis  3F3  0/10 [This is an added unit from the WW M-M Scenario.]
1 x MC 200  3F4  1/8 [This is an added unit from the WW M-M Scenario.]

Place in Samos (15B:1400):
1 x 4-6 Inf XXX 6 Cno

Place in Scarpanto (15B:2503):
1 x 0-1-6 Lt AA II AA=1 Scar [Rhodes garrison]

Place at Rodi (20A:2230):
1 x 1-0-6 Lt Tnk II 312 [Rhodes garrison]
1 x 1-6 Hv AA II AA=2 Rodi [Rhodes garrison]
1 x 0-6 Lt AA II AA=1 Rodi [Rhodes garrison]
1 x 3-4-6 Inf XX 50 Reg [Rhodes garrison]
2 x 1-2-5 Art X 35, 36 [Rhodes garrison]
one step of attack supply [per the WW Operation Marita Scenario Axis OB, in the Axis Initial Forces section.]

Place at any airbase on the island of Rodi:
1 x Mxd B 1B2 1-2/21 [Rhodes garrison]
1 x Mxd F 2F2 0/9 [Rhodes garrison]

  • Note: The Rhodes garrison is released, per WW Rule 37D5.

German:
Greece. Place anywhere in Mainland Greece:
1 x 7-6 Para XX 7 (LW)
2 x 7-8 Mtn XX 5, 6
1 x 2-5 Para III 2 St (LW)
1 x 1-5 Glider II I/1St (LW)
2 x Eng III [any WW M-M German OB]
10 x 5 pos AA AA=1 (LW)

Place at the airbases at Melos (15B:1610) or Scarpanto (15B:2503), or at any airbase in Mainland Greece:
1 x DFS 230  0GT-1   -/T (LW)
3 x Do 17Z  3B4  2-7/S/22 (LW)
1 x He 111H  4B4  2-7/S/22 (LW)
11 x Ju 52  1T2  0/20 (LW)
2 x Ju 87B  2D3  4-1/8 (LW)
1 x Ju 87R  2D3  4-1/13 (LW)
3 x Ju 88A1  3B5  3-5/26 (LW)
2 x Me 109E  7F5  1/7 (LW)
1 x Me 110C  5HF5  1/12 (LW)
1 x Me 110D  5HF5  4-2/12 (LW)

WW ME/ER-II/Crete Scenario May II 41 Allied end of step 21 of the Initial Phase dispositions: easten Libya, western Egypt, mainland Greece, Crete, Melos, and the Dodecanese

May II 41 Allied end of step 21 of the Initial Phase dispositions: easten Libya, western Egypt, mainland Greece, Crete, Melos, and the Dodecanese

Special Considerations Regarding the New Scenario’s Assault on Crete Segment.

  • On the May II 41 Allied turn there could be additional Allied ground and air units on Crete other than just those stipulated in the Assault on Crete at-start Allied OB.  Those additional Allied ground and air units would be those which were voluntarily moved on-map to Crete from the ME Command prior to the May II 41 Allied turn and after the new Scenario’s start on the Mar II 41 Axis turn.  Prior to the May II 41 Allied turn, all additional surplus ME Command ARPs sent to Greece must be sent to the Off-Map Holding Box, and not directly to Crete.  Prior to the May II 41 Allied turn Crete Segment, no additional surplus steps of attack supply, replacement points (RPs), or resource points may be sent to the Greece Off-Map Holding Box in the new Scenario, as the eventual evacuation of these additional surplus items from mainland Greece to Crete would be problematic.  Additional surplus steps of attack supply and resource points from the ME Command may be sent directly to Crete from the ME Command prior to the May II 41 Allied turn.  Prior to the establishment of Suda Bay as a Standard Supply Terminal, inf RPs from the ME Command may only be air transported to Crete.  If available in the Greece Off-Map Holding Box at the beginning of the Crete Segment, one additional surplus ARP may be expended in the May II 41 I. Phase to repair the Hurri 1 air unit in the Balkan Command’s Aborted Air Units Box and then be placed on-map at Crete.  At the start of the Crete Segment, any additional surplus ARPs in the Greece Off-Map Holding Box are stored at the Standard Supply Terminal at Suda Bay as Balkan Command ARPs.  Per WW Rule 31C3-Replacement Points, no RPs are allowed to be sea transferred directly to Crete prior to the May II 41 Allied turn.  When the Crete Segment starts, Allied ME Command RPs can be sea transported only to the Suda Bay standard supply terminal.
  • At the beginning of the May II 41 Allied turn, in conjunction with the beginning of the Crete Segment, the Axis player may formally have in hand a SE Command Special Operation (airborne and/or amphibious) “planned in advance,” per WW Rule 33-Special Operations.  Although technically the Axis player is supposed to have done this planning at step 8 in the prior Axis I. Phase of the May I 41 turn, in the new Scenario it is necessarily better done at the start of the Crete Segment on the May II 41 Allied turn.
  • Per both the new Scenario’s Axis OB and the WW Assault on Crete Axis OB, there are no available initial accumulated German or Italian SE Command ARPs or replacement points.  But note that at as early as the May II 41 Axis I. Phase, at step 14, the Axis player can transfer Med/NA Command ARPs stored at the Mainland Europe Off-Map Holding Box to the SE Command, per WW Rule 25C14-ARP Transfer, and expend them in the same turn.  Per a new Scenario amendment to WW Rule 37C2a-Mainland Europe, in the new Scenario:  Corresponding on-map Axis force returns to the Mainland Europe Off-Map Holding Box are allowed in the Axis I. Phase, at the end of step 14, from Sicily, or from the South Aegean Islands, after the Axis has ceased operations in the Balkans.  In conjunction with the Assault on Crete Segment, [see below] the Axis player may begin to do the following:  “During any Axis I. Phase (after reinforcements are received), Med/NA Command forces (excluding Axis arm replacement points) in the Mainland Europe Holding Box may be placed on-map [in the SE Command] at Athenai (15B:0911). Conversely, any Axis Med/NA Command forces at Athenai during the Assault on Crete Segment may be returned to the Mainland Europe Holding Box at the end of step 14 of the Axis I. Phase.  Additionally, if the the German 2-6 Inf III SV 288 unit is at Athenai in the Assault on Crete Segment, it may be may be returned to the Mainland Europe Holding Box at the end of step 14 of the Axis I. Phase, for the purpose of voluntarily withdrawal only.”  Steps of attack supply have been added to the Crete Segment’s SE Command Axis Regular Reinforcements [see below].  At the end of the Crete Segment, after the Axis player has ceased operations in the Balkans per WW Rule 3E5b, any Med/NA-specific items (only) remaining on-map on 15B (only) in mainland Greece or the Greek Islands revert back to the Mainland Europe Holding Box.
  • Here are the current new Scenario’s OB/Rules requirements for the Crete Segment’s at-start positioning and operational use of the three at-start Greek static Xs: “Each of the three Greek static X units must be placed at a standard port [hex] on the island of Crete. They cannot be stacked together.  The three Greek static Xs must remain in their three Crete standard port hexes throughout the May II 41 Allied turn, and are always in these same three different Crete standard port hexes at the beginning of the May II 41 Axis turn.  The three Greek static Xs must remain in their respective Crete standard port hexes until either a particular Greek static X moves out of its standard port hex due to an Enemy Reaction movement (WW Rule 33B) or if a particular Greek static X is moved out of its standard port hex due to movement after Combat in a C. Phase.  Thereafter the affected Greek static X may move freely on Crete.”  The three Greek static Xs may not be evacuated from Crete, as Greece is their operational area.
  • The 0-2-0 Hv AA X NMBDO 1 (RM) must remain in the Suda Bay hex 18A/450315B:2113, as it cannot move or be sea transported.  If eliminated, it is placed in the BC Replacement Pool on its original 0-2-6 side.  It may be disbanded in an Allied Initial Phase, but this gains the Axis VPs, per the WW Common Victory Chart.
  • At step 13 of the current Allied I. Phase the Allied player will likely declare the existence of a South Aegean Naval [Tight] Interdiction Zone, per WW Rule 31D7.  This tight naval interdiction zone “is [then] in effect until the start of his next initial phase.”
  • In the new Scenario, the SE Command Axis Assault on Crete Segment Axis air units’ operational area definitely includes the Greek and Dodecanese hexes of map 15B, including the associated Aegean Sea hexes, and the Mediterranean Sea hexes on maps 18A, 19A, and 20A that are in range of Axis Naval Patrol air missions, including other directly related air missions, ie., escort of these SE Command Naval Patrol air missions and possible related Axis SE Command interception air missions.  In this case all Crete Segment SE Command Axis air units surviving their air missions must always return to base in the SE Command, in our case meaning to Axis bases in mainland Greece, Melos (15B:1610), Crete, or the Dodecanese.  Also, the Crete Segment SE Command Axis air units probably ought to be allowed to do air missions at target hexes in Cyprus, Libya, Egypt, Palestine, and the Vichy French Levant, if the surviving Axis air units always return to base in the Crete Segment’s SE Command.  All losses of Crete Segment Axis SE Command-specific air or ground units would always go into the SE Command Replacement Pool and never to either the Med/NA or NE Replacement Pools, regardless of where they were lost at.
  • Per a likely new Scenario rule, “if there are no British forces (per WW Rule 3B2) on Crete in an Axis Initial Phase, then any remaining Greek static Xs automatically surrender at the very beginning of step 4, thereby enabling the Axis to then cease operations in the Balkans, per WW Rule 3E5b, if he chooses to.”
  • At step 19 of the I. Phase of the second Axis turn after the implementation of Rule 3E5b-Voluntary Cessation of Operations in the Balkans, which is necessarily used in the 1941 ME/ER-II/Crete Scenario, 3-cap permanent airfields (w/out hits) appear at Khania (18A:4403) and Erakleion (18A:4903).  If there are any temporary Axis airfields at either Khania or Erakleion at the time of the voluntary cessation of operations in the Balkans, these temporary airfields remain on-map without an accompanying Axis cons/eng unit until the said 3-cap permanent airfields (w/out hits) appear per the above, at which time the temporary airfields are removed.  This appears to coincide with the WitD Allied OB booklet for the WW WD Scenario situation.
  • Per WW Optional Rule 38J6 as it is written, the Jun II 41 Axis Intervention in Iraq Conditional Reinforcement German 2-6 Inf III SV 288 unit appears to be in play indefinitely from that turn onwards, perhaps lingering in the South Aegean Islands, or forlorn, forsaken, & isolated somewhere in the Near East map group, or maybe somewhere else on the WD map group (including Cyprus on map 20A), assuming it ultimately got to one of these places from Rodi.  Or perhaps in the new scenario it could be “voluntarily withdrawn” from play if in regular general supply (eg., still in the South Aegean Islands), via its likely addition to the “voluntarily withdrawal” of German LW air units stipulated in the fourth paragraph of Optional Rule 38J6. If it has been “voluntarily withdrawn” it could certainly do off-map its important Oct I 41 motorized Conversion, per the WW Optional Axis Near East Forces OB, at p. 28, and then be readily Available in Europe on the Oct I 41 as a Converted 3-10 Mot Inf III SV 288 Regular Reinforcement, per the WitD Axis OB booklet.  Otherwise, if the German 2-6 Inf III SV 288 unit was on-map and unisolated, it could certainly do its Oct I 41 motorized Conversion and be readily Available in the Med/NA Command for service in the Western Desert
  • All Crete Segment Axis SE Command forces (only) are removed from the game at the end of the Crete Segment, which is done via WW Rule 3E5b-[Axis] Voluntary Cessation of Operations in the Balkans.  Strictly in the context of the new Scenario’s development, a possible exception to this Rule 3E5b SE Command withdrawal stipulation might be the WW Assault on Crete Scenario Axis OB Jun II 41 SE Command’s German reinforcement 8-6 Inf XX 164 Lr unit, which per the WitD Axis OB booklet comes into play later in the Med/NA Command as a Mainland Europe Holding Box reinforcement, in the July and August 1942 turns.  However, per the WitD Axis OB the 164 Lr Inf XX unit comes in as a 7-8 inf XX, which increases the technical problems to be addressed.  In such a new Scenario revision, the German 8-6 Inf XX 164 Lr could remain in the new Scenario indefinitely, once Available in Mainland Greece on the Jun II 41 turn as a Crete Segment SE Command reinforcement.  In this alternate optional situation, it might then Transfer to the Med/NA Command the same Axis player turn the Axis ceases operations in the Balkans per Rule 3E5b.  This Transfer would of course include any 164 Lr divisional breakdown losses in the SE Command Replacement Pool.  If this option involving the German 8-6 Inf XX 164 Lr unit was chosen, then the Conditional Reinforcement German 2-6 Inf III SV 288 unit might ought to be required to voluntarily withdraw on the turn the Axis ceases operations in the Balkans, assuming it was still in the Dodecanese and not isolated somewhere in the remote NE map group.  And additionally, if this Axis OB change is included in the new Scenario, it might suggest that the WitD Axis OB Sep I 41 Italian reinforcement 5-8 Mot Inf XX 101 Trs unit be correspondingly delayed quid pro quo, presumably doing the assumed garrison work in the Balkans the German 8-6 Inf XX 164 Lr unit did until the Jul I 42 turn. But the Italian XX 101 Trs might not necessarily retain its given motorized Arrival status, which could be included as a stand-alone Sep I 41 reinforcement Arrival in Libya, specifically for the motorization of the already in play Italian 5-8 Inf XX 102 Trn XX unit.  In this example, on the Jul I 42 turn, the 101 Trs XX would then come in as an Italian 5-8 Inf XX.

MAY II 41

  • It is likely that on this Axis player turn, at step 4, the Allied player will be able to do the dice roll on the Variable Iraqi Coup Collapse Table (per WW Optional Rule 38J5) using the big +5 Dice Roll Modifier:  “First turn (only) that a supported Allied unit is adjacent to an Iraqi-owned Baghdad.”  This is per the revised wording for the Additional Wavell’s War Chart Errata found in the Wavell’s War Errata-28 October 2005 addendum.  This “supported Allied unit” would probably be the 2-1-10* Mot Inf X Hab.
WW 1941 ME/ER-II/Crete Scenario May II 41 Axis just before step of of the Initial Phase dispositions: just before the Variable Iraqi Coup Collapse dice roll; Fawzi al Qawukji action die roll (at step 2) was a 4: Fawzi does not change mode and moves randomly during the upcoming Movement Phase.

WW 1941 ME/ER-II/Crete Scenario May II 41 Axis Initial Phase dispositions

Med/NA:
Available in Europe:
German:
1 x 1-10 mot hv AA II 1/18  AA=2  (LW)

Special Axis Assault on Crete Segment Axis OB:

SE:
German:

Available at Athenai (15B:0911):
one step of attack supply

  • This is an additional Axis reinforcement available in the new Scenario Axis OB; it is not available in the WW Assault on Crete Scenario Axis OB.  To me right now, this is considered to be one of the steps of attack supply listed as German reinforcements for the Apr I and Apr II 41 Axis turns of the WW Marita Scenario Axis OB.

Conditional Reinforcements

Optional Axis Intervention in Iraq
SE or Med/NA Command:
German:
Place at Rodi (20A:2230):
1 x Ju 52  1T2  0/20
SE Command (only):
Place at Rodi (20A:2230):
1 gsp, generated on the May II 41 Axis initial phase. [received as reinf only if still in the SE Command]

May II 41 Axis end of step 21 of the Initial Phase dispositions

May II 41 Axis end of step 21 of the Initial Phase dispositions

WW 1941 ME/ER-II/Crete Scenario May II 41 Axis early Movement Phase dispositions

May II 41 Axis early Movement Phase dispositions

May II 41 Axis EOT dispositions: the eastern Mediterranean Sea basin

May II 41 Axis EOT dispositions: the eastern Mediterranean Sea basin

JUN I 41

Med/NA:
Italian:
Tripolitania Garrison:
Release:
1 x 0-1-6* Inf III 280 GaF
Med/NA Command:
Available in Europe:
Italian:
1 x 3-4-6 Art III 8A
1 x 1-6 Tank II 4
1 x 1-8 Aslt Eng II 31 G
2 steps of attack supply
0.5 Ital Inf RP
Available in Europe:
German:
1 x 8* Inf XX HQ 90 LA
1 x 2-8 Inf III 155
1 x 5-8 Inf XX 90 La

  • Note:  The WitD Axis OB Regular Reinforcement Luftwaffe air units indicated for the Jun I 41 Axis turn are omitted as Regular Reinforcements in the new Scenario’s Axis draft OB, as they have been designated at Axis Conditional Reinforcements, arriving on the new Scenario’s Axis turn that the Axis ceases operations in the Balkans.

Special Axis Assault on Crete Segment Axis OB:

SE:

German:

Available in Mainland Greece:
1 x 8-6 Air Lndg XX 22 [per the WW Assault on Crete Scenario Axis OB]
Available at Athenai (15B:0911):
one step of attack supply

  • This is an additional Axis reinforcement available in the new Scenario Axis OB; it is not available in the WW Assault on Crete Scenario Axis OB.

Conditional Reinforcements

Optional Axis Intervention in Iraq
German:
SE Command (only):
Place at Rodi (20A:2230)
1 gsp, generated on the Jun I 41 Axis initial phase. [received as reinf only if still in the SE Command]

Jun I 41 Axis EOT disposition detail.

Jun I 41 Axis EOT disposition detail.

un I 41 Axis EOT dispositions: Palestine, Vichy French Levant

un I 41 Axis EOT dispositions: Palestine, Vichy French Levant

Jun II 41

Med/NA:

None

Special Axis Assault on Crete Segment Axis OB:

SE:
German:
Available in Mainland Greece:
1 x 8-6 Inf XX  164 Lr [per the WW Assault on Crete Scenario Axis OB

  • Note that this German unit arrives in Libya in July & August of 1942, but as a 7-8 inf XX.

Available at Athenai (15B:0911):
one step of attack supply

  • This is an additional Axis reinforcement available in the new Scenario Axis OB; it is not available in the WW Assault on Crete Scenario Axis OB.

Conditional Reinforcements

Optional Axis Intervention in Iraq
SE or Med/NA Command:
German:
SE Command (only):
Place at Rodi (20A:2230)
1 gsp, generated on the Jun II 41 Axis initial phase. [received as reinf only if still in the SE Command]

Convert, at Rodi (20A:2230): 1 x Mxd A  2A3  1-1/16  (LW) to:
1 x Me 110C  5HF5  1/12  (LW)

  • Note: The conversion takes place at Rodi (20A:2230).  The conversion evidently cannot be done either in the Vichy French Levant or Iraq because, per Rule 25D [Air Unit] Conversions, the air base where the converted air unit is based at cannot be isolated, which it would evidently be the case at either mentioned location, per Rule 3F-Isolation and Lines of Communication.  However, in the new Scenario the Mxd A LW air unit (only) can do its Conversion at Rodi (20A:2230) prior to the Axis cessation of operations in the Balkans (WW Rule 3E5), essentially via a new Scenario enhancement of WW (new) Optional Rule 23J, found in the Wavell’s War Errata-28 October 2005.

At the option of the Axis player:
Place at Rodi (20A:2230):
1 x 2-6 Inf III                                    SV 288 (GA)

  • There may be OB changes done later regarding this unit in the new Scenario.
Jun II 41 Axis EOT dispositions: Libya, Sicily, Malta, and Crete

Jun II 41 Axis EOT dispositions: Libya, Sicily, Malta, and Crete

Jun II 41 EOT dispositions: the Vichy French Levant, northern Palestine, and the western half of Iraq

Jun II 41 EOT dispositions: the Vichy French Levant, northern Palestine, and the western half of Iraq

JUL I 41

Med/NA:
Italian:
Available in Europe:
1 x BR20M  3NB4  2-5/24
1 x MC200  3F4  1/8
2 steps of attack supply
Convert: 1 x CR42 to:
1 x CR42AS  3F3  1/9
Withdraw:
1 x SM79-1  2B3  1-5/22
German:
Available in Europe:
1 x 0-8 Cons III Afr
5 ARPs (LW)
Med/NA Replacements: 1 Ital Inf, 1.5 Ital Arm, 2 Ger Inf, 3 Ger Arm

Conditional Reinforcements

Optional Axis Intervention in Iraq
German:
SE or Med/NA Command:
Place at any airbase in the Dodecanese:
1 x He 111H4  4B4  2-7/22

JUL II 41

Med/NA:
Italian:
Available in Europe:
1 x 4-3-6 Tank III 132
Available for Assembly:
1 x 7-6-8 Arm XX 132 Ar

AUG I 41

Med/NA:
Italian:
Available in Europe:
2 steps of attack supply
German:
Note: if beginning the game already using the alternate 9-10 Pz XX 21 unit, then omit this turn’s conversions for the  8-7-10 PZ XX 5 Le. 
Convert: 2 x 1-10 Mot MG II 2, 8 to:
1 x 3-10 Mot Inf III 200
Convert: 1 x 10* Pz XX HQ 5 Le to:
1 x 10 Pz XX HQ 21
Available for Assembly:
1 x 9-10 Pz XX 21
Remove: When 1 x 9-10 Pz XX 21 is assembled for the first time:
1 x 8-7-10* Pz XX 5 Le
Med/NA Replacements: 1 Ital Inf, 1.5 Ital Arm, 2 Ger Inf, 3 Ger Arm

AUG II 41

Med/NA:
German:
Available in Europe:
1 x 2-8 Inf III 361

Conditional Reinforcements

Optional Axis Intervention in Iraq
German:
SE or Med/NA Command:
Withdraw:
1 x Ju 52  1T2  0/20  (LW)
1 x He 111H4  4B4  2-7/22  (LW)

SEP I 41

German:
 German 1941 special operations forces are available starting this turn.
Med/NA:
Available in Europe:
1 x 0-1-10 Mot Lt AA II  AA=1  617
5 ARPs (LW)
Italian:
Available in Europe:
1 x 8 Mot Inf XX HQ 101 Trs
1x 2-10 Mot Inf III 9 B
2 x 1-8 Mot Inf III 65, 66
1 x G50bis  3F3  0/10
1 x MC200  3F4  1/8
2 steps of attack supply
6 ARPs
North Africa:
Special: At any time, demotorize 1 x 8 Mot Inf XX HQ 101 Trs and 2 x 1-8 Mot Inf III 65, 66 and receive:
1 x 8 Inf XX HQ 101 Trs
2 x 1-8 Inf III 65,66
Available for Assembly:
1 x 5-8 Mot Inf XX 101 Trs
Note: If the 101 Trs XX is demotorized per above instructions, remove 1 x 5-8 Mot Inf XX 101 Trs and add :
1 x 5-8 Inf XX 101 Trs
Med/NA Replacements: 1 Ital Inf, 1.5 Ital Arm, 2 Ger Inf, 3 Ger Arm

OCT I 41

Med/NA:
Italian:
Available in Europe:
1 x 1-6 Tnk II 52
2 steps of attack supply
German:
Available in Europe:
*1 x 1-10 Mot Inf III SV 288

  • *This unit’s Availability and motorized Conversion may be affected by what happens if the Axis player chooses to activate the Axis Intervention in Iraq Conditional Reinforcements on the Apr II 41 Axis turn.

Med/NA Replacements: 1 Ital Inf, 1.5 Ital Arm, 2 Ger Inf, 3 Ger Arm

NOV I 41

Med/NA:
Italian:
Available in Europe:
2 x MC202  6F6  1/10
1 x SM84  3B3  3-4/V/20
6 ARPs
2 steps of attack supply
Med/NA:
Withdraw:
1 x BR20M  3NB4  2-5/24
1 x CR42  3F3  0/9
German:
Available in Europe:
1 x Ju 87B  2D3  4-1/8
1 x Me 109F3  6F7  1/8
1 x Me 110F  6NHF6  1/13
5 ARPs
Return:
1 x Ju 87B  2D3  4-1/8
Med/NA:
Convert: 1 x Me 109E to
1 x 109F1  5F6  1/8
Med/NA Replacements: 1 Ital Inf, 1.5 Ital Arm, 2 Ger Inf, 3 Ger Arm

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Early Draft Neutrals OB

Iraqi Order of Battle

Initial Forces: Mar II 41 Axis player turn (taken from the WitD Neutral Nations OB booklet).

Initial Conditions:
Capital: Baghdad (22A:2825).
Rail Capacity: Iraqi rail net: 5.
1-Capacity Permanent Airstrip: Rutbah (21A:5023). [per the WitD Neutral Nations OB booklet, p. 2]
Supply Terminal (Iraqi specific): Baghdad (22A:2825).

Infantry Replacement Points (RPs):  Iraq receives 1 inf RP on the Jan I turn of each year, beginning no sooner than the second turn of full mobilization [I assume this to mean Coup Turn 2, along with with the Jan I turn stipulation; and so receiving any Iraqi inf RPs would be unlikely in either the WW 1941 ME/ER-II/Crete Scenario project or in standard WW Middle East (ME) Scenarios].

Iraqi ARPs:  Iraq receives 1 ARP on the first turn of the air cycle, beginning no sooner than the second turn of full mobilization.  In the case of the new Scenario with the Iraqi Coup date of Apr I 41, that appears to mean an Iraqi ARP would be received on the May I 41 Axis I. Phase.  Then, another Iraqi ARP would appear on the Jul I 41 turn, and so on.

No intrinsic AA.

Other: the Iraqi minor port of Umm Qasr (22A:4513) has maximum damage, e.g., 5 port damage hits.

Iraq:

Kirkuk (21A:3904):
1 x 1-6* Inf XX                                 2

In or adjacent to Baghdad (22A:2825):
1 x 1-2-6 Inf XX                               3
1 x 1-6* Inf XX                                 1
1 x 0-1-6 Lt Arm X                          1

Diwaniya (22A:3623):
1 x 0-1-6* Inf XX                             4

Any airbase in Iraq:
1 x Mxd  1A2  1/8

Bandit.
In Iraq:
21A:4717 (H-1 Pump Station) [stony desert road hex]:
0-1-8 Inf II                              Fawzi (Bandit) [Guerilla-capable unit; currently in combat mode]

  • Watson’s “Iraq: Rashid Ali and the Golden Square” Europa Battle Scenario found in TEM#81 is used as a basis for determining an at-start location for the pro-Axis Fawzi bandit/guerrilla unit.

Special considerations regarding the 0-1-8 Inf II Fawzi (Bandit) unit:

  • On the Mar II 41 Axis at-start turn of the new Scenario, the 0-1-8 Inf II Fawzi (Bandit) unit begins at hex 21A:4717.  The provisions of Optional Rule 39E4-Fawzi al Qawukji, do not come into effect until step 2 of the Initial Phase of the Apr II 41 Axis turn, after the automatic Iraqi coup occurs at step 13 of the Initial Phase of the Apr I 41 Axis turn.  On both the Mar II 41 and Apr I 41 Axis turns the 0-1-8 Inf II Fawzi (Bandit) remains at hex 21A:4717, in its combat mode, and may not move at all or change modes; nor is the die roll done per WW Optional Rule 39D3 until step 4 of the Initial Phase of the Apr II 41 Axis turn.
  • Per a new Scenario Rule, Axis, Vichy French Levant, or Iraqi air units may not provide DAS to the Fawzi unit, which is similar to Rathe’s provision for Vichy French TS ground units in his TFL article in TEM#81.
  • The Fawzi unit cannot be eliminated by random movement die rolls (per WW Optional Rule 39E4) off the map edge or into prohibited hexes.  In this case the Fawzi unit simply ends its random movement at the last rules-legal hex.
  • Note that per WW Optional Rule 39E4 the Fawzi unit “may never stack with another unit (including another Axis, Iraqi, or Vichy French unit).  If in guerrilla mode, Fawzi must always attempt to retreat before combat.”
  • It is currently assumed here that after the Iraqi Coup the national territory in the pro-Axis neutral Iraq is still not 100% Axis “friendly-owned” for the purposes of WW Optional Rule 39D3-Changing Modes.  Perhaps this occurs after a pro-Axis coup Iraq “join[s] the Axis,” per the last sentence of Rule 38J4 [Iraq] Coup.  I’m also currently thinking the Fawsi unit cannot, in any mode (eg., combat or guerrilla), admin move in Iraq or in the Vichy French Levant.
  • Also, neither the Fawzi unit in its regular mode, nor either of the Fawzi guerrilla mode units, either the dummy or the Fawzi hidden mode, may end their movements in any Iraqi dot city hexes or the partial full city hex of Baghdad, unless they are Allied-owned.  If forced to retreat in a Combat Phase, the Fawzi units may pass through an Iraqi dot city hex or the partial full city hex of Baghdad, but may not end their retreat there, unless they are Allied-owned.  The Iraqi dot city of Basra is not considered to be Allied-owned until the Basra hex is occupied by an Allied unit, per WW Advanced Rules 5B3-Ownership of Cities, Ports, and Airbases and/or 5B4-Half RE Units.  The main thing is to prevent the Fawzi unit or its Dummy guerrilla unit from blocking the Iraqi port of Basra from initial Allied entry or other important Iraqi towns from entry by either side.

Commentary Regarding Some of the WW Rules That are Related to the Iraq Campaign in the new Scenario:

  • In WW, per Rule 4-Sequence of Play (Intro), “each game turn consists of an Allied player turn followed by an Axis player turn.”
  • Per WW Rule 41-Preparing for Play (Intro), “within each map group [in our case, the WD and NE map groups], where there is overlap, ensure the higher number map always overlaps the lower numbered map.  Once each map group is assembled, ensure the group with the highest numbered maps overlaps the group with the lowest numbered maps.”  Per WW Rule 41A-Initial Deployment, the Axis player sets up the “Iranian, Iraqi, and Vichy French at-start OBs for those commands he controls.”  In standard WW Desert and the Balkans Scenario-based games, the Balkan map group overlaps the WD map group, but in the 1941 ME/ER-II/Crete Scenario, BF map 15B (used for the Assault on Crete Segment) goes underneath the WD map group.  Map 20A goes over map 19A, and map 21A goes over map 20A.  Whatever you do, do not use the defective and misprinted NE maps 22A & 32 that also have the tell-tale printer’s reference mark hexes:  defective map 22A has this printer’s indicator at 2728 and defective map 32 has this printer’s indicator at 1624.
  • Careful players of the new Scenario should note conditions on the NE map group indicated under the Starting Conditions section of WW Rule 41B3-War in the Desert Campaign.  These NE map group conditions are used in the WW Middle East Campaign Scenario. The map conditions indicated for the Enter Rommel-II (ER-II) WD map group are listed under the Starting Conditions of the Western Desert Campaign (see Rule 41B1).  Also note that the Allied player begins the new Scenario controlling all hexes in Kuwait and Iraq.
  • In the new Scenario, the Iraqi coup automatically occurs in the Apr I 41 Axis Initial Phase, at step 13.  This is done to channel the shortened 1941 ME Scenario into a kind of “historical game” for Europa play, at least in terms of the Iraqi coup date and in conjunction with the ER-II at-start set-up in the Western Desert play.  Using the Apr I 41 Axis turn as the date of the Iraqi coup, then the WitD Allied OB’s Iraqi Coup Reaction Forces Conditional Reinforcements (found at p. 5 of the WitD Allied OB booklet) begin to appear on the Apr II 41 Allied turn (Coup Turn 2).  Proceeding then, May I 41 = Coup Turn 3, which includes the 2-1-10* Mot Inf X Hab Conversion (along with a new Allied unit tentatively introduced in the new Scenario, the Trans-Jordanian 1-10 mot Cav III AL [Arab Legion]) and the Allied NE Command Arrivals, via the Persian Gulf to the Iraqi port of Basra; Jun I 41 = Coup Turn 5; Jun II 41 = Coup Turn 6; and Jul I 41 = Coup Turn 7.
  • We strive to remember Rule 38B2-Habbaniya/Shaibah Airbase Guards, whereby each of the two British Colonial 0-1-4 Static IIs, 1AS & 2AS, are in “in general supply if it is in or can trace an overland-element of supply line to either Habbaniya (22A:2828) or Shaibah (22A:4314), and the hex to which it traces supply has never been enemy owned.”  We assume “enemy owned” means either by an Axis unit or an Iraqi coup unit.
  • Per Rule 38J4-[Iraqi] Coup, “except for hexes already occupied by Allied units [eg., in our case Habbaniya and Shaibah], Iraqi territory is no longer Allied-owned and is treated as being Axis-owned [after the Iraqi Coup].  …  However, … the Allied player may use the Iraqi[-owned]  port of Basra (22A:4313) so long as it is unsecured.  The port of Basra is unsecured until the first time an Iraqi unit enters its hex.”  This rule allows the Allied player to conveniently land his initial WitD Allied OB Conditional Reinforcements at Basra, in our case in the naval movement segment of the Apr II 41 Allied M. Phase.  Evidently, at the moment of the said Allied unit’s completed disembarkation, Basra forthwith becomes Allied-owned, per the meaning of Advanced Rule 5B3-Ownership of Cities, Ports, and Airbases.  Immediately after that, per Rule 12C1a-Standard Supply Terminals, the major port of Basra may be opened as an Allied standard supply terminal, and “from the start of the next player turn [in our case, the subsequent Apr II 41 Axis player turn], the port is a standard supply terminal for the side that opened it.”  At this point, the Allied major port hex of Basra apparently now has an intrinsic flack factor of 1, per the Intrinsic Light AA Chart.  Advanced Rule 5B3 is currently a recommended Advanced Rule for the new Scenario, as is also Advanced Rule 5B4-Half RE Units.
  • Rule 23I-Out of Supply Airbases is recommended in the new scenario, and affects play in the NE map groups.  Also (new) Optional Rule 23J-Axis Ops from Aegean Islands should be utilized, I think.  It is due to this new Optional Rule 23J that gsp’s are introduced as part of the conditional reinforcements in the new Scenario’s revisions of the WW Optional Axis Near East Forces OB, found in the WW OB booklet.  For the Axis supply capabilities in the Dodecanese after the Axis player ceases operations in the Balkans (Rule 3E5), see Rule 12C2a-Axis Ports.
  • Quite importantly, I think, WW Optional Rule 38J7-Iraqi Armor is currently strongly recommended for use in the new Scenario.  This stipulates the Iraqi light armor brigade “…as having neutral AECA/AECD (instead of full AECA/half AECD).”  On the other hand, I currently see no purpose of using WW Optional Rule 38J8-The Anglo-Iraqi Treaty, considering the conditions of the new Scenario mentioned above, what with the Mar II 41 Axis turn start date and the Iraqi Coup automatically occurring on the Apr I 41 Axis turn.
  • WW Optional Rule 38J8-The Anglo-Iraqi Treaty doesn’t seem to be applicable in the new Scenario, with its Mar II 41 Axis turn at-start date and the Iraqi Coup automatically occurring in the Apr I 41 Axis I. Phase.  In any event, there are no Allied ME ground units particularly appealing to be sent to pre-Coup Iraq in the short period of opportunity between the Mar II 41 Axis at-start date and the end of the Apr I 41 Allied turn, say by naval transport via the Aden Off-Map Holding Box and a final disembarkation at Basra, or by the overland Mesopotamian desert road trek from Palestine eastwards across Trans-Jordan and Iraq.  I say “Allied ground units” because, at least to me, a careful read of the first sentence of the last paragraph of Optional Rule 38J8 seems to indicate that only additional Allied ground units, and not air units, signifies a violation of the Treaty, thereby kicking in the +2 Dice Roll Modifier possibly used in conjunction with the Iraqi Coup Table, which isn’t used in the new Scenario, anyway.  And so, an Allied air unit, such as the British Glad air unit, prior to the Iraqi coup on the Apr I 41 Axis I. Phase, might possibly do a transit across pre-Coup Iraq to Habbaniya (22A:2828), doing even a necessary in-flight air transfer leg basing at either Iraqi Rutbah (21A:5023) or the Iraqi reference city of Ramadi (22A:2830) without violating the Anglo-Iraqi Treaty.  But just in case a resourceful and determined Allied player found a suitable Allied ME Command ground unit to say, sea transport to pre-Coup Iraqi Basra, via the Aden Off-Map Holding Box, then a fitting new Scenario replacement to the irrelevant treaty violation penalty of Optional Rule 38J8 as written might be a -1 Dice Roll Modifier to the Variable Iraqi Coup Collapse Table (Opt. Rule 38J5) “if an Allied ground unit other than the Habbaniya/Shaibah airbase guard units (Rule38B2) was in Iraq in an Axis I. Phase prior to the Iraqi Coup.”
  • There might be a +1 Dice Roll Modifier to the Variable Iraqi Coup Collapse Table on the immediate Axis turn I. Phase (only) dice roll using the Variable Iraqi Coup Collapse Table “if the Allied 0-8 Marine Cmdo II ME unit (only) has seized either of the bridge hex-sides (from 22A: 2826&2926) at the Baghdad partial full city hex (22A:2825) on the prior Allied turn (only).”
  • Optional Rule 38J5-Variable [Iraqi] Coup Collapse/Surrender is strongly recommended in the new Scenario, along with the important WW Chart Errata indicated in Wavell’s War Errata-28 October 2005 addendum, which changes the flawed wording at the critical +5 Dice Roll Modifier of the Variable Iraqi Coup Collapse Table.  When the Iraqi Coup collapses and Iraq surrenders, then by Optional Rule 38J5 and per the corollary stipulation found at 38J4b, “Iraqi territory, except any hexes occupied by Axis ground or air units or in uncontested ZOCs of Axis units, becomes Allied-owned.”
  • Axis 1941 Near East intriguers and strategists should note the -1 Dice Roll Modifier for “an Axis air unit in Iraq” and another -1 Modifier “if there is at least 1 RE of German units in Iraq.”  This would be for the dice roll using the Variable Iraq Coup Collapse Table.

Standard WW Vichy French Levant Order of Battle

  • This would be the new Scenario’s standard Vichy French Levant set-up, based on the WitD Neutral Nations OB for the French Levant.

Initial Forces, Mar II 41 Axis player turn

Initial Conditions.

Rail Capacity: Levant rail net: 4.

Supply Terminals: Beyrouth (20A:4207) and Damas (20A:4505).

Steps of Attack Supply: 1 step each at Beyrouth (20A:4207) and Damas (20A:4505).  [the second step of attack supply at Beyrouth is from Rathe’s article; see below]

Resource points:  2 resource points each at Beyrouth (20A:4207) and Damas (20A:4505), for a grand total of 2. [from the WitD Neutral Nations OB booklet, p. 14]

SMPs: 5. [from the WW OB booklet, at p. 32, and also Rathe’s article; see below]

Intrinsic AA: 1 point per dot and major city hex in the Vichy French Levant. [per the WW Intrinsic Light AA Summary]

Accumulated Replacements: None.

Airfields: Place a 1-cap permanent airstrip at Rayak (20A:4306).  [based on Watson’s “Syria: Operation Exporter” Europa battle scenario; but he uses a 3-cap temporary airfield.  Per WitD, there are no airfields in the Vichy French Levant.]

Note: The Vichy French Levant at-start fort at 20A:4505, indicated in the WitD Neutrals OB and F. Watson’s “Syria: Operation Exporter” Europa battle scenario, is tentatively omitted here, per Rathe’s advice found on p. 44 of his article.

Vichy French [aka, the standard Vichy French Levant Set-Up, per the WitD Neutrals OB booklet]:

Alep (21A:3231):
1 x 3-2-6* Inf III                               6 LE (LE)
1 x 0-1-5 Const X                             LEV (Col)

Tripoli (20A:4005):
Railhead marker

  • Per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario.

1 x 3-6 Inf III                                    24 MC (Col)

Damas (20A:4505):
one step of attack supply [eg., Initial Forces]
one resource point [eg., Initial Forces]
2 x 1-6* Lt Arm II                            6 C A, 7 CA (Afr)

Beyrouth (20A:4207):
one step of attack supply [eg., Initial Forces]
one resource point [eg., Initial Forces]

Anywhere in the Levant:
3 x 1-8 Cav III                                   1 SM, 4 ST, 8 SA (Afr)

Within two hexes of the Palestine/Lebanon border:
2 x 2-6* Inf III                                  22 TA, 29 TA (Afr)

Within two hexes of the Transjordan/Syria border:
1 x 2-6* Inf III                                  7 TS (Col)
1 x 1-6* Inf III                                   16 TT (Afr)

Any airbase in the Levant:
1 x D520  6F5  0/11  [Conversion, on Mar I 41]

Vichy French Levant Reinforcements and Replacements for the standard Vichy French Levant Set-Up:

On the Axis turn following the Allied invasion of the Levant (historical: Jun II 41):  

Conditional Mobilization Turn 1 (based on the WitD Neutrals OB, p.17):     

Available in the Mainland Europe Off-Map Holding Box:
1 x LeO451  3B5  2-5/25
1 ARP

On the 2nd Axis turn following the Allied invasion of the Levant (historical: Jul 1 41):

Conditional Mobilization Turn 2 (Based on WitD Neutrals OB, pp. 16 &17).

Conditional Mobilization Air Cycles.

Available in the Mainland Europe Off-Map Holding Box:
1 ARP [its possibility may be implied in the WitD Neutrals OB; evidently per “Syria” only, but Watson apparently shows it Arriving in the Levant]

Replacement:

Available in the Mainland Europe Off-Map Holding Box:
1 Inf RP [eg., a Vichy French inf RP; per “Syria” only]

On the 3rd Axis turn following the Allied invasion of the Levant (historical: Jul II 41):

In the Axis Initial Phase, place at any one clear or rough terrain hexside of the following Axis controlled hexes, if in general supply: 20A:4308, 20A:4208 (Beyrouth), 20A4307 (Rayak), 20A:4305, 20A:4405, 20A:4406, or 20A:4505 (Damas):
1 x Unimproved Fortified Hexside  [this comes from Rathe’s article; see below]

On Subsequent Conditional Mobilization Air Cycles (hypothetical historical:  Sep I 41, Nov I 41, etc.):

Conditional Mobilization Air Cycles (Based on WitD Neutrals OB, pp. 16 &17).

Available in the Mainland Europe Off-Map Holding Box:
1 ARP [per Air Cycle]

If the Levant surrenders to the Allies: Withdraw from the Levant in the following Axis Initial Phase:

Withdraw:
1 x LeO451  3B5  2-5/25

Commentary Regarding Some of the WW Rules Related to the Vichy French Levant in the New Scenario:

Per Rule 38V3a-Axis Privileges in the Levant, “The Allied player loses one victory port at the end of each game turn that the Axis has privileges in the Levant and the Levant has not surrendered to the Allies.”  This reading is amended by the Wavell’s War Errata-28 October 2005.  Also, per Rule 38V3a, in the new Scenario the Axis player may begin to roll for Axis privileges in the Levant, using the Vichy Levant Table, at step 5 of the Apr I 41 Axis I. Phase.  This is assuming that the 1941 ME/ER-II/Crete Scenario is not being used to play the WW Alternate History and Variant (AH&V) D-Axis Use of Tunisia, found at p. 13 of the WW Scenarios & Appendices booklet.  It appears that the new Scenario would be an excellent platform to experiment with this Variant in the 1941 time frame.  Finally, in conjunction with Rule 38V3a, in the new Scenario, an Axis Intervention in Iraq may be declared by the Axis player in the April II 41 Axis turn I. Phase, at step 5 (only), immediately prior to a dice roll on the Vichy Levant Table for Axis Privileges in the Levant.

In the new Scenario, beginning on the Apr I 41 Axis turn the Axis player may try to gain Axis privileges in the Vichy French Levant for the first time, starting in the I. Phase at step 5.  This coincides with the bullet text indicated in the WitD Axis OB for the Apr I 41 Axis turn.  The WitD Axis OB is used as a basis for the new Scenario.  Also, per WW Rule 38V3a-Axis Privileges [in the Levant], “The Axis player may receive special privileges in the Levant through the Vichy Levant Table … [i]f the Axis player has not violated the neutrality of any Vichy region [and beginning on] [a]ny turn starting from the turn that Germany intervenes in the Balkans (Apr I 41 if the Southeast Command is not under Axis player control) through the end of 1941.  [Also, the Axis player may roll on the Vichy Levant Table] … [a]ny turn at all if the Allied player has violated the neutrality of the Levant and the Vichy forces in the Levant have not surrendered ….”

It appears that at least in WW ME-based Scenarios, the Allied player may invade the neutral Vichy French Levant at any time.  Following an Allied invasion of a neutral Vichy French Levant, per the provisions of Rules 38Va & b-Allied Invasion, the Axis player is restricted in any force intervention into the French colony, meaning that although the Axis player subsequently gains control of the Vichy forces in the Levant after an Allied invasion, “… the Axis player may not operate any non-Vichy Axis forces in the Levant except as allowed by the Vichy Levant Table.”

Per WW Rule 38V1, the Vichy French Levant operational area would be the Levant and adjacent sea zones.  No Vichy French Levant ground unit may leave the Levant or attack into hexes outside the borders of the Levant.  The French LeO451 3B5 2-5/25 air unit may not conduct harassment air missions or other bombing air missions to land hex targets outside the Levant.  It may conduct naval patrol air missions to Mediterranean Sea hexes, and in the new Scenario may also conduct Naval Harassment air missions.  When utilizing recommended WW Optional Rule 23E3-Bombers as Transports, it may take on as cargo only Vichy French-specific items and may never carry Axis-specific cargo items.

WW Optional Rule 38V3f-Variable Levant Surrender to Allies is recommended for use in the new Scenario, which calls for the use of the Variable Levant Surrender Table, found on Game Play Chart 5.  This Optional Rule and the Variable Levant Surrender Table applies only to the surrender of the Levant to the Allies.  In the new Scenario the following + dice roll Modifier is added:  +1 for every 5 Allied-owned Levant cities except for Beyrouth, Damas, and Alep, for a possible total of 3.

After the Vichy French Levant surrenders to the Allied player per the Variable Levant Surrender Table, then per the corollary Vichy Levant surrender stipulation indicated at Rule 38V3d-Surrender, “all Vichy ground and air units in the Levant are removed from play; these forces are considered to be eliminated.”  But evidently hex ownership in the French Levant is determined strictly by WW Rule 4B-[Hex] Ownership, meaning that there could be Axis-owned cities and land hexes in the French Levant after the Vichy French Levant surrender per Optional Rule 38V3f.

Special Vichy French Levant Variant At-Start Set-Up for the Scenario, Based on Jean-Guy Rathe’s TEM#81 Article:

  • The following special Vichy French Levant variant at-start set-up is based on one of the two Vichy French Levant OBs found in Jean-Guy Rathe’s excellent article “Troupes Francaises du Levant Order of Battle (Land), June 1941,” (TFL) published in TEM#81.  Players will need a copy of this article to make the required new Vichy French Levant counters and to have some of the necessary rules text and dice roll tables for playing with them, supplemented by the minor changes and finishing done for the new Scenario and found in the Scenario’s draft Rules and Neutrals draft OB.  His other variant is intended to be scrutinized and eventually worked into the new Scenario.  The variant is not as hard to grasp as it may appear, if one makes the new Vichy French units and then follows the set-up instructions, step by step.

Initial Conditions.

Standard Supply Terminals: Damas (20A:4505/19A4701) and Beyrouth (20A:4207).

Steps of attack supply: 1 step each at Damas and Beyrouth. [both Vichy French specific]

SMPs: 5

Rail Capacity, Levant Rail net: 4 (+1 for BANP railroad). [See Rathe’s The BANP Railroad supplement for this, found at p. 47 of his TEM#81 article.]

Airfields: a 1-cap permanent airstrip at Rayak (20A:4306) [based on Watson’s “Syria: Operation Exporter” Europa battle scenario; but he uses a 3-cap temporary airfield]

Resource points:  2 resource points each at Beyrouth (20A:4207) and Damas (20A:4505), for a grand total of 2. [from the WitD Neutral Nations OB booklet, p. 14]

Intrinsic AA: Per the WW Intrinsic Light AA Summary, 1 point per dot and major city hex in the Levant.

Note: The Vichy French Levant at-start fort at 20A:4505, indicated in the WitD Neutrals OB and F. Watson’s “Syria: Operation Exporter” Europa battle scenario, has been omitted, per Rathe’s advice found on p. 44 of his article.

Initial Forces Set-Up Cross-Reference Notations for the TFL Vichy French Levant forces:

  • The notation “TFL” refers to the TEM#81 article by Jean-Guy Rathe entitled “Troupes Francaises du Levant Order of Battle (Land), June 1941”.
  • The notation “Syria” refers to the TEM#81 Europa Battle Scenario article by Frank Watson entitled “Syria, Operation Exporter: June-July 1941”.
  • The “WW” reference is for the WW Western Desert Scenario Neutral Nations OB for Vichy Levant forces found only on the WD map group map 19A; and so this particular OB deliberately omits those Vichy French Levant forces found on the NE map group maps 20A and 21A, which are included in the WW Middle East Scenario.
  • The “WitD” reference is for the WitD Neutral Nations OB booklet.
  • The “Scenario” references are for the WW 1941 ME/ER-II/Crete Scenario project, found in either its Neutral draft OB or draft Rules texts.
  • Coloring has been done to the at-start Vichy French Levant unit designations, so as to make it easier for players to better make a listing of the particular at-start units.  This is because there are so many particulars for the at-start set-up Troupes Speciales (TS) units.  And so, in the at-start set-up OB below, the regular Vichy French units are designated in blue, and the Troupes Speciales units are designated in burnt orange.  In this manner an accurate accounting of the at-start Vichy French Levant units can better be made, I hope.
  • The draft OB instructions below are certainly intended to closely coincide with the finished Scenario product Vichy French Levant Variable OB, pending any further input.

Vichy French [the Special Vichy French Levant Variant At-Start Set-Up, Based on Jean-Guy Rathe’s TEM#81 Article]:

Within 2 hexes of the Palestine/Lebanon border:

1 x 2-6* Inf III 22 TA (Afr) [per “Syria,” WitD, WW, & TFL]

1 x 2-6* Inf III 29 TA (Afr) [per “Syria,” WitD, WW, & TFL]

1 x C-8 Cav III Ligne (TS) CL = 4 [new TS unit per TFL. After the Allied invasion it can move freely.]

Within 2 hexes of the Transjordan/Syria border:

1 x 1-2-6* Inf III 16 TT (Afr) [revised unit per TFL. “Syria,” WitD, and WW indicate it as a 1-6* inf III.]

1 x 2-6* Inf III 17 TS (Col) [revised unit per TFL. “Syria,” WitD, and WW indicate it as a 2-6* inf III.]

Damas (20A:4505):

Standard Supply Terminal marker [Vichy French Levant specific]

1 x 2-1-6* Lt Arm III 6 CdA (Afr) [revised unit per TFL. “Syria,” WitD, and WW indicate it as a 1-6* lt arm II.]

1 x 2-1-6* Lt Arm III 7 CA (Afr) [revised unit per TFL. “Syria,” WitD, and WW indicate it as a 1-6* lt arm II.]

1 x 1-6 Inf II V/1 TM (Afr) [new unit per TFL. After the Allied invasion it can move freely.]

  • The new Scenario draft OB placement appears to correspond w/ his article. Per Rathe’s Vichy French Levant OB (Land) supplement, which is included in his TEM#81 article, this unit is an Apr II 41 Conversion of an earlier 2-6 Inf III 10 NA (Afr) unit not found in the WitD Vichy French Levant OB. For the time being, I have not implemented his conversion into the new Scenario, which admittedly begins on the Mar II 41 Axis turn. But perhaps additional input will change this.

1 x A-8 Cav III Tcher (TS) CL = 5 [new TS unit per TFL. After the Allied invasion it can move freely.]

One step of attack supply [eg., Initial Forces; per WitD/WW and TFL; required set-up here per the Scenario draft OB; Vichy French specific]

One resource point [eg., Initial Forces; per WitD/WW and TFL; required set-up here per the Scenario draft OB; Vichy French specific]

Beyrouth (20A:4207):
Standard Supply Terminal marker [Vichy French Levant specific]

At least one permitted Vichy French Levant unit must be placed at-start at Beyrouth. This unit may move freely after the Allied invasion, although the particular unit may still have other operational restrictions.

One step of attack supply [eg., Initial forces; This is per TFL]

  • This second step of Vichy French attack supply is not indicated in “Syria,” WitD, or WW. Vichy French specific. But I currently believe that it is quite necessary.

one resource point [eg., Initial Forces; per WitD/WW and TFL; required set-up here per the Scenario draft OB; Vichy French specific]

Tripoli (20A:4005):
Railhead marker

  • Per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario.

1 x 3-6* Inf III 24 MC (Col)  [per “Syria,” WitD, and TFL]

Alep (21A:3231):
1 x 0-1-5 Cons X Lev (Col)  [per “Syria,” WitD, and TFL]
1 x 4-3-6* Inf III 6 LE (LE) [revised unit per TFL. “Syria” and WitD indicate it as a 3-2-6* inf III.]
1 x C-8 Cav III NSyr (TS) CL = 4 [new TS unit per TFL. After the Allied invasion it can move freely.]

Lattique (20A:3405):
At least one permitted Vichy French Levant ground unit must be placed at-start at Lattique. This unit may move freely after the Allied invasion, although the particular unit may still have other operational restrictions.  [I may drop the at-start placement requirement at Lattique.]

Hassetche (21A:3218):
1 x D-8 Cav III Djez (TS) CL = 3 [new TS unit per TFL.]

  • The Scenario draft OB places this unit at-start at Hassetche, and this appears to correspond w/ his article. In the Scenario draft OB it is a required at-start unit at Hassetche and must remain at Hassetche unless it is moved out of the hex by movement after combat in a C. Phase, after which it may move freely. The reason for the movement restriction is that evidently the historical Allied push into the Vichy French Levant from NW Iraq encountered definite although admittedly brief resistance at Hassetche, and that resistance was likely due to this unit.

Deir ez Zoir (21A:3922):
At least one permitted Vichy French Levant ground unit must be placed at-start at Dier ez Zoir. It may move freely after the Allied invasion.

Anywhere in the Levant:
1 x 1-8 Cav III 1 SM (Afr) [per “Syria,” WitD, WW and TFL]
1 x 1-8 Cav III 2 MS (Afr) [new unit per TFL. Rathe appears to substitute it for one of the three 1-8 cav IIIs in WitD/WW, but he evidently omits the third 1-8 cav III indicated in the “Syria,” WitD, and WW OBs.]

Any airbase in the Levant:
1 x D 520 6F5 0/11 [This is a Mar I 41 Axis turn conversion of the original Fr MS   406 4F4 0/8 air unit.]

Special Considerations Regarding the TFL At-Start Troupes Speciales (TS) units:

  • A-8 Mot Cav III Lev (TS)  CL = 4:  This new unit, evidently corresponding w/ TFL, must be placed at-start at either Damas, Palmyre, or Deir ez Zoir.  It may move freely after the Allied invasion.
  • A-5 Inf III 1 Lev (TS)  CL = 4:  This new unit’s (evidently corresponding w/ TFL) operational area is restricted to the Syrian hex area north of the Lebanon border and on or west of the major rail line going from Tripoli-Homs-Hama-Alep-Turkish border, in Syria. It must begin the game placed in this operational area, in any city hex. This restriction is lifted if it is pushed/moved out of its operational area due to movement after Combat in a C. Phase.
  • At the start of the Scenario two TS units must be considered permanently Removed. One of these Removed units must be the D-8 Cav III PTch  CL = 5, which is evidently always “Removed” the “1st turn of invasion,” per Rathe’s article, p. 44. The other required Removed unit must be either the A-8 Cav III Tcher, or the A-8 Cav III Ligne, or the A-5 Inf III 1 Lev, or the B-5 Inf III 2 Lev, or the B-5 Inf III 3 Lev, or the C-8 Cav III NSyr, or the C-8 Cav III Druze.
  • At the start of the Scenario at least two TS units must be scrapped. The two initially scrapped TS units must be either the A-8 Cav III Tcher, or the A-8 Cav III Ligne, or the A-5 Inf III 1 Lev, or the B-5 Inf III 2 Lev, or the B-5 Inf III 3 Lev, or the C-8 Cav III NSyr, or the C-8 III Druze. Scrapping these two units fetch the Axis player a total of .5 TS inf RPs (.25 for each one), which are stored at Damas, at the start of the Scenario after the required scrapping.  This tentatively required TS removing and scrapping is done to deliberately reduce the number of additional TS units that have been introduced into the Vichy French Levant OB.  But the TS scrapping provides the Axis player an available store of TS inf RPs with which he can “rally” (eg., bring back into play, by the expenditure of .25 TS inf RPs per each Dispersed unit) TS units that have been placed into one of the three Levant territory boxes (eg., the Liban, Nord-Syrie, or Sud-Syrie Territory Boxes) due to Cohesion Table die rolls done in Combat Phases where there are TS units either attacking or defending.
  • If the C-8 Cav III Druze (TS)  CL = 3 is neither initially Removed nor scrapped, it must be placed at-start at Soueida (20A:4905). After the Allied invasion it may move freely.
  • If the B-5 Inf III 2 Lev  CL = 3 is neither initially Removed nor scrapped, it must be placed at-start at either Damas or Deir ez Zoir. It may move freely after the Allied invasion.
  • If the B-5 Inf III 3 Lev (TS) CL = 4 is neither initially Removed nor scrapped, it must be placed at-start at any city hex in Lebanon. After the Allied invasion its operational area is Lebanon. This restriction is lifted if it is pushed/moved out of its operational area due to movement after Combat in a C. Phase.
  • Use the Troupes Speciales Rules found on pp. 44-45 of Rathe’s TEM#81 article.  Of specific importance are the CL (Cohesion Level) Modifications (cumulative) Chart, the Cohesion Table Chart, the Other Rules section, the BANP Railroad section, and the Iraq Petroleum Company [IPC] Pipeline section.  The last section is needed to determine the three Levant territory boxes corresponding geographical areas.

May II 41 Axis EOT dispositions: Vichy Levant

May II 41 Axis EOT dispositions: Vichy Levant

Vichy French Levant Reinforcements and Replacements pertaining to Jean-Guy Rathe’s article:

On the 1st Allied Turn of Invasion (historical: Jun I 41 Allied turn):

Modify, during the Allied Initial Phase:

1 x A-8 Cav III  Tcher (TS)  CL = 4 [from its initial CL = 5]

On the Axis turn following the Allied invasion of the Levant (historical: Jun II 41 Axis turn):

Conditional Mobilization Turn 1 [based on WitD, at p. 17; also “Syria”]

Available in the Mainland Europe Off-Map Holding Box:

1 x LeO451 3B5 2-5/25

1 ARP

On the 2nd Axis turn following the Allied invasion of the Levant (historical: Jul I 41):

Conditional Mobilization Turn 2.

Conditional Mobilization Air Cycles.

Available in the Mainland Europe Off-Map Holding Box:

1 ARP [its possibility may be implied in the WitD Neutrals OB; evidently per “Syria” only, but Watson apparently shows it Arriving in the Levant]

Replacements:

Available in the Mainland Europe Off-Map Holding Box:

1 Inf RP [eg., a Vichy French inf RP; per “Syria”]

Reinforcement:

Place in Damas (20A:4505), in the Axis Initial Phase

1 x resource point [per TFL]

On the 3rd Axis turn following the Allied invasion of the Levant (historical: Jul II 41):

In the Axis Initial Phase, place at any one clear or rough terrain hexside of the following Axis controlled hexes, if in general supply: 20A:4308, 20A:4208 (Beyrouth), 20A4307 (Rayak), 20A:4305, 20A:4405, 20A:4406, or 20A:4505 (Damas):

1 x Unimproved Fortified Hexside [per TFL]

On Subsequent Conditional Mobilization Air Cycles (hypothetical historical:  Sep I 41, Nov I 41, etc.):

Conditional Mobilization Air Cycles (Based on WitD Neutrals OB, pp. 16 &17).

Available in the Mainland Europe Off-Map Holding Box:

1 ARP [per Air Cycle]

On the 4th Axis turn following the Allied invasion of the Levant (historical: Aug I 41):

Place in Beyrouth (20A:4207) [this appears to be a local scrape-up contingent, per Rathe’s article]:

1 x French Colonial Inf RP

August I 41:

In the Axis initial phase, place in any Axis controlled dot or partial city hex in the Vichy French Levant, if Damas (20A:4505) and Beyrouth (20A:20A:4207) are still in Axis control and have never been Allied owned:

1 x C-10 Recon II  AMD (TS)  CL = 5 [per Rathe’s article, but he shows it as a regular and not a conditional reinforcement]

  • Note:  If the Vichy French Levant is not yet invaded by the Allies, this unit appears as a regular reinforcement at Deir ez Zoir (20A:3922), per Rathe’s article.

If the Levant surrenders to the Allies: Withdraw from the Levant in the following Axis Initial Phase:

Withdraw:
1 x LeO451  3B5  2-5/25

Iran

Iran Order of Battle

Initial Forces, Mar II 41 Axis player turn

Initial Conditions.

Capital: Tehran (32:1512).
Rail Capacity: Iranian rail net: 8 REs. Note: The Iranian rail net has not been renovated.
No intrinsic AA.

Iranian Armed Forces:

Tabriz (32:0229):
1 x 1-6* Inf XX                                 3 [north of the D weather line, therefore out of play, per Rule 38I3]

Rizaieh (21A:2902):
1 x 1-6* Inf XX                                 4 [north of the D weather line, therefore out of play, per Rule 38I3]

Resht (32:0718):
1 x 0-1-6 Inf X                                 Resht [north of the D weather line, therefore out of play, per Rule 38I3]

Senna (32:1627):
1 x 1-6* Inf XX                                 5 [north of the D weather line, therefore out of play, per Rule 38I3]

Gurgan (32:0701):
1 x 1-6* Inf XX                                 11  [Conversion, on Jun I 40; also, north of the D weather line, therefore out of play, per Rule 38I3]

Tehran (32:1512):
1 x pos hv AA     AA=1 [technically in play, but probably designated as guarding the capital, per Rule 38I3]
2 x 1-2-6 Inf XX                               1,2 [technically in play, but probably designated as guarding the capital, per Rule 38I3]
1 x Art III                                          1 [technically in play, but probably designated as guarding the capital, per Rule 38I3]
1x 1-8 Lt Arm X                               1  [Regular reinforcement on Jun I 40; technically in play, and probably the single Iranian unit designated as able to move from Tehran, per Rule 38I3]

Kermanshah (32:2127):
1 x -6* Inf XX                                   12  [Conversion, on Jun I 40; definitely in play]

  • This Iranian unit will likely be attacked by the invading Allied army via the road from Khanaquin (21A:4501/32:2133), in Iraq.  A successful Allied attack and occupation of the Kermanshah hex will help assure the minimum of 8 Allied-owned cities in Iran typically needed to clinch Iranian surrender, per Rule38I4, using the Iranian Surrender Table, found on WW Game Play Chart 8.  Included in the tally of Allied-owned cities in Iran, assuming also Kermanshah in the count, would be two Iranian point cities along the road from Khanaquin to Kermanshah, namely Karind (32:2130) and Shahabad (32:2229).

Ahwaz (22A:3810):
1 x 1-6* Inf XX                                 6 [definitely in play]

  • This unit will likely be attacked by the invading Allied army from starting point hexes in Iraq in the vicinity of Basra.  A successful Allied attack and occupation of Ahwaz will help assure the minimum of 8 Allied-owned cities in Iran typically needed to clinch Iranian surrender, per Rule 38I4, using the Iranian Surrender Table.  Included in the tally of Allied-owned cities in Iran, assuming also Ahwaz in the count, would certainly be at least the Iranian reference city of Abadan (22A:4410) and the Iranian point city Khorramshahr (22A:4311).  Both these cities are by the the Iranian-Iraqi border and within three hexes of Basra (22A:4313).  Including the three Iranian cities mentioned above in the vicinity of the Iranian city of Kermanshah, these three Iranian cities in the vicinity of Ahwaz would add to a subtotal of 6.  Utilizing an Allied c/m brigade in the SW Iranian-Iraqi border region, there would be several other unoccupied Iranian cities in this region that could be Allied-owned by the end of the exploitation phase of the first turn of of the Allied invasion of Iran.

Any airbase in Iran:

1 x Mxd 2F2 1/8 [Two possible placements of this unit would be at the Iranian reference city of Ahwaz (22A:3810) or the Iranian reference city of Dizful (22A:3311), both in SW Iran.]

Meshed (off-map):
1 x 1-7* Mtn XX                                 7 [off-map]

Isfahan (off-map):
1 x 0-1-6 Inf X                                 Isf [off-map]

Shiraz (off-map):
1 x 1-6* Inf XX                                 8 [off-map]

Kerman (off-map):
1 x 1-6* Inf XX                                 10  [Conversion, on Jun I 40; off-map]

Zahidan (off-map):
1 x 1-6* Inf XX                                 9 [off-map]

Regular Reinforcements: 

Jun I 41

Iran:

Convert: 1 x 0-1-6 Inf X Isf to:

1 x 1-6* Inf XX                                 13 [at-start at Isfahan (off-map)]

Commentary of Some of the WW Rules Related to the Iran Campaign in the New Scenario:

Per WW Rule 38I3-Allied Invasion [of Iran], the Allied player “may not invade Iran before Aug I 41.  He loses 3 victory points (VPs, Rule 42B) during each Allied initial phase from Oct I 41 on if he has not invaded Iran.  He loses 1 VP during each Allied initial phase if he has invaded Iran, but not yet forced its surrender.”

Both players ought to be aware of the at-start map conditions for the Near East map group indicated at Rule 41B3, in particular around the Basra zone, at the Iraq-Iran borderline hexes along the Shatt al Arab.  Appendix G-Transportation Lines, found in the WW Scenarios & Appendies booklet helps some.  I take these texts to mean that in 1941 there is no bridge at all at the major river hex side at 22A:4112/22A:4212.  The aforementioned Appendix G says something about “only a rail ferry crossed the Shatt al Arab until mid-1943,” but it is unclear precisely where this rail ferry would cross at, if the transportation line “does not exist.”  I take these two text wordings to mean that in 1941/42 there is absolutely nothing at the major river hex side at 22A:4112/22A:4212.  But then the whole discussion opens up the status of the major river hex side at 22A:4411/22A:4410 (Abadan).  This is also where a road apparently crosses the Shatt al Arab, according to Map 22A.  The last Middle East Scenario-based game I played I treated the major river hex side at 22A:4411/22A:4410 (Abadan) as an unbridged major river hex side with a road ending at each hex side, at the river.  Both hexes are swamp hexes.  I presently take this to mean that it takes +2 MPs, per the GE TEC, to cross at unbridged hex side 22A:4411/22A:4410 (Abadan), +1 for a road hex-to-road hex movement (with the roads in each swamp hex ending at the major river hex side, thereby negating the swamp hex movement effects), for a total of 3 MPs.  To me, the best solution is to treat the hex side at 22A:4411/22A:4410 (Abadan) as a special-case Narrow Straits Ferries, per Rule 37A2, even though it does not have the specific map symbol.  Treating it as such exquisitely solves a number of important WW Rules issues arising in this geographical zone, using the last sentence of Rule 37A2.  Otherwise you will likely have nothing but trouble and regret over the issues here, I think.

Axis 1941 Near East intriguers and strategists should note the -2 Dice Roll Modifier “for each RE of German and Italian units in Iran” when the Allied player rolls on the Iranian Surrender Table, per Rule 38I4, in the Axis I. Phase after the Allied invasion of Iran.

Turkish Expeditionary Force:

  • Use the Turkish Expeditionary force OB found in the WitD Neutrals OB, p.3.

Egyptian Order of Battle

Initial Forces, March II 41 Axis player turn (both Scenarios).

Use the Egyptian OB found in the WitD Neutrals OB, p 2. There are no Egyptian reinforcements.

Aug II 41 Axis Turn

Axis EOT Dispositions

Mainland Europe off-map holding box [end of turn]:

1.5 Italian inf Replacement Points (RPs) at the beginning of the Axis turn, but 1 It inf RP was transferred to the Licata port/airfield hex, in Sicily, at step 14 of the I. Phase, per WW Rule 37C2a-Mainland Europe, and then air transported from there to Tripoli, in Libya, in the M. Phase, by the SM 79-1 B type air unit beginning the turn at Licata. At the end of the turn there was .5 It inf RP in the mainland Europe off-map holding box.

2 German inf RPs at the beginning of the Axis turn, but 1 Ger inf RP was transferred to the Licata port/airfield hex, in Sicily, at step 14 of the I. Phase, and then air transported from there to Tripoli, in Libya, in the M. Phase, by the SM 79-1 B type air unit beginning the turn at Licata. At the end of the turn there was 1 Ger inf RP in the mainland Europe off-map holding box.

1 Ger ARP at the end of the I. Phase and the Axis turn:  3 Ger ARPs at the start of the Axis turn, -2 to rebuild the Me 110D 5HF5 4-2/12 (Ger LW) air unit in the Eliminated Air Units Box of the Med/NA Command Replacement Pool; it was placed at the 3-cap permanent airfield at 18A:3617, in Libya, at step 14 of the Axis I. Phase.

3 It ARPs at the start and end of the Axis turn; there are no Italian ARP expenditures this turn.

Aug II 41 Axis EOT dispositions, Lybia

Aug II 41 Axis EOT dispositions, Lybia

In Sicily [end of turn]:

Licata (18A:0102) [point city/minor port]:
3-cap permanent airfield
SM 79-1 2B3 1-5/22 [inop.; began turn here; early in the M. Phase it flew an air transport air mission, per WW Optional Rule 23E3, carrying 1 It inf RP and 1 Ger inf RP from Licata to Tripoli, in Libya; returned to base here]

Coast hex 18A:0403:
3-cap permanent airfield

Coast hex 18A:0603:
3-cap permanent airfield
Ju 87B 2D3 4-1/8 [inop.; Italian; began turn here; at the very beginning of the M. Phase it flew the Malta Status tac bombing air mission; used the 2 column of the Antiaircraft Fire Table; Miss; returned to base here]

Syracusa (18A:0702) [reference city/minor port]:
3-cap permanent airfield

Augusta (18A:0701) [point city/minor port]:
3-cap permanent airfield

Malta on the Aug II 41 Axis turn:
Malta Status: 11, at the start of the turn, + 0 for Malta Status bombing hits done prior to the naval movement step of the M. Phase, = 11 during this turn’s naval movement step and at the EOT.
Valetta hex (18A:0407) flack this turn:  5 (3 intrinsic + a total of 2 only for the two Br 0-1-8 hv AA IIs’ 2 flack factors each, as their unit flack factors were both halved because of being definitely Red U-2, due to the lack of gsp’s present at Malta at step 11 of the I. Phase)
On this turn Malta Status air missions to the Valletta hex would roll on the 2 column of the Antiaircraft Fire Table, Per WW Rule 37I2a.
There were no gsp’s present in the Valletta hex at the start of the Axis player turn.

Aug II 41 Axis EOT dispositions in the Western Desert

Aug II 41 Axis EOT dispositions in the Western Desert

Libya [{beginning of the turn}/end of turn]:

Tripolitania Garrison Box:
0-1-6* Inf III 290 GaF
0-1-6* Inf III 340 GaF
0-1-6* Inf III 350 GaF
0-2-6* Inf III 330 GaF

Tripoli (18A:0121) [clear terrain dot city/major port hex transportation line junction coast hex]:
Axis Supply Terminal marker
fort marker
0 pos flk unit AA=3 [Italian]
3 steps of attack supply [all began turn here; never moved]
3 Ger arm Replacement Points (RPs) [began turn here; not expended or moved this turn]
3 It inf RPs [began turn here; not expended or moved this turn]
1 It inf RP [began turn in the mainland Europe off-map holding box; in the I. Phase this It inf RP transferred to the Licata port/airfield hex, in Sicily; in the M. Phase the It inf RP was air transported to here in the It SM 79-1 B type air unit, along with a Ger inf RP]
1 Ger inf RP [began turn here; not expended or moved this turn]
1 Ger inf RP [began turn in the mainland Europe off-map holding box; in the I. Phase this Ger inf RP transferred to the Licata port/airfield hex, in Sicily; in the M. Phase the Ger inf RP was air transported to here in the It SM 79-1 B type air unit, along with an It inf RP]

18A:0122 [Castel Benito; clear terrain secondary rail line hex, S of Tripoli]:
3-cap permanent airfield

Homs (18A:0522) [rough terrain point city/minor port road junction coast hex]:
one step of attack supply [began turn at Tripoli; spent 4 SMPs in the E. Phase exploiting along the coast road to here]

Misurata (18A:1022) [clear terrain point city coast road hex]:
1-cap temporary airfield

18A:1023 [clear terrain road hex, S of Misurata]:
one step of attack supply [began turn at Misurata; spent 1 SMP in the E. Phase exploiting along the road to here]

Sirte (18A:1727) [clear terrain point city coast road hex]:
fort marker
3-cap permanent airfield
one step of attack supply [began turn at Buerat el Hsum (18A:2116); spent 5 SMPs in the E. Phase exploiting along the road to here]

18A:2730 [clear terrain coast road hex]:
3-cap permanent airfield

El Agheila (18A:2930) [clear terrain point city coast road hex]:
1-cap permanent airstrip

Agedabia (18A:3327) [clear terrain point city road junction hex]:
1-cap permanent airstrip

Bengasi (18A:3121) [clear terrain reference city/major port transportation line junction hex]:
3-cap permanent airfield
12 port damage hit markers
4 pos flk AA=1 [Italian; began turn here; never moved]
{3-6 Inf XX 25 Bol [began turn here; early in the M. Phase it broke down into the unsupported component parts of the “A” Inf XX]}
1-6 Inf III A [unsupported breakdown component of the 3-6 Inf XX 25 Bol, which began the turn at Bengasi, this breakdown component remained here]
one step of attack supply [began turn here; never moved]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Sirte (18A:1727); in the C. Phase it staged to 18A:3618 and flew the GS air mission to the Tobruch target hex; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Sirte; in the C. Phase it staged to 18A:3618 and flew the GS air mission to the Tobruch target hex; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Sirte; in the C. Phase it staged to 18A:3618 and flew the GS air mission to the Tobruch target hex; returned to base here]
He 111H4 4B4 2-7/22 [inop.; began turn here; late in the E. Phase of the previous Aug II 41 Allied turn it did a non-phasing air transfer to here, from Derna (18A:4116); in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]

Soluch (18A:3222) [clear terrain point city secondary rail terminus hex]:
3-cap permanent airfield
G 50 3F3 0/9 [inop.; began turn at 18A:0403, at Sicily; air transferred to here late in the E. Phase]

18A:3617 [rough terrain road hex]:
3-cap permanent airfield

18A:3618 [Maraua; rough terrain road hex]:
3-cap permanent airfield

18A:4119 [stony desert road hex, NE of El Mechili]:
{one step of attack supply [began turn at 18A:3328; in the M. Phase it spent 13 SMPs moving along the road to here; expended in the C. Phase for the ground attack against Tobruch]}

18A:4218 [stony desert road hex]:
{one step of attack supply [began turn here; expended in the C. Phase for the ground attack against Tobruch]}

Derna (18A:4116) [rough terrain point city/minor port coast road hex]:
3-cap permanent airfield
3 port damage hit markers
6 Inf XX HQ A [unsupported breakdown component of the 3-6 Inf XX 25 Bol, which began the turn at Bengasi; this unsupported breakdown component admin moved 11 hexes along the road to here]
0-6 Lt AA II AA=1 38 [began turn here; never moved]
CR 42 3F3 0/9 [operative; began turn here; never moved]
BR 20M 3NB4 2-5/24 [inop.; began turn at Ain el Gazala (18A:4518); in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]
Br 20M 3NB4 2-5/24 [inop; began turn at Ain el Gazala; in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]
{CR 42AS 3F3 1/8 [began the Aug II 41 Axis turn based at Derna (18A:4116), in Libya; late in the E Phase of the previous Aug II 41 Allied turn it did a non-phasing air transfer to here, from Sicily; in the C. Phase of the Aug II 41 Axis turn it flew the GS air mission to the Tobruch target hex; aborted by the Tobruch flack shot and placed in the Aborted Air Units Box of the Axis Med/NA Replacement Pool]}

18A:4216 [stony desert coast road hex, SE of Derna]:
1-6 Inf III A [unsupported breakdown component of the 3-6 Inf XX 25 Bol, which began the turn at Bengasi; this unsupported breakdown component admin moved 12 hexes along the road to here]
{one resource point [began the turn here; expended at step 19 of the I. Phase to quick-construct a 1-turn fort at hex 18A:4918, SE of Tobruch, using the two Axis cons IIIs there]}

Ain el Gazala (18A:4518) [clear terrain point city coast road hex]:
3-cap temporary airfield
8* Inf XX HQ 9 LA (Ger) [began turn at Derna (18A:4116); moved to here]
2-8 Inf III 361 (Ger) [turn reinf; began turn in the mainland Europe off-map holding box at step 14 of the I. Phase; sea transported to Libya in a turn reinf NTP and disembarked at the clear terrain Ain el Gazala beach hex; became Disrupted by the beach landing]
MC 200 3F4 1/8 [inop.; began turn at 18A:4718, SW of Tobruch; in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]
CR 42 3F3 0/9 [operative; began turn here; never moved]
Ca 311 2B2 1/L/14 [inop.; began turn at 18A:0403, at Sicily; air transferred to here late in the E. Phase]

18A:4618 [clear terrain coast road hex, SW of Ain el Gazala]:
8 Inf XX HQ 102 Trn [began turn at Ain el Gazala (18A:4518); regular moved to here]

18A:4620 [clear terrain hex]:
3-6 Inf XX 17 Pav [began turn at 18A:5018; regular moved to here]

18A:4719 [clear terrain hex]:
0-1-6* Inf III 280 GaF [began turn at 18A:4618; regular moved to here]
1-8 Inf III 62 [began turn at 18A:4819; moved one hex to here]

18A:4720 [clear terrain hex]:
1-8 Inf III 61 [began turn here; never moved]
2-8 Inf III 155 (Ger) [began turn at 18A:4620; moved one hex to here]

18A:4819 [clear terrain hex; 2 hexes S of Tobruch]:
1-6 Tnk II 4 [began turn at 19A:0219; in the M. Phase it regular moved two hexes to 18A:4819, remained here]
1-8 Mot Art III 2 AC [began turn here; in the M. Phase it regular moved to 18A:4718, SW of Tobruch; in the C. Phase it participated in the Tobruch attack; exploited back to here]

18A:4718 [clear terrain coast road hex; SW of Tobruch]:
fort marker
3-cap temporary airfield
3-6 Inf XX 27 Brs [began turn here; never moved]
3-6 Inf XX 55 Sav [began turn here; never moved]
1-8 Aslt Eng II 31 G [began turn here; never moved; in the C. Phase it participated in the Tobruch attack]
1-6 Hv AA II 29 [began turn here; never moved; in the C. Phase it participated in the Tobruch attack]
2-3-6 Art III 24 C [began turn here; never moved; in the C. Phase it participated in the Tobruch attack]
Ju 87B 2D3 4-1/8 (Ger LW) [inop.; began turn at 18A:4918, SE of Tobruch; in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]
Ju 87B 2D3 4-1/8 (LW) [inop.; began turn here; in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]
SM 79-2 2B3 3-4/V/20 [inop.; began turn here; in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]

18A:4818 [clear terrain road hex; S of Tobruch]:
1-cap temporary airfield [w/ 1 cons III MP done for the next cap increase]
7-6-8 Arm XX 132 Ar [began turn here; in the C. Phase it participated in the Tobruch attack; remained in the hex]
0-6 Cons III 5 A [began turn at 18A:4819; regular moved one hex to here, where it spent its remaining 5 MPs constructing a 1-cap temporary airfield, plus 1 MP for the next cap increase]
2-3-8 Art III 16C [began turn at 18A:4918, SE of Tobruch; spent 5 MPs regular moving to here; in the C. Phase it participated in the Tobruch attack]
3-4-8 Art III 221 (Ger) [began turn here; never moved; in the C. Phase it participated in the Tobruch attack]
Me 110D 5HF5 4-2/12  (Ger LW) [inop.; ARP build; at step 14 of the I. Phase it was removed from the Eliminated Air Units Box of the Axis Med/NA Replacement Pool and placed at the 3-cap permanent airfield at 18A:3617, in Libya; in the C. Phase it flew the GS air mission to the Tobruch target hex; rebased here]
one step of attack supply [began turn here; never moved]

18A:4918 [clear terrain coast road hex; SE of Tobruch]:
3-capacity temporary airfield [completed on the Aug I 41 Axis turn]
fort under construction marker [began this I. Phase; quick-construction used w/ the two 1 RE cons units; projected completion is the Sep I 41 Axis I. Phase]
0-6 Cons III 10 A [began turn here; used for the quick-construction of the fort in the hex; never moved]
0-8 Cons III Afr (Ger) [began turn here; used for the quick-construction of the fort in the hex; never moved]
3-4-6 Art III 5 A [began turn at 19A:0219; in the M. Phase it regular moved to here; in the C. Phase it participated in the Tobruch attack]
9-10 Pz XX 15 (Ger) [began turn here; in the C. Phase it participated in the Tobruch attack; remained in the hex]
Me 109F1 6F6 1/8 [inop.; began turn here; in the C. Phase it flew the Escort air mission along w/ the Axis air units involved in the big GS air mission to the Tobruch hex; participated in air combat over the Tobruch target hex w/ one of the intercepting Allied fighters; returned to base here]
Me 109E 7F5 1/7 [inop.; began turn at Derna (18A:4116); late in the E Phase of the previous Aug II 41 Allied turn it did a non-phasing air transfer to Derna, from Sicily; at step 22 of the I. Phase of the current Aug II 41 Axis turn it flew the CAP air mission over the Tobruch target hex; in the C. Phase it switched to the Escort air mission after the two Allied Hurri 1 F type air units based at Tobruch flew the Intercept air mission against the big Axis air op flying to the Tobruch target hex; participated in air combat over the Tobruch target hex w/ one of the intercepting Allied fighters; returned to base here]
MC 200 3F4 1/8 [inop; began turn here; in the C. Phase it flew the GS air mission to the Tobruch target hex; returned to base here]

18A:5018 [clear terrain hex]:
2-1-8 Lt Arm III 32 [began turn at 18A:5119; in the M. Phase it regular moved eastwards along the coast road to Sidi Barriani (19A:0718), and then double-backed along the road to 19A:0519, where it ended the M. Phase; exploited to here]
1-8 Mot Art III 3 AC [began turn 18A:5119; in the M. Phase it regular moved to 18A:4918, SE of Tobruch; in the C. Phase it participated in the Tobruch attack; exploited to here]

18A:5119 [clear terrain hex]:
9-10 Pz XX 21 (Ger) [WW OB booklet Aug I 41 Axis turn reinf conversion unit; began this turn at 19A:0219 at step 14 of the I. Phase, when & where the Aug I conversion was finally done; in the M. Phase it regular moved to 18A:4918; in the C. Phase it participated in the Tobruch attack; exploited to here]
2-3-8 Art III 16C [began turn at 18A:4918, SE of Tobruch; spent 5 MPs regular moving to here; in the C. Phase it participated in the Tobruch attack]
2-10 Mot Inf III 7 B [began turn at 19A:0219, in Libya; in the M. Phase it regular moved southeastwards to 19A:0822, capturing two Siwa road hexes (19A:0923 & 0823) w/ its ZOCs, and then double-backed to 19A:0420, ending the M. Phase here; exploited to here]
1-10 Mot Hv AA II AA=2 I/33 (Ger LW) [began turn at 19A:0219; breakdown component of the 2-10 Mot Hv AA III AA=4 135 (Ger LW); in the M. Phase the Ger LW 1-10 Mot Hv AA II I/33 regular moved to 18A:4818, S of Tobruch, where it assembled into the 2-10 Mot Hv III 135 (Ger LW) at the end of the Phase; in the C. Phase the Ger LW 2-10 Mot Hv AA III 135 unit participated in the Tobruch attack; at the beginning of the E. Phase the 2-10 hv mot AA III broke down into its two 1-10 hv mot AA II components and the Ger LW 1-10 Mot Hv AA II I/33 unit exploited to here]

19A:0219 [clear terrain hex]:
{8-7-10* Pz XX 5 Le (Ger) [began turn here; converted to the 9-10 Pz XX 21 at step 14 of the I. Phase]}
vacant at the end of the M. Phase

Porto Bardiya (19A:0318) [clear terrain unimproved fortress/point city/minor port road terminus coast hex]:
unimproved fortress
5 port damage hit markers
3-10 Mot Inf III 115 (Ger) [began turn at Porto Bardiya (19A:0318); in the M. Phase it regular moved to 18A:4818, S of Tobruch; in the C. Phase it participated in the Tobruch attack; exploited to here]
1-10 Mot Hv AA AA=2 I/18 (Ger LW) [began turn at Porto Bardiya (19A:0318); in the M. Phase the Ger LW 1-10 Mot Hv AA II I/18 unit regular moved to 18A:4818, S of Tobruch, where it assembled into the 2-10 Mot Hv III 135 AA=4 (Ger LW) at the end of the Phase; in the C. Phase it participated in the Tobruch attack; at the beginning of the E. Phase the Ger LW 2-10 hv mot AA III unit broke down into its two 1-10 hv mot AA II components and the I/18 Ger LW mot hv AA II unit exploited to here]
1-10 Mot AT II 605 (Ger) [began turn at Porto Bardiya (19A:0318); in the M. Phase regular moved to 18A:4718, SW of Tobruch; in the C. Phase it participated in the Tobruch attack; exploited to here]
1-8 Mot Art III 1 AC [began turn at Porto Bardiya (19A:0318); in the M. Phase it regular moved to 18A:1918, SE of Tobruch; in the C. Phase it participated in the Tobruch attack; exploited to here]

Crete [end of turn]:

Khania (18A:4403) [rough terrain reference city/standard port road terminus coast hex]:
3-cap permanent airfield

Erakleion (18A:4903) [rough terrain reference city/standard port coast road hex]:
3-cap permanent airfield

On Scarpanto [end of turn]:

Scarpanto (19A:0701) [rough port point city minor port hex]:
3-cap permanent airfield

At Rodi [end of turn]:

Rodi (20A:2230) [clear terrain point city/standard port coast hex]:
3-cap permanent airfield

20A:2331 [rough terrain coast hex]:
3-cap permanent airfield

Med/NA Replacement Pool [{beginning of turn}/end of turn]:
1 x 2-6 Inf XX 60 Sbr
1 x 2-10 Mot Inf III 10 B
1 x 2-1-8 Lt Tnk III 3
2 x 1-8 Lt Tnk X 1,2
5 x 1-6 Tnk II 1, 3, 5, 6, 21
1 x Para Inf III Tonini
3 x 0-1-6* Inf III 300 GaF, 310 GaF, 320 GaF
1 x 3-4-6 Art III 24 dM
3 x 2-3-6 Art III 10 C, 20 C, 21 C
1 x 1-6 Art III 23 C
1 x 3-4-6 Art III 8 A [Jun I 41 Axis turn reinf; sunk in sea transit to Libya that turn by Allied anti-shipping, per the Naval Table]
4 x 0 pos flk unit AA=1 [Italian]

Med/NA Aborted Air Units Box:
CR 42AS 3F3 1/8 [began the Aug II 41 Axis turn based at Derna (18A:4116), in Libya; late in the E Phase of the previous Aug II 41 Allied turn it did a non-phasing air transfer to here, from Sicily; in the C. Phase of the Aug II 41 Axis turn it flew the GS air mission to the Tobruch target hex; aborted by the Tobruch flack shot]

Med/NA Command Eliminated Air Units Box:
{Me 110D 5HF5 4-2/12 (Ger LW) [in the Jul II 41 Allied M. Phase it performed the Escort air mission at the 19A:0717 target hex, escorting the Naval Patrol air mission at the hex; killed in air combat; this turn the Allied player spent 2 Ger ARPs in the I. Phase to rebuild the HF type air unit]}

Aug II 41 Axis EOT dispositions: Off-map display details

Aug II 41 Axis EOT dispositions: Off-map display details

Axis Near East Command

On the Jul II 41 Axis turn the Vichy French Levant surrendered to the invading Allies, per the Allied player’s Variable Levant Surrender Table dice roll, done at step 13 of the Axis I. Phase. By the end of the following Aug I 41 Allied turn, all cities in the Levant were Allied-owned save one, namely the point city of Idib (21A:3333), two hexes SW of Alep in the NW region of Syria.  Idib did not become Allied-controlled until the following Aug II 41 Allied turn.  So at the start of this Axis turn all cities in the Levant are now finally Allied-owned; and there are no remaining Axis forces in the Levant or in the Near East. In the EA reported Scenario and also in the WW ME and WD Scenarios, I think, all Syrian and Lebanese land hexes that are Axis-controlled at the time of the Vichy French Levant surrender continue to be Axis-owned until either captured by the subsequent movement of Allied units and/or all cities in the Levant are Allied-controlled in an I. Phase, at step 12, essentially via WW Optional Rule 5B5.  These conditions appear fulfilled at step 12 of the I. Phase of the current Axis turn, and so at that time all land hexes in Syria and Lebanon are declared Allied owned.

Non-Phasing Allied air unit activity near the end of the Exploitation Phase:
Late in the E. Phase the Allied player transfers the Hurri  5F5  1/8 (RAAF) air unit from Basra (22A:4313), in Iraq, to Alexandria, in Egypt.
Late in the E. Phase the Allied player transfers the Audax  1A1  1/8 air unit from Basra, in Iraq, to Rutbah (21A:5023), also in Iraq.

In pro-Allied neutral Iraq [end of turn]:

In the 1941 ME/ER-II/Crete Scenario the pro-Axis Iraqi coup automatically occurs in the Apr I 41 Axis I. Phase.

The Iraqi coup collapsed at step 4 of the I. Phase of the May II 41 Axis turn, when the Allied player rolled the dice checking for an Iraqi Coup Collapse, using the Variable Iraqi Coup Collapse Table, per WW Rule 38J5.

This Axis turn, At step 2 of the I. Phase, the Axis player did the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and came up with a 4: “Fawzi does not change mode and moves randomly during the upcoming movement phase.”

21A:4621 [stony desert hex]:
Guerrilla unit Fawzi (Bandit) [guerrilla-capable inf II bandit unit, in guerrilla mode; began turn at 21A:4722; in the M. Phase the random die rolls moves this guerrilla unit to here]

21A:5020 [stony desert road hex]:
Guerrilla unit Fawzi (Bandit) [dummy guerrilla-capable unit, in guerrilla mode; began turn at 21A:5016; in the M. Phase the random die rolls moves this guerrilla unit to here]

Aug II 41 Axis EOT: Iraq and Iran

Aug II 41 Axis EOT: Iraq and Iran

Turn Activity

At step 2 of the I. Phase the Axis player does the Fawzi al Qawukji action die roll, per WW Optional Rule  39E4, and comes up with a 4:  “Fawzi does not change mode and moves randomly during the upcoming movement phase”, Per WW Optional Rule 39E4.

At step 4 of the I. Phase the Allied player does the dice roll checking for Iranian surrender, per WW Rule 38I4, using the WW Iranian Surrender Table, found on Game Play Chart 8–Political Events.  There is a +1 modifier “for each Allied-owned city in Iran (except Tehran) south of the ‘D’ weather line.”  Iran surrenders if the dice roll is 10; and the Allies own 10 cities in Iran, excepting Tehran (which fetches the Allies a +6 modifier) and so per WW Rule 38I4, “Iran surrenders and its forces are removed from play.  The Allied player gains 5 VPs for Iranian surrender.”  Per the corollary WW Rule 38A5-[Neutral Nations] Surrender, Iran’s “formerly neutral territory does not change ownership upon surrender (this affects various mechanics such as administrative and rail movement, capture of rail capacity, and airfield and port usage).”  Possibly more later on this interesting side issue in regards to Iran.

Aug II 41 Axis end of the Initial Phase dispositions: Gulf of Sidra

Aug II 41 Axis end of the Initial Phase dispositions: Gulf of Sidra

At step 11 of the I. Phase the Allied forces at Tobruch are still isolated and most all the ground units there are all at U-4 supply status, except the recently arrived Br 3-8 Inf X 22 G, which now becomes black U-1.  The recently rebuilt Br Hurri 1 F type air unit also now becomes Black U-1.  But all forces in the Tobruch hex are in special general supply due to the gsp’s available there at the supply determination step of the I. Phase.

At step 12 of the I. Phase all hexes in Lebanon and Syria are deemed to be Allied-controlled, as all cities in the Levant are now definitely Allied-owned.  There are no Axis forces on the maps in the Axis Near East Command area.

Aug II 41 Axis end of the Initial Phase dispositions: Levante

Aug II 41 Axis end of the Initial Phase dispositions: Levante

At step 14 of the I. Phase the Axis player spends 2 Ger ARPs to replace the Me 110D  5HF5  4-2/12 (Ger LW) air unit in the Eliminated Air Units Box of the Med/NA Command Replacement Pool.  At this time the Axis player transfers 1 It inf RP and 1 Ger Inf RP from the mainland Europe off-map holding box, where they were stored, to the Licata port/airfield hex at 18A:0102, in Sicily, per WW Rule 37C2a, in anticipation of air transporting them over the Cent Med sea zone to Tripoli, in Libya.  The Axis player also converts the 5th Leichte Pz XX unit, replacing the 8-7-10* Pz XX 5 Le with its 9-10 Pz XX 21 conversion unit.  I believe it is quite rules-legal in this case to simply switch the two pz XXs, which are themselves paired conversion units, and not have to break down the Pz XX 5 Leichte in the Axis turn prior to the conversion and then replace each particular converted component.  On the other hand, it appears to me that in order to accomplish the Sep I 41 Allied turn reinforcement conversion of the Br 6-4-6 Arm X 32 T unit, its 3-2-10 arm X conversion component must be broken down from a Br arm XX (in virtually all cases the 7th) it might be assembled with and the said 3-2-10 arm X specifically stacked together with the two Br 2-1-6 Tnk IIs 4 & 7 RT conversion components.  In other words, I don’t believe  that this conversion can be rules-legally done if the two 2-1-6 tnk IIs are instead stacked together with a Br arm XX containing the 3-2-10 arm X intended to be used in the conversion.  The reason is that this would in effect amount to necessarily breaking down the Br arm XX in the I. Phase, which appears to be against the rules, in order to both achieve the Br 6-4-6 arm X conversion and also retain the other component parts of the arm XX in the hex that are not involved in the conversion.

At step 16 of the I. Phase the Allied player converts the single step of attack supply at Tobruch into 12 new gsp’s, per WW Rule 12C4b.

Aug II 41 Axis end of step 22 of the Initial Phase dispositions, Western Desert

Aug II 41 Axis end of step 22 of the Initial Phase dispositions, Western Desert

At step 22 of the I. Phase the Ger LW Me 109E  7F5  1/7 air unit based at Derna (18A:4116), in Libya, flies the CAP air mission over the Tobruch target hex.  For the time being the Allied player declines to intercept the Axis CAP air mission over the improved fortress with either of the two Hurri 1 F type air units based there.  In this same I. Phase step the Allied player sends the two A-22  3A3  2-1/19 (one Br & one SAAF) air units based at El Alamein (19A:2119) on the Harassment air mission to the Egyptian target hex at 19A:0922.  At the end of step 22 the two A type air units rebase at El Alamein, having delivered their total of 4 tac factors to the 0922 target hex, good for two harassment marker hits.

At step 24 of the I. Phase the Allied player removes from the map the 12 old gsp’s at Tobruch that were generated there on the earlier Aug I 41 Axis phase from a step of attack supply then at the hex.

The first thing the Axis player does in his M. Phase is send the Italian Ju 87B  2D3  1/8 air unit based at 18A:0603, at Sicily, on the Malta Status tac bombing air mission to the Valletta hex (18A:0407), at Malta.  The Axis air unit has the luxury of rolling on the 2 column of the Antiaircraft Fire Table, Per WW Rule 37I2a.  The It Ju 87B D type air units gets past the Valletta hex’s flack, but it rolls low on the Bombing Table, for a Miss.  It rebases at 18A:0603, in Sicily.

Next, the SM 79-1 B type air unit based at Licata (18A:0102), at Sicily flies a bomber on an air transport air mission, per WW Optional Rule 23E3, carrying 1 Ger inf Replacement Point (RP) and one It inf RP to Tripoli (18A:0121), in Libya.  It returns to base at Licata.

Aug II 41 Axis end of the naval movement step of the Movement Phase dispositions, Gulf of Sidra

Aug II 41 Axis end of the naval movement step of the Movement Phase dispositions, Gulf of Sidra

After that the Axis player sea transports his turn reinf Ger 2-8 Inf III 361, the final unsupported component of the Ger 5-8* Inf XX 90 La, from the mainland Europe off-map holding box to the Libyan clear terrain point city coast beach hex at Ain el Gazala (18A:4518).  Rolling on the 11 column of the Naval Table, it seemingly easily avoids contact with Cent Med sea zone Allied anti-shipping forces.  However, the unsupported ground unit does suffer a Disruption die roll on the Disruption Table done for its beach disembarkation, certainly due to suffering the -3 modifier for not being amphibious-capable, as the Axis player has no available Mediterranean sea zone ANTPs.

In the M. Phase the Axis player moves the It 0-6 Cons III 10 A unit at 18A:4819 one hex N to 4818, at the overlooking ridge hex S of Tobruch, and spends the unit’s remaining 5 MPs constructing a 1-cap permanent airfield there, w/ the last MP spent beginning the next cap increase.  The original plan was for this unit to move to Porto Bardiya, but later there was a change in plans, in part due to the menacing advance forward of the Allied Egyptian desert shield done on the Aug II 41 Allied turn.  The two Axis cons IIIs at adjacent hex 18A;4918, SE of Tobruch, begin the quick-construction of a fort there.  At this point in the game the Axis is pondering what his subsequent short-term construction unit policy should be, eg., where will he move his three available Axis construction units and what will they do?  What do you think?

Aug II 41 Axis end of the naval movement step of the Movement Phase disopositions, Western Desert

Aug II 41 Axis end of the naval movement step of the Movement Phase disopositions, Western Desert

In the C. Phase the Axis player instigates another large ground attack against the Tobruch improved fortress hex.  This is the third big Tobruch attack in the game, the last one being on the Jul I 41 Axis turn and the first done on the May I 41 Axis turn, the final Axis turn that Tobruch was still an unimproved fortress in the WW 1941 ME/ER-II/Crete Scenario.  For the second time the Axis player executes a “specialist” attack, centering the improved fortress assault around the Italian 1-8 Aslt Eng II 31 G, in order to get the +1 combat die roll modifier when attacking a fortification hex, per WW Rules 14A2&3.  In addition to the It aslt eng II, the Axis player utilizes all his available heavy AA and artillery units, both of whose attack strengths are not halved when attacking fortifications.  In order to hopefully attain the better straight up 2 to 1 odds on the combat die roll, he again throws into the Tobruch attack virtually all the available Axis air tac factors (halved against the improved fortress) in the zone, except for those of the two Ger LW Me 109 F type air units, which are necessarily used for escort of the big GS air op.  To be sure, if the Allied 3 flack factor shot at Tobruch proves unusually effective, then the Axis player will be forced to settle for the raunchy 3 to 2 odds, but even in that case he has the consolation of no AH result possibility.  The two Allied Hurri 1 F type air units based at Tobruch opt to intercept, but both sides’ involved F type air units survive the ensuing air combats.

Aug II 41 Axis Combat Phase action details: the attack on Tobruch

Aug II 41 Axis Combat Phase action details: the attack on Tobruch

The following Axis ground units attack from hex 18A:4918, SE of Tobruch:  the Ger 9-10 Pz XX 15, the Ger 9-10 Pz XX 21, the 3-4-6 Art III 5 A, the 1-8 Mot Art III 1 AC, and the 1-8 Mot Art 3 AC.  From 18A:4818, S of Tobruch, these Axis ground units attack:  the 7-6-8 Arm XX 132 Ar, the Ger 3-10 Mot Inf III 115, the Ger LW Mot Hv AA III 135, the 2-3-8 Art III 16 C, and the Ger Art III 221.  From 18A:4718, SW of Tobruch, the following Axis ground units participate in the combat:  the 1-8 Asslt Eng II 31 G, the 1-8 Hv AA II 29, the Ger Mot AT II 605, the 2-3-6 Art III 24 C, and the 1-8 Mot Art III 2 AC.  This constitutes a ground unit adjusted attack factor total of 32.5, with at least 1/10 of the REs of the attacking ground units (excluding the attacking artillery REs) being combat engineers, thereby enabling the +1 combat resolution die roll modifier, per WW Rules 14A2&3.  Added to this ground unit adjusted attack factor total of 32.5 are an additional 8.5 adjusted (eg., halved, due to the improved fortress) Axis air unit GS tac factors, which survived the Tobruch AA flack dice rolls, for an Axis attack factor grand total of 41.  The Allied player has a total of 19 defense factors at Tobruch, and so the attack equates to a straight up 2 to 1, with the -1 modifier for the Allies’ improved fortress being off-set by the Axis +1 combat/assault engineer capability modifier.  At the gameboard the attack procedure proceeds to the combat die roll, which stops rolling at a 3:  AS, just like the last time!  The certainly resolute but frankly bitter Axis player duly expends the two steps of attack supply used in the combat, admittedly slips for a moment into a blue funk in the privacy of his tent, and ponders what to do next in the world war, in the proven circumstance of being scorned by Victory for the present in the ancient sands of Libya.

Commentary

For the Axis player at the end of the turn, the name of the game might be what to do next in North Africa, in the midst of the third quarter of 1941, seeing that this turn’s big  attack against Tobruch has failed.  For those hard core Europa desert game fans, there is the near-term Axis construction unit policy in Libya to consider, along with the policy of the turn-by-turn movement of steps of attack supply.  A significant strategic consideration is the availability of the German 1941 Special Operations Forces (see WW Rule 33D), in our particular game beginning on the Sep II 41 Axis turn.  That turn also maybe the “best chance” turn for an Axis 1941 airborne assault on Malta in Europa, and this player serves notice now that he will not “proof” Malta from any chance at all of a successful Axis airborne assault by some convenient rules interpretation of the Europa rules as written.  Beginning on the Nov 1 41 Axis turn the possibility of Mud weather again rears its unwelcome head in the Western Desert campaign in the curious E weather zone notch in the Cyrenaica, containing the Libyan cities of Benghazi, Barce, and Derna, along with all the rough terrain territory there.  Also, in the WW 1941 ME/ER-II/Crete Scenario, there might be the game board consideration of whether or not to open Bengasi as an Axis standard supply terminal in 1941.  But we will probably not attempt this admittedly home-brew rule variant in the EA reported Scenario, as its wargme implications extend well into 1942 and even the first quarter of ’43, longer than the reported Scenario will be played.

Insofar as the short term Axis strategy in the current reported wargame, right now it appears that it will spin around the preparation of yet another big assault on the Tobruch hex, done with the conviction that speed is of the essence so as to not be preempted by an Allied Crusader type Western Desert offensive, which is coming and will likely dash all pending Axis schemes.

Right now, I’m not sure how many more turns of game reports will be done for the present wargame.  Although I confess to having great fun so far with the Scenario project, there are other pressing issues at hand that could and perhaps eventually should require my fuller attention.  We might stop with the fall of Tobruch, if that should happen, which would seem to be a fitting end of a 1941 ME/ER-II/Crete Scenario, or we may continue to the Jan I or Jan II 42 game turn, thereby including in the Scenario project the end of the Operation Crusader epoch and one of the WW Victory Point Jan II turn Schedule dates for determining control of territory for VPs.  Implied in the first part of the previous sentence is my growing conviction that the Operation Crusader epoch is more closely associated with the 1941 “Enter Rommel” period than it is with the latter 1942 Operation Cauldron/El Alamein historical period.  In any event, a deliberate aim of the WW 1941 Scenario project all along has been both a later beginning and an earlier ending to either of the standard WW WD or ME Scenarios, with their conventional Dec I 40 beginning and Jan II 43 end dates.  A Jan II 42 ending of the 1941 Scenario would also be better for an eventual incorporation of the WW East African Campaign into the project, which might closely coincide with the cessation of the world war campaign down there.  From the project’s very start, it has been envisioned here as a scaled-down mini-scenario of the larger WW “Wavell’s War” Scenario, from which many exquisite truncated variants could be conceived, and which in my opinion is a WWII board wargame classic and a quantum leap in 20th century wargame design conception.  Someday it should be reworked, revised, updated, and placed into a new game box, encompassing in many interlocking Scenarios the Balkans, the Mediterranean and North African campaigns, the Mid and Near East Campaigns, the West African and the obscure sub-Sahara campaigns of 1940, the East African campaign, and the Madagascar campaign of ’42.

Aug II 41 Allied Turn

Aug II 41 Allied EOT Dispositions

Malta [end of turn]:

  • Malta Status: 11, end of turn [at turn’s start 12, – 1 repair this turn = 11]
  • Malta Repair Rate: beginning on the Jul I 41 turn, 2 repair points each I turn and 1 repair point each II turn, per the WitD Allied OB booklet.
  • At the start of the Allied turn there were no gsp’s present in the Valletta hex.  On the previous Aug I 41 Allied turn the Allied player was unable to successfully sea transport any gsp’s to Malta, as the usual W Med NTP carrying the 4 gsp’s generated at Gibraltar was sunk that turn by Axis anti-shipping forces when it entered the Cent Med sea zone on map 18A . This is important for the two Br hv AA IIs’ flack factors, which are currently halved due to being U-2. Valletta’s intrinsic flack is not affected by supply, as in the EA game reports for the WW 1941 ME/ER-II/Crete Scenario we are not using WW Optional Rule 12E4-Intrinsic AA and General Supply Effects.
  • The Br Hurri 2 5F5 1/9 air unit is in the Eliminated Air Units Box of the Malta Command Replacement Pool.

Valletta (18A:0407) [rough terrain point city major port hex, w/ a strong natural harbor]:
3-cap permanent airfield; one hit of damage
Valletta hex flack factor: 5 (3 intrinsic, + a total of 2 for the two Br 0-1-8 hv AA II units, AA = 2 each, but halved for being U-2)
3-6* Inf X 1 M [definitely Red U-2]
2-6* Inf X 2 M [definitely Red U-2]
3-6* Inf  X 3 M [per the WitD Allied OB booklet, at the Aug I 41 Allied turn heading, this is a Conversion unit of the original 1-8 MG II 2 Ch unit beginning the turn here; the conversion was done this turn at step 14 of the I. Phase, w/ the 2 Br inf RPs stored at the Valletta limited supply terminal duly expended at step 14 to enable the conversion; the newly converted unit is definitely Red U-2, as was the pre-conversion unit]
0-1-8 Hv AA II AA=2 10 [definitely Red U-2; flack factor halved]
0-1-8 Hv AA II AA=2 4 [definitely Red U-2; flack factor halved]
0-4 Cons X MC [definitely Red U-2]

Aug II 41 Allied end of the Initial Phase dispositions in the Central Mediterranean

Aug II 41 Allied end of the Initial Phase dispositions in the Central Mediterranean

In Libya [{beginning of the turn}/end of turn]:

Tobruch (18A:4817) [clear terrain fortress point city standard port road junction hex, w/ a strong natural harbor]:
Improved fortress; construction of the improved fortress was completed in the May II 41 Allied I. Phase.

  • Per the WW Airbase Summary, improved fortresses have a permanent airfield capacity of 1.

3-cap temporary airfield, two hits of airfield damage
{one port damage hit marker, repaired this turn by the 0-1-4 cons X}
0-1-4 Cons X 66 RPC (Col) [began turn here; never moved; technically Red U-4; spent 4 MPs in the hex repairing the single port damage hit marker]
2-8* Inf X 20 (Aus) [began turn here; supported breakdown component of the Aus 7-8 Inf XX 9; never moved; technically Red U-4]
2-8* Inf X 26 (Aus) [began turn here; supported breakdown component of the Aus 7-8 Inf XX 9; never moved; technically Red U-4]
7-8 Inf XX 50 Nth [began turn here; never moved; technically Red U-4]
0-1-8 Hv AA II AA=2 51 [began turn here; never moved; technically Red U-4]
3-8 Inf X 22 G [began turn at Matruh (19A:1218); in the naval movement step of the M. Phase it was successfully sea transported to here; in general supply at step 11 of the I. Phase]
3-8 Art X 13 [began turn here; never moved; technically Red U-4]
Hurri 1 5F5 1/8 SAAF [operative; began turn here; never moved]

Hurri 1 5F5 1/8 [operative; ARP build at step 14 of the I. Phase; killed in combat over the Tobruch hex on the Aug I 41 Axis M. Phase; this air unit was taken from the Eliminated Air Units Box of the Middle East Replacement Pool and placed at the certainly isolated & out-of-supply air base at Tobruch; apparently this is quite legal in WW-based games, per WW Rule 25C2; note that evidently “repaired” air units taken from an Aborted Air Units Box must be placed on-map “at any friendly-owned unisolated air base in the command that has a capacity of 1 or more and that is in ARP supply,” per WW Rule 25C3, but that “replaced” air units taken from the Eliminated Air Units Box do not wear this restriction chain-hobble; the air unit begins in general supply, as it was placed after step 11 of the I. Phase; never moved this turn]

12 gsp’s [generated at step 16 of the Aug I 41 Axis I. Phase from a step of attack supply present in the Tobruch hex; these provide special general supply this turn and in the following Aug I 41 Axis turn; they will be removed from the map at step 24 of the Aug II 41 Axis I. Phase, after the step 11 supply determination step]

4 gsp’s [generated this turn at step 16 of the I. Phase at Suez; successfully sea transported in an E Med ANTP to the Tobruch beach hex and amphibiously disembarked there in the naval movement step of the M. Phase]

one step of attack supply [began turn at Alexandria; in the naval movement step of the M. Phase it was successfully sea transported to here]

Aug II 41 Allied end of step 23 of the Initial Phase dispositions in the Western Desert

Aug II 41 Allied end of step 23 of the Initial Phase dispositions in the Western Desert

In Egypt [{M. Phase}/end of turn]:

19A:0920 [clear terrain hex]
6-4-6 Arm X 1 T [began turn at 19A:1018; in the M. Phase regular moved two hexes to 19A:0920; remained in the hex]
3-2-10 Arm X 7 [component part of the 7-10* Arm XX 7, which began the turn at 19A:1020; the arm XX broke down in the M. Phase at hex 1020 and the component 3-2-10 Arm X 7 unit then moved one hex to here; remained in the hex]
1-10* Mot SG X AA=1 2 [began turn at 19A:1020; in the M. Phase regular moved west along the Egyptian coast road to Halfaya Pass (19A:0419) and then back to coast road hex 19A:0618, ending the M. Phase there; exploited to here]
3-8 Art X 10 [began turn at 19A:1018; regular moved two hexes to 19A:0920]
5 pos flk unit AA=1 [British; began turn at 19A:1018; regular moved two hexes to 19A:0920]

19A:1020 [clear terrain road to Siwa hex]:
0-8 Marine Cmdo II ME [began turn at 19A;1019; moved one hex to here]

19A:0919 [clear terrain hex]:
3-2-10 Arm X 3 [component part of the 7-10* Arm XX 7, which began turn at 19A:1020; the arm XX broke down in the M. Phase at hex 1020 and the component 3-2-10 Arm X 3 unit regular moved two hexes to here; remained in the hex]
2-1-10* Lt Arm X 9 [began turn at El Alamein (19A:2119); moved to 19A:1118; exploited to here]
2-1-6 Tnk II 4 RT [began turn at El Alamein (19A:2119); admin moved to 19A:1118; exploited to here]
2-1-6 Tnk II 7 RT [began turn at Tobruch; technically Red U-4; in the naval movement step of the M. Phase it was sea transported to Alexandria, then railed to Matruh; exploited to here]
1-10* Mot Inf X 3 (Ind) [began turn at 19A:1020; in the M. Phase regular moved south along the Siwa road to the Siwa Oasis (19A:0627) and then one hex back to road hex 19A:0626, ending the M. Phase there; exploited north to here]
1-10 Recon II 6 (SA) [began turn at 19A:1018; in the M. Phase regular moved one hex to 19A:0919; remained in the hex]
1-2-10* Mot SG X AA=1 7 [component part of the 7-10* Arm XX 7,which began turn at 19A:1020; the arm XX broke down in the M. Phase at hex 1020 and the component 1-2-10 mot SG X unit then regular moved two hexes to here; remained in the hex]
4 gsp’s [generated this turn at step 16 of the I. Phase; railed to Matruh; in the E. Phase spent 5 SMPs exploiting to here]

19A:1019 [clear terrain hex, two hexes SW of Matruh; on the next not completed Tobruch-Matruh railway line]:
0-1-4 Cons X 43 RPC (Col) [began the turn at 19A:1119; on the Aug I 41 Allied M. Phase it spent 2 MPs in hex 1119 beginning the construction there of a 1-cap temporary airfield; this turn, per WW Rule 14A1, it opted to complete the construction of the Matruh/Tobruch railroad in hex 19A:1119 by expending all its MPs there, enabling the Allied player to advance the railhead marker immediately afterwards to this hex in the current M. Phase, from the Matruh hex; after this the 0-1-4 Cons X 43 RPC (Col) then automatically voluntarily advanced westwards one hex into the adjacent unbuilt Matruh/Tobruch railroad hex, per the said WW rule; in so doing it abandoned the uncompleted 1-cap temporary airfield it had begun the previous turn at 19A:1119; ended the turn here, at 1019]
2-8* Inf X 24 (Aus) [began turn at 19A:1119; supported breakdown component of the Aus 7-8 Inf XX 9; the division’s other two supported Aus inf X’s are at Tobruch; this unit moved one hex to here]
1-8 AT II 65 [began turn at Matruh; regular moved to here]
2-8 Inf X 2 (SA) [began turn at 19A:1621; regular moved to here]

19A:1119 [clear terrain major rail line hex, SW of Matruh]:
railhead marker

  • The Matruh-Tobruch railhead marker was advanced into this hex in the M. Phase, from its Matruh hex starting point, after the 1 RE cons unit beginning the turn in hex 19A:1119 declared all its MPs expended in building the railway line there.  Doing this also gives the 0-1-4 cons X the ability to voluntarily automatically move into the next adjacent not yet begun Tobruch-Matruh railway hex, per WW Rule 14A1.  Per the WitD Allied OB booklet the Tobruch-Matruh railway construction may begin on the Aug II 41 Allied turn.
  • 7-8* Inf XX 6 [British; assembled here at the end of the M. Phase from the unsupported components]
    Note:  This is a Unit Identification Options Change taken from the WW OB booklet, at p. 13.  The 7-8* Inf XX’s HQ unit is a substitute for the 8 Inf XX HQ 70 reinforcement unit, Arriving on the May I 41 Allied turn, per the WitD Allied OB.  Per the WW OB booklet it Converts to the 8 Inf XX 70 HQ unit on the Oct I 41 Allied turn, which is apparently also when the 7-8 Inf XX 70 can then finally assemble.  Evidently no provision has been made in the officially published Europa literature for a Br 7-8* Inf XX 6 divisional unit to be available for assembly on the May I 41 Allied turn, but such a divisional unit has been provided in the WW 1941 ME/ER-II/Crete Scenario project, pending further input.  There is a British 8* Inf XX HQ 6 unit available in the revised BF counter sheet, which I believe is part of a small number of WitD corrections/additions included in this revised BF counter sheet.  Interestingly, this “official” unit has a 8 Inf XX HQ 6 on the flip-side (eg., w/out the *), possibly indicating a unit conversion that has not yet been accounted for in the published Europa literature.  EA member Ralph Sunley was kind enough to send me part of a software application which enabled the creation of a provisional new British 7-8* Inf XX 6 unit and also the new Trans-Jordanian 1-10 Mot Inf III AL (Arab Legion) unit for use in the EA game reports.
  • 8* Inf XX HQ 6 [British; began turn at Haifa, in Palestine; in the M. Phase sea transported to Alexandria, then railed to Matruh, and moved to here; assembled into the 7-8* Inf XX 6 at the end of the M. Phase]
  • 2-8 Inf X 161 [began turn at 19A:1219; moved one hex to here; assembled into the 7-8* Inf XX 6 at the end of the M. Phase]
  • 2-8 Inf X 150 [began turn at 19A:1420; regular moved to here; assembled into the 7-8* Inf XX 6 at the end of the M. Phase]
  • 2-8 Inf X 151 [at the start of the turn this Br inf X was broken down into two unsupported “Y” IIs; the 1-8 Inf II Y began the turn at 19A:1320 and the 0-1-8 Inf II Y began the turn at 19A:1420; in the M. Phase both inf IIs “Y” regular moved to here and later in the M. Phase reassembled into the 2-8 Inf X 151; assembled into the 7-8* Inf XX 6 at the end of the M. Phase]

19A:1118 [clear terrain coast road hex, NW of Matruh]:
2-8 Inf X 17 (Aus) [began turn at Disuq (20A:5126), in Egypt; railed to Matruh, then moved one hex to here]
1-8 Art II 1 (Aus) [began turn at Disuq (20A:5126), in Egypt; railed to Matruh, then moved one hex to here]
2-8 Inf X 5 (SA) [began turn at 19A:1521; regular moved to here]

Aug II 41 Allied end of the Initial Phase disposition: Eastern Mediterranean

Aug II 41 Allied end of the Initial Phase disposition: Eastern Mediterranean

Matruh (19A:1218) [clear terrain point city/minor port road-major rail line junction coast hex]:
3-cap permanent airfield
fort marker
{7-8 Inf XX 1 (SA) [began turn here; at the start of the M. Phase it broke down into its supported components]}
8 Inf XX HQ 2 (SA) [turn reinf; disembarked at Alexandria and railed to Matruh; remained here]
2-8 Inf X 14 [began turn at Haifa, in Palestine; railed to Alexandria; in the E. Phase the Bombay 1T2 1-2/15 air unit based at Port Said (20A:5121/19A:3413) staged to Alexandria, picked up the Br inf X and air transported it to here; the Bombay T type air unit returned to base at Alexandria]
1-8 MG II 1 RNF [began turn at 19A:1119; regular moved to here]
0-1-8 Hv AA II AA=2 68 [began turn here; never moved]
P-40C 5F5 1/13 SAAF [operative; began turn here; never moved]
Hurri 1 5F5 1/8 [inop.; began turn here; in the naval movement step of the M. Phase it flew the CAP air mission over all-sea hex 19A;0717, N of Sidi Barrani; returned to base here early in the ground movement step of the M. Phase]
Hurri 1 5NF5 1/8 [operative; began turn here; never moved]

19A:1219 [clear terrain road to Siwa hex, S of Matruh]:
8 Inf XX HQ 6 (Aus) [began turn at 19A:1420; regular moved to here]
2-8 Inf X 19 (Aus) [began turn here; never moved]
2-8 Inf X 4 (SA) [turn reinf; disembarked at Alexandria, railed to Matruh and then moved to here]

19A:1319 [major rail line coast hex, SE of Matruh]:
2-8 Eng X 1 (Aus) [began turn at Tripoli (20A:5005), in Lebanon; in the naval movement step of the M. Phase it sea transported to Alexandria; railed to here; used its last 2 remaining MPs beginning the construction of a 1-cap temporary airfield here]

19A:1418 [clear terrain major rail coast hex]:
3-cap permanent airfield
3-8* Mtn X Karp (Pol) [began turn at Haifa, in Palestine; railed to here]
0-8 Lt AA II AA=1 57 [began turn here; never moved]
Well 1C 3NB4 1-6/28 [inop.; began turn at El Alamein (19A:2119/20A:5033) ; in the E. Phase flew a strat port night bombing air mission to the Derna (18A;4116) target hex; Hit; returned to base here]
Well 1C 3NB4 1-6/28 [inop.; began turn at El Alamein (19A:2119/20A:5033); in the E. Phase flew a strat port night bombing air mission to the Derna (18A;4116) target hex; Hit; returned to base here]
Blen 4 3B3 1-2/23 [operative; began turn here; never moved]

19A:1320 [clear terrain hex]:
8 Inf XX HQ 2 (NZ) [began turn here; never moved]
2-8 Inf X 6 (NZ) [began turn here; never moved]
2-8 Inf X 4 (NZ) [began turn at 19A:1219; moved one hex to here]

19A:1420 [clear terrain hex]:
2-8* Inf X 7 (Ind) [began turn at Disuq (20A:5126), in Egypt; railed to 19A:1418, then moved to here]
2-8* Inf X 6 (SA) [supported breakdown component of 7-8 Inf XX 1 (SA), which began the turn at Matruh and broke down early in the M. Phase; this supported component regular moved to here]

19A:1521 [clear terrain hex]:
2-8* Inf X 5 (Ind) [began turn here; never moved]
2-8* Inf X 3 (SA) [supported breakdown component of 7-8 Inf XX 1 (SA), which began the turn at Matruh and broke down early in the M. Phase; this supported component regular moved to here]

19A:1621 [clear terrain hex, adjacent to Qattara Depression]:
2-8* Inf X 11 (Ind) [began turn here; never moved]
2-8* Inf X 1 (SA) [supported breakdown component of 7-8 Inf XX 1 (SA), which began the turn at Matruh and broke down early in the M. Phase; this supported component regular moved to here]

El Alamein (19A:2119/20A:5033) [clear terrain point city major rail coast road hex]:
3-cap temporary airfield
fort marker [completed in the Jul II 41 Allied I. Phase]
0-8 Hv AA II AA=1 2 (Aus) [began turn here; never moved]
A-22 3A3 2-1/19 [inop.; began turn at 19A:1418; late in the E. Phase it air transferred to here]
A-22 3A3 2-1/19 SAAF [inop.; began turn 19A:1418; late in the E. Phase it air transferred to here]
Blen 4 3B3 1-2/23 [operative; began turn here; never moved]

Alexandria (20A:4930/19A:2416) [full city hex/major port major rail line coast hex]:
Supply Terminal marker
3-cap permanent airfield
0-2-8 Hv AA X AA=4 1 NMBDO (RM) [began turn here; never moved]
Glad 3F3 0/8 [operative; began turn here; late in the Aug I 41 Axis E. Phase it flew a non-phasing air transfer air mission to here from Ismailia (19A:3516); never moved this turn]
Bombay  1T2  1-2/15 [inop.; began turn at Port Said (20A:5121/19A:3413); late in the Aug I 41 Axis E. Phase it air transferred to Port Said from Rutbah (21A:5023), in Iraq; in the E. Phase of this turn it staged to Alexandria, picked up the Br 2-8 Inf X 14 unit, and air transported it to Matruh (19A:1218); rebased here]

Cairo (19A:3219) [full city hex transportation line junction hex, NW of the Cairo partial city hex]:
0-1-6 RR Eng X MEF (Emp) [began turn here; Egypt Garrison eng/cons unit; never moved]

  • This unit can’t move from here w/out violating the Egypt Garrison eng/cons unit provision, unless another 1 RE eng/cons unit takes its place.

Cairo (19A:3320) [clear terrain partial city hex, SE of the Cairo full city hex]:
3-cap permanent airfield

Suez (19A:3718) [clear terrain reference city/major port transportation line nexus coast hex]:
Supply Terminal marker

Port Said (20A:5121/19A:3413) [swamp dot city/standard port/Suez Canal major rail line terminal coast hex]:
5 pos flk unit AA=1 [British; began turn at Alexandria; railed to here]

Aug II 41 Allied end of the Initial Phase dispostions in the Levante

Aug II 41 Allied end of the Initial Phase dispostions in the Levante

In Palestine [end of turn]:

  • Per WW Game Play Chart 5–Allied Garrisons, the Palestine garrison requirement is 3 REs of Garrison-category units. The Allied garrisons are determined at step 17 of the Allied I. Phase. However, per WW Rule 37E4, Forming units in the ME Replacement Pool count at their regular RE size for the Palestine Garrison requirement, as do also ME Replacement Pool units, but they count at 1/3 their regular RE size. In addition to the 1.5 Garrison-capable REs present on-map in Palestine, the Allied player is counting some of the 3.5 Garrison-capable REs in the Forming Box of the Middle East Command Replacement Pool.  See below, in the Middle East Replacement Pool section, for further details.

Haifa (20A:4710) [clear terrain dot city/major port transportation line junction coast hex]:

  • Railhead marker [per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario. More later regarding its construction in WW ME Scenarios, in conjunction w/ the Haifa-Tripoli RR garrison/construction, per WW Advanced Rule 14A1e, and in reference to the Levant Allied Garrison stipulations on WW Game Play Chart 5.

1-8 Cav X 5 [began turn at Soueida (20A:4905), in Syria; regular moved to here]
1-8 MG II 2 Ch [began turn here; never moved]

Tel Aviv (19A:4308 [clear terrain dot city/minor port major rail line junction coast hex]:
2-8 Inf X 29 (Ind) [began turn at 18A:4808; moved to here]

Allied Units in Armistice Lebanon & Syria [{M. Phase}/end of turn]:

  • Per the WW Game Play Chart 5–Allied Garrisons (Rule 37E), it appears the Allied player is fulfilling the garrison requirements for the Vichy French Levant, and has been since the beginning of the Allied invasion of the the Levant on the Jun I 41 Allied turn.

Beyrouth (20A:4207) [rough terrain dot city/standard port transportation line junction coast hex]:
{7-8 Inf XX 7 (Aus) [began turn at Beyrouth (20A:4207); early in the M. Phase it broke down into its component supported inf X’s]}
2-8* Inf X 18 (Aus) [supported component of the 7-8 Inf XX 7 (Aus); broke down into its component supported inf X’s at the beginning of the M. Phase; this supported component remained here]

Tripoli (20A:4005) [rough terrain reference city/minor port transportation line coast hex]:

  • Railhead marker [per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario. More later regarding its construction in WW ME Scenarios, in conjunction w/ the Haifa-Tripoli RR garrison/construction, per WW Advanced Rule 14A1e, and in reference to the Levant Allied Garrison stipulations on WW Game Play Chart 5.

2-8* Inf X 21 (Aus) [supported component of the 7-8 Inf XX 7 (Aus); broke down into its component supported inf X’s at the beginning of the M. Phase; this supported component moved to here]

Damas (20A:4505) [clear terrain dot city transportation line junction hex]:
3-8* Inf X 1 FL (FF) [began turn here]

Lattique (20A:3405) [clear terrain reference city/minor port road terminus coast hex]
1-8 Cav X 6 [began turn at Alep (20A:3231); regular moved along the road to here, capturing Idib (21A:3333) along the way]

Homs (20A:3902) [clear terrain reference city transportation line junction hex]:
hit marker on reference city airbase
Allied owned; vacant

Hama (20A:3702) [clear terrain reference city major rail line hex]:
hit marker on reference city airbase
Allied owned; vacant

Alep (21A:3231) [clear terrain partial city transportation line junction hex]:
2-8* Inf X 25 (Aus)  [supported component of the 7-8 Inf XX 7 (Aus); broke down into its component supported inf X’s at the beginning of the M. Phase; this supported component admin moved to here]

On Cyprus [end of turn]:

Limassol (20A:3615) [clear terrain point city/standard port coast road hex]:
1-cap permanent airstrip

Famagusta (20A:3411) [clear terrain point city/standard port coast road hex]:
1-cap permanent airstrip

Non Phasing Axis Air Activity in the Allied Exploitation Phase:

Late in the E. Phase the Axis player air transfers the It CR 42AS  3F3  1/8 air unit based at 18A:0603, in Sicily, to Derna (18A:4116), in Libya.

Late in the E. Phase the Axis player air transfers the Ger LW Me 109E 7F5 1/7 air unit based at 18A:0403, in Sicily, to Derna.

Late in the E. Phase the Axis player air transfers the Ger LW He 111H4 4B4 2-7/22 air unit based at Derna to the 3-cap permanent airfield at Bengasi (18A:3121), in Libya.

Aug II 41 Allied Initial Phase dispositions in Iraq

Aug II 41 Allied Initial Phase dispositions in Iraq

Middle East (ME) Command Replacement Pool [{beginning of the turn}/end of turn]:

3-8 Inf X 5 (NZ) [moved from Balkan Command Replacement Pool]
2-8 Inf X 16 (Aus) [moved from Balkan Command Replacement Pool]
3-2-10 Arm X 4 [in the WW 1941 ME/ER-II/Crete Scenario this unit is at-start in the ME Replacement Pool, per F. Watson’s ER-II Europa battle scenario, published in TEM#71]
3-2-10 Arm X 1 [moved from Balkan Command Replacement Pool; this is the original pre-conversion unit of the one sent to Greece]

Eliminated Air Units Box:

Blen 4 3B3 1-2/23 [in the Jun I 41 Allied C. Phase it participated in the first Allied attack in the Vichy French Levant, flying the GS air mission at 20A:4607; it was Killed in air combat there by the bypassing Vichy Fr D 520 F type air unit, flying the Interception air mission to the target hex]
{Hurri 1  5F5  1/8 [killed in combat over the Tobruch hex on the Aug I 41 Axis M. Phase; rebuilt at step 14 of this turn’s I. Phase after the Allied player spends 2 ARPs]}

Forming Box:

3-8* Mtn X 1 (Gk) [counted as part of the Palestine Garrison]
0-1-8 Inf II Gd (Yugo) [counted as part of the Palestine Garrison]
2-8* Inf X 2 FL (FF)  [placed here at step 14 of the Aug I 41 Allied I. Phase after the Allied conquest of the Levant, per the WitD Allied French Conditional Reinforcements: Forces from the Levant, in the WitD Allied OB booklet, p. 6; this unit will be Full on the Apr II 42 Allied turn]
1-2-6 Inf X 3FL (FF)  [placed here at step 14 of the Aug I 41 Allied I. Phase after the Allied conquest of the Levant, per the WitD Allied French Conditional Reinforcements: Forces from the Levant, in the WitD Allied OB booklet, p. 6; this unit will be Full on the May II 42 Allied turn]

The Allied Near East (NE) Command on the Aug II 41 Allied turn:

  • Iraqi coup collapse occurred in the May II 41 Axis I. Phase, per the dice roll done then using the Variable Iraqi Coup Collapse Table. At that time all Iraqi forces/production were removed from the map and the Iraq Replacement Pool. By the end of the I. Phase all Iraqi territory was Allied owned; except in our case the Mosul hex, which at the time contained the Axis Conditional Reinforcement Ger LW Mxd A type air unit.  Seeing that the Iraqi coup had indeed collapsed, the Axis Conditional Reinforcement promptly air transferred out of the Mosul hex later in the May II 41 Axis turn, and Mosul was captured by the Allies in the following Jun I 41 Allied turn.
  • The current Allied Iraqi railnet-cap is 3 1/2.
  • At step 14 of the Aug I 41 Allied I. Phase the Allied player transferred 10 Middle East Command SMPs to the Near East Command, per WW Rule 12H2b.  They cannot be used there until the following Aug II 41 Allied turn, eg., this turn.
  • This turn the Allies invade neutral, but pro-Axis Iran.  When the Allies invade Iran, Iran then declares war on the Allies and joins the Axis, and the Axis player controls the Iranian forces.  Following the Allied invasion of Iran, at step 4 of the Axis I. Phase, the Allied player rolls the dice and consults the WW Iranian Surrender Table.  On a roll of 10 or more, Iran surrenders to the Allies.  The Allied player gets a +1 modifier “for each Allied-owned city in Iran (except Tehran) south of the ‘D’ weather line.”  At the end of the current Allied turn they have 10 Iranian city hexes in their control, which apparently makes Iranian surrender automatic in the following Axis I. Phase.  See WW Rule 38I for rules details regarding Iran.
  • Per the WW War in the Desert Campaign Starting Conditions, at the additional conditions on the maps bullet, which is used in ME Scenario-based Europa games, “the transportation line from Basra (22A:4313) to 22A:4011 does not exist (is neither a road nor a railroad).”  There is a further elaboration at Appendix G–Transportation Lines, in the WW Scenarios & Appendices booklet, where it states that “construction was undertaken following the Anglo-Soviet occupation of Iran and was completed in March 1942.  Actually, only a rail ferry crossed Shatt-al-Arab until mid-1943, when a rail bridge was completed.”  For now, pending further input, it is assumed that there is another bridge crossing the Shatt-al-Arab a little farther south at the borderline hex-side of 22A:4411 (in Iraq) and Abadan (22A:4410), in Iran, which is good enough for normal ground unit crossing and supply tracing purposes via the road element, per WW Rule 12B.

In pro-Allied Iraq [{end of the C. Phase}/end of turn]:

  • Per the WW Game Play Chart 5–Allied Garrisons (Rule 37E), it appears the Allied player is fulfilling the garrison requirements this turn, for Iraq. This would be per the horizontal line reading: “EJIS [Jul II 41] – Sep I 41”. For a more detailed discussion of the Iraq garrison, see the Jul I 41 Allied game report

21A:4208 [clear terrain major rail line hex]:
1-8 Inf X 20 (Ind) [began turn at 21A:3116, in the Syrian “duckbill” area; admin moved 16 hexes along transportation lines to here]

21A:4821 [ravines hex]:
1-10 Mot Cav III AL (T-J) [Arab Legion; began turn at 21A:4925, in Iraq; regular moved to here in the M. Phase; remained in the hex]

  • This is a provisional new unit introduced in the 1941 ME/ER-II/Crete Scenario on the May I 41 Allied turn. For more details, see that posted EA game report.

H-3 Pump Station (21A:5125) [stony desert road hex]:
2-8 Inf X 9 (Ind) [began turn at 21A:4726, in Iraq; moved along the road to here]

one step of attack supply [began turn at 22A:2827, E of Habbaniya, in Iraq; in the M. Phase spent 19 SMPs moving west along the road to here]

Rutbah (21A:5023) [stony desert point city road junction hex]:
1-cap permanent airstrip [Allied owned]
2-8 Inf X 10 (Ind) [began turn at 20A:5106, in Trans-Jordan; admin moved along the road to here]

Ramadi (22A:2830) [clear terrain reference city road hex]:
1-8 Inf II 11 (CS) [began turn at Rutbah (21A:5023), in Iraq; admin moved along the road to here]

Habbaniya (22A:2828) [clear terrain point city road hex]:
3-cap permanent airfield
8 Inf XX HQ 5 (Ind) [began turn at Rutbah (21A:5023), in Iraq; admin moved along the road to here]
0-1-4 Static II 1 As (Col) [began turn at Ramadi (22A:2830); moved to here]

Baghdad 22A:2825 [clear terrain partial city transportation line junction hex]:
one hit marker on airbase
vacant at the end of the M. Phase

Shaibah (22A:4314) [clear terrain secondary rail line hex]:
3-cap permanent airfield

Basra (22A:4313) [clear terrain dot city/major port, w/ a major river hexside]:
Allied Supply Terminal marker
0-1-4 Static II 2 As (Col) [began turn here; never moved]
4 steps of attack supply [began turn here; never moved]
Audax  1A1  1/8 inop.; began turn here; in the Aug I 41 Axis E. Phase it flew a non-phasing air transfer air mission to Basra from the Habbaniya airfield (22A:2828), in Iraq; in the C. Phase of this turn it flew the GS air mission to the Ahwaz (22A:3810) hex, in Iran; rebased here]
Hurri 1 5F5 1/8 (RAAF) [inop.; began turn here; in the Aug I 41 Axis E. Phase it flew a non-phasing air transfer air mission to Basra from Alexandria, in Egypt; at the beginning of the M. Phase of this turn it flew the CAP air mission over the Ahwaz hex (22A:3810), in Iran; in the C. Phase it switched to the Escort air mission, after the Iranian Mxd  3F3  1/8 air unit based at Ahwaz flew the Interception air mission against the Br Audax A type air unit flying the GS air mission to the hex; the RAAF Hurri 1 air unit inflicted a Kill on the Iranian Mxd F type air unit in the ensuing air combat above the Ahwaz target hex; rebased here]

22A:4312 [swamp road hex, next to the Iranian border]:
{one step of attack supply [began turn at 22A:4411, in Iraq, at the Iranian border; spent one SMP in the M. Phase moving to here; expended at the end of the C. Phase for the Allied ground combat attack at Ahwaz (22A:3810), in Iran]}

In Iran [end of turn]:
Shahabad (32:2229) [mountain point city road hex]:
8* Inf XX HQ 10 (Ind) [began turn at Khanaquin (21A:4501/32:2133)), in Iraq, at the Iranian border; regular moved to here]
2-8 Inf X 24 (Ind) [began turn at Khanaquin (21A:4501/32:2133), in Iraq, at the Iranian border; regular moved to here]

Karind (32:2130) [mountain point city road hex]:
2-8 Inf X 21 (Ind) [began turn at Baghdad (22A:2825); admin moved to here along the transportation lines]

32:2131 [mountain road hex]:
2-8 Inf X 25 (Ind) [began turn at Habbaniya (22A:2828), in Iraq; admin moved along transportation lines to here]

22A:3709 [clear terrain road hex]:
2-1-10* Lt Arm X 252 (Ind) [began turn at 22A:4212, in Iraq, at the Iranian border; regular moved to Ramhormoz (22A:3907), but also captured Haft Kel (22A:3807) along the way; exploited to here, but captured Masjid-i-Sulaiman (22A:3508) and Sushtar (22A:3509) along the way]

Ahwaz (22A:3810) [clear terrain reference city major rail line-road junction hex]:
6-8* Inf XX 8 (Ind) [assembled at adjacent hex 22A:3911 with its unsupported components at the end of the M. Phase; in the C. Phase it attacked the Iranian 1-6* Inf XX 6 at Ahwaz; advanced into the Ahwaz hex after combat]

  • 8* Inf XX HQ 8 (Ind) [began turn at 22A:4212; in Iraq, at the Iranian border; regular moved to 22A:3911, adjacent to Ahwaz; assembled into the 6-8* Inf XX 8 (Ind) at the end of the M. Phase]
  • 2-8 Inf X 19 (Ind) [began turn at 22A:4212, in Iraq, at the Iranian border; regular moved to 22A:3911, adjacent to Ahwaz; assembled into the 6-8* Inf XX 8 (Ind) at the end of the M. Phase]
  • 1-8 Inf X 17 (Ind) [began turn at 22A:4212; in Iraq, at the Iranian border; regular moved to 22A:3911, adjacent to Ahwaz, but captured Susangerd (22A:3812) along the way; assembled into the 6-8* Inf XX 8 (Ind) at the end of the M. Phase]
  • 2-8 Inf X 18 (Ind) [began turn at 22A:4411, in Iraq, at the Iranian border; regular moved to 22A:3911, adjacent to Ahwaz, in the M. Phase, crossing the Shatt al Arab-Tigris and capturing Khorramshahr (22A:4311) and Abadan (22A:4410) while moving along the transportation line along the way; assembled into the 6-8* Ind XX 8 (Ind) at the end of the M. Phase]

Turn Activity

At step 11 of the I. Phase the Allied ground and air units at the isolated Tobruch hex that began the turn at technically Red or Black U-4 essentially remain at this U-4 status, as per WW Optional Rule 12E, U-4 is in effect the most severe supply status for a unit.  All 9 REs of ground units and the single air unit beginning the turn at Tobruch are in special general supply at step 11 of the I. Phase due to the 14 gsp’s in the hex. These twelve gsp’s were generated from a step of attack supply present in the hex on the Aug I 41 Axis I. Phase.  They will be removed from the maps at step 24 of the Aug II 41 Axis I. Phase, after the supply determination step for that turn.  At Malta, all of the 4.5 REs of Allied ground units beginning the turn there are definitely Red U-2, as no gsp’s were sea transported to there on the previous Aug I 41 Allied turn.

Aug II 41 Allied naval movement step

Aug II 41 Allied naval movement step

At step 14 of the I. Phase the Allied player spends no accumulated inf or arm RPs in the Middle East Command.  He does, however, spend two of his three remaining ARPs to repair the Br Hurri 1 5F5 1/8  air unit that was killed in combat over the Tobruch hex on the Aug I 41 Axis M. Phase.  The repaired air unit is taken from the Eliminated Air Units Box of the Middle East Replacement Pool and placed at the certainly isolated & out-of-supply air base at Tobruch.  This is apparently legal in WW-based games, per WW Rule 25C2.  Note that evidently “repaired” air units taken from an Aborted Air Units Box must be placed on-map “at any friendly-owned unisolated air base in the command that has a capacity of 1 or more and that is in ARP supply,” per WW Rule 25C3, but that “replaced” air units are not encumbered by the “unisolated” restriction, per the same WW rule.   The air unit begins in general supply, as it was placed on-map after step 11 of the I. Phase.

At step 16 of the I. Phase the Allied player generates 4 new gsp’s at both the Suez and Alexandria Allied Standard Supply terminals.

At step 22 of the I. Phase the Axis player assigns the It SM 79-2  2B3  3-4/V/20 air unit and the Ger LW Ju 87B  2D3  4-1/8 air unit, both based at 18A:4718, SW of Tobruch, to the Naval Patrol air mission.  The other Ger LW Ju 87B D type air unit based at 18A:4918, SE of Tobruch, is assigned to the Naval Patrol air mission.  Finally, the two It Br 20M 3NB4  2-5/24 air units based at Ain el Gazala (18A:4518) are also assigned to the Naval Patrol air mission.  No CAP air missions are flown by either side in the I. Phase.

At step 24 of the I. Phase the Allied player removes from the maps the 4 gsp’s at Egyptian Western Desert hex 19A:1020, stacked with the three c/m units there, including the 7-10* Arm XX 7.

In the naval movement step of the M. Phase the Allied player does a series of naval transport activities in the East and Central Mediterranean sea zones. He can send no gsp’s from Gibraltar to Malta this turn, as the available W Med NTP was sunk in the previous Aug I 41 Allied turn and cannot be replaced until the Sep I 41 turn; nor can use his E Med NTPs to conduct naval transport coming from or going into the W Med sea zone, per WW Rule 31A2.  This turn he will very likely be compelled to again attempt to sea transport to Tobruch the single step of attack supply on the maps in the Mediterranean, at Alexandria.  Will he this turn also sea transport one of the steps of attack supply at Basra to the Mediterranean Sea area, perhaps to Suez, in Egypt, or perhaps gsp’s to Malta from one of his standard Supply Terminals in the E Med sea zone?  The subsequent naval actions done this turn are listed below in sequential order. Those numbered that are indicated by a # are indicated as such in the naval movement step action activities picture included below in the game report. However, this turn the Allied player has only 8 E Med NTPs available for his sea transport demands.

#1.  In what is likely an unusual move, the Allied player first embarks on an E Med ANTP the 4 fresh gsp’s generated at Suez in the I. Phase and sends the cargo naval group up the Suez Canal and into the Mediterranean Sea, following the same sea route and day-night chronology done on the previous Aug I 41 Allied turn.  But when the cargo naval group gets to the last daylight all-sea hex at 19A:0717, N of Sidi Barrani, before the final all night movement segment of the voyage into the Tobruch harbor, the Axis player declines to attempt a Contact die roll by any of his assigned Naval Patrol air units.  The Allied player wonders why; is it due to the two operative Allied air units at Tobruch and the operative SAAF P-40C F type at Matruh, or is the Axis player only waiting for him to sea transport the step of attack supply at Alexandria?  The Axis player wonders why the 4 gsp’s are being transported on an E Med ANTP, but assumes it is somehow due to the damage hit marker currently affecting Tobruch’s port capacity, creating sea transport problems for the Allies.  In any event, the Allied player still has to run the gauntlet of the Axis anti-shipping forces upon entering map 18A, and also the Disruption Table die roll once the gsp’s are disembarked at Tobruch’s clear terrain beach hex, which is in an Axis ZOC.  Upon entering the Cent Med sea zone the Allied player rolls good on the Naval Table, fortunately using the 9 column now after the timely repair done to the Malta Status number done earlier in the I. Phase, and so the 4 gsp’s arrive at Tobruch beach hex, at the 10th naval movement step done at night.  But then begins a 45 naval movement point countdown for disembarking the “amphibious cargo” (because of the ANTP) at a friendly-owned beach, and in our case, the first 20 naval movement points must be in daylight and therefore, I presume, both the E Med ANTP and its cargo are still liable for Axis Naval Patrol air mission Contact attempts and possible air attacks while this amphibious disembarking at a beach is taking place in the daylight.  But once again the Axis player declines to bomb the quite vulnerable Allied naval force so close to the Axis air units assigned to the Naval Patrol air mission.  He knows the Special Ops Disruption Table die roll may still do his work for him, at least for the gsp’s, and he is perhaps protecting his air assets from the ANTP’s 2 factor flack shot and also possible interception from the two operative Hurri 1 air units based at Tobruch.  In time the Allied player spends the 45 additional naval movement points required to disembark the gsp’s at the Tobruch beach hex, twice in vulnerable daylight sessions without the Axis doing anything, and in the end the Allied player gets the opportunity to roll on the Disruption Table.  There is a -1 modifier for amphibiously disembarking in enemy ZOCs, and the die roll is a 3, modified to a 2, just enough for a No Effect, and so the gsp’s are not scattered.

Aug II 41 Allied end of the Movement Phase dispositions: Western Desert

Aug II 41 Allied end of the Movement Phase dispositions: Western Desert

Right after this the Allied player ups the ante in the Mediterranean aero-naval warfare by flying the Br Hurri 1 F type air unit based at Matruh on the CAP air mission over the all-sea hex at 19A:0717, N of Sidi Barrani, likely preparing for one of the turn’s big naval transport operations.

#2.   Next, in somewhat of a surprise to the Axis player, the Allied player embarks the Br 2-1-6 Tnk II 7RT on an E Med NTP, which begins the turn at Tobruch and expends 10 naval movement points transporting it eastwards at night through all-sea hexes until entering all-sea hex 19A:0917, the first hex movement done in daylight. It avoids Axis anti-shipping contact on the Naval Table dice roll done when entering the Cent Med sea zone upon exiting the Tobruch harbor hex.  When it enters the optimal daylight Axis target hex at 19A:0917, the Axis player again declines to attempt any Axis Naval Patrol Contact die roll using the Success Table, perhaps because of the two good operative Allied fighters based at Matruh and in interception range.  And so the  Br 2-1-6 tnk II embarked on the E Med NTP continues its voyage to Alexandria, where the ground unit safely disembarks.

#3.  After this, the Allied player embarks the primo Br 3-8 Inf X 22 G, beginning the turn at Matruh (19A:1218), and sails it in daylight towards Tobruch, using the string of east-west all-sea hexes just north of the Axis-owned Egyptian coastline.  He pauses at all-sea hex 19A:0717, N of Sidi Barrani and still in the daylight, but the Axis player says go ahead, and so the Allied player does that, declaring the next all-sea hex at 19A:0617 as the first done at night movement, in the final night leg of the voyage into the safety of the Tobruch port hex.  When it enters the Cent Med sea zone, at the first sea hex of map 18A, it unfortunately rolls a dread Contact on the Naval Table, but sees a fortunate 5 on the subsequent Shipping Results Table die roll: for a NE.  And the 3-8 Inf X 22 G arrives safe and sound at the Tobruch hex.

#4.  Now the Allied player cannot put it off any longer, and sea transports on three E Med NTPs westwards towards Tobruch the step of attack supply beginning the turn at Alexandria, the only one in the Mediterranean, using the usual east-west voyage route along the north Egyptian coastline, but dog-legging one hex northwestwards at coast hex 19A:0918 to adjacent all-sea hex 19A:0817, in order to avoid being caught at an enemy-owned coastline hex in case the Axis player calls for a Naval Patrol Contact die roll on the Success Table.  A couple of hexes later, upon entering the preferred Axis target hex at all-sea hex 19A:0717, N of Sidi Barrani, he again pauses to see what the Axis player wants to do, and the Axis player says proceed as you please.  And so the Allied player does, eventually entering the Central Med Sea zone at night at all-sea hex 18A:5117, where, perhaps with a nervous hand, he rolls good on the Naval Table, thereby avoiding the Axis anti-shipping forces plying those aged troubled waters.

Aug II 41 Allied end of the Movement Phase dispositions: Egypt and Levante

Aug II 41 Allied end of the Movement Phase dispositions: Egypt and Levante

#5.  With a visible sign of relief, the Allied player then brings on his two turn reinforcements, arriving from South Africa, which would be the 8 Inf XX HQ 2 (SA) and the 2-8 Inf X 4 (SA).  They are sea transported in turn reinforcement NTPs, and sail to the major port of Alexandria, where they disembark their cargo.

#6.  Finally the Allied player uses his last 2 remaining E Med NTPs to sea transport the Br 8* Inf XX HQ 6, beginning the turn at Haifa (20A:4710), in Palestine, and the 2-8 Eng X 1 (Aus), beginning at Tripoli (20A:5005), in Lebanon, to Alexandria, ultimately combining together into a single cargo naval group.  This final naval transport ends the Allied naval movement step for the turn.

At the very beginning of the ground movement step of the M. Phase the Allied  player flies the RAAF Hurri  5F5  1/8 air unit, beginning the turn based at Basra (22A:4313), in SE Iraq, on the CAP air mission over the Ahwaz reference city hex (22A:3810), in Iran; which is the first Allied act of war against the neutral but pro-Axis Iranians.  The operative Iranian Mxd  2F2  1/8 air unit based at Ahwaz declines to intercept the Allied fighter flying overhead its airbase.

Right after that the Allied player rebases at Matruh the the Br Hurri 1 F type air unit flying the CAP air mission over the all-sea hex at 19A:0717, N of Sidi Barrani.

Aug II 41 Allied end of the Movement Phase in Iraq

Aug II 41 Allied end of the Movement Phase in Iraq

Allied rail movement in the Middle East rail net on their Aug II 41 turn:

  • 3-8* Mtn X Karp (Pol) [began rail movement from Haifa, for a total of 1 RE of railcap]
  • 2-1-6 Tnk II 7 RT [began rail movement from Alexandria, after disembarking; doubled for a mot II unit, for total of 1 RE of railcap]
  • 2-8 Inf X 14 [began rail movement from Haifa, for a total of 1 RE of railcap]
  • 2-8 Inf X 17 (Aus) [began rail movement from Disuq (20A:5126), in Egypt, for a total of 1 RE of railcap]
  • 2-8* Inf X 7 (Ind) [began rail movement from Disuq, in Egypt, for a total of 1 RE of railcap]
  • 1-8 Art II 1 (Aus) [began rail movement from Disuq, in Egypt, for a total of .5 RE of railcap]
  • 5 pos flk unit [British; began rail movement from Alexandria, for a total of .5 RE of railcap]
  • 2-8 Eng X [began rail movement from Alexandria, after disembarking, for a total of 1 RE of railcap]
  • 8* Inf XX HQ 6 [British; began rail movement from Alexandria, after disembarking, for a total of 1 RE of railcap]
  • 8 Inf XX 2 (SA) [turn reinf; began rail movement from Alexandria, after disembarking, for a total of 1 RE of railcap]
  • 2-8 Inf X 4 (SA) [turn reinf; began rail movement from Alexandria, after disembarking, for a total of 1 RE of railcap]
  • 4 gsp’s [began rail movement from Alexandria, for a total of 1 RE of railcap]

The Allies’ per turn Middle East railnet railcap is 16.

In the M. Phase the Allied player moves forward the Matruh-Tobruch railhead marker from Matruh to adjacent hex 19A:1119, and the 0-1-4 Cons X 43 RPC (Col) that extended it into the next hex intended for the railway construction, which would be hex  19A:1019.  In so doing, he creates a situation demanding the forward movement of the two protective front line armored stack hexes that essentially comprise the Allied desert shield against the Afrika Korps, poised in far eastern Libya just behind the Egyptian borderline. These two front line armored stacks end the turn at 19A:0919 and 0920.  19A:0919 has 9 defense factors and 1 flack factor; 19A:0920 has 10 defense factors and 2 flack factors.  The 0-8 Marine Cmdo II ME guards the shield’s flank, at 19A:1020.  At the end of the I. Phase of the following Aug II 41 Axis turn the Allied player intends to send Harassment to 19A:0922, to the south of the front line desert shield.  Coast road hex 19A:0918 is left vacant.  There is some risk in this EOT set-up, but it is just beyond the range of the Axis fighter units and is under the umbrella of Allied fighter units and DAS; and so the Allied player opts for it.  Much fretting was done about which of the two front line hexes should have 10 defense factors and which should have only 9, and which stack should have 2 flack factors and which should have 1.

Aug II 41 Allied EOT dispositions: Western Desert

Aug II 41 Allied EOT dispositions: Western Desert

The Aus 2-8 Eng X 1 has been brought from Syria to Egypt via sea transport, and and after rail movement from Alexandria, where it disembarked, begins a 1-cap temporary airfield at major rail line coast hex 19A:1319, SE of Matruh, for now.

The Allied player has not forgotten about the Haifa-Tripoli RR provision of the Allied Garrisons requirement, found on WW Game Play Chart 5, and intends to fulfill it utilizing WW Advanced Rule 14A1e.  Pending further input, it appears that if the Allies can have 3 REs of cons/eng units in the Levant by the I. Phase of the Nov I 41 turn and then keep them there, the Haifa-Tripoli railway should be complete by the I. Phase of the Jan I 43 turn, which should fulfill the implied Allied garrison requirement of in effect actually building to competition the Haifa-Tripoli RR by the end of a standard WW ME Scenario game, which is the basis of the new WW 1941 ME/ER-II/Crete Scenario.  If this is so, then the VP penalty count for not fulfilling the Haifa-Tripoli RR garrison requirement would begin, at the latest, by the Nov I 41 Allied I. Phase.

Aug II 41 Allied EOT dispositions: Eastern Iraq and western Ira

Aug II 41 Allied EOT dispositions: Eastern Iraq and western Ira

In the C. Phase the Allied player attacks the Iranian 1-6* Inf XX 6 at Ahwaz (22A:3810), in SW Iran.  Attacking it is the 6-8* Inf XX 8 (Ind), from adjacent hex 22A:3911, to the SW of Ahwaz.  This Allied unit assembled from its component parts at the end of the M. Phase.  The Br Audax  1A1  1/8 air unit, beginning the turn at Basra (22A:4313), in Iraq, flies the GS air mission over the Ahwaz hex.   The Iranian Mxd  2F2  1/8 air unit, based at Ahwaz,  then flies the Intercept air mission.  At that time the RAAF Hurri 1  5F5  1/8 air unit flying the CAP air mission over the Ahwaz hex switches to the Escort air mission and inflicts a Kill on the Iranian F type air unit in the ensuing air combat; the Iranian fighter unit rolls a Return.  The Allied player attacks at a straight-up 7 to 1, adding the Audax’s 1 tac factor to the Inf inf XX’s 6 attack factors, and rolls a 1: DR; and so the Iranian Inf XX 6 retreats one hex to 22A:3710, to the NE on the major rail line.  The Ind 6-8* Inf XX 8 advances into Ahwaz after the combat, and the two Allied air units flying overhead the reference city hex return to base at Basra.  By the end of the E. Phase the Allies have captured 10 Iranian cities on the game maps.

At the end of their turn the Allies have the following inventory of accumulated RPs in the ME Command: 9.5 Br inf, 1.5 Br arm, 2.5 Aus inf, 2 NZ inf, 2 Ind inf, and 1 Allied ARP.  They began the turn with 3 ARPs, but 2 ARPs were spent rebuilding the eliminated Br Hurri 1 F type air unit that was placed at isolated Tobruch at step 14 of the I. Phase.

Aug II 41 Allied EOT dispositionns: off-map display details

Aug II 41 Allied EOT dispositionns: off-map display details

Commentary

For the second turn in a row, the Allied player has found it tough to figure out what to do with the British 8th Army’s desert shield line in west-central Egypt.  Lately, each Allied turn is like a new game, with non-divisional inf units either assembling into or breaking down from infantry divisions or battalions.  At the start of the WW 1941 ME/ER-II/Crete Scenario the would-be designer knew something about the Mar II 41 to the Jun II 41 time period, having a few years earlier studied from start to finish F. Watson’s Enter Rommel-II Europa battle scenario, played on the Western Desert Scenario map groups (18A & 19A) only, while working to combine it with the WW Marita-Merkur Scenario into a somewhat larger Europa WW Scenario called “Operation Lustre”, which is in fact a completed Scenario, albeit unpublished.  Quite a bit of study and game play had also been done with a WW “Operation Crusader” Scenario revision, beginning on the Nov II 41 turn and ending on the Jan I 42 turn, although this one is admittedly not quite finished.  But there was a gap of recent Europa Western Desert and/or Middle East Scenario game play spanning the Jul I 41 to the Nov I 41 game turns.  This Europa desert wargaming territory has not been trod by me since the ’80s or early ’90s, until the current EA game reports for the present WW ME/ER-II/Crete Scenario project, and the fog of time has rolled in, obscuring the former Western Desert gameboard lessons learned back then.  For me this ”fog of time” dilemma was even “foggier” for the Allied play than for the Axis.

But the 0-1-4 Cons 43 RPC (Col) Crete campaign survivor unit now involved in constructing the Matruh-Tobruch railway has been like the high-kicking North Korean infantrymen in a Pyongyang May Day dress parade, prodding forward and westwards the necessary Allied desert shield frontal armored force, thereby perhaps enabling a somewhat historical time schedule for this gradual, but risky and necessarily cautious advance forward/westward in the EA reported wargame, which appears to be a necessary component for the springing of a successful Allied Crusader-type offensive later.  And as the gap narrows between the two opposing forces in the Western Desert, so does the risk of a technical flaw, or blunder, or miscalculation happening by either side; which is true to life, it seems, in the real world war case where the dread ante is regularly upped when one or both sides are pursuing a dangerous strategy of deliberately increasing the risks in the decisive zone, forcing the break.  This board wargame phenomena may be characteristic of warfare in the Western Desert in 1941, as opposed to that in other Europa campaigns, such as in Russia in 1941 or 1942.  Here in the Western Desert in the second half of 1941 it probably implies that one side’s strength, in our case the Allies, is steadily increasing to a tipping point, at which time the other side will be forced to either cut and run from their established position or else be faced with a big ground combat die roll at unfavorable odds and/or map positioning, and with a potentially decisive result if the attacker’s combat die roll is good.

There are evidently two published and distributed versions (eg., a bad & incorrect old version and a corrected newer version) of WitD map 32, just like the case of WitD map 22A, which was inadvertently used by me in earlier postings of the WW 1941 ME/ER-II/Crete Scenario EA game reports.  Map 22A shows primarily SE Iraq and SW Iran; map 32 shows NW and north-central Iran (eg., that part of Iran west and south of the Caspian Sea, including Tehran).  I believe owners of these WitD Europa maps can tell the bad & incorrect old maps by a tell-tale “blue registration mark” on each (see the WW Scenarios & Appendices booklet, p. 17, regarding the blue registration mark), which was evidently removed in the corrected never versions of each map, along with the more serious printed terrain errors.  On bad & incorrect map 22A the blue registration mark is at 22A:2728; on bad & incorrect map 32 the blue registration mark is at 32:1624.  In the pictures below viewers can see examples of each version of map 32 of Iran.  All map photographs below showing the Tehran hex are of the corrected newer version of map 32, I believe.  Would RV know if I am correct regarding map 32, since he was kind and alert enough to let me know earlier about map 22A, while there was still time for me to fix things somewhat in the EA game reports?  And I thank him again now for letting me know about map 22A.

 

Aug I Axis Turn

Aug I 41 Axis EOT Dispositions

Mainland Europe off-map holding box:

1.5 Italian inf Replacement Points (RPs) at the end of the Axis I. Phase and the Axis turn:  1 It inf RP at the start of the turn, + .5 reinforcement It inf RP at step 14 of the I. Phase = a new total of 1.5 It inf RPs at the end of step 14 of the Axis I. Phase; no builds this turn, or on-map transfers.

2 German inf RPs at the end of the Axis I. Phase and the Axis turn:  .5 Ger inf RP at the start of the turn, + 1.5 reinforcement Ger inf RPs at step 14 of the Axis I. Phase = a new total of 2 Ger inf RPs at the end of step 14 of the Axis I. Phase; no builds this turn, or on-map transfers.

3 Ger ARPs at the start & end of the turn; no builds this turn.

3 It ARPs at the end of the Axis I. Phase and the Axis turn:  4 It ARPs at the start of the turn, -1 to repair the CR 42  3F3  0/8 air unit in the Aborted Air Units Box of the Med/NA Command Replacement Pool, placed at Derna (18A:4116), in Libya, at step 14 of the Axis I. Phase.

Aug I 41 Axis EOT dispositions - Central Mediterranean

Aug I 41 Axis EOT dispositions – Central Mediterranean

In Sicily [end of turn]:

Licata (18A:0102) [point city/minor port]:
3-cap permanent airfield
SM 79-1 2B3 1-5/22 [inop.; began turn here; at the very beginning of the M. Phase it flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; Miss; returned to base here]

Coast hex 18A:0403:
3-cap permanent airfield
Me 109E 7F5 1/7 [inop.; began turn at 18A:0603, in Sicily; flew the Escort air mission w/ the large Axis air op flying to the Valletta target hex at the very beginning of the M. Phase; engaged in combat w/ the intercepting Br Hurri 2 T type air unit, based at Valletta; inflicted a Kill on the Hurri 2 air unit; returned to base here]
G 50 3F3 0/9 [inop.; began turn at Licata (18A:0102); at the very beginning of the M. Phase if flew a fighter on a bombing air mission against the Valletta airbase; jettisoned; returned to base here]
Ca 311 2B2 1/L/14 [inop.; began turn at Syracusa (18A:0702), in Sicily; at the very beginning of the M. Phase it flew the Malta Status tac bombing air mission; used the 2 column of the Antiaircraft Fire Table; Hit; returned to base here]

Coast hex 18A:0603:
3-cap permanent airfield
CR 42AS 3F3 1/8 [inop; began turn at Syracusa (18A:0702), in Sicily; at the very beginning of the M.Phase it flew a fighter on a bombing air mission against the Valletta airbase; jettisoned; returned to base here]
Ju 87B 2D3 4-1/8 [inop.; Italian; began turn here; at the very beginning of the M. Phase it flew the Malta Status tac bombing air mission; used the 2 column of the Antiaircraft Fire Table; Hit; returned to base here]

Syracusa (18A:0702) [reference city/minor port]:
3-cap permanent airfield

Augusta (18A:0701) [point city/minor port]:
3-cap permanent airfield

Malta on the Aug I 41 Axis turn:
Malta Status: 8, at the start of the turn, +4 for Malta Status bombing hits done prior to the naval movement step of the M. Phase, = 12 during this turn’s naval movement step and at the EOT.

Valetta hex (18A:0407) flack: this turn, 5 (3 intrinsic + a total of 2 only for the two Br 0-1-8 hv AA IIs’ 2 flack factors each, as their unit flack factors were both halved because of being definitely Red U-2, due to the lack of gsp’s present at Malta at step 11 of the I. Phase)

On this turn Malta Status air missions to the Valletta hex would roll on the 2 column of the Antiaircraft Fire Table, Per WW Rule 37I2a.

There were no gsp’s present in the Valletta hex at the start of the Axis player turn.

Aug I 41 Axis EOT dispositions in Lybia

Aug I 41 Axis EOT dispositions in Lybia

Western Desert (Libya & Egypt) [{beginning of the turn}/end of turn]:

Recap of Axis SMPs:  23, per the ER-II Scenario.

Tripolitania Garrison Box:
0-1-6* Inf III 290 GaF
0-1-6* Inf III 340 GaF
0-1-6* Inf III 350 GaF
0-2-6* Inf III 330 GaF

Tripoli (18A:0121) [clear terrain dot city/major port hex transportation line junction coast hex]:
Axis Supply Terminal marker
fort marker
0 pos flk unit AA=3 [Italian]
4 steps of attack supply [all began turn here; never moved]
1.5 Ger arm Replacement Points (RPs) [began turn here; not expended or moved this turn]
1.5 Ger arm RPs [turn reinforcements, began the turn in the mainland Europe off-map holding box at step 14 of the I. Phase; in the naval movement step of the M. Phase these 1.5 Ger arm RPs were successfully sea transported to Tripoli in a single naval group embarked on three turn reinf Axis NTPs; disembarked & stored at the Tripoli Axis standard supply terminal]
3 It inf RPs [began turn here; not expended or moved this turn]
1 Ger inf RP [began turn here; not expended or moved this turn]

18A:0122 [Castel Benito; clear terrain secondary rail line hex, S of Tripoli]:
3-cap permanent airfield

Misurata (18A:1022) [clear terrain point city coast road hex]:
1-cap temporary airfield
one step of attack supply [began turn at Tripoli (18A:0121), in Libya; in the E. Phase spent 9 SMPs exploiting to here]

Buerat el Hsum (18A:2116) [clear terrain point city coast road hex]:
one step of attack supply [began turn at Misurata (18A:1022); in the E. Phase spent 7 SMPs exploiting to here]

Sirte (18A:1727) [clear terrain point city coast road hex]:
fort marker
3-cap permanent airfield
Ju 88A4 4B5 3-7/26 [inop.; began turn here; at the very beginning of the M. Phase it flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; Miss; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn here; at the very beginning of the M. Phase it flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; Hit; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn here; at the very beginning of the M. Phase it flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; Hit; returned to base here]

18A:2730 [clear terrain coast road hex]:
3-cap permanent airfield

El Agheila (18A:2930) [clear terrain point city coast road hex]:
1-cap permanent airstrip

18A:3328 [clear terrain road hex, S of Agedabia]:
one step of attack supply [began turn at 18A:2730; in the E. Phase spent 6 SMPs exploiting to here]

Agedabia (18A:3327) [clear terrain point city road junction hex]:
1-cap permanent airstrip

Bengasi (18A:3121) [clear terrain reference city/major port transportation line junction hex]:
3-cap permanent airfield
12 port damage hit markers
4 pos flk AA=1 [Italian; began turn here; never moved]
3-6 Inf XX 25 Bol [began turn here; never moved]
one step of attack supply [began turn here; never moved]

Soluch (18A:3222) [clear terrain point city secondary rail terminus hex]:
3-cap permanent airfield

18A:3617 [rough terrain road hex]:
3-cap permanent airfield

18A:3618 [Maraua; rough terrain road hex]:
3-cap permanent airfield

18A:4218 [stony desert road hex]:
one step of attack supply [began turn here; never moved]

Derna (18A:4116) [rough terrain point city/minor port coast road hex]:
3-cap permanent airfield
1 port damage hit marker
8* Inf XX HQ 9 LA (Ger) [began turn here; never moved]
0-6 Lt AA II AA=1 38 [began turn here; never moved]
CR 42  3F3  0/9 [inop.; ARP build; began turn here at step 14 of the I. Phase; early in the M. Phase it flew a fighter on an airbase bombing mission to the Tobruch target hex; jettisoned; returned to base here]
He 111H4 4B4 2-7/22 [inop.; began turn at Misurata (18A:1022), in Libya; in the M. Phase it staged to Sirte (18A:1727), picked up the resource point there, and air transported it (see WW Optional Rule 23E3) on a 1-way air transport air mission to Derna (18A:4116); rebased here]

18A:4216 [stony desert coast road hex, SE of Derna]:
one resource point [began the turn at Sirte (18A:1727); in the M. Phase was air transported to Derna (18A:4116) by the He 111H4 B type air unit, performing a bomber on an air transport air mission; in the E. Phase it spent 1 SMP moving to here, from Derna]

Ain el Gazala (18A:4518) [clear terrain point city coast road hex]:
3-cap temporary airfield
8 Inf XX HQ 102 Trn [began turn here; never moved]
CR 42 3F3 0/9 [inop.; began turn at Derna (18A:4116); early in the M. Phase it flew a fighter on an airbase bombing mission to the Tobruch target hex; jettisoned; engaged in combat w/ the bypassing intercepting SAAF Hurri 1 F type air unit; returned to base here]
BR 20M 3NB4 2-5/24 [inop.; began turn here; early in the M. Phase it flew a daylight strat port bombing air mission to the Tobruch target hex; Hit; returned to base here]
Br 20M 3NB4 2-5/24 [inop; began turn here; early in the M. Phase it flew a daylight strat port bombing air mission to the Tobruch target hex; Hit; returned to base here]

18A:4618 [clear terrain coast road hex, SW of Ain el Gazala]:
0-1-6* Inf III 280 GaF [began turn at 18A:3920; admin moved 7 hexes along the roads to here]

18A:4620 [clear terrain hex]:
2-8 Inf III 155 (Ger) [began turn at 18A:4720; moved one hex to here]

18A:4720 [clear terrain hex]:
1-8 Inf III 61 [began turn at 18A:4620; moved one hex to here]

18A:4819 [clear terrain hex; 2 hexes S of Tobruch]:
1-8 Inf III 62 [began turn here; never moved]
0-6 Cons III 5 A [began turn at 18A:4718; completed the construction of a 2-turn fort in 18A:4718 begun in the Jul I 41 Axis I. Phase; regular moved to here]
1-8 Mot Art III 2 AC [began turn here; never moved]

18A:4718 [clear terrain coast road hex; SW of Tobruch]:
fort marker
3-cap temporary airfield
3-6 Inf XX 27 Brs [began turn here; never moved]
3-6 Inf XX 55 Sav [began turn here; never moved]
1-8 Aslt Eng II 31 G [began turn here; never moved]
1-6 Hv AA II 29 [began turn here; never moved]
2-3-6 Art III 24 C [began turn at 18A:4818; regular moved one hex to here, expending 5 MPs]
MC 200 3F4 1/8 [inop.; began turn at Ain el Gazala (18A:4518); early in the M. Phase it flew a fighter on an airbase bombing mission to the Tobruch target hex; Hit; returned to base here]
Ju 87B 2D3 4-1/8 (LW) [inop.; began turn at Derna (18A:4116); early in the M. Phase it flew a tac port bombing air mission to the Tobruch target hex; Miss; returned to base here]
SM 79-2 2B3 3-4/V/20 [inop.; began turn at Derna (18A:4116), in Libya; early in the M. Phase it flew a tac port bombing air mission to the Tobruch target hex; Miss; returned to base here]

18A:4818 [clear terrain road hex; S of Tobruch]:
7-6-8 Arm XX 132 Ar [began turn here; never moved]
3-4-8 Art III 221 (Ger) [began turn at 18A:4718; regular moved one hex to here, expending 5 MPs]
one step of attack supply [began turn here; never moved]

18A:4918 [clear terrain coast road hex; SE of Tobruch]:
3-capacity temporary airfield [completed by the It 0-6 cons III early in the M. Phase]
0-6 Cons III 10 A [began turn here; spent 5 MPs in the hex completing the construction of a 3-cap temporary airfield, three MPs had already been expended for its construction at the beginning of the turn; remained in the hex]
0-8 Cons III Afr (Ger) [began turn at 18A:4720; regular moved to here]
9-10 Pz XX 15 (Ger) [began turn at 19A:0219; regular moved to here in the M. Phase; remained in the hex]
2-3-8 Art III 16C [began turn at Porto Bardia (19A:0318); regular moved to here]
Me 109F1 6F6 1/8 [inop.; began turn at 18A:4718; early in the M. Phase it flew the Escort air mission to the Tobruch target hex w/ the large air op; engaged in air combat w/ the intercepting Br Hurri 1 F type air unit; inflicted a Kill on the air unit; returned to base here]
MC 200 3F4 1/8 [inop; began turn at 18A:4718; early in the M. Phase it flew the Escort air mission to the Tobruch target hex w/ the large air op; engaged in air combat w/ the bypassing intercepting SAAF Hurri 1 F type air unit; returned to base here]
Ju 87B 2D3 4-1/8 (Ger LW) [inop.; began turn at 18A:0603, at Sicily; air transferred to here in the E. Phase]

18A:5018 [clear terrain hex]:
3-6 Inf XX 17 Pav [began turn at Porto Bardia (19A:0318); moved to here]

18A:5119 [clear terrain hex]:
2-1-8 Lt Arm III 32 [began turn at 18A:4918; regular moved to here in the M.Phase; remained in the hex]
1-8 Mot Art III 3 AC [began turn here; never moved]

19A:0219 [clear terrain hex]:
8-7-10* Pz XX 5 Le (Ger) [began turn at 18A:4918; regular moved to here in the M. Phase; remained in the hex]
3-4-6 Art III 5 A [began turn at 18A:4918; regular moved to here]
1-10 Mot Hv AA II  AA=2  I/33 (Ger LW) [breakdown of the 2-10 Mot Hv AA III  AA=4  135 (Ger LW), which began the turn here; in the M. Phase the mot hv AA III moved to 19A:0922, capturing several Siwa road hexes along the way; at the beginning of the E. Phase the mot hv AA III broke down into its component mot hv AA IIs, and the 1-10 Mot Hv AA II I/33 exploited back to here]
1-6 Tnk II 4 [began turn at 18A:5018; regular moved to 18A:4819 in the M. Phase; exploited to here]
2-10 Mot Inf III 7 B [began turn here; in the M. Phase it moved to 19A:0625, capturing various Siwa road hexes along the way; exploited back to here in the E. Phase]

Porto Bardiya (19A:0318) [clear terrain unimproved fortress/point city/minor port road terminus coast hex]:
unimproved fortress
5 port damage hit markers
3-10 Mot Inf III 115 (Ger) [began turn here; in the M. Phase it moved eastwards along the Egyptian coast road up to 19A:0818, capturing the various coast road hexes along the way, including the Sidi Barrani point city hex at 19A:0718; exploited back to here]
1-10 Mot Hv AA AA=2 I/18 (Ger LW) [breakdown of the 2-10 Mot Hv AA III AA=4 135 (Ger LW), which began the turn at 19A:0219; in the M. Phase the mot hv AA III moved to 19A:0922, capturing several Siwa road hexes along the way; at the beginning of the E. Phase the mot hv AA III broke down into its component mot hv AA IIs, and the 1-10 Mot HV AA II I/18 exploited back to here]
1-10 Mot AT II 605 (Ger) [began turn at 18A:5119; moved to Halfaya Pass (19A:0419) in the M. Phase; exploited to here]
1-8 Mot Art III 1 AC [began turn at 18A:5018; moved to Halfaya Pass (19A:0419) in the M. Phase; exploited to here]

Aug I 41 Axis EOT dispositions in the Western Desert

Aug I 41 Axis EOT dispositions in the Western Desert

Crete [end of turn]:

Khania (18A:4403) [rough terrain reference city/standard port road terminus coast hex]:
3-cap permanent airfield

Erakleion (18A:4903) [rough terrain reference city/standard port coast road hex]:
3-cap permanent airfield

On Scarpanto [end of turn]:

Scarpanto (19A:0701) [rough port point city minor port hex]:
3-cap permanent airfield

At Rodi [end of turn]:

Rodi (20A:2230) [clear terrain point city/standard port coast hex]:
3-cap permanent airfield

20A:2331 [rough terrain coast hex]:
3-cap permanent airfield

Med/NA Replacement Pool [{beginning of turn}/end of turn]:
1 x 2-6 Inf XX 60 Sbr
1 x 2-10 Mot Inf III 10 B
1 x 2-1-8 Lt Tnk III 3
2 x 1-8 Lt Tnk X 1,2
5 x 1-6 Tnk II 1, 3, 5, 6, 21
1 x Para Inf III Tonini
3 x 0-1-6* Inf III 300 GaF, 310 GaF, 320 GaF
1 x 3-4-6 Art III 24 dM
3 x 2-3-6 Art III 10 C, 20 C, 21 C
1 x 1-6 Art III 23 C
1 x 3-4-6 Art III 8 A [Jun I 41 Axis turn reinf; sunk in sea transit to Libya that turn by Allied anti-shipping, per the Naval Table]
4 x 0 pos flk unit AA=1 [Italian]

Med/NA Aborted Air Units Box:

{CR 42 3F3 0/9 [here since the start of the new Scenario, per ER-II; at step 14 of the I. Phase it was rebuilt w/ the expenditure of an It ARP and placed at Derna (18A:4116), in Libya]}

Med/NA Command Eliminated Air Units Box:

Me 110D 5HF5 4-2/12 (Ger LW) [in the Jul II 41 Allied M. Phase it performed the Escort air mission at the 19A:0717 target hex, escorting the Naval Patrol air mission at the hex; killed in air combat]

Axis Near East Command

On the Jul II 41 Axis turn the Vichy French Levant surrendered to the invading Allies, per the Allied player’s Variable Levant Surrender Table dice roll, done at step 13 of the Axis I. Phase.  By the end of the following Aug I 41 Allied turn, virtually all cities in the Vichy French Levant were Allied-owned save one, which would be Idib, at clear terrain point city road hex 21A:3333, two hexes SW of Alep, in NW Syria, which Allied units had not managed to enter and ultimately gain ownership of, per WW Advanced Rule 5B3, that turn.  There are no remaining Axis forces in the Levant or in the Near East.  However, in the EA reported Scenario, all Syrian and Lebanese hexes that are Axis-controlled at the time of the Vichy French Levant surrender to the Allies are considered still Axis-owned until all least all cities in the Levant are Allied-controlled in an I. Phase, at step 12, essentially per WW Optional Rule 5B5, if not otherwise via WW Rule 5B.  Although these nuances of lingering Axis hex ownership in the Levant after the Vichy French surrender there are admittedly not very important in the current EA reported wargame, they may be important in other WW ME/ER-II/Crete Scenario wargames perhaps to be played.

Aug I 41 Axis EOT dispositions in the Levante

Aug I 41 Axis EOT dispositions in the Levante

Non-Phasing Allied air unit activity near the end of the Exploitation Phase:

Late in the E. Phase the Br Audax  1A1  1/8 air unit beginning the turn at the Habbaniya 3-cap permanent airfield at 22A:2828, in Iraq, air transfers to the dot city airbase at Basra (22A:4313), also in Iraq.

Late in the E. Phase the RAAF Hurri 1  5F5  1/8 air unit beginning the turn at Alexandria, in Egypt, air transfers to the dot city airbase at Basra, in Iraq.

Late in the E. Phase the Br Glad  3F3  0/8 air unit beginning the turn at Ismailia (19A:3516), in Egypt, air transfers to Alexandria.

Late in the E. Phase the Bombay  1T2  1-2/15 air unit beginning the turn at Rutbah (21A:5023), in Iraq, air transfers to the dot city airbase at Port Said (20A:5121/19A:3413), in Egypt.

Aug I 41 Axis EOT dispositions: eastern Iraq, western Iran

Aug I 41 Axis EOT dispositions: eastern Iraq, western Iran

In pro-Allied neutral Iraq [end of turn]:

In the 1941 ME/ER-II/Crete Scenario the pro-Axis Iraqi coup automatically occurs in the Apr I 41 Axis I. Phase.

The Iraqi coup collapsed at step 4 of the I. Phase of the May II 41 Axis turn, when the Allied player rolled the dice checking for an Iraqi Coup Collapse, using the Variable Iraqi Coup Collapse Table, per WW Rule 38J5.

This Axis turn, At step 2 of the I. Phase, the Axis player did the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and came up with a 6: Fawzi is under control of the Axis player for the player turn. The Axis player then flipped the Fawzi unit to its guerrilla mode, which began the turn at 21A:4824.  With the Fawzi unit then in its guerrilla mode, the Allied player opted to place the Fawzi dummy guerrilla unit at 21A:5016.

21A:4722 [ravines hex]:
Guerrilla unit Fawzi (Bandit) [began turn at 21A:4824, in its 0-1-8 inf II combat mode; at step 2 of the I. Phase it voluntarily flipped to the guerrilla mode, after it came under the control of the Axis player per the Fawzi al Qawukji action die roll; in the M. Phase it moved to here; note that the new 1-10 Mot Cav III AL (T-J) unit has an APZOC in the 1941 ME/ER-II/Crete Scenario]

21A:5016 [stony desert road hex]:
Guerrilla unit Fawzi (Bandit) [dummy guerrilla-capable unit; began turn at step 2 of the I. Phase at 21A:5016; remained in the hex]

Aug I 41 Axis EOT dispositions: off-map display detail

Aug I 41 Axis EOT dispositions: off-map display detail

Turn Activity

At step 2 of the I. Phase the Axis player does the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and comes up with a 6: Fawzi is under control of the Axis player for the player turn.  Because the Allied player has concentrated combat ground units in the immediate vicinity of the Fawzi combat mode infantry unit, the Axis player opts to flip it to its guerrilla mode, the better to evade the expected Allied attacks next turn.  In addition, the Fawzi dummy guerrilla unit is also placed on the maps.  In the movement phase he moves the main Fawzi unit, now in its hidden guerrilla mode, away from the concentration of Allied units coming for Fawzi, in an effort to keep the bandit alive and somehow still a diversion of the Allied forces in the Mid East.

Aug I 41 Axis end of the Initial Phase dispositions

Aug I 41 Axis end of the Initial Phase dispositions

At step 11 of the I. Phase the Allied forces at Tobruch are still isolated and the ground units there are all at U-4 supply status; but all forces in the Tobruch hex are in special general supply due to the gsp’s available there at the supply determination step of the I. Phase. See the text above or pictures below for more detail. At Malta the Allied ground units there are in definite Red U-2 supply status, as there were no gsp’s at Valletta at the start of the turn.

At step 14 of the I. Phase the Axis player spends an It ARP to repair the CR 42 3F3 0/8 air unit in the Aborted Air Units Box of the Med/NA Command Replacement Pool and places it at Derna (18A:4116), in Libya.  Although it can be argued that the archaic Italian biplane is only target practice for the Allied Hurri 1 air units, the point is that Axis has 4 It ARPs at the beginning of the turn, and the new air cycle is coming up in two turns, on the Sep I 41 turn.  With a 2 ARP spending limit per Axis ARP pool per turn, he feels he must spend the ARPs while he can, regardless of the quality of what’s available, before the old ARP remainder allotments are discarded (save 1) at the beginning of the new Axis air cycle on the Sep I 41 Axis I. Phase.

Aug I 41 Axis middle of the I. Phase dispositions: Western Desert

Aug I 41 Axis middle of the I. Phase dispositions: Western Desert

At step 16 of the I. Phase the Allied player converts the step of attack supply at Tobruch into 12 new gsp’s, per WW Rule 12C4b.

At step 24 of the I. Phase the Allied player removes from the map the 12 old gsp’s at Tobruch that were generated there on the earlier Jul II 41 Axis phase from a step of attack supply then at the hex.

Aug I 41 Axis end of the Initial Phase dispositions in the Levante

Aug I 41 Axis end of the Initial Phase dispositions in the Levante

At the beginning of the M. Phase the Axis player first executes a big air op at the Valletta target hex, comprising of a number of Italian and German LW air units based at Sicily and at Sirte, in Libya.  When all the Axis air units converge on the Malta target hex, the Allied player opts to send his Br Hurri 2  5F5  1/9 air unit based at Valletta on the Intercept air mission.  It engages the escorting Ger LW  Me 109E  7F5  1/7 air unit and is killed in combat, itself rolling a (-).  In the meantime the It CR 42AS and G 50 air units, flying a fighter on a bombing air mission, jettison their bomb load, seeing that the Br Hurri 2 air unit has left the Valletta airbase to fight, and in that case not wanting to risk the target hex’s 5 factor flack shot against an empty airbase air raid.  But the half-dozen Axis air units on the Malta Status bombing air mission roll on the better for them 2 column of the Antiaircraft Fire Table, per WW Rule 37I2a, and as Luck would have it, all evade the Allied player’s lessened flack factor dice rolls done on the Antiaircraft Fire Table.  When the Axis player rolls for the Malta Status bombing air mission hits on the Bombing Table, he reaps four big hits, jacking the Malta Status number from 8 to 12, before the naval movement step.

Aug I 41 Axis beginning of naval movement: Action details of Axis naval transport movements

Aug I 41 Axis beginning of naval movement: Action details of Axis naval transport movements

In the naval movement step the Axis player successfully sea transports across the Cent Med sea zone his turn reinforcement 1.5 Ger arm Replacement Points (RPs) to the Axis standard supply terminal at Tripoli, in Libya, using 3 turn reinforcement NTPs.  These reinf Ger arm RPs begin the turn at step 14 of the I. Phase at his standard supply terminal in the Mainland Europe off-map holding box.  On the other hand, disaster strikes when he attempts to sea transport his two turn reinforcement steps of attack supply across the Cent Med sea zone, using 6 turn reinf NTPs in a single large naval group convoy.  In spite of just earlier successfully jacking the Malta Status number up to 12, the maximum, he manages to roll an 11 on the Malta Table: Contact with the Allied anti-shipping forces.  Then he rolls a 4 on the Shipping Results Table: E, for Eliminated.  And so two Axis steps of attack supply sink beneath the waves somewhere between Sicily and Tripoli, in Libya.  After this loss, he does not attempt to sea transport across the Cent Med sea zone any of his It or Ger inf RPs available in the Mainland Europe off-map holding box, using either the turn reinforcement NTPs for the new Aug I turn reinf arrivals or his meager on-map Axis NTPs for the available Axis inf RPs that have been stored for awhile at the holding box’s standard supply terminal.  For now he will take no chances against the Allied anti-shipping forces, and will wait for another turn to maybe air transport them across the ever-dangerous Cent Med sea zone.

Aug I 41 Axis end of the naval movement step: Central Mediterranean

Aug I 41 Axis end of the naval movement step: Central Mediterranean

Then the Axis player sends a large air op to the Tobruch target hex, escorted by the Ger LW Me 109F1 and the It MC 200 F type air units, based at the 3-cap temporary airfield at 18A:4718, adjacent to the Allied fortress. The other It MC 200 3F4 1/8 air unit based at Ain el Gazala and the two It CR 42  3F3  0/9 air units based at Derna all fly the fighter unit on a bombing mission, per WW Rule 23D1, certainly on an airbase bombing air mission. When fighters fly the airbase bombing air mission, their tac bombing strength is increased by 1, per WW Rule 20G2a. In the same air op are the two It Br 20M 3NB4 2-5/24 air units, based at Gazala, flying a daytime strat port bombing air mission, along with the Ger LW Ju 87 B D type air unit, based at Derna, flying a tac port bombing air mission, and finally the It SM79-2  2B3  3-2/code V/20 air unit, based at 18A:4718, also flying a tac port bombing air mission, without torpedoes, of course. In this case, with so many Axis air units overhead the Tobruch hex, both the Allied SAAF Hurri 1 and the Br Hurri 1 F type air units based at the hex fly the Intercept air mission at the Tobruch target hex; but the SAAF Hurri 1 attempts to bypass the escort screen. First the intercepting Br Hurri 1 air unit engages the escorting Ger LW Me 109F1 F type air unit in combat and is Killed by the sharp rolling Axis player; the Allied player rolls a (-).   Then the MC 200 F type air unit takes its clear and safe combat dice roll on the Air Combat Results Table against the SAAF Hurri 1 air unit, attempting the bypass, and rolls a (-).  Meanwhile, during the air combat preparation substep of the air combat step, the two CR 42 F type air units jettison their bomb load, but remain in the mission force.  After successfully evading the escorting MC 200’s air combat, the bypassing SAAF Hurri 1 F type takes a random pick at the mission force and comes up with one of the CR 42 F type air units that has just jettisoned its bomb load, reverting to their printed F type air attack and defense strength.

Aug I 41 Axis early in the MOVEMENT Phase action details: Air raid on Tobruk

Aug I 41 Axis early in the MOVEMENT Phase action details: Air raid on Tobruk

In the ensuing fighter vs fighter air combat, both F type air units roll a (-).  Next the MC 200 (on the airfield bombing air mission) and the Ger LW Ju 87 B, the SM 79-2, and the two Br 20M air units all somehow evade Tobruch’s 3 factor flack shot, and to the Axis player’s joy the bombing MC 200 air unit scores a hit on the temporary airfield (the 2nd one) and the four port bombing die rolls done on the Bombing Table fetch two hits, good for 1 port damage hit marker on the strong natural harbor.  At the end of the air op all surviving air units rebase in eastern Libya; see the text above or the pictures below for the rebasing details.  However, it should be explained that the Axis player did the big Tobruch air op only after the It 0-6 cons III at hex 18A:4918, adjacent to Tobruch on the SE, expended 5 MPs to complete the 3-cap temporary airfield there, allowing some of the Axis air units on the Tobruch air op to rebase there.  At the start of the turn there was an uncompleted 1-cap temporary airfield in the hex with 3 MPs of construction done on it in earlier turns by the same It cons III, which had never left the hex.  Other than the It cons III completing the temporary airfield at 18A:4918 by expending the 5 MPs in the hex, no other Axis ground movement had yet been done in the ground movement step of the Axis M. Phase.

Aug I 41 Axis dispositions after the big air op against the Tobruch

Aug I 41 Axis dispositions after the big air op against the Tobruch

Much to the Axis player’s chagrin, he realizes that he is not set up for the important Conversion of the two Ger 1-10 Mot MG IIs and the 10* Pz XX HQ components of the 5 Leichte Panzer Division, to be done this turn per the Axis OB 5th Leichte Division Option, found at p. 27 of the WW OB booklet, which is being used in the WW 1941 ME/ER-II/Crete Scenario game done for the EA game reports.  This conversion buys for the Axis the famous full-fledged 9-10 Pz XX 21.  The pre-conversion 8-7-10* PZ XX 5 Le unit begins the turn at 18A:4918, adjacent to Allied-held Tobruch, and therefore is in an enemy ZOC, making it ineligible for conversion, per WW Rule 40A1.  The Axis player decides to simply switch it with the 9-10 Pz XX 15 at 19A:0219; but one thing leads to another, as the light XX has the “self-supported indicator,” (see WW Rule 11-Support) and so he ends up having to shuffle a number of units in far eastern Libya in order to be set up for the conversion next turn.  This forward stance does invite the possibility of the Allied player somehow spoiling the conversion by moving a unit with a ZOC adjacent to it, but the Axis player decides to take the chance.

Aug I 41 Axis end of the M. Phase dispositions: Central Mediterranean.

Aug I 41 Axis end of the M. Phase dispositions: Central Mediterranean.

Of note in the M. Phase was the Ger LW He 111H4 B type air unit’s staging from the 1-cap temporary airfield at Misurata (18A:1022) to Sirte (18A:1727), where it loaded the single resource point there in the hex and air transported it in a 1-way air transport air mission to Derna (18A:4116), where it based.  This air op was done in the M. Phase so that in the E. Phase the resource point could be moved one hex eastwards along the coast road to adjacent hex 18A:4216, using an Axis SMP.

Aug I 41 Axis end of the Movement Phase dispositions: Western Desert

Aug I 41 Axis end of the Movement Phase dispositions: Western Desert

In the E. Phase both players do some air transfer air missions.  See the text above or the pictures below for details.  Two of the Allied player’s non-phasing air transfer air missions were to Basra dot city airbase, in SE Iraq by the Iranian border, likely in preparation for an Allied invasion of Iran next turn.

Commentary

The Axis player was doubly lucky this turn with his big Malta and Tobruch air bombing missions.  Not only did he inflict telling damage at both hexes, with the Malta Status hits, airbase hits, and port damage hits, but he did these air bombing missions without any Axis air unit aborts or kills, despite three Allied Hurri fighter unit interceptions and numerous flack shots.  And to top it all, he killed the Br Hurri 2 air unit at Malta and a Br Hurri 1 air unit at Tobruch.  There is a Br Blen 4 B type air unit already in the Middle East Command’s Eliminated Air Units Box; and so this string of Allied air unit kills is creating a severe strain on the Allied ARP expenditure requirements in the warfare done here.

Although happy with these local air battle victories, the Axis player is quite conscious of the fact that the just reshuffled Axis forward panzer spearhead stack at Libyan hex 19A:0219, at the Egyptian borderline, has remained stationary there for two turns now, unable to either strike westwards against Tobruch or venture any farther east to better threaten the Allied desert shield in the Matruh zone.  He has neither a sufficient ground unit mass in the Tobruch zone nor available steps of attack supply east of Tobruch to effectively push up against the Allied stop line in Egypt without inviting risk, he believes.  The steps of attack supply are needed both offensively and defensively in far eastern Libya at this time in the game, if the Axis mobile force indeed sallies forth and separates from the Axis ground unit mass besieging Tobruch.  Nor does he have a handy local source of gsp’s, like the Allied player has at Alexandria or Suez.  However, a number of secondary factors seem to be incrementally adding up to the Axis player’s favor in the short-term, perhaps enabling him to do something decisive soon in the Western Desert.  He definitely wants to end the “standing-still contest” now running in the Western Desert.  It is a game only the Allies will win, in the end.

Aug I Allied Turn

End of Turn Dispositions

Malta [end of turn]:

Malta Status: 8, end of turn [at turn’s start 10, – 2 repair this turn = 8]

Malta Repair Rate: beginning on the Jul I 41 turn, 2 repair points each I turn and I repair point each II turn, per the WitD Allied OB booklet.

At the start of the Allied turn there were no gsp’s present in the Valletta hex; on the previous Jul II 41 Allied turn the Allied player was unable to successfully sea transport any gsp’s to Malta.  Therefore at step 11 of this turn’s I. Phase all Allied ground units at Malta were definitely Red U-2.  In the naval movement step of this turn’s M. Phase the usual W Med NTP carrying the 4 gsp’s generated at Gibraltar was again sunk by Axis anti-shipping forces when it entered the Cent Med sea zone on map 18A .  This is important for the two Br hv AA IIs’ flack factors, which are halved due to being U-2.  Valletta’s intrinsic flack is not affected by supply, as in the EA reported game report of the WW 1941 ME/ER-II/Crete Scenario we are not using WW Optional Rule 12E4-Intrinsic AA and General Supply Effects.

The Br Hurri 2 F type air unit that began the turn in the Aborted Air Units Box of the Malta Command Replacement Pool was rebuilt at step 14 of the I. Phase when the Allied player expended the Br ARP stored at the Valletta hex, which arrived at Malta on the prior Jul II 41 Allied M. Phase.  The rebuilt Hurri 2 air unit is in special general supply this turn.

Valletta (18A:0407):
3-cap permanent airfield; one hit of damage

Valletta hex flack factor: 5 (3 intrinsic, + a total of 2 for the two Br 0-1-8 hv AA II units, AA = 2 each, but halved for being U-2)
3-6* Inf X 1 M [definitely Red U-2]
2-6* Inf X 2 M [definitely Red U-2]
1-8 MG II 2 Ch [definitely Red U-2]
0-1-8 Hv AA II AA=2 10 [definitely Red U-2; flack factor halved]
0-1-8 Hv AA II AA=2 4 [definitely Red U-2; flack factor halved]
0-4 Cons X MC [definitely Red U-2]
Hurri 2  5F5  1/9 [operative; ARP rebuild this turn at step 14 of the I. Phase; in general supply when rebuilt; never moved]

Aug I 41 Allied EOT dispositions: Central Mediterranean

Aug I 41 Allied EOT dispositions: Central Mediterranean

In Libya [{beginning of the turn}/end of turn]:

Tobruch (18A:4817) [clear terrain fortress/standard port]:
Note that per WW Optional Rule 12E, U-4 is in effect the most severe general supply state for a unit, and therefore in the EA reported Scenario we will not note w/ markers further turns out of general supply than the U-4 status.
Improved fortress; construction of the improved fortress was completed in the May II 41 Allied I. Phase.
3-cap temporary airfield
one hit of airfield damage
{one port damage hit marker, fixed this turn by the 0-1-4 cons X}
{7-8 Inf XX 9 (Aus) [began turn here; technically Red U-4; at the very beginning of the M. Phase it broke down into its supported components]}
2-8* Inf X 20 (Aus) [supported breakdown component of the Aus 7-8 Inf XX 9; broke down at the beginning of the naval movement step; remained here]
2-8* Inf X 26 (Aus) [supported breakdown component of the Aus 7-8 Inf XX 9; broke down at the beginning of the naval movement step; remained here]
{2-8* Inf X 24 (Aus) [supported breakdown component of the Aus 7-8 Inf XX 9; in the naval movement step of the M. Phase it was successfully sea transported to Alexandria]}
7-8 Inf XX 50 Nth [began turn here; never moved; technically Red U-4]
0-1-4 Cons X 66 RPC (Col) [began turn here; never moved; technically Red U-4; spent 4 MPs in the hex repairing the single port damage hit marker]
0-1-8 Hv AA II AA=2 51 [began turn here; never moved; technically Red U-4]
2-1-6 Tnk II 7 RT [began turn here; never moved; technically Red U-4]
3-8 Art X 13 [began turn here; never moved; technically Red U-4]
Hurri 1 5F5 1/8 SAAF [inop.; began turn here; never moved; technically Black U-4; in the naval movement step it flew the Patrol air mission against the Axis air op flying the Naval Patol air mission to the 18A:4718 target hex; paired against one of the Axis escort air units; returned to base here]
Hurri 1 5F5 1/8 [inop.; began turn here; technically Red U-1; in the Jul II 41 Axis E. Phase it flew a non-phasing air transfer air mission to here, from Damas, in Syria; in the naval movement step of this turn it flew the Patrol air mission against the Axis air op flying the Naval Patrol air mission to the 18A:4718 target hex; paired against one of the Axis escort air units; returned to base here]
12 gsp’s [generated at step 16 of the JuI II 41 Axis I. Phase from a step of attack supply present in the Tobruch hex; these provide special general supply this turn and in the following Aug I 41 Axis turn; they will be removed from the map at step 24 of the Aug I 41 Axis I. Phase, after the step 11 supply determination step]
one step of attack supply [turn reinf; successfully sea transported into Tobruch in 3 turn reinforcement NTPs in the naval movement step of the M. Phase]
{2 gsp’s [generated in the Jul II 41 Allied I. Phase at Suez; sea transported into Tobruch in the Jul II 41 M. Phase in an E Med NTP; removed from the maps at step 24 of the I. Phase of this turn]}

In Egypt [end of turn]:

Matruh (19A:1218) [clear terrain point city/minor port road-major rail junction coast hex]:
railhead marker [EA game report note: in the 1941 ME/ER-II/Crete Scenario the Matruh-Tobruch railroad construction does not begin until the Aug II 41 Allied turn, per the WitD Allied OB booklet]
3-cap permanent airfield
fort marker
7-8 Inf XX 1 (SA) [assembled here at the end of the M. Phase from its unsupported components]
8 Inf XX HQ 1 (SA) [turn reinf; disembarked at Matruh and assembled into the 7-8 Inf XX 1 (SA) at the end of the M. Phase]
2-8 Inf X 1 (SA) [began turn at 19A:1420; moved to here and assembled into the 7-8 Inf XX 1 (SA) at the end of the M. Phase]
2-8 Inf X 3 (SA) [began turn at 19A:1420; moved to here and assembled into the 7-8 Inf XX 1 (SA) at the end of the M. Phase]
2-8 Inf X 6 (SA) [began turn at 19A:1420; moved to here and assembled into the 7-8 Inf XX 1 (SA) at the end of the M. Phase]
3-8 Inf X 22 G [began turn here; never moved]
1-8 AT II 65 [began turn here; never moved]
0-1-8 Hv AA II AA=2 68 [began turn here; never moved]
P-40C 5F5 1/13 SAAF [operative; began turn here; never moved]
Hurri 1 5F5 1/8 [inop.; began turn here; in the naval movement step it flew the CAP air mission over all-sea hex 19A:0717; returned to base here early in the M. Phase]
Hurri 1 5NF5 1/8 [operative; turn Conversion; placed here at step 14 of the I. Phase, where the converted Huurri 1  5F5  1/8 air unit began the turn; never moved]

Aug I 41 Allied EOT dispositions: Western Desert

Aug I 41 Allied EOT dispositions: Western Desert

19A:1119 [clear terrain hex, SW of Matruh; on the not begun Tobruch-Matruh railway route]:
0-1-4 Cons X 43 RPC (Col) [began turn at 19A:1319; spent 2 MPs moving one hex to here, abandoning the unfinished construction of a 1-cap temporary airfield begun at 1319 on the Jul II 41 Allied turn; spent its last 2 MPs in 1119 beginning the construction there of another 1-cap temporary airfield]
2-8* Inf X 24 (Aus) [began turn at Tobruch; technically Red U-4, but in special general supply via gsp’s present at the Tobruch hex; supported breakdown of the Aus 7-8 Inf XX 9; in the naval movement step of the M. Phase it was successfully sea transported to Alexandria; in the ground movement step of the M. Phase it railed to Matruh and then moved to here]
1-8 MG II 1 RNF [began turn at 19A:1320; regular moved to here]

19A:1219 [clear terrain road to Siwa hex, S of Matruh]:
2-8 Inf X 4 (NZ) [began turn at El Alamein; admin moved along the transportation lines to here]
2-8 Inf X 161 [turn reinf; disembarked at Alexandria, railed to Matruh, and then moved to here]
2-8 Inf X 19 (Aus) [began turn at Lattique (20A:3405), on the Syrian Mediterranean coastline; sea transported to Axexandria in the naval movement step; in the ground movement step railed to Matruh and then moved to here]

19A:1418 [clear terrain major rail coast hex]:
3-cap permanent airfield
0-8 Lt AA II AA=1 57 [began turn here; never moved]
A-22 3A3 2-1/19 [inop.; began turn at El Alamein; in the E. Phase flew a tac port bombing air mission to Porto Bardia, in Libya (19A:0318); Hit; returned to base here]
A-22 3A3 2-1/19 SAAF [inop.; began turn at El Alamein; in the E. Phase flew a tac port bombing air mission to Porto Bardia, in Libya (19A:0318); Hit; returned to base here]
Blen 4 3B3 1-2/23 [inop.; began turn here; in the Jul II 41 Axis E. Phase it flew a non-phasing air transfer air mission to here, from Haifa, in Palestine; in the E. Phase flew a strat port bombing air mission to Porto Bardia, in Libya (19A:0318); Miss; returned to base here]

19A:1018 [coast road hex]
6-4-6 Tnk X 1 T [began turn at 19A:1219; regular moved to here; remained in the hex]
1-10 Recon II 6 (SA) [turn reinf; disembarked at Matruh and moved to here; remained in the hex]
3-8 Art X 10 [turn reinf; disembarked at Matruh and moved to here]
5 pos flk unit AA=1 [British; began at Alexandria; railed to Matruh, then moved to here]

19A:1019 [clear terrain hex]:
0-8 Marine Cmdo II ME [began turn at 19A:1220; regular moved to here]

19A:1020 [clear terrain Siwi road hex]:
7-10* Arm XX 7 [began turn at 19A:1219; moved to here; remained in the hex]
1-10* Mot SG X AA=1 2 [began turn at 19A:1219; regular moved westwards along the Egyptian coast road to 19A:0519, capturing for the Allies the road hexes along the way, including the Halfaya Pass (19A:0419) hex, w/ its ZOC, and also Sidi Barriani (19A:0718), by moving through it; exploited back to here]
1-10* Mot Inf X 3 (Ind) [began turn at 19A:1219; regular moved southwestwards along the Siwi Oasis road to 19A:0823, capturing for the Allies the road hexes along the way; exploited back to here]
4 gsp’s [generated at Alexandria at step 16 of the I. Phase; railed to Matruh in the M. Phase; in the E. Phase spent 3 SMPs moving along the Siwa road to here]

19A:1320 [clear terrain hex]:
8 Inf XX HQ 2 (NZ) [began turn here; never moved]
2-8 Inf X 6 (NZ) [began turn here; never moved]
1-8 Inf II Y [unsupported inf II breakdown of the 2-8 Inf X 151, which began the turn at Matruh and where it broke down early in the M. Phase; the 1-8 Inf II Y component then regular moved to here]

19A:1420 [clear terrain hex]:
8 Inf XX HQ 6 (Aus) [began turn at Matruh; regular moved to here]
2-8 Inf X 150 [began turn at Matruh; regular moved to here]
0-1-8 Inf II Y [unsupported inf II breakdown of the 2-8 Inf X 151, which began the turn at Matruh and where it broke down early in the M. Phase; the 0-1-8 Inf II Y component then regular moved to here]

19A:1521 [clear terrain hex]:
2-8* Inf X 5 (Ind) [began turn here; never moved]
2-8 Inf X 5 (SA) [began turn here; never moved]

19A:1621 [clear terrain hex, adjacent to Qattara Depression]:
2-8* Inf X 11 (Ind) [began turn here; never moved]
2-8 Inf X 2 (SA) [began turn here; never moved]

El Alamein (19A:2119/20A:5033) [clear terrain point city major rail coast road hex]:
3-cap temporary airfield
fort marker [completed in the Jul II 41 Allied I. Phase]
2-1-10* Lt Arm X 9 [turn Conversion of the 2-1-10* Mot Inf X Hab unit; began turn at major rail line hex 20A:4205, in Lebanon, at step 14 of the I. Phase, where the converted 2-1-10 Mot Inf X Hab unit began the turn; in the M. Phase the new lt arm X railed as far as hex 20A:5028, in Egypt, using a secondary rail line part of the way; exploited to here]
2-1-6 Tnk II 4 RT [began turn at major rail line hex 20A:4205, in Lebanon; in the M. Phase it railed as far as Alexandria, using a secondary rail line part of the way; exploited to here]
0-8 Hv AA II AA=1 2 (Aus) [began turn here; never moved]
Well 1C 3NB4 1-6/28 [inop.; began turn at 19A:1418; in the E. Phase flew a strat port bombing air mission at night to Derna (18A:4116); Miss; returned to base here]
Well 1C 3NB4 1-6/28 [inop.; began turn at 19A:1418; in the E. Phase flew a strat port bombing air mission at night to Derna (18A;4116); Miss; returned to base here]
Blen 4 3B3 1-2/23 [inop.; began turn here; in the Jul II 41 Axis E. Phase it flew a non-phasing air transfer air mission to here from a temporary airfield in Lebanon; in the E. Phase flew a strat port bombing air mission to Porto Bardia, in Libya (19A:0318); Hit; returned to base here]

Alexandria (20A:4930/19A:2416) [major port/full city hex/major rail line coast hex]:
Supply Terminal marker
3-cap permanent airfield
0-2-8 Hv AA X AA=4 1 NMBDO (RM) [began turn here; never moved]
5 pos flk unit AA=1 [British; turn reinf; disembarked here and remained in the hex]
Hurri 1 5F5 1/8 (RAAF) [operative; began turn here; in the Jul II 41 Axis E. Phase it flew a non-phasing air transfer air mission to here from Damas, in Syria; this turn never moved]
one step of attack supply [turn reinf; disembarked at Alexandria in the naval movement step of the M. Phase; remained in the hex]

Disuq (20A:5126) [canal intensive point city major rail line hex]:
2-8 Inf X 17 (Aus) [began turn at 20A:4406; spent 1 MP moving one hex to Rayak, entrained on the secondary rail line there, and railed as far as Disuq, in Egypt]
1-8 Art II 1 (Aus) [began turn at 20A:4406; spent 1 MP moving one hex to Rayak, entrained on the secondary rail line there, and railed as far as Disuq, in Egypt]
2-8* Inf X 7 (Ind) [began turn at 20A:4406; spent 1 MP moving one hex to Rayak, entrained on the secondary rail line there, and railed as far as Disuq, in Egypt]
Cairo (19A:3219) [full city hex transportation line junction hex, NW of the Cairo partial city hex]:
0-1-6 RR Eng X MEF (Emp) [turn reinf; disembarked at Suez and admin moved along road to here]
Although technically it doesn’t have to be, this unit is probably the preferred engineer-category unit (1RE) for the Egypt garrison requirement beginning on the Aug II 41 Allied I. Phase, at step 17, per the WW Allied Garrisons Chart. The Allied player must be careful where he places his designated Egyptian engineer-category garrison unit, as per WW Rule 37EC-Use of [Allied] Garrison Forces, this unit “may not move, spend MPs, or use their construction abilities during any turn in which they are part of an Allied garrison.” For our Egyptian engineer-category garrison unit, this would be, in all WW Scenarios, from the Aug II 41 Allied I. Phase until the “end of time,” meaning until either the final Jan II 43 game turn, in WW Western Desert-based Scenarios, or until the final Jul II 43 game turn, in WW War in the Desert-based Scenarios. In the EA reported game it is placed here, in the Cairo full city hex. Other candidate Egyptian hexes for its permanent on-map placement might be the Cairo partial city hex, or one of the Suez Canal port hexes, or perhaps a dot or reference city hex in the Delta zone, or perhaps at Alexandria.
Cairo (19A:3320) [clear terrain partial city hex, SE of the Cairo full city hex]:
3-cap permanent airfield

Suez (19A:3718) [clear terrain reference city/major port major rail line terminus coast hex]:
Supply Terminal marker

Port Said (20A:5121/19A:3413) [swamp dot city/standard port/Suez Canal major rail line terminal coast hex]:
vacant by the end of the E. Phase

Ismailia (19A:3516) [sand reference city/standard port/Suez Canal transportation line junction hex]:
Glad 3F3 0/8 [operative; began turn here; in the Jul II 41 Axis E. Phase it flew a non-phasing air transfer air mission to here from Alexandria; this turn never moved]

In Palestine [end of turn]:

Per WW Game Play Chart 5–Allied Garrisons, the Palestine garrison requirement is 3 REs of Garrison-category units. The Allied garrisons are determined at step 17 of the Allied I. Phase. However, per WW Rule 37E4, Forming units in the ME Replacement Pool count at their regular RE size for the Palestine Garrison requirement, as do also ME Replacement Pool units, but they count at 1/3 their regular RE size. In addition to the 1.5 Garrison-capable REs present on-map in Palestine, the Allied player is counting some of the 3.5 Garrison-capable REs in the Forming Box of the Middle East Command Replacement Pool. See below, in the Middle East Replacement Pool section, for further details.

Haifa (20A:4710) [clear terrain dot city/major port transportation line junction coast hex]:
Railhead marker [per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario. Probably more later regarding its construction in WW ME Scenarios.
8* Inf XX HQ 6 [British; began turn at 20A:4407, in Lebanon; regular moved to here]
2-8 Inf X 14 [began turn at 20A:4407; regular moved to here]
3-8* Mtn X Karp (Pol) [began turn at 20A:4206, in Lebanon; regular moved to here]
1-8 MG II 2 Ch [began turn at 20A:4308, in Lebanon; regular moved to here]
20A:4808 [clear terrain secondary rail line hex]:
2-8 Inf X 29 (Ind) [began turn at 20A:4407; regular moved to here]

Safad (20A:4608) [rough terrain point city]:
vacant at the end of the M. Phase

Aug I 41 Allied EOT dispositions in the Levante

Aug I 41 Allied EOT dispositions in the Levante

Allied Units in Armistice Lebanon & Syria [end of turn]:

Per the WW Game Play Chart 5–Allied Garrisons (Rule 37E), it appears the Allied player is fulfilling the garrison requirements for the Vichy French Levant, and has been since the beginning of the Allied invasion of the the Levant on the Jun I 41 Allied turn.

Soueida (20A:4905) [rough terrain point city hex]:
1-8 Cav X 5 [began turn at 20A: 4105; regular moved to here]

Beyrouth (20A:4207) [rough terrain dot city/standard port transportation line junction coast hex]:
7-8 Inf XX 7 (Aus) [began turn at 20A:4308, S of Beyrouth; moved one hex to here]

Rayak (20A:4306) [clear terrain point city secondary rail line hex]:
Allied owned; vacant at the end of the M. Phase

Tripoli (20A:4005) [rough terrain reference city/minor port transportation line coast hex]:
Railhead marker [per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario. Probably more later regarding its construction in WW ME Scenarios.
2-8 Eng X 1 (Aus) [began turn at 20A:4308; regular moved to here, abandoning the 2-cap temporary airfield at 4308 and spending 2 MPs in the hex repairing the hit of damage on the Tripoli reference city airbase; remained in the hex]

Damas (20A:4505) [clear terrain dot city transportation line junction hex]:
3-8* Inf X 1 FL (FF) [began turn at Rayak (20A:4306); moved to here]

Lattique (20A:3405) [clear terrain reference city/minor port road terminus coast hex]
vacant by the end of the naval movement step; Allied owned
{4 gsp’s [generated in the Jul II 41 Allied I. Phase at Alexandria; sea transported to here on an E Med NTP in the naval movement step; removed from the maps at step 24 of the current I. Phase]}

Homs (20A:3902) [clear terrain reference city transportation line junction hex]:
hit marker on reference city airbase
Allied controlled by the end of the M. Phase

Hama (20A:3702) [clear terrain reference city major rail line hex]:
hit marker on reference city airbase
Allied controlled by the end of the M. Phase

Alep (21A:3231) [clear terrain partial city transportation line junction hex]:
1-8 Cav X 6 [began turn at 20A:4002, S of Homs; regular moved north to here, capturing Homs and Hama along the way]

21A:3116 [clear terrain road hex, W of Kamechile (21A:3115), in the Syrian “duckbill” area]:
1-8 Inf X 20 (Ind) [began turn at 21A:3526, in Syria, admin moved 16 hexes along the road to here]

Trans-Jordan [end of turn]:
20A:5106 [ravines road hex]:
2-8 Inf X 10 (Ind) [began turn at Safad (20A:4608), in Palestine; regular moved to here]

On Cyprus [end of turn]:
Limassol (20A:3615) [clear terrain point city/standard port coast road hex]:
1-cap permanent airstrip

Famagusta (20A:3411) [clear terrain point city/standard port coast road hex]:
1-cap permanent airstrip

Non Phasing Axis Air Activity in the Allied Exploitation Phase:

Late in the E. Phase the Ger LW He 111H4 4B4 2-7/22 air unit based at Licata (18A:0120), at Sicily, air transfers to the 1-cap temporary airfield at Misurata (18A:1022), in Libya. It makes sure to stay out of the patrol and intercept radius of the operative Br Hurri 2 F type air unit based at Valletta, at Malta.

Late in the E. Phase the It CR 42AS 3F3 1/8 air unit based at Derna (18A:4116), in Libya, air transfers to Syracusa (18A:0702), at Sicily.

Late in the E. Phase the It CR 42 3F3 0/9 air unit based at the 3-cap permanent airfield at 18A:0403, at Sicily, air transfers to Derna, in Libya. The Br operative Hurri 2 F type air unit based at Valletta, at Malta, declines to Patrol attack the CR 42 air unit as it flies off from the airfield at 10A:0403.

Late in the E. Phase the It Ca 311 2B2 1/L/14 air unit based at Derna, in Libya, air transfers to Syracusa (18A:0702), at Sicily.

Middle East (ME) Command Replacement Pool [end of turn]:
3-8 Inf X 5 (NZ) [moved from Balkan Command Replacement Pool]
2-8 Inf X 16 (Aus) [moved from Balkan Command Replacement Pool]
3-2-10 Arm X 4 [in the WW 1941 ME/ER-II/Crete Scenario this unit is at-start in the ME Replacement Pool, per F. Watson’s ER-II Europa battle scenario, published in TEM#71]
3-2-10 Arm X 1 [moved from Balkan Command Replacement Pool; this is the original pre-conversion unit of the one sent to Greece]

Eliminated Air Units Box:
Blen 4 3B3 1-2/23 [in the Jun I 41 Allied C. Phase it participated in the first Allied attack in the Vichy French Levant, flying the GS air mission at 20A:4607; it was Killed in air combat there by the bypassing Vichy Fr D 520 F type air unit, flying the Interception air mission to the target hex]

Forming Box:
3-8* Mtn X 1 (Gk) [counted as part of the Palestine Garrison]
0-1-8 Inf II Gd (Yugo) [counted as part of the Palestine Garrison]
2-8* Inf X 2 FL (FF) [placed here at step 14 of the I. Phase after the Allied conquest of the Levant, per the WitD Allied French Conditional Reinforcements: Forces from the Levant, in the WitD Allied OB booklet, p. 6; this unit will be Full on the Apr II 42 Allied turn]
1-2-6 Inf X 3FL (FF) [placed here at step 14 of the I. Phase after the Allied conquest of the Levant, per the WitD Allied French Conditional Reinforcements: Forces from the Levant, in the WitD Allied OB booklet, p. 6; this unit will be Full on the May II 42 Allied turn]

In the Allied Near East (NE) Command:

Iraqi coup collapse occurred in the May II 41 Axis I. Phase, per the dice roll done then using the Variable Iraqi Coup Collapse Table. At that time all Iraqi forces/production were removed from the map and the Iraq Replacement Pool. By the end of the I. Phase all Iraqi territory was Allied owned; except in our case the Mosul hex, which at the time contained the Axis Conditional Reinforcement Ger LW Mxd A type air unit.

The current Allied Iraqi railnet-cap is 3 1/2.

At step 14 of the I. Phase the Allied player transferred 10 Middle East Command SMPs to the Near East Command, per WW Rule 12H2b. They cannot be used there until the following Aug II 41 Allied turn. See the Turn Activity section below for further details.

Allied Regular NE Command Reinforcements, Aug I 41 Allied Turn, per the WitD Allied OB booklet.

Near East Command:

Arrive:
8* Inf XX HQ 8 (Ind)
2-8 Inf X 19 (Ind)
2 steps of attack supply
5 SMPs [Note: There is in addition to the 5 SMPs already in the Near East Command at the start of the turn.]

In pro-Allied Iraq:

Per the WW Game Play Chart 5–Allied Garrisons (Rule 37E), it appears the Allied player is fulfilling the garrison requirements this turn, for Iraq. This would be per the horizontal line reading: “EJIS [Jul II 41] – Sep I 41”. For a more detailed discussion of the Iraq garrison, see the Jul I 41 Allied game report

21A:4726 [stony desert road hex]:
2-8 Inf X 9 (Ind) [began turn at 20A:4504, in Syria, NE of Damas; admin moved along the road to here]

21A:4925 [sand road hex]:
1-10 Mot Cav III AL (T-J) [Arab Legion; began turn at Damas (20A:4505), in Syria; admin moved to 21A:4726, in Iraq; exploited to here]

This is a provisional new unit introduced in the 1941 ME/ER-II/Crete Scenario on the May I 41 Allied turn. For more details, see that posted EA game report.

Rutbah (21A:5023) [stony desert point city road junction hex]:
1-cap permanent airstrip [Allied owned]
8 Inf XX HQ 5 (Ind) [began turn at 21A:5120, in Trans-Jordan; admin moved along the road to here]
1-8 Inf II 11 (CS) [began the turn at Haifa (20A:4710), in Palestine; late in the E. Phase the Br Bombay 1T2 1-2/15 air unit based at Port Said (20A:5121/19A:3413), in Egypt, staged to Haifa (20A:4710) and air transported the 1-8 Inf II 11 (CS) to here.]
Bombay 1T2 1-2/15 [inop.; began the turn at Port Said (20A:5121/19A:3413), in Egypt; late in the E. Phase it staged to Haifa, in Palestine, and air transported the 1-8 Inf II 11 (CS) to here; rebased at Rutbah]

Ramadi (22A:2830) [clear terrain reference city road hex]:
0-1-4 Static II 1 As (Col) [began turn at Habbaniya (21A:5023); regular moved along the road to here]

Habbaniya (22A:2828) [clear terrain point city road hex]:
3-cap permanent airfield
2-8 Inf X 25 (Ind) [began turn at Rutbah (21A:5023; admin moved along the road to here]
Audax 1A1 1/8 [operative; began turn here; never moved]

22A:2827 [canal intensive road hex, E of Habbaniya]:
one step of attack supply [began turn at 22A:3324; spent 8 SMPs in the E. Phase exploiting to here along the transportation lines, crossing the demolished bridge]

Baghdad 22A:2825 [clear terrain partial city transportation line junction hex]:
one hit marker on airbase
2-8 Inf X 21 (Ind) [began turn at 21A:4411; admin moved along the transportation lines to here]

Baqubah (21A:4802) [canal intensive reference city transportation line junction hex]:
vacant at the end of the M. Phase

Khanaquin (21A:4501) [clear terrain point city secondary rail line-road junction hex, at the Iranian border]:
8* Inf XX HQ 10 (Ind) [began turn at Baghdad (22A:2815); regular moved to here]
2-8 Inf X 24 (Ind) [began turn at Baqubah (21A:4802) regular moved to here]

Shaibah (22A:4314) [clear terrain secondary rail line hex]:
3-cap permanent airfield
vacant at the end of the M. Phase

Basra (22A:4313) [clear terrain dot city/major port, w/ a major river hexside]:
Allied Supply Terminal marker
0-1-4 Static II 2 As (Col) [began turn at Shaibah; moved one hex to here]
4 steps of attack supply [three began the turn here, plus there were two new NE Command turn reinforcement steps of attack supply that disembarked at Basra in the current Allied M. Phase; one of the steps of attack supply at Basra used two SMPs to move along the road to 22A:4411; four remained in the hex]

22A:4212 [swamp hex, NE of Basra, next to the Iranian border]:
8* Inf XX HQ 8 (Ind) [Near East Command turn reinf; disembarked at Basra and regular moved one hex to here]
2-8 Inf X 19 (Ind) [Near East Command turn reinf; disembarked at Basra and regular moved one hex to here]
1-8 Inf X 17 (Ind) [began turn at Basra; regular moved one hex to here]
2-1-10* Lt Arm X 252 (Ind) [began turn at 22A:4215; regular moved to Basra; exploited to here]
22A:4411 [swamp road hex, next to the Iranian border]:
2-8 Inf X 18 (Ind) [began turn at Basra; regular moved to here]
one step of attack supply [began turn at Basra; spent 2 SMPs moving to here in the M. Phase]

Turn Activity

At step 11 of the I. Phase the Allied ground and air units at the isolated Tobruch hex that began the turn at technically Red or Black U-4 essentially remain at this U-4 status, as per WW Optional Rule 12E, U-4 is in effect the most severe supply status for a unit. Therefore in the EA reported Scenario we will not note with numbered markers any further turns out of general supply than the severest U-4 status. All 9 REs of ground units and the two air units beginning the turn at Tobruch are in special general supply at step 11 of the I. Phase due to the 14 gsp’s in the hex. Twelve were generated from a step of attack supply present in the hex on the Jul II 41 Axis I. Phase and 2 were generated in the Jul II 41 Allied I. Phase at an on-map Allied standard supply terminal hex and then sea transported that same turn into the Tobruch port hex. At Malta, all of the 4.5 REs of Allied ground units beginning the turn there are definitely Red U-2, as no gsp’s were sea transported to there on the previous Jul II 41 Allied turn. The Aus 2-8 Inf X 19, at Lattique (20A:3405), on the Vichy French Levant Mediterranean coastline, is back in general supply via a supply line trace to an Allied standard supply terminal marker.

Aug I 41 Allied end of the Initial Phase dispositions, Central Mediterranean

Aug I 41 Allied end of the Initial Phase dispositions, Central Mediterranean

At step 14 of the I. Phase the Allied player spends no accumulated RPs in the Middle East Command, but he does spend the ARP stored at the Valletta hex, on Malta, and rebuilds the Br Hurri 2 5F5 1/9 air unit, removing it from the Aborted Air Units Box of the Malta Command Replacement Pool and placing it at the Valletta 3-cap permanent airfield.

Also at step 14 of the I. Phase, in perhaps a desperate move to somehow solve the chronic scarcity of attack supply steps in the Mid East Command, the Allied player transfers 10 Middle East SMPs to the Near East Command, thereby hoping to eventually obtain at least one NE Command step of attack supply by moving it overland along the long east-west road from Baghdad-Habbaniya-Ramadi-Rutbah-to Haifa. He has in mind specifically the step of attack supply beginning the turn on the secondary rail line at 22A:3324, in central Iraq, and which moved onto the long east-west road in the E. Phase. Although the 10 Mid East SMPs were sent to the NE Command this I. Phase, they cannot be used until the subsequent Aug II 41 Allied turn. The Allied player began the turn with 25 SMPs in the Middle East Command; now he is down to 15 SMPs there. At the start of the turn the Allied player had 5 SMPs in the Near East Command, and 5 more turn reinforcement SMPs arrived at the Near East Command via Basra; now he has upped his SMPs there to 20. We will see if this hasty and risky shuffle works out, or if it puts him in a bind in the Western Desert at a bad time. He has good intentions of returning the 10 loaned SMPs back to the ME Command as soon as possible.

Jul II 41 end of step 23 of the I. Phase dispositions: Western Desert

Jul II 41 end of step 23 of the I. Phase dispositions: Western Desert

At step 16 of the I. Phase the Allied player generates 4 new gsp’s at both the Suez and Alexandria Allied Standard Supply terminals.

At step 22 of the I. Phase the Axis player has the Ger LW Me 109E 7F5 1/7 air unit, based at the 3-cap permanent airfield at 18A:0403, on Sicily, fly the CAP air mission over the Valletta hex (18A:0407), at Malta, but the Allied player does not have the newly resurrected and operative Br Hurri 2 F type air unit based there fly the Intercept air mission. Back in Libya, the Axis player assigns the It SM 79-2 B type air unit based at 18A:4718, SW of Tobruch, to the Naval Patrol air mission, along with the two It BR 20M NB type air units based at Ain el Gazala (18A:4518). At the time standing by the gameboard, these Axis Naval Patrol air missions appear cosmetic, or futile, as both Tobruch and the western half of Egypt are full of operative Allied F type air units.

Aug I 41 Allied end of the Initial Phase dispositions in the Levante

Aug I 41 Allied end of the Initial Phase dispositions in the Levante

At step 24 of the I. Phase the Allied player removes from the maps the 2 gsp’s at Tobruch that were generated on the Jul II 41 Allied I. Phase and then sea transported to there in the M. Phase of that same turn. The 4 gsp’s at Lattique that were generated on the Jul II 41 Allied I. Phase and then sea transported to there in the M. Phase of that same turn are also removed from the maps at this time.

In the naval movement step of the M. Phase the first thing the Allied player does is execute his naval transport itinerary to the Valletta port hex, at Malta. He sea transports on the just replaced W Med NTP the 4 gsp’s that were generated this turn at Gibraltar, per WW 41B1-Western Desert Campaign, and this transport naval group enters the west edge of map 18A at all-sea hex 0108. To determine Axis Central Med anti-shipping effects, he uses the 9 column of the Naval Table, per WW Rule 31E1, and once again, just like on the Jul II 41 Allied turn, runs into Axis unit-shipping forces when he rolls a 10: Contact. On the subsequent die roll using the Shipping Results Table, at the Supply/Resource Item column, he rolls a 4: Eliminated; and so the W Med NTP and the 4 gsp’s from Gibraltar are all lost. The W Med NTP will not be available again until the I. Phase of the Sep I 41 Allied turn, when it can be replaced, per WW Rule 35D.  Next the Allied player has the 2 Br inf RPs turn reinforcement, per the WitD Allied OB, arrive at his option on the west edge of of map 18A, once again at all-sea hex 0108, in a turn reinforcement NTP, per WW Rule 40A3.  This time Fate jimmies the Naval Table dice roll in the favor of the Allies, and the cargo naval naval group successfully arrives at the Valletta limited supply terminal, where the 2 Br inf RPs are disembarked and stored, no doubt to be used in the upcoming Aug II 41 Allied I. Phase to Upgrade the 1-8 MG II 1 Ch unit at Malta to the bigger and better 3-6* Inf X 3 M, per the WitD Allied OB.

Aug I 41 Allied end of the I. Phase dispositions in Iraq

Aug I 41 Allied end of the I. Phase dispositions in Iraq

Next, the Allied player does a number of other naval transport activities in the East and Central Mediterranean sea zones. This turn he is again very likely compelled to attempt to sea transport to Tobruch at least one of the three turn reinforcement steps of attack supply, per the Allied Production Chart found on p. 36 (back page) of the WW OB booklet.  These subsequent naval actions are listed below in sequential order. Those numbered that are indicated by a # are indicated as such in the naval movement step action activities picture included below in the game report.  However, this turn the Allied player has only 9 E Med NTPs, even after adding the 2 E Med replacements, per WW Rule 35D, because of the Allied E Med NTP losses incurred on the preceding two July game turns.

#1.  After breaking down the Aus 7-8 Inf XX 9 to its supported component parts, the Allied player attempts to sea transport the Aus 2-8* Inf X 24 (technically Red U-4) out of Tobruch and to the Alexandria port hex.  It embarks on an E Med NTP and expends 10 naval movement points moving eastwards at night through all-sea hexes until entering all-sea hex 19A:0917, the first hex movement done in daylight.  It avoids Axis anti-shipping contact on the Naval Table dice roll done when entering the Cent Med sea zone from the Tobruch harbor hex.  But upon entering the optimal daylight Axis target hex at 19A:0917, the Axis player declines to attempt any Axis Naval Patrol Contact die roll using the Success Table, as there are too many Allied fighters in the zone, and so the supported Australian inf X embarked on the E Med NTP continues its voyage to Alexandria, where the ground unit disembarks.

Right after this the Allied player flies the Br Hurri 1 F type air unit based at Matruh on the CAP air mission over the all-sea hex at 19A:0717, N of Sidi Barriani, prepping up for one of the turn’s big naval transport operations.

Aug I 41 Allied naval movement step action details: the Malta convoys

Aug I 41 Allied naval movement step action details: the Malta convoys

#2.  Now the Allied player gets to the point and sea transports towards Tobruch a step of attack supply embarked on three turn reinforcement NTPs.  The cargo naval group follows the same sea route and day-night chronology done on the previous Jul II 41 Allied turn, beginning its move at the east edge of 19A in the Red Sea and eventually entering the Mediterranean Sea via the Suez Canal. But when the cargo naval group gets to the last daylight all-sea hex at 19A:0717, N of Sidi Barrani, before the final all night segment of the voyage into the Tobruch harbor, the Axis player again declines to attempt a Contact die roll by any of his assigned Naval Patrol air units, evidently again due to the two operative Allied air units at Tobruch, the Br Hurri 1 air unit flying the CAP air mission over the last daylight all-sea hex, and the operative SAAF P-40C F type at Matruh.  The voyage isn’t over yet, and when the 3 turn reinforcement NTPs carrying the step of attack supply reaches the Cent Med sea zone at map 18A, disaster strikes when the Allied player rolls on the Naval Table; this time its a 10: Contact!  Then he rolls a 4 on the Shipping Results Table, using the Supply/Resource Item column, which is E: Eliminated.  One wonders if the big supply convoy sank amid fire and smoke, in the night.  Were there many survivors, and were they captured by the Axis, who controls the shoreline to the south?

Aug I 41 naval movement step action details north of the Westen Desert region

Aug I 41 naval movement step action details north of the Westen Desert region

#3.  Next, the Allied player easily brings back to Alexandria the Aus 2-8 Inf X 19, from the port of Lattique, on the Syrian coastline, embarked on an E Med NTP.

#4.  After that, a large naval group voyages into the Mediterranean Sea from the Suez Canal, consisting entirely of turn reinforcement NTPs (3), carrying three important Aug I 41 Allied reinforcement ground units to the Matruh minor port harbor, the last 10 naval movement points being done at night.  The cargo would be the 3-8 Art X 10, the 8 Inf XX HQ 1 (SA), and the 1-10 Recon II 6 (SA).  Once again, the Axis player declines to attempt any Contact die roll for the assigned Naval Patrol air units, probably due to the long range distance and the several available Allied fighter units in the vicinity of the optimal target hex, not to mention the two at Tobruch, which could Patrol attack.

#5.  Another large turn reinforcement naval group at the Red Sea east edge of map 19A then makes its move, this time going directly to Alexandria and therefore out of harm’s way from any Naval Patrol air missions based in far-off eastern Libya.  This convoy has the second step of attack supply, the Br 2-8 Inf X 161, and the 5 pos flk AA unit.  The turn reinforcement cargo arrives safely at Alexandria and disembarks its reinforcement cargo there.

#6.  This time the Allied player sends his third and last available step of attack supply towards Tobruch, again embarked in three turn reinforcement NTPs.  When it arrives at the critical last daylight hex at 19:0717, the Axis player once again declines to attempt any Contact die roll for the assigned Naval Patrol air units.  And so the Allied naval group continues onwards towards Tobruk, at night.  This time when it enters the Cent Med sea zone at map 18A the Allied player successfully rolls a no contact on the Naval Table, using the 9 column, and the critical step of attack supply finally arrives safely at the Tobruch fortress hex.

Aug I 41 Allied end of the naval movement step dispositions: Central Mediterranean

#7.  By now perhaps feeling a little bold and not forgetting about the current lack of supply at Malta, the Allied player decides to embark the 4 fresh gsp’s at Suez on an E Med NTP and sails it westwards, first going NW up towards Crete, getting the naval group as far away as he can from the Axis air units assigned to the Naval Patrol air mission based at two east Libyan coastline airfields.  He arranges for the naval group to enter the Cent Med sea zone on map 18A at all-sea hex 5105, on its first naval movement step at night.  There, upon entering the Cent Med sea zone at all-sea map edge hex 18A:5105, he successfully rolls a no contact on the Naval Table.  After that he proceeds at night 10 naval movement steps through 10 all-sea hexes, entering daylight at all-sea hex 18A:4003, SW of the Greek isle of Andikythera, and there the Axis player finally makes his Naval Patrol air mission request for a Contact die roll on the Success Table, for the It SM 79-2  2B3  3-4/V/20 air unit based at 18A:4718, SW of Tobruch, 18 hexes away from the 18A:4003 target hex.  There’s a +3 modifier for calm seas and a -3 for the range; and the die roll is a 5: Contact!  When the It B type air unit on the Naval Patrol air mission leaves its base at 18A:4718, it is escorted for 8 hexes by the It MC 200 3F4  1/8 and the Ger LW Me 109F1  6F6  1-8 air units, both based at the same airfield.  The Allied player isn’t sure what to do, but wants to do something, and so he sends the SAAF Hurri 1  5F5  1/8 and the Br Hurri 1  5F5  1/8 air units, based at adjacent Tobruch, on the Patrol air mission, designating 18A;4718 as the target hex.  The pair of Allied Patrol fighters pair up with the pair of Axis Escort fighters and after lots of shooting, all four fighter units return to their bases, intact but inoperative.  Meanwhile, the It B type air unit on the Naval Patrol air mission continues to the target hex, which is well beyond the range of both the escort and the patrolling fighters.  At the target hex it successfully evades the E Med NTP’s 2 factor flack shot, in spite of the -1 modifier for being a code V, which this time is definitely carrying torpedoes on the Naval Patrol air mission.  The Axis player then rolls three dice for the SM 79-2 air unit’s 3 tac factors, looking for 5’s or 6’s, due to the +1 modifier for the code V, and manages to sink the E Med NTP carrying the 4 gsp’s bound for Malta.

Aug I 41 Allied end of the naval movement step, Central Mediterranean

Aug I 41 Allied end of the naval movement step, Central Mediterranean

Although the Allied player has remaining available E Med NTPs and there are still 4 fresh gsp’s at the Alexandria standard supply terminal hex, he is loath to risk this turn any more E Med NTPs in naval transport activities, seeing the two operative It Br 20M NB type air units assigned to the Naval Patrol at the Ain el Gazala airfield and knowing the potent effects of the recent Axis anti-shipping dice rolls in the Cent Med sea zone; and so he declares the Allied naval movement step finished.  Malta will be on its own in the upcoming Aug I 41 Axis turn, regardless of the consequences.

At the start of the WW 1941 ME/ER-II/Crete Scenario the Allies had an on-map East Med NTP maximum capability of 10 NTPs.  The Allies began this turn with an on-map East Med NTP capability of 7 NTPs.  After this turn’s NTP rebuilds done at step 14 of the I. Phase, per WW Rule 35D, the Allies had an on-map East Med NTP capability of 9 NTPs.  After this turn’s naval movement step, and the loss of 1 East Med NTP, the Allies have an on-map East Med NTP capability of 8 NTPs.

Aug I 41 Allied end of the M. Phase dispositions: Central Mediterranean

Aug I 41 Allied end of the M. Phase dispositions: Central Mediterranean

Early in the M. Phase the Allied player rebases at Matruh the Hurri 1 F type air unit flying the CAP air mission over the all-sea hex 19A:0717, N of Sidi Barrani, on the Egyptian coastline.

Allied rail movement in the Middle East rail net on their Aug I 41 turn:

  • 2-1-10* Lt Arm X 9 [began rail movement on a secondary rail line in Lebanon, for a total of 4 REs of railcap]
  • 2-1-6 Tnk II 4 RT [began rail movement on a secondary rail line in Lebanon, for a total of 2 REs of railcap]
  • 2-8 Inf X 17 (Aus) [began rail movement on a secondary rail line in Lebanon, for a total of 2 REs of railcap]
  • 2-8* inf X 7 (Ind) [began rail movement on a secondary rail line in Lebanon, for a total of 2 REs of railcap]
  • 1-8 Art II 1 (Aus) [began rail movement on a secondary rail line in Lebanon, for a total or 1 RE of railcap]
  • 5 pos flk unit  AA=1  [British; began rail movement at Alexandria; .5 RE of railcap]
  • 2-8 Inf X 161 [turn reinf; began rail movement at Alexandria; 1 RE of railcap]
  • 2-8 Inf X 19 (Aus) [began rail movement at Alexandria; 1 RE of railcap]
  • 2-8* Inf X 24 (Aus) [began rail movement at Alexandria; 1 RE of railcap]
  • 4 gsp’s [began rail movement at Alexandria; 1 RE of railcap]

The Allies’ per turn Middle East railnet railcap is 16.

Aug I 41 Allied end of the Movement Phase dispositions in the Western Desert

Aug I 41 Allied end of the Movement Phase dispositions in the Western Desert

In the E. Phase the Allied player again sends the two Well 1C  3NB4  1-6/28 air units based at 19A:1418, in Egypt, on a night strat bombing air mission of the Derna port’s cargo capacity, in eastern Libya.  But this time the two night bombers miss their port target when rolling on the Bombing Table and return to their base.  After that the Allied player sends a big air op to the Porto Bardiya hex, in far eastern Libya, to bomb its nearly totally ruined minor port capacity. He flies to the Porto Bardiya target hex the Blen 4  3B3  1-2/23 from the 3-cap permanent airfield at 19A:1418, along with the other Blen 4 B type air unit and the two A-22  3A3  2-1/19 air units, all based at the 3-cap temporary airfield at El Alamein.  The two Br Blen 4 B types fly a strat port bombing air mission and the two A-22 A type air units (one Br and one SAAF) fly a tac port bombing air mission.  The four Allied port bombing air units manage three hits on the harbor, but all the blasting amounts to only one additional port damage hit marker, which jacks up the port’s damage to a maximum of 5 port damage hits, per the WW Port Summary Chart.  At the start of the turn Porto Bardiya had 4 port damage hits.

Aug I 41 Allied end of the Movement Phase dispositions: Eastern Mediterranean.

Aug I 41 Allied end of the Movement Phase dispositions: Eastern Mediterranean.

Late in the E. Phase the non-phasing Axis player does a variety of air transfer air missions on the maps.  See the text above or the maps below for details.

At the end of the E. Phase the non-phasing Axis player rebases the Ger LW Me 109E F type air unit flying the CAP air mission over the Valletta hex (18A:0407), at Malta, at the 3-cap permanent airfield at coast hex 18A:0603, at Sicily.

At the beginning of their turn the Allies had the following inventory of accumulated replacement points (RPs) in the ME Command: 7.5 Br inf, .5 Br arm, 1.5 Aus inf, 1.5 NZ inf, 1 Ind inf, and 3 Allied ARPs. All these items are stored at the Alexandria hex. Another available Allied ARP was stored at the Valletta hex, at Malta; this ARP was expended at step 14 of the I. Phase to rebuild the Hurri 2 F type air unit in the Aborted Air Units Box of the Malta Command Replacement Pool.

At the end of their turn the Allies have the following revised inventory of accumulated RPs in the ME Commad, after the arrival and inclusion of this turn’s ME Production reinforcements: 9.5 Br inf, 1.5 Br arm, 2.5 Aus inf, 2 NZ inf, 2 Inf inf, and 3 Allied ARPs.  All items are stored at the Alexandria hex.  At the end of their turn there are no Allied ARPs stored at Valletta, at Malta.  Except for replacing the Br Hurri 2 F type air unit at Malta, there were no replacement builds done this turn in the Allied I. Phase.

Aug I 41 Allied end of the M. Phase dispositions: Levante.

Aug I 41 Allied end of the M. Phase dispositions: Levante.

Commentary

This turn the Allied EOT dispositions in the Egyptian Western Desert zone caused the Allied player a considerable amount of distress.  An initial scheme was eventually scrapped, text, pictures & all, as finally believed not to be right.  In the original plan the Allied stack at 19A:1119 at the end of the turn in this EA game report, containing the 0-1-4 Cons X 43 RPC (Col), was instead at 1219, prepped to maybe build a fort there next turn.  The step of attack supply at Alexandria had been brought up to Matruh in the E. Phase, using the available SMPs.  The Allied desert shield mobile force was at the adjacent Siwi road hex 19A:1120, in the original plan all stacked with the 7-10* Arm XX 7.  The pesky 0-8 Marine Cmdo II ME unit was at adjacent hex 19A:1119, just to the north.  The two A-22 A type air units would have provided the needed Harassment air missions at coast road hex 19A:1018, in the upcoming Aug I 41 Axis I. Phase.  The  point in describing the worry is that at least for me, the “correct” Allied Western Desert strategy in the second half of 1941 has been hard to analyze.  Possibly this generic game “strategy” assumes that in this time frame genuinely aggressive Allied maneuver against the Afrika Korps is the preferred strategy; and in the context of the current WW 1941 ME/ER-II/Crete Scenario I believe it is.

If you want to play WW 1941 ME/ER-II/Crete Scenario deeper into 1942, say utilizing the WW ME Scenario’s provision for a possible final Jan II 43 game turn, then don’t forget to implement the WitD Allied OB booklet’s provisions (at p. 6) for the Free French (FF) Conditional Reinforcement “Forces in the Levant” ground unit additions after the surrender of the Vichy French Levant.  For those who wonder about such things, it was probably the Conquest Turn 21/[the historical May I 41 turn] Release from the Levant Garrison of the 2-8* Inf X 2 FL (FF) stipulation found in the WitD Allied OB booklet that enabled this unit to subsequently be moved to its stipulated place at its old WD map hex 19A:0225 at-start location (two hexes inside the Libyan border SW of Bardia, on a completed Matruh-Tobruch railway hex, which also contains the North Africa coast road) in F. Watson’s classic “Desert Cauldron: The Gazala Battles, May-June, 1942” Europa battle scenario, published in TEM#36, way back in 1994.  And so the wartime events in July of 1941 directly interact with wartime events in June of 1942.

The Allied player is also in a dither about his inability to accumulate steps of attack supply in the Western Desert.  In this game they all keep being gobbled up, either by the demands of supplying besieged and isolated Tobruch or for the hard-hitting ground attacks demanded by the Allied invasion of the Vichy French Levant.  Is he playing the Europa desert wargame wrong, or what?  Maybe he is just impatient for things to fall into place for him such that he can see the the correct gaming method, which in some ER-II based Europa desert Scenario games, at least, might mirror the historical Allied strategy.  But he is also worried about the Axis player still being able to spoil things for him, either by a stunning Axis punch at Tobruch or at a jaw-jutting Egyptian desert shield stance.  As a guide he digs out Peter Roger’s quite interesting “Operation Crusader: Auchinleck’s Offensive-November, 1941” Europa battle scenario, which is “updated for WitD” and published in TEM#55, in 1997.  Here, at least, one can study a Europa player’s historical set-up analysis for the historically critical Nov II 41 game turn in a classic Europa WitD format.  Well, P. Rogers has an Allied fort and airfield at Sidi Barrani (19A:0718) and another Allied airfield at nearby Egyptian hex 19A:0819, two hexes to the SE of Sidi Barrani.  Rogers also has 2 steps of attack supply at Tobruch and 6 steps of attack supply in Egypt.  In Rogers’ revised “Crusader” Europa battle scenario the Allied front line on the presumably historically-based at-start Nov II 41 turn would appear to be roughly at Sidi Barrani-19A:0819-and then apparently doglegs SE back towards the Siwi road, which is entirely in Allied control.  And somehow the mighty British 6-4-6 Arm X 32 T Conversion unit is at Tobruch.  Wow, in this game I’ve got a lot to do and not much time to try and fill the army boots of the British 8th Army’s renown General Auchinleck!  Let’s see if I can even get that far, in game turns played, without making a cardboard mistake too big to fix.

Jul II 41 Axis Turn

End of Turn dispositions

Mainland Europe off-map holding box [end of turn]:

4 Italian inf Replacement Points (RPs) at the start of the turn, but 3 It inf RPs were transferred to the Licata port/airfield hex, in Sicily, at step 14 of the I. Phase, per WW Rule 37C2a-Mainland Europe, and then air transported from there to Tripoli, in Libya, in the M. Phase.  At the end of the turn there was 1 It inf RP in the mainland Europe off-map holding box.

1.5 German inf Replacement Point at the start of the turn, but 1 Ger inf RP was transferred to the Licata port/airfield hex, in Sicily, at step 14 of the I. Phase, and then air transported from there to Tripoli, in Libya, in the M. Phase.  At the end of the turn there was .5 Ger inf RP in the mainland Europe off-map holding box.

5 Ger ARPs at the start of the turn, but two were expended at step 14 of the I. Phase to replace the aborted He 111H4  4B4  2-7/22 and the Ju 87B  2D3  4-1/8 air units.  The He 111H4 air unit was placed at the Licata airfield hex, on Sicily, along with the It SM 79-1 B type air unit beginning the turn there.  The Ger LW Ju 87B air unit was placed at the 3-cap permanent airfield at Sicilian coast hex 18A:0603, along with the It Ju 87B D type air unit beginning the turn there.  At the end of the turn there were 3 Ger ARPs left in the mainland Europe off-map holding box.

5 It ARPs at the start of the turn, but one was expended at step 14 of the I. Phase to replace the aborted Br 20M  3NB4  2-5/24 air unit.  It was placed at the 3-cap permanent airfield at 18A:2730, in Libya, along with the other BR 20M air unit beginning the turn there.  At the end of the turn there were 4 It ARPs left in the mainland Europe off-map holding box.

In Sicily [end of turn]:

Licata (18A:0102) [point city/minor port]:
3-cap permanent airfield
G 50 3F3 0/9 [inop.; began turn at Scarpanto (19A:0701), in the Dodecanese; late in the E. Phase it flew the air transfer air mission to here]
SM 79-1 2B3 1-5/22 [inop.; began turn here; on the Jul II 41 Allied E. Phase it did a non-phasing air transfer to here from El Agheila, in Libya; early in the M. Phase of this turn it flew an air transport air mission, per WW Optional Rule 23E3, carrying 2 It inf RPs from Licata to Tripoli, in Libya; returned to base here]
He 111H4 4B4 2-7/22 [inop.; turn ARP build, placed at Licata at step 14 of the I. Phase; early in the M. Phase it flew an air transport air mission, per WW Optional Rule 23E3, carrying 1 It inf RP and 1 Ger inf RP from Licata to Tripoli, in Libya; returned to base here]

Coast hex 18A:0403:
3-cap permanent airfield
Me 109E 7F5 1/7 [inop.; began turn at 18A:4718, in Libya; late in the E. Phase it flew the air transfer air mission to here]
Cr 42 3F3 0/9 [operative; began turn here; never moved]

Coast hex 18A:0603:
3-cap permanent airfield
Ju 87B 2D3 4-1/8 [inop.; Italian; began turn here; at the very beginning of the M. Phase it flew the Malta Status tac bombing air mission; used the 2 column of the Antiaircraft Fire Table; returned by flack; returned to base here]
Ju 87B 2D3 4-1/8 (Ger LW) [inop.; turn ARP build, placed here at step 14 of the I. Phase; at the very beginning of the M. Phase it flew the Malta Status tac bombing air mission; used the 2 column of the Antiaircraft Fire Table; Miss ; returned to base here]

Syracusa (18A:0702) [reference city/minor port]:
3-cap permanent airfield

Augusta (18A:0701) [point city/minor port]:
3-cap permanent airfield

Malta on the Jul II 41 Axis turn:
Malta Status: 9, at the start of the turn, + 1 for Malta Status bombing hits done prior to the naval movement step of the M. Phase, = 10 during this turn’s naval movement step and at the EOT.
Valetta hex (18A:0407) flack: this turn, 5 (3 intrinsic + a total of 2 only for the two Br 0-1-8 hv AA IIs’ 2 flack factors each, as their unit flack factors were both halved because of being definitely Red U-2, due to the lack of gsp’s present at Malta at step 11 of the I. Phase)
On this turn Malta Status air missions to the Valletta hex would roll on the 2 column of the Antiaircraft Fire Table, Per WW Rule 37I2a.

There were no gsp’s present in the Valletta hex at the start of the Axis player turn.

Jul II 41 Axis EOT dispositions: Western and Central Libya

Jul II 41 Axis EOT dispositions: Western and Central Libya

Western Desert (Libya & Egypt) [{beginning of the turn}/end of turn]:

Tripolitania Garrison Box:
0-1-6* Inf III 290 GaF
0-1-6* Inf III 340 GaF
0-1-6* Inf III 350 GaF
0-2-6* Inf III 330 GaF

Tripoli (18A:0121) [clear terrain dot city/major port hex transportation line junction coast hex]:
Axis Supply Terminal marker
fort marker
0 pos flk unit AA=3 [Italian]
5 steps of attack supply [all began turn here; never moved]
1.5 Ger arm Replacement Points (RPs) [began turn here; not expended or moved this turn]
3 It inf RPs [began turn in the mainland Europe off-map holding box; in the I. Phase these It inf RPs transferred to the Licata port/airfield hex, in Sicily; in the M. Phase they were air transported to here, two It inf RPs in the It SM 79-1 B type and one It inf RP in the Ger LW He 111H4 B type air unit, along with a Ger inf RP]
1 Ger inf RP [began turn in the mainland Europe off-map holding box; in the I. Phase this Ger inf RP transferred to the Licata port/airfield hex, in Sicily; in the M. Phase the Ger inf RP was air transported to here in the Ger LW He 111H4 B type air unit, along with an It inf RP]

18A:0122 [Castel Benito; clear terrain secondary rail line hex, S of Tripoli]:
3-cap permanent airfield

Misurata (18A:1022) [clear terrain point city coast road hex]:
1-cap temporary airfield
one step of attack supply [began turn at Homs (18A:0522); in the E. Phase it spent 5 SMPs moving along the coast road to here]

Sirte (18A:1727) [clear terrain point city coast road hex]:
fort marker
3-cap permanent airfield
1 resource point [began turn here; never moved]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Bengasi (18A:3121); at the very beginning of the M. Phase it staged to Sirte and flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; returned by flack; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Bengasi; at the very beginning of the M. Phase it staged to Sirte and flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; Miss; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Bengasi; at the very beginning of the M. Phase it staged to Sirte and flew the Malta Status strat bombing air mission; used the 2 column of the Antiaircraft Fire Table; Hit; returned to base here]

18A:2730 [clear terrain coast road hex]:
3-cap permanent airfield
one step of attack supply [began turn at 18A:2428; in the E. Phase it spent 3 SMPs moving along the road to here]

El Agheila (18A:2930) [clear terrain point city coast road hex]:
1-cap permanent airstrip

Agedabia (18A:3327) [clear terrain point city road junction hex]:
1-cap permanent airstrip

Bengasi (18A:3121) [clear terrain reference city/major port transportation line junction hex]:
3-cap permanent airfield
12 port damage hit markers
4 pos flk AA=1 [Italian; began turn here; never moved]
3-6 Inf XX 25 Bol [began turn here; never moved]
one step of attack supply [began turn here; never moved]

Soluch (18A:3222) [clear terrain point city secondary rail terminus hex]:
3-cap permanent airfield

18A:3617 [rough terrain road hex]:
3-cap permanent airfield

18A:3618 [Maraua; rough terrain road hex]:
3-cap permanent airfield

18A:3920 [stony desert road hex, SW of El Mechili]:
0-1-6* Inf III 280 GaF [began turn at 18A:3228; admin moved 12 hexes along the road to here]

18A:4218 [stony desert road hex]:
one step of attack supply [began turn at 18A:3228, in the E. Phase it spent 15 SMPs moving along the road to here]

Derna (18A:4116) [rough terrain point city/minor port coast road hex]:
3-cap permanent airfield

1 port damage hit marker
8* Inf XX HQ 9 LA (Ger) [began turn at 18A:3622, NE of Zaulet Msus; admin moved 12 hexes along the roads to here]
0-6 Lt AA II AA=1 38 [began turn here; never moved]
CR 42AS 3F3 1/8 [inop; began turn here; early in the M. Phase it flew a fighter on an airbase bombing mission to the Tobruch target hex; Hit; returned to base here]
Ju 87B 2D3 4-1/8 (LW) [inop.; began turn at Ain el Gazala (18A:4518); early in the M. Phase it flew a tac port bombing air mission to the Tobruch hex; Hit; returned to base here]
Ca 311 2B2 1/L/14 [inop.; began turn at 18A:0403, at Sicily, late in the E. Phase it flew the air transfer air mission to here]

Ain el Gazala (18A:4518) [clear terrain point city coast road hex]:
3-cap temporary airfield
8 Inf XX HQ 102 Trn [began turn here; never moved]
MC 200 3F4 1/8 [inop.; on the Jul II 41 Allied E. Phase it did a non-phasing air transfer mission to Ain el Gazala from 18A:0603, on Sicily; early in the M. Phase of this turn it flew a fighter on an airbase bombing mission to the Tobruch target hex; Miss; returned to base here]
BR 20M 3NB4 2-5/24 [inop.; began turn at 18A:2730; early in the M. Phase it flew a daylight strat port bombing air mission to the Tobruch target hex; returned by flack; returned to base here]
Br 20M 3NB4 2-5/24 [inop; turn ARP build; placed at 18A:2730, in Libya, at step 14 of the I. Phase; early in the M. Phase it flew a daylight strat port bombing air mission to the Tobruch target hex; returned by flack; returned to base here]

18A:4718 [clear terrain coast road hex; SW of Tobruch]:
3-cap temporary airfield
3-6 Inf XX 27 Brs [began turn here; never moved]
3-6 Inf XX 55 Sav [began turn here; never moved]
0-6 Cons III 5 A [began turn here; continued the construction of a 2-turn fort in the hex begun in the Jul I 41 Axis I. Phase; projected to be completed on the Aug I 41 Axis I. Phase]
1-8 Aslt Eng II 31 G [began turn here; never moved]
1-6 Hv AA II 29 [began turn here; never moved]
3-4-8 Art III 221 (Ger) [began turn here; never moved]
MC 200 3F4 1/8 [inop; began turn here; early in the M. Phase it flew the Escort air mission to the Tobruch target hex w/ the large air op; returned to base here]
Me 109F1 6F6 1/8 [inop.; began turn here; early in the M. Phase it flew the Escort air mission to the Tobruch target hex w/ the large air op; did air combat w/ the intercepting SAAF Hurri 1 F type air unit based at Tobruch; rolled a Return in air combat; returned to base here]
SM 79-2 2B3 3-4/V/20 [inop.; began turn at Derna (18A:4116), in Libya; early in the M. Phase it flew a tac port bombing air mission to the Tobruch target hex; Hit; returned to base here]

18A:4818 [clear terrain road hex; S of Tobruch]:
7-6-8 Arm XX 132 Ar [assembled here in the E. Phase from its component parts; upgrade of the 5-8 Lt Arm XX 132 Ar]
4-3-6 Tnk III 132 [turn reinf; successfully sea transported in a turn reinf NTP to Derna (18A:4116), and then admin moved along the coast road to 18A:4618; exploited to here in the E. Phase]
8 Arm XX HQ [breakdown of the 5-8 Lt Arm XX 132 Ar; the lt arm XX’s HQ component is indicated as an arm XX HQ unit on the counter; the 5-8 Lt Arm XX began the turn at 18A:4818 and broke down into its unsupported component parts in the M. Phase; the 8 Arm XX HQ unit then regular moved to 18A:5121; in the E. Phase it exploited to here and assembled for the first time into the new upgraded 7-6-8 Arm XX 132 Ar unit]
2-10 Mot Inf III 8B [breakdown of the 5-8 Lt Arm XX 132 Ar; the 5-8 Lt Arm XX began the turn at 18A:4818 and broke down into its unsupported component parts in the M. Phase; the unsupported 2-10 Mot Inf III component part then regular moved to 18A:5121; in the E. Phase it exploited to here and assembled for the first time into the new upgraded 7-6-8 Arm XX 132 Ar unit]
{5-8 Lt Arm XX 132 Ar [began turn here; in the M. Phase it broke down into its unsupported components for the last time; in the E. Phase the unit assembled into its upgraded 7-6-8 Arm XX for the first time; the old 5-8 Lt Arm XX unit was permanently removed from play]}
2-3-6 Art III 24 C [began turn here; never moved]
one step of attack supply [began turn here; never moved]

18A:4918 [clear terrain coast road hex; SE of Tobruch]:
2-1-8 Lt Arm III 32  [breakdown of the 5-8 Lt Arm XX 132 Ar; the 5-8 Lt Arm XX began the turn at 18A:4818 and broke down into its unsupported component parts in the M. Phase; the unsupported “relic” 2-1-8 Lt Arm III 32 component part of the 5-8 Lt Arm XX 132 Ar then regular moved to 18A:5121; in the E. Phase it exploited to here]
0-6 Cons III 10 A [began turn here; spent 4 MPs in the hex upgrading the track to a road; then it spent its last 2 MPs in the hex continuing the construction of a new temporary airfield in hex 4918, increasing the completed MP construction count to 3]
8-7-10* Pz XX 5 Le (Ger) [began turn here; never moved]
3-4-6 Art III 5 A [began turn here; never moved]

18A:4620 [clear terrain hex]:
1-8 Inf III 61 [began turn at 18A:4819; regular moved to here]

18A:4720 [clear terrain hex]:
0-8 Cons III Afr (Ger) [turn reinf; began the turn at Derna (18A:4116); regular moved to here]
2-8 Inf III 155 (Ger) [began turn at 18A:4918, SE of Tobruch; regular moved to here]
18A:4819 [clear terrain hex; 2 hexes S of Tobruch]:

1-8 Inf III 62 [began turn at 18A:5018; regular moved to here]
1-8 Mot Art III 2 AC [began turn here; never moved]

18A:5018 [clear terrain hex]:
1-6 Tnk II 4 [began turn at 18A:4618; regular moved to 18A:5020; exploited to here]
1-8 Mot Art III 1 AC [began turn here; never moved]

18A:5119 [clear terrain hex]:
1-10 Mot AT II 605 (Ger) [began turn here; never moved]
1-8 Mot Art III 3 AC [began turn here; never moved]

19A:0219 [clear terrain hex]:
9-10 Pz XX 15 (Ger) [began turn here; never moved]
3-10 Mot Inf III 115 (Ger) [began turn here; in the M. Phase it moved to 19A:0725, capturing various Siwa road hexes along the way; exploited back to here in the E. Phase]
2-10 Mot Hv AA III AA=4 135 (Ger LW) [began turn here; in the M. Phase it moved to 19A:0721, but not before advancing farther eastwards and capturing various Siwa road hexes along the way; exploited back to here in the E. Phase]
2-10 Mot Inf III 7 B [began turn here; in the M. Phase it moved eastwards along the Egyptian coast road up to 19A:1018, and then double-backed to 19A:0618, capturing the various coast road hexes along the way, including the Sidi Barrani point city hex at 19A;0718; exploited back to here]

Porto Bardiya (19A:0318) [clear terrain unimproved fortress/point city/minor port road terminus coast hex]:
unimproved fortress
4 port damage hit markers
3-6 Inf XX 17 Pav [began turn here; never moved]
2-3-8 Art III 16C [began turn at 18A:4818; regular moved to here]

Crete [end of turn]:
Khania (18A:4403) [rough terrain reference city/standard port road terminus coast hex]:
3-cap permanent airfield

Erakleion (18A:4903) [rough terrain reference city/standard port coast road hex]:
3-cap permanent airfield

On Scarpanto [end of turn]:
Scarpanto (19A:0701) [rough port point city minor port hex]:
3-cap permanent airfield

At Rodi [{beginning of turn}/end of turn]:
Rodi (20A:2230) [clear terrain point city/standard port coast hex]:
3-cap permanent airfield
{Ju 52 1T2 0/20 (Ger LW) [operative; began turn at Rodi (20A:2230); Axis Conditional Reinforcement, Axis Intervention in Iraq; at step 14 of the I. Phase it withdrew from the Intervention, permanently withdrawing from the game]}

20A:2331 [rough terrain coast hex]:
3-cap permanent airfield

Jul II 41 Axis EOT dispositions: Western Desert.

Jul II 41 Axis EOT dispositions: Western Desert.

Med/NA Replacement Pool [{beginning of turn}/end of turn]

1 x 2-6 Inf XX 60 Sbr
1 x 2-10 Mot Inf III 10 B
1 x 2-1-8 Lt Tnk III 3
2 x 1-8 Lt Tnk X 1,2
5 x 1-6 Tnk II 1, 3, 5, 6, 21
1 x Para Inf III Tonini
3 x 0-1-6* Inf III 300 GaF, 310 GaF, 320 GaF
1 x 3-4-6 Art III 24 dM
3 x 2-3-6 Art III 10 C, 20 C, 21 C
1 x 1-6 Art III 23 C
1 x 3-4-6 Art III 8 A [Jun I 41 Axis turn reinf; sunk in sea transit to Libya that turn by Allied anti-shipping, per the Naval Table]
4 x 0 pos flk unit AA=1 [Italian]
Med/NA Aborted Air Units Box:
CR 42 3F3 0/9 [here since the start of the new Scenario; per ER-II]
{He 111H4 4B4 2-7/22  (Ger LW) [aborted in the Jul I 41 Axis C. Phase by Tobruch AA fire when it performed the GS air mission over the Tobruch target hex for the Axis attack there; rebuilt this Axis I. Phase, at step 14, and placed at the Licata airfield hex, in Sicily]}
{Br 20M 3NB4 2-5/24 [aborted in the Jul I 41 C. Phase by Tobruch AA fire when it performed the GS air mission over the Tobruch target hex for the Axis attack there; rebuilt this Axis I. Phase, at step 14, and placed at the airfield at 18A:2730, in Libya]}
{Ju 87B 2D3 4-1/8 (Ger LW) [in the Jul II 41 Allied M. Phase it performed the Naval Patrol air mission at the 19A:0717 target hex against Allied naval force; aborted; rebuilt this Axis I. Phase, at step 14, and placed at the airfield at 18A:0603, in Sicily]}

Med/NA Command Eliminated Air Units Box:

Me 110D 5HF5 4-2/12 [in the Jul II 41 Allied M. Phase it performed the Escort air mission at the 19A:0717 target hex, escorting the Naval Patrol air mission at the hex; killed in air combat]

Jul II 41 Axis EOT dispositions: Offline Boxes

Jul II 41 Axis EOT dispositions: Offline Boxes

Axis Near East Command

Per the Allied player’s Variable Levant Surrender Table dice roll, done at step 13 of the current Axis I. Phase, the Vichy French Levant immediately surrenders to the Allies.  All Vichy French forces in the Levant are removed from the maps, except for the Vichy Fr LeO 251 B type air unit beginning the turn at Alep, which Withdraws to mainland Europe at step 14 of the current Axis I. Phase.  However, the Axis player still retains control over the hexes in the Levant he owns, which is presumably officially determined at steps 11 & 12 of the current Axis I. Phase.  In addition to some remaining hex control, the Axis player also retains control of the previously Vichy French-controlled Levant railcap, SMPs, and intrinsic AA.

Updated Select Initial Conditions Recap & Current Status for the remaining Axis-controlled Vichy French Levant on the Jul II 41 Axis turn:

Vichy French Levant Standard Supply Terminals:  None, after the surrender

SMPs: 4, after surrender; Axis controlled

Rail Capacity, Levant Rail net: 3, after surrender; Axis controlled

Intrinsic Vichy French Levant AA: Per the WW Intrinsic Light AA Summary, 1 point per remaining Axis controlled dot and major city hex in the Levant.  In our case here, this would be at dot city Beyrouth and at partial city hex Alep, which are still Axis-controlled.

Remaining Axis-controlled Vichy French Levant [{beginning of turn}/end of turn]:

Beyrouth (20A:4207) [rough terrain dot city/standard port transportation line junction coast hex]:
still Axis controlled

Tripoli (20A:4005) [rough terrain reference city/minor port transportation line coast hex]:
railhead marker
hit marker on reference city airbase
still Axis controlled

Homs (20A:3902) [clear terrain reference city transportation line junction hex]:
hit marker on reference city airbase
still Axis controlled

Hama (20A:3702) [clear terrain reference city major rail line hex]:
hit marker on reference city airbase
still Axis controlled

Alep (20A:3231) [clear terrain partial city transportation line junction hex]:
{ME 110C 5HF5 1/12 (Ger LW) [operative; began turn here; Axis Conditional Reinforcement, Axis Intervention in Iraq; at step 14 of the I. Phase it withdrew from the Intervention, permanently withdrawing from the game]}
{He 111H4 4B4 2-7/22 (Ger LW) [operative; began turn here; Axis Conditional Reinforcement, Axis Intervention in Iraq; at step 14 of the I. Phase it withdrew from the Intervention, permanently withdrawing from the game]}
{LeO 451 3B5 2-5/25 (Vichy French) [inop.; began turn here; per the WitD Neutrals OB booklet this Vichy French unit transfers back to mainland Europe when the Vichy Levant surrenders; withdraws at step 14 of the current I. Phase, permanently withdrawing from the game]}

{4 Axis-specific gsp’s, generated in the Jul I 41 Axis I. Phase at the Axis standard port of Rodi, in the Dodecanese, and air transported from Rodi to here in the Jul I 41 Axis M. Phase; removed from the maps at step 24 of the current I. Phase}
still Axis controlled

Jul II 41 Axis EOT dispositons: Eastern Mediterranean.

Jul II 41 Axis EOT dispositons: Eastern Mediterranean.

Vichy French Levant Replacement Pool [end of turn]:

A-8 Mot Cav II Lev (TS) [eliminated in combat in the Jul II 41 Allied C. Phase at 20A:4102, in Vichy French Syria]
A-8 Cav III Tcher (TS) [eliminated in combat in the Jul II 41 Allied C. Phase at 20A:4206, in Vichy French Lebanon]
2-6* Inf III 22 TA (Afr) [eliminated at 20A:4308 in the Jul I 41 Allied C. Phase]
2-1-6* Lt Arm III 6 CdA (Afr) [eliminated at 20A:4308 in the Jul I 41 Allied C. Phase]
3-6* Inf III 24 MC (Col) [eliminated at Saida (20A:4408) in the Jun II 41 Allied C. Phase]
2-1-6* Lt Arm III 7 CA (Afr) [eliminated at Saida (20A:4408) in the Jun II 41 Allied C. Phase]
2-6* Inf III 17 TS (Col) [eliminated at 20A:4707; in the Jun II 41 Allied C. Phase]
2-6* Inf III 22 TA (Afr) [eliminated in the Jun I 41 Allied C. Phase]
1-8 Cav III 2 MS (Afr) [eliminated in the Jun I 41 Allied C. Phase]

Axis & Non-Phasing Allied air unit activity near the end of the Exploitation Phase:

In sequential order, as done

The It G 50 3F3 0/9 air unit beginning the turn at Scarpanto (19A:0701), in the Dodecanese, flew the air transfer air mission to Licata (18A:0102), at Sicily.

The Ger LW Me 109E  7F5  1/7 air unit beginning the turn at 18A:4718, SW of Tobruch, in Libya, flew the air transfer air mission to 18A:0403, at Sicily.

Seeing that there are now no operative Axis air units in the zone, the Br Hurri 1  5F5  1/8 air unit beginning the turn at Matruh  (19A:1218), in Egypt, flew a non-phasing air transfer air mission to Tobruch (18A:4817), in Libya.

The Br Hurri 1  5F5  1/8 air unit beginning the turn at Damas (20A:4505), in Syria, flew a non-phasing air transfer air mission to Matruh, in Egypt.

The Br Blen 4  3B3  1-2/23 air unit beginning the turn at Haifa (20A:4710), in Palestine, flew a non-phasing air transfer air mission to 19A:1418, in Egypt.

The Br Blen 4 3B3 1-2/23 air unit beginning the turn at 20A:4308, in Lebanon, south of Beyrouth, flew a non-phasing air transfer air mission to El Alamein (19A:2119), in Egypt.

The RAAF Hurri 1  5F5  1/8 air unit beginning the turn at Damas, in Syria, flew a non-phasing air transfer air mission to Alexandria, in Egypt.

The Br Glad  3F3  0/8 beginning the turn at Alexandria, flew a non-phasing air transfer air mission to Isamilia (19A:3516), in Egypt.

The Br Bombay  1T2  1-2/15 air unit beginning the turn at Damas, in Syria, flew a non-phasing air transfer air mission to Port Said (19A:3413), in Egypt.

In pro-Allied neutral Iraq [end of turn]:

In the 1941 ME/ER-II/Crete Scenario the pro-Axis Iraqi coup automatically occurs in the Apr I 41 Axis Initial Phase.

The Iraqi coup collapsed at step 4 of the Initial Phase of the May II 41 Axis turn, when the Allied player rolled the dice checking for an Iraqi Coup Collapse, using the Variable Iraqi Coup Collapse Table, per WW Rule 38J5.

This Axis turn, At step 2 of the Initial Phase, the Axis player did the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and came up with a 2: Fawzi changes mode but does not move. The Axis player flips the Fawzi unit to its combat mode and removes the Fawzi dummy guerrilla unit at hex 21A:4825.

21A:4824 [sand hex]:

0-1-8 Inf II Fawzi (Bandit) [began turn here, in the guerrilla mode; at step 2 of the I. Phase it was flipped to the combat mode; per the Fawzi al Qawukji action die roll it cannot move this turn]

Jul II 41 Axis EOT dispositions: Iraq

Jul II 41 Axis EOT dispositions: Iraq

Turn Activity

At step 2 of the I. Phase the Axis player does the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and comes up with a 2: Fawzi changes mode but does not move.  The Fawzi dummy guerrilla unit is removed from the maps.

At step 11 of the I. Phase the Aus 2-8 Inf X 19 at Lattique (20A:3405), along the Vichy French Syrian Mediterranean coastline, is no longer Black U-2; it can trace a supply line to an Allied standard supply terminal.  The Allied forces at Tobruch are still isolated and the ground units there are all at U-4 supply status; but all forces in the Tobruch hex are in special general supply due to the gsp’s available there at the supply determination step of the I. Phase.  See the text above or pictures below for  more detail.  At Malta the Allied ground units there are in definite Red U-2 supply status, as there were no gsp’s at Valletta at the start of the turn.

Jul II 41 Axis end of step 13 of the I. Phase; the Vichy French Levant has surrendered at step 4

Jul II 41 Axis end of step 13 of the I. Phase; the Vichy French Levant has surrendered at step 4

At step 13 of the I. Phase the Allied player checks for Variable Levant Surrender, per WW Optional Rule 38V3f, rolling the dice and using the Variable Levant Surrender Table. This turn the Allied player gets a +1 modifier if “this is the second or later turn that Damas is Allied-owned”, a +2 if “a supplied Allied unit is adjacent to a Vichy-owned Beyrouth”, but also a -1 if “an Allied unit has been eliminated or reduced to cadre in [the] Levant”, for an adjusted +2 overall modifier to the dice roll. The lucky Allied player rolls an 11, which is modified to a 13:  Surrender!  And so the fighting has ended in the Vichy French Levant.  In the case of a Vichy French Levant surrender, then per WW Rule 38V3f & d, “all Vichy ground and air units [except the LeO 451 B type air unit] in the Levant are removed from play; these forces are considered to be eliminated.”  Furthermore, per WW Rule 38A5-Surrender, “a neutral that surrenders forfeits all accumulated replacements and no longer receives any reinforcements.”  I take all this to mean that all Vichy French/Axis-controlled land hexes in the Levant are still owned by the Axis side until these said land hexes are later captured by Allied ground units or otherwise deemed owned by the Allies, per WW Rules 5B & 5B3 & 4.  Technically then, and explicitly per WW Rule 38A5, the remaining Vichy French/Axis-controlled Levant railcap, SMPs, port, rail lines, airbases, and land hexes are still under the control of the Axis player, including the applicable Axis-owned hexes for administrative movement.  Thus the Axis Ger LW air units at Alep, in northern Vichy French Syria, along with the 4 Axis-specific gsp’s in that hex, remain on-map there at this still Axis-controlled hex, even after the formal Vichy French Levant’s surrender at step 13 of the Jul II 41 Axis I. Phase and the removal of virtually all their forces from the map in the Vichy French Levant.  In addition to that, the Vichy Fr LeO 451  3B5  2-5/25 air unit, beginning the turn at Alep, remains in the hex until step 14 of the current Axis I. Phase, when it Withdraws back to mainland Europe, per the WitD Neutrals OB, at p. 5.  In this case the Vichy French Levant air unit is not counted as eliminated for the Allied WW VP count purposes; nor are surrendered or eliminated Vichy French TS units counted for WW VP purposes, I think.

Jul II 41 Allied end of the Initial Phase dispositions

Jul II 41 Allied end of the Initial Phase dispositions

Finally, it should be noted here that had the Vichy French Levant campaign continued deeper into 1941 without a Vichy French surrender, then on the Sep I 41 and Nov 1 41 Axis turn air cycles, in the new Scenario, the resistive Vichy French Levant would have received 1 Vichy French ARP on each of those two turns as a Conditional Reinforcement, per the WitD Neutrals booklet, at pages 16 & 17.

Jul II 41 Axis end of step 14 of the Initial Phase

Jul II 41 Axis end of step 14 of the Initial Phase

At step 14 of the I. Phase the Axis player transfers 3 It inf RPs and 1 Ger Inf RP from the mainland Europe off-map holding box, where they were stored, to the Licata port/airfield hex at 18A:0102, in Sicily, per WW Rule 37 C2a, in anticipation of air transporting them over the Cent Med sea zone to Tripoli, in Libya.  At step 14 of the I. Phase the Optional Axis Near East Forces that are at Rodi, in the Dodecanese, and Alep, in the Vichy French Levant, are permanently withdrawn from the game by decision of the Axis player, per WW Optional Rule 38J6, and are removed from the maps, as is also the Vichy Fr LeO 451 B type air unit, beginning the turn at Alep, which is withdrawn back to mainland Europe.  The Axis intervention into the Near East epoch is over.

Jul II 41 Axis end of the Initial Phase dispositions: Levante and the western half of Iraq

Jul II 41 Axis end of the Initial Phase dispositions: Levante and the western half of Iraq

At step 16 of the I. Phase the Allied player converts the step of attack supply at Tobruch into 12 new gsp’s, per WW Rule 12C4b.

At step 24 of the I. Phase the Allied player removes from the map the 12 old gsp’s at Tobruch that were generated there on the earlier Jul II 41 Axis phase from a step of attack supply then at the hex.  There are still 2 old gsp’s at the Tobruch hex that were sea transported into the hex in the Jul II 41 Allied M. Phase.  In Syria the 4 Axis-specific gsp’s at the Alep hex are removed from the map that were generated on the Jul I 41 Axis I. Phase at Rodi, and then air transported to Alep.  The Vichy French gsp’s present in the Alep hex at the start of the turn were removed at step 13 of the current I. Phase, when the Vichy French forces surrendered.

Jul II 41 Axis beginning of the Movement Phase air action details

Jul II 41 Axis beginning of the Movement Phase air action details

At the very start of the Axis M. Phase, even before doing any sea transport in the naval movement step, the Axis player conducts a series of Malta Status air missions against the Valletta target hex, in an effort to increase the Malta Status number prior to doing any Axis naval transport.  He staggers them one-by-one, in order to promptly quit the bombing air missions after a certain amount has been reached (at least one, but hopefully up to 3 or 4) in order to use the remaining air units for another air mission at the Tobruch target hex.  In spite of committing 5 good Axis air units to the Malta Status bombing air missions, only one Malta Status hit is scored, and he stops there, not wanting to commit either of the two It Br 20M NB type air units, which could have bombed Malta this turn, but which he wants for the Tobruch operation.

Jul II Axis end of the naval movement step and the Axis air op to the Tobruch hex

Jul II Axis end of the naval movement step and the Axis air op to the Tobruch hex

Next the Axis player sends a large air op to the Tobruch target hex, escorted by the Ger LW Me 109F1 and the It MC 200 F type air units, based at 18A:4718, adjacent to the Allied fortress.  The recently converted It CR 42AS  3F3  1/8 air unit and the other It MC 200 3F4  1/8 air unit both fly the fighter unit on a bombing mission, per WW Rule 23D1, on an airbase bombing air mission.  When fighters fly the airbase bombing air mission, their tac bombing strength is increased by 1, per WW Rule 20G2a.  In the same air op are the two It Br 20M  3NB4  2-5/24 air units, flying a daytime strat port bombing air mission, along with the Ger LW Ju 87 B D type air unit, flying a tac port bombing air mission.  In this case, with so many Axis air units overhead the Tobruch hex, the Allied SAAF Hurri 1 F type air unit based at the hex goes ahead and flies the Intercept air mission, and after the random draw engages the Ger LW Me 109F1 F type air unit in combat.  In the ensuing fighter combat neither air unit is killed or aborted, and so the Axis player continues to the Mission Resolution step, and manages a hit on the Tobruch temporary airfield and inflicts two hits on the Tobruch strong natural harbor port, which is good for a port damage marker of 1.  See the text above or the pictures below for additional details of both the Tobruch and the several Malta air missions.

Jul II 41 end of the naval movement step, Western Desert

Jul II 41 end of the naval movement step, Western Desert

Both sides do air unit transfers in the Axis E. Phase.  First, the phasing Axis player strengthens his air assets in Sicily, using air units previously based in Libya and at Scarpanto.  Then the non-phasing Allied player evacuates his air units from the now pacified Levant, and also from Palestine, rebasing all of them in Egypt.

Jul II 41 Axis end of the Movement Phase dispositions: Western Desert

Jul II 41 Axis end of the Movement Phase dispositions: Western Desert

Commentary

The collapse of Vichy French resistance in the Levant at step 4 of the Axis I. Phase is certainly a big and arguably an unexpected event in the EA reported Europa game scenario.  It is “big” because the event immediately releases a number of Allied units now available for use in the Egyptian Western Desert against the Axis Afrika Korps milling in the Tobruch zone, in eastern Libya.  It is “unexpected” because this turn it took an Allied dice roll of 11 or 12 to clinch the surrender, and the lucky Allied player rolled an 11.  But a close look at the WW Variable Levant Surrender Table perhaps reveals that Vichy Levant surrender is never a sure thing in the WW Scenarios, even though historically the surrender occurred on the Jul I 41 turn in circumstances similar to what is indicated on the maps in the EA game report, I think.  In fact, if Beyrouth turns out to be a Vichy French “Tobruch” citadel, then, using the implied logic of the given + Modifiers, the Allies should bypass it, thereby still retaining the +2 modifier if “a supplied Allied unit is adjacent to a Vichy-owned Beyrouth”, and instead march northwards to take first a Vichy French-owned Alep, and add its +1 modifier to the dice roll, if it is Allied-owned.  To conquer Beyrouth first is to gain a +1 for its Allied-ownership, but it loses for the Allied player the +2 if “a supplied Allied unit is adjacent to a Vichy-owned Beyrouth.”  Maybe in a revised WW the Allied player could have an additional + modifier benefit of say, an additional +1 modifier for every 5 or 6 Levant point and reference city hexes owned by the Allied player when the Variable Levant Surrender Table is used in the appropriate Axis I. Phases, perhaps after the fall of one of the Vichy French Levant dot or partial city hexes.  In the current Jul II 41 Axis I. Phase the Allied player held 11 such Levant point and reference cities.  There are a total of 16 point and reference cities in the Levant.  This + modifier for the Allied player would give him an incentive to occupy these cities scattered throughout the vast French colonial territory, where in the historical campaign Allied units, mostly from Iraq, did just that.  These remote eastern and central Vichy French Levant cities are otherwise probably ignored in many WW Middle East Campaign Scenarios, for the sake of pursuing the campaign exclusively in Lebanon and far western Syria against the two dot and the single partial city hexes there, currently the only 3 Levant cities fetching + modifiers for the Allies.

Right now it seems to me that the key to prolonged Axis/Vichy French resistance in the Vichy French Levant is not specifically through an Axis intervention into the Vichy French Levant via WW Rule 38V3A-Axis Privileges, but rather by a spirited and prolonged resistance in a pro-Axis coup Iraq.  This would be signaled and enabled by a failed Allied Variable Iraqi Coup Collapse Table dice roll done on the turn that the critical +5 modifier is used for the “first turn (only) that a supported Allied unit is adjacent to an Iraqi-owned Baghdad”, per the Wavell’s War Errata–28 October 2005 addendum.  In many WW 1941 ME/ER-II/Crete Scenarios this one time dice roll event will likely occur on the May II 41 turn, and if it fails to bring about the pro-Axis Iraqi coup surrender, the consequences will likely be an additional 2 months to the longevity of pro-Axis coup Iraq, until the Allied player marches up enough Allied forces to the Baghdad coup citadel, along with the needed step of attack supply, to attack Baghdad and take the partial city hex.  A prolonged Iraqi campaign might delay the start and perhaps more likely the conclusion of an Allied invasion of the conniving Vichy French Levant, and with the automatic Iraqi coup embedded in the Apr I 41 Axis turn of the new Scenario, should be part of the Axis side’s strategic considerations for the first half of 1941, I would think.

This turn the Axis player did seriously consider another big Axis attack on Tobruch, similar to the one done the turn before, utilizing again the little Italian 1-8 Asslt Eng II 31 G in order to acquire the critical +1 engineer modifier, but instead he opted for the big Axis air raids on Malta and Tobruch.  Certainly the Axis player is considering attempting soon another big Tobruch attack, but he feels he needs some time to prepare and maneuver.  But time is on the Allied player’s side, more better Axis players might argue; and this may be so, but the Axis player doesn’t want to attack in a panic, like maybe Paulus at Stalingrad, and so he claims to bide his time, for now.  A big Axis attack on Tobruch this turn, using the It assault engineer II for the modifier, would likely have mustered about 31 adjusted ground unit attack factors, against an Allied defense factor of 20.  It would have cancelled out the Malta and Tobruch air raids, sucking up all the available Axis air strength in the Med/NA Command.  It likely would have been done without the Me 110C  5HF5  4-2/12 air unit, presently in the Eliminated Air Units Box of the Med/NA Command Replacement Pool, which is sorely needed in any Axis assault of the improved fortress for its 4 tac factors (halved) on the GA air mission.  The step of attack supply brought up to 18A:4218 in the E. Phase would have to be brought up to the same hex in the M. Phase instead, and expended in the C. Phase along with the only other Axis step of attack supply in the zone, at 18A:4818.  Keeping to the same Axis movement scheme, at the end of the Axis turn that would have left the closest Axis step of attack supply to the Tobruch zone at Benghazi.  There is another one at 18A:2730, two  hexes west of El Agheila.  In a hypothetical Jul II 41 Axis attack on Tobruch, the Axis would likely have to get through the Tobruch 3 factor flack shot at least one 4 tac factor Axis air unit and a host of 3 tac factor air units in order to get the chance for another straight up 2 to 1, with a 50-50 chance of winning the hex.  I agree, it’s hard to say prior to any combat die roll what would have been the best Axis strategy on the Jul II 41 Axis turn, but what’s done is done in the EA game report.  Part of the Axis scheme of sending Axis arm and inf RPs to Tripoli is to better prepare for big EX and HX results in such big projected Axis Tobruch attacks, or perhaps as a result of big Allied Crusader-type offensive attacks, coming sooner or later.

 

Jul II Allied Turn

Allied EOT Dispositions

Malta [end of turn]:

  • Malta Status: 9, end of turn [at turn’s start 10, – 1 repair this turn = 9]
  • Malta Repair Rate: beginning on the Jul I 41 turn, 2 repair points each I turn and I repair point each II turn, per the WitD Allied OB booklet.
  • At the start of the Allied turn and until step 24 of the I. Phase there were 4 gsp’s present in the Valletta hex; but at the beginning of the turn there were 4.5 REs of Allied ground units on Malta.  So, at step 11 of the I. Phase the Allied player designated all ground units on Malta in special general supply except for the 1-8 MG II 2 Ch, which is definitely Red U-2.
  • This turn the Allies were unable to successfully sea transport any gsp’s to Malta.  The usual W Med NTP carrying the 4 gsp’s generated at Gibraltar at step 16 of the I. Phase was sunk by Axis anti-shipping forces when it entered the Cent Med sea zone on map 18A in the naval movement step of the M. Phase.
  • The Br Hurri 2 F type air unit is in the Aborted Air Units Box of the Malta Command Replacement Pool.

Valletta (18A:0407):
3-cap permanent airfield; one hit of damage

Valletta hex flak factor: 7 (3 intrinsic, + a total of 4 for the two Br 0-1-8 hv AA II units, 2 each)
3-6* Inf X 1 M [technically Red U-2]
2-6* Inf X 2 M [technically Red U-2]
1-8 MG II 2 Ch [designated definitely Red U-2 at step 11 of the I. Phase]
0-1-8 Hv AA II  AA=2  10 [technically Red U-2]
0-1-8 Hv AA II  AA=2  4 [technically Red U-2]
0-4 Cons X MC [technically Red U-2]

Jul II 41 Allied EOT dispositions, Central Mediterranean

Jul II 41 Allied EOT dispositions, Central Mediterranean

In Libya [{beginning of the turn}/end of turn]:

Tobruch (18A:4817) [clear terrain fortress/standard port]:

  • Note that per WW Optional Rule 12E, U-4 is in effect the most severe general supply state for a unit, and therefore in the EA reported Scenario we will not note w/ markers further turns out of general supply than the U-4 status.

Improved fortress; construction of the improved fortress was completed in the May II 41 Allied I. Phase.
3-cap temporary airfield
7-8 Inf XX 9 (Aus) [began turn here; never moved; this turn is technically Red U-4]
7-8 Inf XX 50 Nth [assembled at Tobruch at the end of the M. Phase from its unsupported components; per WW Rule 15A, the Br inf XX assembles in the U-4 status, as two of its component inf Xs were existing U-4]

  • 8 Inf XX HQ 50 Nth [began turn at Matruh; sea transported into Tobruch in an E Med NTP; in general supply in the I. Phase]
  • 2-8 Inf X 16 [never moved; this turn is technically Red U-4]
  • 2-8 Inf X 23 [never moved; this turn is technically Black U-4]
  • 2-8 Inf X 69 [turn reinf; sea transported into Tobruch in a turn reinf NTP; in general supply in the I. Phase]

0-1-4 Cons X 66 RPC (Col) [began turn here; never moved; this turn is technically Red U-4]
0-1-8 Hv AA II  AA=2  51 [began turn here; never moved; this turn is technically Red U-4]
2-1-6 Tnk II 7 RT [began turn here; never moved; this turn is technically Red U-4]
3-8 Art X 13 [began turn here; never moved; this turn is technically Red U-4]
Hurri 1  5F5  1/8 SAAF [operative; began turn here; never moved; this turn is technically Black U-4]
12 gsp’s [generated at step 16 of the JuI I 41 Axis I. Phase from a step of attack supply present in the Tobruch hex; these provide special general supply this turn and in the following Jul II 41 Axis turn; they will be removed from the map at step 24 of the Jul  II 41 Axis I. Phase, after the supply determination step]
one step of attack supply [began turn at Alexandria; sea transported into Tobruch in 3 E Med NTPs]
2 gsp’s [generated in the current I. Phase at Suez; sea transported into Tobruch in an E Med NTP]
{6 gsp’s [generated on the Jul I 41 Allied phase and sea transported into the Tobruch hex in the naval movement step of the M. Phase of the Jul I 41 Allied turn; removed from the maps at step 24 of the I. Phase]}

Jul II 41 Allied EOT dispositions: Western Desert

Jul II 41 Allied EOT dispositions: Western Desert

In Egypt [end of turn]:

Matruh (19A:1218) [clear terrain point city/minor port road-major rail junction coast hex]:
railhead marker
3-cap permanent airfield
fort marker
8 Inf XX HQ 6 (Aus) [began turn at El Alamein (19A:2119); admin moved to here]
2-8 Inf X 150 [began turn here; never moved]
2-8 Inf X 151 [began turn here; never moved]
3-8 Inf X 22 G [began turn here; never moved]
1-8 AT II 65 [began turn here; never moved]
0-1-8 Hv AA II  AA=2  68 [began turn here; never moved]
P-40C  5F5  1/13 SAAF [inop.; began turn here; flew the Intercept air mission to all-sea hex 19A:0717 in the naval movement step; returned to base here]
Hurri 1  5F5  1/8 [inop.; began turn here; flew the CAP air mission to all-sea hex 19A:0717 in the naval movement step, switched to interception in the target hex; returned to base here]
Hurri 1  5F5  1/8 [operative; began turn here; never moved]

19A:1319 clear terrain major rail coast hex];
0-1-4 Cons X 43 RPC (Col) [began turn at El Alamein; railed to here after increasing the 2-cap temporary airfield there to a 3-cap; spent 1 MP in hex 1319 beginning to build a 1-cap temporary airfield]

19A:1418 [clear terrain major rail coast hex]:
3-cap permanent airfield
0-8 Lt AA II  AA=1  57 [began turn here; never moved]
Well 1C  3NB4  1-6/28 [inop.; began turn here; in the E. Phase flew a strat port bombing air mission at night to Derna (18A:4116); Miss; returned to base here]
Well 1C  3NB4  1-6/28 [inop.; began turn here; in the E. Phase flew a strat port bombing air mission at night to Derna (18A;4116); Hit; returned to base here]

19A:1219 [clear terrain Siwi road hex, S of Matruh]:
7-10* Arm XX 7 [began turn at 19A:1319; moved one hex to here; remained in the hex]
1-10* Mot SG X  AA=1  2 [began turn at 19A:1319; regular moved along the Egyptian coast road to 19A:0519, capturing for the Allies the road hexes along the way, including the Halfaya Pass (19A:0419) hex, w/ its ZOC, and also Sidi Barriani (19A:0718), by moving through it; exploited back to here]
6-4-6 Tnk X 1 T [began turn at 19A:1319; moved one hex to here; remained in the hex]
1-10* Mot Inf X 3 (Ind) [began turn at 19A:1319; regular moved along the Siwi Oasis road to 19A:0823, capturing for the Allies the road hexes along the way; exploited back to here]

19A:1220 [clear terrain hex]:
0-8 Marine Cmdo II ME [began turn at 19A:1320; moved one hex to here]

19A:1320 [clear terrain hex]:
8 Inf XX HQ 2 (NZ) [began turn at 19A:1419; moved one hex to here]
2-8 Inf X 6 (NZ) [began turn at 19A:1419; moved one hex to here]
1-8 MG II 1 RNF [began turn at 19A:1419; moved one hex to here]

19A:1420 [clear terrain hex]:
2-8 Inf X 1 (SA) [began turn at 19A:1520; moved one hex to here]
2-8 Inf X 3 (SA) [began turn at 19A:1520; moved one hex to here]
2-8 Inf X 6 (SA) [began turn at 19A:1520: moved one hex to here]

19A:1521 [clear terrain hex]:
2-8* Inf X 5 (Ind) [began turn at 19A:1620; moved one hex to here]
2-8 Inf X 5 (SA) [began turn at 19A:1620; moved one hex to here]

19A:1621 [clear terrain hex, adjacent to Qattara Depression]:
2-8* Inf X 11 (Ind) [began turn at 19A:1721; moved one hex to here]
2-8 Inf X 2 (SA) [began turn at 19A:1721; moved one hex to here]

El Alamein (19A:2119/20A:5033) [clear terrain point city major rail coast road hex]:
3-cap temporary airfield

  • At the start of the turn this was a 2-cap temporary airfield, but was increased to a 3-cap by the 0-1-4 cons X 43 RPC expending 2 MPs in the hex before it railed to 19A:1319.

fort marker [completed this turn at step 19 of the I. Phase; began in the Jun II 41 Allied I. Phase]
2-8 Inf X 4 (NZ) [began turn here; never moved]
0-8 Hv AA II  AA=1  2 (Aus) [began turn here; never moved]
A-22  3A3  2-1/19 [inop.; began turn here; performed the Harassment air mission in the previous Jul I 41 Axis I. Phase]
A-22  3A3  2-1/19 SAAF [inop.; began turn here; performed the Harassment air mission in the previous Jul I 41 Axis I. Phase]

Alexandria (20A:4930/19A:2416) [major port/full city hex/major rail line coast hex]:
Supply Terminal marker
3-cap permanent airfield
0-2-8 Hv AA X  AA=4  1 NMBDO (RM) [began turn here; never moved]
5 pos flk unit  AA=1  [British; began turn at 19A:1319; railed to here]
Glad  3F3  0/8 [operative; began turn here; never moved]

Cairo (19A:3320) [clear terrain partial city hex, SE of the Cairo full city hex]:
3-cap permanent airfield

Suez (19A:3718) [clear terrain reference city/major port major rail line terminus coast hex]:
Supply Terminal marker

Jul II 41 End of Allied Combat Phase dispositions in the French Levant

Jul II 41 End of Allied Combat Phase dispositions in the French Levant

In Palestine [end of turn]:

  • Per WW Game Play Chart 5–Allied Garrisons, the Palestine garrison requirement is 3 REs of Garrison-category units. The Allied garrisons are determined at step 17 of the Allied I. Phase. However, per WW Rule 37E4, Forming units in the ME Replacement Pool count at their regular RE size for the Palestine Garrison requirement, as do also ME Replacement Pool units, but they count at 1/3 their regular RE size.  In addition to the 1.5 Garrison-capable REs present on-map in Palestine, the Allied player is counting the 1.5 Garrison-capable REs in the Forming Box of the Middle East Command Replacement Pool.

Haifa (20A:4710) [clear terrain dot city/major port transportation line junction coast hex]:
Railhead marker [per WW Rule 41B1a-Western Desert Campaign Starting Conditions, “the transportation line from Haifa to Tripoli (20A:4005) is a road, not a railroad.” This stipulation is used in the 1941 ME/ER-II/Crete Scenario. Probably more later regarding its construction in WW ME Scenarios.
1-8 Inf II 11 (CS) [began turn at Sour (20A:4509), in Vichy French Lebanon; moved to here]
Blen 4  3B3  1-2/23 [inop.; began turn at 19A:1418, in Egypt; air transferred to here in the E. Phase]

Safad (20A:4608) [rough terrain point city hex]:
2-8 Inf X 10 (Ind) [began turn here; never moved]

Allied Units in the Vichy French Levant [end of turn]:

  • Per the WW Game Play Chart 5–Allied Garrisons (Rule 37E), it appears the Allied player is fulfilling the garrison requirements for the Vichy French Levant, and has been since the beginning of the Allied invasion of the the Levant on the Jun I 41 Allied turn.

20A:4308 [rough terrain coast road hex, S of Beyrouth]
2-cap temporary airfield
7-8 Inf XX 7 (Aus) [began turn here; never moved]
2-8 Eng X 1 (Aus) [began turn at Saida (20A:4408), in Vichy French Lebanon; moved one hex to here and built a 2-cap temporary airfield; remained here]
1-8 MG II 2 Ch [began turn at Tel Aviv (20A:5011); regular moved north along the Mediterranean coast transportation line to here]
Blen 4  3B3  1-2/23 [inop.; began turn at Haifa (20A:4710), in Palestine; in the C. Phase flew the GS air mission to the 20A:4206 target hex in Vichy French Lebanon; returned to base here]

20A:4407 [rough terrain hex]:
8* Inf XX HQ 6 [began turn here; never moved]
2-8 Inf X 14 [began turn at 20A:4308; moved to here]
2-8 Inf X 29 (Ind) [began turn at 20A:4308; moved to here]

20A:4406 [rough terrain hex]:
2-8 Inf X 17 (Aus) [began turn at 20A:4308; regular moved to here]
1-8 Art II 1 (Aus) [began turn at 20A:4506, SW of Damas; moved to here]
2-8* Inf X 7 (Ind) [began turn at 20A:4504, NE of Damas; moved to here]

Rayak (20A:4306) [clear terrain point city secondary rail line hex]:
3-8* Inf X 1 FL (FF) [began turn at Damas (20A:4505); regular moved to Rayak (20A:4306); in the C. Phase attacked the Vichy Fr TS unit at 20A:4206; after combat remained in the Rayak hex]

20A:4206 [mountain hex, NE of Beyrouth]:
3-8* Mtn X Karp (Pol) [began turn at 20A:4407; regular moved to Rayak (20A:4306); in the C. Phase attacked the Vichy Fr TS unit at 20A;4206; moved in after combat]

20A:4205 [clear terrain major rail line hex]:
2-1-10* Mot Inf X Hab [began turn at 22A:4402; regular moved to 20A:4103; in the C. Phase attacked the Vichy Fr TS unit at adjacent hex 20A:4102, but remained at 4103 after the combat; exploited to here]
2-1-6 Tnk II 4 RT [began turn at 20A:4506, SW of Damas; regular moved to 20A:4103; in the C. Phase attacked the Vichy Fr TS unit at adjacent hex 20A:4102, but remained at 4103 after the combat; exploited to here]

20A:4105 (Mt. Lebanon) [mountain hex]:
1-8 Cav X 5 [began turn at 20A:4507; regular moved to here]

20A:4002 [clear terrain major rail line hex, S of Homs]:
1-8 Cav X 6 [began turn at 20A:4604, SW of Damas; regular moved to here]

Damas (20A:4505) [clear terrain dot city transportation line junction hex]:
1-10 Mot Cav III AL (T-J) [Arab Legion; began turn at 21A:4432; regular moved to 21A:4133; exploited to here]

  • This is a provisional new unit introduced in the 1941 ME/ER-II/Crete Scenario on the May I 41 Allied turn. For more details, see that posted EA game report.

Hurri 1  5F5  1/8 (RAAF) [inop.; began turn at Haifa; in the C. Phase flew the Escort air mission w/ the GS air mission air units to the target hex at 20A:4206; returned to base here]
Hurri 1  5F5  1/8 [inop.; began turn at Haifa; began turn at Haifa; in the C. Phase flew the Escort air mission w/ the GS air mission air units to the target hex at 20A:4206; returned to base here]
Bombay  1T2  1-2/15 [inop.; began turn at Port Said (19A:3413), in Egypt; in the C. Phase staged to Haifa (20A:4710), in Palestine, and then flew the GS air mission to the 20A:4206 target hex in Vichy French Lebanon; rebased here]

20A:4504 [clear terrain road junction hex, NE of Damas]:
2-8 Inf X 9 (Ind) [began turn at 20A:4407; regular moved to here]

Lattique (20A:3405) [clear terrain reference city/minor port road terminus coast hex]
2-8 Inf X 19 (Aus) [began turn here; still Black U-2 at step 11 of the I. Phase; never moved]
4 gsp’s [generated in the current I. Phase at Alexandria; sea transported to here on an E Med NTP in the naval movement step]

21A:3526 [clear terrain road hex]:
1-8 Inf X 20 (Ind) [began turn at Deir ez Zoir (21A:3922); regular moved to here along the road, dog-legging to Rakka (21A:3424), capturing it for the Allies and the road hexes along the way]

Trans-Jordan [end of turn]:

21A:5120 [stony desert road hex]:
8 Inf XX HQ 5 (Ind) [began turn at Haifa (20A:4710); admin moved 16 hexes along the transportation lines to here]

On Cyprus [end of turn]:

Limassol (20A:3615) [clear terrain point city/standard port coast road hex]:
1-cap permanent airstrip

Famagusta (20A:3411) [clear terrain point city/standard port coast road hex]:
1-cap permanent airstrip

Jul II 41 Allied EOT dispositions: Eastern Iraq and western Iran

Jul II 41 Allied EOT dispositions: Eastern Iraq and western Iran

Non Phasing Axis Air Activity in the Allied Exploitation Phase:

Late in the E. Phase the SM 79-1  2B3  1-5/22 air unit based at El Agheila (18A:2930), in Libya, flies a non-phasing air transfer air mission to the 3-cap permanent airfield at Licata (18A:0102), on Sicily.

Late in the E. Phase the MC 200  3F4  1/8 air unit based at 18A:0603, at Sicily, flies a non-phasing air transfer air mission to the 3-cap temporary airfield at Ain el Gazala (18A:4518), in Libya.

Late in the E. Phase the Ger LW Me 110C  5HF5  1/12 (definitely Red U-2) air unit based at Beyrouth (20A:4207), in Vichy French Lebanon, flies a non-phasing air transfer air mission to Alep (20A:3231), in Vichy French Syria.

Late in the E. Phase the Ger LW Ju 52  1T2  0/20 (technically Red U-1) air unit based at Alep, in Vichy French Syria, flies a non-phasing air transfer air mission to the 3-cap permanent airfield at Rodi (20A:2230).

Middle East (ME) Command Replacement Pool [end of turn]:
3-8 Inf X 5 (NZ) [moved from Balkan Command Replacement Pool]
2-8 Inf X 16 (Aus) [moved from Balkan Command Replacement Pool]
3-2-10 Arm X 4 [in the WW 1941 ME/ER-II/Crete Scenario this unit is at-start in the ME Replacement Pool, per F. Watson’s ER-II Europa battle scenario, published in TEM#71]
3-2-10 Arm X 1 [moved from Balkan Command Replacement Pool; this is the original pre-conversion unit of the one sent to Greece]

Eliminated Air Units Box:
Blen 4 3B3 1-2/23 [in the Jun I 41 Allied C. Phase it participated in the first Allied attack in the Vichy French Levant, flying the GS air mission at 20A:4607; it was Killed in air combat there by the bypassing Vichy Fr D 520 F type air unit, flying the Interception air mission to the target hex]

Forming Box:
3-8* Mtn X 1 (Gk)
0-1-8 Inf II Gd (Yugo)

In the Allied Near East Command:

  • Iraqi coup collapse occurred in the May II 41 Axis I. Phase, per the dice roll done then using the Variable Iraqi Coup Collapse Table. At that time all Iraqi forces/production were removed from the map and the Iraq Replacement Pool. By the end of the I. Phase all Iraqi territory was Allied owned; except in our case the Mosul hex, which at the time contained the Axis Conditional Reinforcement Ger LW Mxd A type air unit.
  • The current Allied Iraqi railnet-cap is 3 1/2.
Jul II 41 Allied EOT dispositions: off-map display details

Jul II 41 Allied EOT dispositions: off-map display details

Allied Regular Reinforcements, Jul II 41 Allied Turn

Near East Command:

Arrive:
2-8 Inf X 18 (Ind)

 

In pro-Allied Iraq [end of turn]:

  • Per the WW Game Play Chart 5–Allied Garrisons (Rule 37E), it appears the Allied player is fulfilling the garrison requirements this turn, for Iraq.  This would be per the horizontal line reading:  “EJIS [Jul II 41] – Sep I 41”.  For a more detailed discussion of the Iraq garrison, see the Jul I 41 Allied game report

Rutbah (21A:5023) [stony desert point city road junction hex]:
1-cap permanent airstrip [Allied owned]
2-8 Inf X 25 (Ind) [began turn here; never moved]

Habbaniya (22A:2828) [clear terrain point city road hex]:
3-cap permanent airfield
0-1-4 Static II 1 As (Col) [began turn here; never moved]
Audax 1A1 1/8 [operative; began turn here; never moved]

Baghdad 22A:2825 [clear terrain partial city transportation line junction hex]:
one hit marker on airbase
8* Inf XX HQ 10 (Ind) [began turn at Mosul (21A:3509); railed to 22A:2926, adjacent to Baghdad and then moved to here]

Baqubah (21A:4802) [canal intensive reference city transportation line junction hex]:
2-8 Inf X 24 (Ind) [began turn at Baghdad (22A:2825); moved to here]

22A:4215 [clear terrain secondary rail line hex]:
2-1-10* Lt Arm X 252 (Ind) [began turn at Baghdad (22A:2825); regular moved along transportation line to 22A:3723; exploited to here along the secondary rail line]

21A:4411 [stony desert pumping station road hex]:
2-8 Inf X 21 (Ind) [began turn at 21A:4318, adjacent to the Vichy French Syrian border; regular moved to here]

22A:3324 [canal intensive secondary rail line hex]:
one step of attack supply [began turn at 22A:3524, spent 2 SMPs in the E. Phase moving along the secondary rail line to here; it couldn’t cross the demolished bridge this turn, not enough SMPs left]

Shaibah (22A:4314) [clear terrain secondary rail line hex]:
3-cap permanent airfield
0-1-4 Static II 2 As (Col) [began turn here; never moved]

Basra (22A:4313) [clear terrain dot city/major port, w/ a major river hexside]:
Allied Supply Terminal marker
1-8 Inf X 17 (Ind) [began turn here; never moved]
2-8 Inf X 18 (Ind) [Allied NE Command regular reinforcement; disembarked at Basra; remained here]
three steps of attack supply [all began turn here; all never moved]

Turn Activity

At step 11 of the I. Phase the Allied ground and air units at the isolated Tobruch hex that began the turn at technically Red or Black U-4 essentially remain at this U-4 status, as per WW Optional Rule 12E, U-4 is in effect the most severe supply status for a unit. Therefore in the EA reported Scenario we will not note with numbered markers any further turns out of general supply than the severest U-4 status. All 8 REs of ground units and the single air unit beginning the turn at Tobruch are in special general supply at step 11 of the I. Phase due to the 18 gsp’s in the hex.  Twelve were generated from a step of attack supply present in the hex on the Jul I 41 Axis I. Phase and 6 were generated in the Jul I 41 Allied I. Phase at an on-map Allied standard supply terminal hex and then sea transported that same turn into the Tobruch port hex.

Jul II 41 Allied end of step 23 of the I. Phase dispositions around Malta

Jul II 41 Allied end of step 23 of the I. Phase dispositions around Malta

At Malta, 4 of the 4.5 REs of Allied ground units beginning the turn there are technically Red U-2, but draw special general supply at step 11 of the I. Phase from the 4 gsp’s also in the hex, generated at Gibraltar in the Jul I 41 Allied I. Phase and sea transported that same turn to the Valletta hex. Once again the Allied player decides to designate the Br 1-8 MG II 2 Ch as the definite ground unit out of supply, although he admittedly seriously considered designating the Br 0-4 Cons X MC as the unit definitely out of supply.  Evidently this construction unit being out of supply does not inhibit its ability to  enable the spending of the Malta repair points, per WW Rule 37I, although spending the 2 MPs in the M. Phase to repair the damage hit on the Valletta 3-cap permanent airfield would prevent the repair rate of 1, it appears, per the same WW rule.  In any event, the Allied player doesn’t have to worry about an Axis assault on Malta until the Sep II 41 Axis turn, at the earliest, per WW Rule 33D1a, since the Axis did not cease operations in the Balkans until the Jun II 41 Axis turn.  The Aus 2-8 Inf X 19, at Lattique (20A:3405), on the Vichy French Levant Mediterranean coastline, is still definitely Black U-2 at this turn’s supply determination step, but it is not isolated.

Jul II 41 Allied end of step 23 of the Initial Phase dispositions

Jul II 41 Allied end of step 23 of the Initial Phase dispositions

At step 14 of the I. Phase the Allied player activates the CG-1 (RN) naval unit, per WW Optional Rule 34E, and “in effect” places it at the off-map Gibraltar major port, where the Allied ARP is stored that he attempted to naval transport to Malta on the previous Jul I 41 Allied turn, embarked then on a turn reinforcement NTP.  Although a hard bargaining rules lawyer might argue that Gibraltar is neither a port on the maps in the new WW 1941 ME/ER-II/Crete Scenario, which is based on the WW Middle East Scenario, nor is there an off-map holding box for it in the published WW charts, Gibraltar is nevertheless a present factor in both the previously mentioned scenarios’ game play, and so therefor we think activating the British RN CG naval unit at off-map Gibraltar is applicable in both games, pending further input and discussion.

At step 16 of the I. Phase the Allied player generates 4 new gsp’s at both the Suez and Alexandria Allied Standard Supply terminals.

At step 19 of the I. Phase the 2-turn fort under construction at El Alamein (19A:2119/20A:5033) by the 0-1-4 Cons X 43 RPC (Col) is now complete.

At step 22 of the I. Phase neither side flies CAP missions, but the Axis player designates 6 Axis aircraft based at airfields in Libya and at Scarpanto as assigned to the Naval Patrol air mission, in an obvious attempt to thwart any Allied reinforcement and supply of Tobruch.  See the text above and the pictures below for the Axis Naval Patrol air mission details.

Jul II 41 Allied end of the I. Phase dispositions Eastern Mediterranan.

Jul II 41 Allied end of the I. Phase dispositions Eastern Mediterranan.

At step 24 of the I. Phase the Allied player removes from the maps the 4 gsp’s at Malta that were generated on the Jul I 41 Allied I. Phase and sea transported to Valletta in the M. Phase of that same turn.  Also removed from the maps at this time are the 6 gsp’s at Tobruch that were generated on the Jul I 41 Allied I. Phase and then sea transported to there in the M. Phase of that same turn.

Jul II 41 Allied end of the I. Phase dispositions: Iraq

Jul II 41 Allied end of the I. Phase dispositions: Iraq

In the naval movement step of the M. Phase the first thing the Allied player does is execute his naval transport itinerary to the Valletta port hex, at Malta.  He sea transports on a W Med NTP 4 gsp’s that were generated that same turn at Gibraltar, per WW 41B1-Western Desert Campaign, and the transport naval group enters the west edge of map 18A at all-sea hex 0108.  To determine Axis Central Med anti-shipping effects, he uses the 9 column of the Naval Table, per WW Rule 31E1, and quickly runs into trouble when he rolls a 3: Contact.  On the subsequent die roll using the Shipping Results Table, using the Supply/Resource Item column, he rolls a 6: Half Eliminated; and so, with only one NTP to halve, both the 4 Gibraltar gsp’s and the W Med NTP are lost.  The handy W Med NTP will not be available again until the I. Phase of the Aug I 41 Allied turn, when it can be replaced, per WW Rule 35D.  Then the activated RN CG-1 naval unit carrying the Br ARP previously stored at Gibraltar enters the west edge of map 18A, at all-sea hex 0116.

Jul II 41 Allied naval movement step of the M. Phase action details: the Malta convoys.

Jul II 41 Allied naval movement step of the M. Phase action details: the Malta convoys.

Using as a tentative rules guide the WW Gibraltar Convoys proviso, found in WW Rule 41B1, I currently believe “the first hex must be in daylight.”  Although this provisional stipulation is not a factor in our particular Jul II 41 turn situation in the EA reported wargame, it might be in other games if the Axis player had Axis air units on Naval Patrol in the Malta zone.  Upon entering map 18A, the CG-1 naval unit duly rolls the dice to determine the effects of Axis anti-shipping action in the Cent Med, using the Naval Table, per WW Optional Rule 34E, and comes up lucky this time with No Contact.  Consult the mentioned WW Rule if interested in the effects if Axis anti-shipping Contact had been made with the Allied CG-1 naval unit carrying the ARP cargo.  In our situation, the Br ARP immediately transfers from the RN CG-1 naval unit, now on-map at 18A:0116, to the Valletta limited supply terminal hex, on Malta, where it is stored for likely use in the upcoming Allied player turn to rebuild the Hurri 2 F type air unit, now in the Aborted Air Units Box of the Malta Command Replacement Pool.  Afterwards the CG-1 naval unit promptly exits the board, surely on its way back to Gibraltar.

Next, the Allied player does a number of naval transport activities in the East and Central Mediterranean sea zones.   This turn he is very likely compelled to attempt to sea transport to Tobruch the single on-map step of attack supply in the Mediterranean, which begins the turn at Alexandria.  Failing this, or perhaps somehow intertwined with the overall procedural strategy of getting the available step of attack supply to Tobruch, is an alternate Plan B of getting to Tobruch as many of the 8 gsp’s as possible that are on-map in the Mediterranean at the beginning of the M. Phase.  These subsequent naval actions are listed below in sequential order.  Those that are indicated by a # are indicated as such in the naval movement step action activities picture included below in the game report.  The Allied player begins by executing his sea transport schedule for besieged and isolated Tobruch, but note that this turn the Allied player has only 9 E Med NTPs, having already lost one on his Jul I 41 turn.

#1.  An E Med NTP is used to sea transport 1 gsp from the Allied standard supply terminal at the major port of Suez (19A:3718), to Tobruch.  The first hex it enters, which would be Suez Canal hex 19A:3618, is at night, and it continues moving at night up to and including Egyptian Delta swamp coastal hex 19A:3212, now in the Mediterranean Sea.  Per the Naval MP Costs Summary it costs 1 naval movement point (ntp) to “enter an all-sea hex or river/canal hexside,” and 2 ntp’s to enter a coastal hex.  It begins daylight movement when it enters adjacent Egyptian Delta swamp coast hex 19A:3113, and continues its voyage in daytime, using a mixture of coast and all-sea hexes up to and including the Alexandria coastal hex at 19A:2416.  It then does a voluntarily truncated sea movement at night up to and including all-sea hex 19A:1918.  Beginning at Egyptian clear terrain coast rail line hex 19A:1818 the Allied player begins the mandatory 20 ntp’s in the daytime, if he definitely wants to later begin naval movement at night.  He hugs the North African coastline until coast hex 19A:1118, the last friendly coast hex.  Because the Allied naval group wants to avoid being caught in an enemy-owned coastal hex by an enemy Naval Patrol air mission, the E Med NTP carrying the single gsp from Suez then dog-legs northwestward, entering adjacent all-sea hex 19A:1017, and continues moving through 3 more all-sea hexes until 19A:0717, due north of the adjacent enemy-owned Sidi Barrani coastal hex.  As intended, this is its last hex in daylight.  If it can make it to adjacent all-sea hex 19A:0617, this time at night, it can make it all the way into the port hex of Tobruch using night movement, thereby escaping the fearsome Axis Naval Patrol air mission attacks.  But this time the Axis player makes no Contact attempt die rolls, using the Success Table, and lets the small naval task force sail onwards.  He is unsure as to what to do, being sure only that the Allied player is trying to bait him into chasing after this little minnow with his formidable array of available Naval Patrol assets.  But this time other Axis minions do the Axis air force’s work for them, because when the small naval group enters the Cent Med sea zone, upon entering map 18A, the Allied player rolls an 11 on Naval Table, using the 9 column, which is good for an Axis anti-shipping Contact.  Using the Supply/Resource Item column on the Shipping Results Table for a single NTP makes both it and the cargo good as sunk by default without the die roll.  And so all are lost along the ancient Libyan coastline, where Virgil says Aeneas once sailed, and lost ships, also.

Jul II 41 naval movement step action details

Jul II 41 naval movement step action details

#2.  The undaunted Allied player then sends another E Med NTP carrying another gsp from Suez along the same voyage route to Tobruch.  This time the Axis player shows interest at all-sea hex 19A:0717, just north of the Sidi Barraini Egyptian coast hex, which is the last hex in daylight before the final leg of night movement, ending at the Tobruch port hex.  There he opts for a Naval Patrol Contact attempt die roll on the Success table, using the Ger LW Ju88A4 B type air unit based at Scarpanto, 16 hexes away in the Dodecanese.  The Contact attempt die roll modifiers are +3 for calm seas and -3 for the range, making it necessary for the Axis player to roll a 5 or 6 to achieve a Contact; and he rolls a 3: No Contact.  And so the Allied naval group then sails onwards, this time at night, towards Tobruch.  But alas, when it reaches the Cent Med sea zone it rolls a 3 on the Naval Table, signifying a Contact with the Axis anti-shipping forces and in this case, just like the previous voyage, it is another automatic sinking, perhaps by an Axis torpedo from a submarine or an Italian light craft.

#3.  Now the Allied player uses some bigger bait and sends the last 2 gsp’s present at the port of Suez, embarked on an E Med NTP.  At the now familiar all-sea “target hex” at 19A:0717, the Axis player again calls for a Naval Patrol Contact attempt die roll, using this time the second available Ger LW Ju 88A4 B type air unit based at Scarpanto.  The Success Tale modifiers are identical to those in #2, above.  But this time the Axis player rolls right and comes up with a 5: Contact.  The Allied player’s 2 flack factor shot dice roll is also high, a 10, which is a miss.  And so now the Axis player has three die rolls, looking for 6’s only, and comes up with no sixes.  The lucky Allied naval group force voyages on, and is lucky again with its Axis anti-shipping dice roll, and so successfully runs the gauntlet, from Suez to Tobruch, and delivers its cargo of 2 gsp’s, generated this turn at an Allied standard supply terminal, and with a mariner’s tale to tell at some harbor tavern.

Now it’s coming down to the nitty-gritty, and the Allied player ups the ante in the running aero-naval conflict by flying one of the two operative Br Hurri 1 F type air units based at Matruh on the CAP air mission over the all-sea hex at 19A:0717, looking for the Axis bombers.

#4.  Then the Allied  player ups the ante again when he sends the turn reinforcement 2-8 Inf X 69 towards Tobruch, beginning in a turn reinforcement NTP at all-sea hex 19A:5129, in the Red Sea on the SE edge of map 19A.  Once in the Suez Canal it begins using the same day-night chronology as the other E Med NTPs used that began their voyages from the port of Suez, carrying the gsp’s.  But at the Egyptian coast hex at Matruh, at 19A:1218, the Allied cargo naval group is joined by a second naval group coming out of the port there, comprising of an E Med NTP embarked with the 8 Inf XX HQ 50 Nth, which began the turn at Matruh.  The now enlarged Allied naval group then sails westwards as a unit, reaching even all-sea hex 19A:0717 without interference from the Axis. The Axis player is very tempted to blast this Allied convoy filled with British soldiers like a rubber duck in a tub, but he feels it best to stick to the original plan and lie in wait for the expected big Allied cargo sea transport of the single available step of supply, now languishing at the docks of Alexandria.  More Allied troops at Tobruch mean more Allied prisoners-of-war, in due time, he thinks to himself.  And so he lets the troop transports sail on to their destiny at the fortress of Tobruch, come what may.  There is, of course, the Br Hurri 1 F type air unit still on the CAP mission above all-sea hex 19A:0717, and the SAAF P-40C F type air unit is still operative at the Matruh airfield and within interception range of 0717 to consider.

#5.  And so now it comes down to the step of attack supply at Alexandria, which is what the Allied player embarks next on three E Med NTPs and sends westwards.  But the four gsp’s generated this turn are still at Alexandria, so what is the Allied player doing?  In any event, the Allied player continues with the established voyage schedule and sea route until it reaches all-sea hex 19A:0717, and then the Axis player kicks out the jambs and calls for Naval Patrol Contact attempt die rolls, using the entire remaining contingent of assigned Axis Naval Patrol air mission units, based at Derna and at Ain el Gazala.  At Derna (18A:4116) are the It SM 79-2 B type (V code) and the Ger LW Ju88A4 B type air units, and at Ain el Gazala are two Ger LW Ju 87 D type air units, these latter two air units flying the Naval Patrol air mission at extended range, if the Contact attempt die roll is successful.  The Derna contingent, 16 hexes away from the 19A:0717 target hex, does a single Success Table die roll.  There is a +3 for calm seas and a -3 for the 16 hex range, and the die roll result is a 3: No Contact.  The Ain el Gazala contingent is 12 hexes away from the same target hex, so there is a +3 for calm seas, but only a -2 for the 12 hex range, and the Success Table die roll is a 4: Contact!  But the two Ger LW Ju 87 B air units, flying at extend range, do not fly alone, as in our case they can and are escorted by the Ger LW Me 110D HF type air unit based and operative in the same hex, with a range of 12, just right for the aero-naval combat occasion.  Forthwith the Allied player sends the operative SAAF P-40C F type air unit based at Matruh on the interception air mission to the said target hex, and the Br Hurri 1 air unit flying the CAP air mission at the target switches to the intercept air mission.  The intercepting SAAF P-40C air unit pairs up with the escorting Me 110D HF air unit, and the Br intercepting Hurri 1 F type engages one of the Ger LW Ju 87 B D type air units.  This time the P-40C air unit is deadly and Kills the Me 110D air unit in air combat; the ME 110D air unit’s own dice roll on the Air Combat Results Table being a (-).  The Br Hurri 1 F type air unit Aborts the Ger LW Ju 87 B air unit, which in return rolls a (-).   The surviving Ju 87 B D type air unit evades the E Med NTP 2 factor flack shot, but, perhaps due to flying at the extended range, rolls low on the Bombing Table, for a Miss.  After all this shooting the 3 E Med NTPs carrying their supply cargo continue towards Tobruch, this time at night and make it into the harbor, safely avoiding a bad dice roll on the Naval Table upon entering the Cent Med sea zone.  And so ends this turn’s aero-naval and anti-shipping warfare saga, off the North African coast, involving the Allied naval group carrying the vital step of attack supply to Tobruch.  By then the two surviving Allied F type air units at the 19A:0717 target hex have returned to base at Matruh, perhaps afterwards talking about their firey encounter with the Nazi Stukas and twin-engined fighters above the sea.

#6.  The Allied player is happy in successfully sea transporting the 2 fresh gsp’s, the step of attack supply, and the two Br ground units into Tobruch.  This was for a total of 5.5 REs of units/supplies, and the RE capacity of the Tobruch standard port is 6, assuming no port damage.  Balancing the RE port capacity and the sea transport demands of each turn can be tricky, I think.  As a Plan B, the Allied player had set aside the 4 remaining gsp’s still at Alexandria as a last-ditch reserve.  If the step of attack supply didn’t make it to Tobruch, then the Bombay T type air unit based at Port Said would have staged to Alexandria, loaded the 4 gsp’s and then flown a 1-way air transport mission to the besieged fortress, at twice its range and at night, thereby assuring the successful delivery of the gsp cargo, although it would have had to roll on the Success Table for a possible crash-landing (read: an Abort), upon finishing the air transport air mission.  As it turns out, the Allied player still has several E Med NTPs available, and 4 fresh gsp’s still stacked on the pier at Alexandria, so what to do with this luxury?  He could sea transport them to Malta, which has no gsp’s at all now, as the W Med NTP carrying the usual shipment of gsp’s from Gibraltar was sunk this turn.  But he is loath to risk yet another E Med NTP to the hot-rolling Axis anti-shipping forces working the Cent Med sea zone.  Another E Med NTP loss would jack up the game turn’s total to 4, and since he can only replace up to 2 per each I turn, this would put him down to 8 available E Med NTPs at the beginning of the Aug I 41 Allied naval movement step, instead of the projected 9, so far.  In any event, the built-in Ultra intelligence embedded in WW Rule 33D1a assures the Allied player in the current EA reported game that Malta is as safe as money in the bank from an Axis invasion assault until the Sep II 41 Axis turn, at the earliest.  And so, in these cardboard wargame circumstances, the Allied player decides to forget all about the supply status of Malta for now, which will never get below Red U-2 for the ground units and for air units at Valletta in excess of one (for Malta air unit supply, see WW Rule 23I) anyway, due to the connivance of the WW rules as written (for Malta ground unit supply, see WW Rule 12C1b and Rules 12E2&3), and instead loads up the 4 gsp’s at Alexandria on an E Med NTP and sends them on a guaranteed safe cruise in the E Med sea zone to the Allied-occupied port of Lattique, on the Mediterranean coastline of Vichy French Syria.  Right now tonight I believe that Malta supply considerations should be toughened up in WW Europa, for the sake of realism.  Optional Rule 12E3-Elimination from Lack of General Supply should be in effect at Malta/Gozo, I think, with perhaps a +1 modifier, at best, to be accounted for in the Success Table die roll for elimination, at U-4, because Valletta is a limited supply terminal.  The limited supply terminal status should account for this +1 modifier and for the needed Malta Command reinforcement and replacement activities.  Then, finally, the Allies have a good reason to send regular supply convoys to Malta.

Jul II 41 Allied EOT dispositions in the Western Desert

Jul II 41 Allied EOT dispositions in the Western Desert

During the M. Phase the Aus 2-8 Eng 1, beginning the turn at Saida (20A:4408), in Vichy French Lebanon moves north one hex to coast road hex 20A:4308, along with the Aus 7-8 Inf XX 7 and the Br 1-8 MG II 2 Ch units, and builds a 2-cap temporary airfield in the hex, which is south of Beyrouth.  If the Syrian campaign persists, the Allies will need forward airfields to slug it out with the Axis in their coastal enclave redoubt.  Vichy French Beyrouth could be a tough nut to crack, if the armistice negotiations drag on.

Jul II 41 End of Allied Combat Phase dispositions in Vichy Levant

Jul II 41 End of Allied Combat Phase dispositions in Vichy Levant

Upon finishing the important fort at El Alamein, the handy 0-1-4 Cons X 43 RPC (Col) rails west, to hex 19A:1319, SE of Matruh.  It could have instead moved one hex due south of El Alamein to 19A:2120, in order to perhaps build another temporary airfield there and eventually the second fort for the classic El Alamein stop line.  But for now, in the current game, it presses westwards, perhaps maneuvering for an even better fort location at 19A:1219, south of Matruh, which would be a first step in a sequence of maneuvers intended ultimately to push westwards the Allied front line desert shield, in preparation for a Crusader-type offensive later in 1941.  One thing holding back these good intentions is the lack of a resource point in the zone.

Jul II 41 Allied end of the Movement Phase dispositions: Iraq

Jul II 41 Allied end of the Movement Phase dispositions: Iraq

In the Combat Phase the Allied player manages to put together two attacks in the Levant without a step of attack supply, in an almost desperate attempt to find the end to the Operation Exporter invasion campaign, seeing that the Variable Levant Surrender Table dice rolls have done them no favors.  In the upcoming Jul II 41 Axis I. Phase, at step 4, the Allied player will have to roll an 11 or 12 to secure a Vichy French Levant surrender.  Barring a total elimination of the Axis forces in the Levant, the only other practical strategy is to fight to take Beyrouth and Alep, which would give them a modest +1 modifier, each.  If the swaying gravity effect of the Variable Levant Surrender Table dice rolls continues to spite them, the Allies are faced with long fight in the Syrian campaign.

The first Allied attack in the Vichy French Levant is at 20A:4102, a clear terrain road hex containing the Vichy French D-8 Mot Cav II Lev (TS) unit.  Attacking it are the Br 2-1-10* Mot Inf X Hab and the 2-1-6 Tnk II 4 RT, stacked together at adjacent SW hex 20A:4103.  On the opposite side of the defending hex, at NE hex 21A:4133, is the 1-10 Mot Cav X AL (T-J), a new unit introduced into the 1941 ME/ER-II/Crete Scenario earlier in the game.  This latter Allied unit is not attacking, but its adjacent ZOCs in weather zone F (see WW Rule 5A2) entrap the Vichy French mot cav II TS unit, along with the attacking Habforce mot inf X’s ZOCs.  Per the Troupes Speciales [TS] Rules, found in Jean-Guy Rathe’s “Troupes Francaises du Levant: Order of Battle (Land), June 1941”, published in TEM#81, Axis/Vichy French “air units may not provide GS or DAS to TS REs.”  With no step of attack supply available, the two attacking Br units attack at half their combat strength.  For the supported 2-1-10 c/m Hab unit, that would be for an adjusted combat attack factor of 1, and for the 2-1-6 Tnk II, its would be .5, halved once for no attack supply and halved again for being unsupported, in this case.  But the Allied short stack attacks with full AECA due to the Br tnk II’s armor effects, for a +3 modifier; and looking at the Ground Combat Results Table, at the 3:1 column, we see that the combat attack is an automatic elimination.  The TS c/m II is removed from the maps, but neither of the Allied units participating in the attack move into the vacated hex, afterwards.

Jul II 41 Allied Combat Phase: Assault on Vichy Levante

Jul II 41 Allied Combat Phase: Assault on Vichy Levante

The second Allied attack is at mountain hex 20A:4206, NE of Beyrouth, in Vichy French Lebanon, where there is another Vichy French TS unit, this time the A-8 Cav III Tcher, one of the better TS units.  This Vichy French TS cav unit is being attacked by the 3-8* Mtn X Karp (Pol) and the 3-8* Inf X 1 FL (FF) from the adjacent Rayak hex, at 20A:4306, to the SE of the defending hex.  In this case, however, the Allied player invokes WW Advanced Rule 12D3-Minimal Attack Supply.  The rule says the unit drawing such “minimal attack supply” must “trace a supply line to a step of attack supply” which in our case is admittedly in far-off Iraq.  And so the Polish 3-8* Mountain X attacks into the mountain hex with its full 3 combat factors.  The Free French 3-8* Inf X’s attack factor is halved twice, once for not being in attack supply and again for attacking into the mountain hex.  For the FF inf X, this would equate to an adjusted attack factor total of 3/4.  However, per WW Rule 14K-Mountain (and Ski) Units, this Allied short stack gets a +1 modifier to off-set the -2 for the defender being in the mountain hex because at least 1/2 of the (non-artillery) REs attacking the mountain hex are mountain units.  But the Allied player also throws into the battle two Br air units on the GS air mission:  the Blen 4  3B3  1-2/23 air unit based at Haifa (20A:4710), in Palestine, and the Bombay  1T2  1-2/15 air unit based at Port Said (20A:5121), in Egypt.  The Bombay air unit first has to stage to Haifa, and then flies with the rest of the air units in the air op to the target hex.  The two air units on the GS air mission are escorted to the target hex by the two Allied Hurri 1 F type air units (one Br, the other RAAF) based at Haifa.  Interestingly, perhaps as a symptom of the endgame period of the Levant campaign, the Axis player decides not to attempt intercept or patrol air missions with either the Vichy Fr D 520  5F5  0/11 or the Ger LW Me 110C  5HF5  1/12 (at definite Red U-2), both based at the close-by Beyrouth airbase.  ARPs are scarce now, for either Axis contingent in the Levant, and the Axis player wants to conserve his remaining Med/NA Command Ger ARPs and keep Axis air units in the Levant zone, forcing the Allied player to tie down forces at the secondary Middle East front.  And so when the two Br air units on the GS air mission arrive at the target hex they add their 1 tac factor each without any delay to the attack, both halved for GS in the mountain hex, for an adjusted total of 1 GS tac factor.  The Allied attack factor total would then be 4.75, to an Axis/Vichy French defense factor total of .5; which is good for a 9 to 1, -1 combat, or in effect, another automatic elimination.  And so the A-8 Cav Tcher (TS) unit is removed from the maps and placed in the Vichy French Levant Replacement Pool, along with the D-8 Mot Inf II Lev (TS) unit, eliminated a little earlier in the Allied C.Phase.  The D-8 c/m II derives no Vichy Fr TS inf RPs, because it was isolated at the moment of combat, but I believe the TS cav III derives .25 TS inf RPs, stored in the adjacent Beyrouth hex.  After combat the 3-8* Mtn X Karp (Pol) moves into the mountain hex, and the 3-8* Inf X 1FL (FF) remains at the adjacent Rayak hex.

Jul II 41 Allied end of the Combat Phase dispositions

Jul II 41 Allied end of the Combat Phase dispositions

In the E. Phase the Allied player again sends his two Br Well 1C  3NB4  1-6/28 air units based at 19A:1418, in Egypt, on a nighttime strat port bombing air mission to the Axis port of Derna (18A:4116), in Libya, and scores a hit, good for a port damage marker being placed in the target hex.  Both Allied NB type air units return to base at 19A:1418.  However, the third Br air unit based at 19A:1418, the operative Blen 4  3B3  1-2/23 air unit, does an air transfer air mission to Haifa, in Palestine, in order to beef up the DAS air defenses there in the upcoming Jul II 41 Axis turn.  The Allied player is spread thin in the Levant with vulnerable fragile foreign contingent ground units or Commonwealth units scarce in inf RPs at the line, and wants to protect them from an Axis player looking for a vengeance attack.  For his part in all the gameboard worrying, the Axis player shuffles some of his still operative air units back and forth between Sicily and eastern Libya, preparing for his next turn.

At the end of their turn the Allies have the following inventory of accumulated replacements: 7.5 Br inf, .5 Br arm, 1.5 Aus inf, 1.5 NZ inf, .5 Ind inf, and 3 Allied ARPs. All items are stored at the Alexandria hex. One available Allied ARP is stored at the Valletta hex, at Malta.  No builds were done this turn.

Commentary

There is some scurrying this turn in the Near East, as the Allied player, after rereading WW Rule 38I-Iran and refreshing his memory regarding the impending Allied invasion of Iran, rather belatedly begins his invasion deployment in eastern Iraq along the Iranian border.  In any event he will likely wait until the Aug II 41 turn to execute the invasion, anticipating the Aug I 41 turn arrival of the bigger part of the Ind 8th Inf XX at Basra, and its subsequent invasion deployment on map 22A next to the Iranian border.  Although per WW Rule 3E4-Player Control of Commands he doesn’t necessarily have to, the Allied player nevertheless maneuvers the 5th Ind Inf XX HQ unit and the Ind 2-8 Inf X 9 to possibly enter Iraq on the Aug I 41 Allied turn, overland from the west and per the WitD Allied OB, thinking if it’s historical, it must be good.  If the 1941 ME/ER-II/Crete Scenario was based on the WW Western Desert Scenario instead of the WW Middle East Scenario (and it could have been), then these WitD Allied OB Transfers from the ME to the NE Commands would be required.  In any event the Iraq garrison requirement increases on the Sep II 41 turn, per WW Game Play Chart 5-Allied Garrisons, and by then there will be an Iranian garrison, too, to fulfill.  The Allied player eyes with interest the increasing number of attack supply steps piling up in Iraq, and mulls whether he can, like legendary sergeant Bilko, eventually finagle some for the ME Command.  But he will likely need at least one step of attack supply for the Iranian invasion, for an expected Allied attack at the reference city of Ahwaz (22A:3810), in SW Iran, guarded by an Iranian infantry XX; and beginning on the Sep II 41 turn there is an Iraqi garrison requirement of 2 steps of attack supply.  In the meantime the Allied player frets about the ongoing Syrian campaign and how also to sooner get the Australians out of besieged Tobruch, due to the flared Commonwealth wartime political crisis caused by the chronic parlous situation the Australian Mid East expeditionary force has found itself in since the collapse of the Greek campaign in the spring of 1941.

The Axis player is in a snit, too.  Since the last Jul I 41 air cycle replenishment he has played his Med/NA Command air force like a Mississippi riverboat gambler, and after the recent Axis air unit losses and builds, especially the Ger LW losses, in the stymied Jul I Axis Tobruch attack and in the Jul II Allied bloody aero-naval warfare attrition, he may need to change his daring betting strategy, in order to conserve his forces and not be forced to fold in his big third quarter of ’41 poker game, like a broke American tourist at Monte Carlo after betting with the Continental high-rollers.

Jul I 41 Axis Turn

EOT Dispositions

Mainland Europe off-map holding box [end of turn]:

3.5 Italian inf Replacement Points at the start of the turn, + .5 reinforcement RPs at step 14 of the I. Phase = a new total of 4, which is the same at the end of the I. Phase & turn; no builds this turn.

1.5 German inf Replacement Point reinforcements at step 14 of the I. Phase, which is the same as at the end of the I. Phase & turn; no builds this turn.

1 Ger ARP at the start of the turn, which is carried over into the next air cycle, per WW Advanced Rule 25C6-ARP Accumulation, + 5 Ger ARP reinforcements at step 14 of the I. Phase = a new total of 6.  A maximum of 2 Ger ARPs can be spent each Axis I. Phase, per WW Advanced Rule 25C6-ARP Spending Limits.  The Axis player spends one Ger ARP at step 14 of the I. Phase to rebuild the Ger LW Ju 88A4  4B5  3-7/26 air unit beginning the turn in the Aborted Air Units Box of the Med/NA Command Replacement Pool.  It is placed at Khania (18A:4403), on Crete.  At the end of the I. Phase and turn the Axis player has a total of 5 Ger ARPs remaining.

1 It ARP at the start of the turn, which is carried over into the next air cycle, per WW Advanced Rule 25C6, +5 It ARP reinforcements at step 14 of the I. Phase = a new total of 6.  A maximum of 2 It ARPs can be spent each Axis I. Phase, per WW Advanced rule 25C6.  The Axis player spends one It ARP at step 14 of the I. Phase to rebuild the It SM 79-1  2B3  1-5/22 air unit beginning the turn in the Aborted Air Units Box of the Med/NA Command Replacement Pool.  It is placed at 18A:2730, in Libya.  At the end of the I. Phase the Axis player has a total of 5 It ARPs remaining.

Jul I 41 Axis EOT dispositions: Cyrenaica

Jul I 41 Axis EOT dispositions: Cyrenaica

In Sicily [{beginning of the turn}/end of turn]:

Licata (18A:0102) [point city/minor port]:
3-cap permanent airfield
{SM 79-1  2B3  1-5/22 [began turn here; this air unit is withdrawn this turn, per the WitD Axis OB, which is the basis of the new Scenario’s Axis draft OB; withdrawn at step 14 of the I. Phase]}

Coast hex 18A:0403:
3-cap permanent airfield
Ca 311  2B2  1/L/14 [inop.; turn conversion of the original Ca 309 air unit, per the WitD Axis OB booklet, Order of Battle Options, on p. 13, which is provisionally being used in the new Scenario; placed here at step 14 of the I. Phase; did Malta Status tac bombing air mission at the very beginning of the M. Phase; used the 3 column of the Antiaircraft Fire Table; Hit (yes, it rolled a 6); returned to base here]
Cr 42  3F3  0/9 [operative; began turn here; never moved]

Coast hex 18A:0603:
3-cap permanent airfield
Ju 87B  2D3  4-1/8 [inop.; Italian; began turn here; did Malta Status tac bombing air mission at the very beginning of the M. Phase; used the 3 column of the Antiaircraft Fire Table; Hit; returned to base here]
MC 200  3F4  1/8 [operative; turn reinf; placed at 18A:0603, on Sicily, at step 14 of the I. Phase; never moved]

Syracusa (18A:0702) [reference city/minor port]:
3-cap permanent airfield

Augusta (18A:0701) [point city/minor port]:
3-cap permanent airfield

Malta on the Jul I 41 Axis turn:

Malta Status: 8, at the start of the turn, +2 for Malta Status bombing hits done prior to the naval movement step of the M. Phase, = 10 during this turn’s naval movement step and at the EOT.

Valetta hex (18A:0407) flack: 7 (3 intrinsic + a total of 4 for the two Br 0-1-8 hv AA II’s 2 flack factors, each)

  • On this turn Malta Status air missions to the Valletta hex would roll on the 3 column of the Antiaircraft Fire Table, Per WW Rule 37I2a.

4 gsp’s are present in the Valletta hex at the start of the Axis player turn, generated on the previous Jul I 41 Allied I. Phase. However, this turn there are 4.5 REs of ground units on Malta, at Valletta.  The Allied player opts to designate the 1-8 MG II 2 Ch as the particular unit that is definitely in the Red U-2 supply status. The other 4 REs of Allied ground units at Valletta are technically Red U-2, but are designated as being in special general supply via the 4 gsp’s.

Jul I 41 Axis EOT dispositions: Western Desert

Jul I 41 Axis EOT dispositions: Western Desert

Western Desert (Libya & Egypt) [{beginning of turn}/end of turn]:

Tripolitania Garrison Box:
0-1-6* Inf III 290 GaF
0-1-6* Inf III 340 GaF
0-1-6* Inf III 350 GaF
0-2-6* Inf III 330 GaF

Tripoli (18A:0121) [clear terrain dot city/major port hex transportation line junction coast hex]:
Axis Supply Terminal marker
fort marker
0 pos flk unit AA=3 [Italian]
3 steps of attack supply [all began turn here; never moved]
2 steps of attack supply [turn reinfs; began turn in the mainland Europe off-map holding box at step 14 of the I. Phase; in the naval movement step of the M. Phase the two steps were successfully sea transported to Tripoli in a single naval convoy consisting of 6 turn reinf Axis NTPs; disembarked and never moved]
1.5 German arm Replacement Points (RPs) [turn reinforcements, began the turn in the mainland Europe off-map holding box at step 14 of the I. Phase; in the naval movement step of the M. Phase these 1.5 Ger arm RPs were successfully sea transported to Tripoli in a single naval convoy consisting of three turn reinf Axis NTPs; I am assuming that arm REs are doubled for naval transport purposes per WW Rule 27B3; disembarked & stored at the Tripoli Axis standard supply terminal]

18A:0122 [Castel Benito; clear terrain secondary rail line hex, S of Tripoli]:
3-cap permanent airfield

Homs (18A:0522) [rough terrain point city/minor port road junction hex]:
one step of attack supply [began turn at Tripoli; spent 4 SMPs in the E. Phase moving along the coast road to here]

Misurata (18A:1022) [clear terrain point city coast road hex]:
1-cap temporary airfield

Sirte (18A:1727) [clear terrain point city coast road hex]:
fort marker
3-cap permanent airfield
1 resource point

18A:2428 [clear terrain coast road hex]:
one step of attack supply [began turn at 18A:1427; spent 10 SMPs in the E. Phase moving along the road to here]

18A:2730 [clear terrain coast road hex]:
3-cap permanent airfield
BR 20M  3NB4  2-5/24 [inop.; began turn at Misurata (18A:1022); in the C. Phase it first staged to Slouch (18A:3222) and then performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]

El Agheila (18A:2930) [clear terrain point city coast road hex]:
1-cap permanent airstrip
SM 79-1  2B3  1-5/22 [turn ARP build; placed at 18A:2730 at step 14 of the I. Phase; in the C. Phase it first staged to Agedabia and then performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]

18A:3228 [clear terrain road hex]:
0-1-6* Inf III 280 GaF [began turn at 18A:2027; admin moved along road to here]
one step of attack supply [began turn at 18A:2428; spent 8 SMPs in the E. Phase moving along the road to here]

Agedabia (18A:3327) [clear terrain point city road junction hex]:
1-cap permanent airstrip

Bengasi (18A:3121) [clear terrain reference city/major port transportation line junction hex]:
3-cap permanent airfield
12 port damage hit markers
4 pos flk AA=1 [Italian; began turn here; never moved]
3-6 Inf XX 25 Bol [began turn here; never moved]
one step of attack supply [began turn here; never moved]

Soluch (18A:3222) [clear terrain point city secondary rail terminus hex]:
3-cap permanent airfield

18A:3622 [stony desert road hex, NE of Zaulet Msus]:
8* Inf XX HQ 9 LA (Ger) [began turn at 18A:2428; admin moved to here]

18A:3617 [rough terrain road hex]:
3-cap permanent airfield

18A:3618 [Maraua; rough terrain road hex]:
3-cap permanent airfield

Derna (18A:4116) [rough terrain point city/minor port coast road hex]:
3-cap permanent airfield
{1 port damage hit marker}
0-6 Lt AA II AA=1 38 [began turn here; never moved]
0-8 Cons III Afr (Ger) [turn reinf; began the turn in the mainland Europe off-map holding box at step 14 of the I. Phase; in the naval movement step it is successfully sea transported to Derna in a turn reinf NTP, expending 35 naval movement points doing so; in the M. Phase the cons III spends 4 MPs in the Derna port hex repairing the single hit of port damage there; remained in the hex]
CR 42AS  3F3  1/8 [operative; step 14 of the I. Phase turn conversion of the CR 42  3F3  0/9 air unit beginning the turn here; never moved]
SM 79-2  2B3  3-4/V/20 [inop.; began turn at Scarpanto (19A:0701); in the C. Phase it first staged to Khania, on Crete, and then performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]
Ju 88A4  4B5  3-7/26 [inop.; began turn at Sirte (18A:1727), in Libya; in the C. Phase it first staged to 18A:3617 and then performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]
{1 resource point [began turn here; expended at step 19 of the I. Phase for beginning the construction of a fort in hex 18A:4718, SW of Tobruch]}

18A:4216 [stony desert coast road hex, SE of Derna]:
{1 step of attack supply [began turn at Derna; in the M. Phase it spent one SMP moving one road hex to here; expended at the end of the C. Phase giving attack supply to 10 REs of Axis ground units in the Tobruch attack; the step of attack supply at Ain el Gazala (18A:4518) was also expended in the Tobruch attack]}
vacant at the end of the C. Phase

Ain el Gazala (18A:4518) [clear terrain point city coast road hex]:
3-cap temporary airfield
8 Inf XX HQ 102 Trn [began turn at 18A:4818; unsupported breakdown of the 5-8 Inf XX 102 Trn; regular moved to here]
Ju 87B  2D3  4-1/8 (LW) [inop.; began turn here; in the C. Phase it performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]
Ju 87B  2D3  4-1/8 (LW) [inop.; began turn here; in the C. Phase it performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]
Me 110D  5HF5  4-2/12 [inop.; began turn here; in the C. Phase it performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]
{one step of attack supply [began turn here; expended at the end of the C. Phase giving attack supply to 10 REs of Axis ground units in the Tobruch attack; the step of attack supply at 18A:4216 was also expended in the Tobruch attack]}

18A:4618 [clear terrain coast road hex]:
1-6 Tnk II 4 [began turn at Agedabia (18A:3327); admin moved 12 hexes along the road to 18A:4119; exploited to here]

18A:4718 [clear terrain coast road hex; SW of Tobruch]:
3-cap temporary airfield
3-6 Inf XX 27 Brs [began turn here; never moved; it did not participate in the Tobruch attack]
3-6 Inf XX 55 Sav [began turn at 18A:4818; regular moved one hex to here; it did not participate in the Tobruch attack]
0-6 Cons III 5 A [began turn here; began construction a 2-turn fort in the hex at step 19 of the I. Phase, projected to be completed in the Aug I 41 Axis I. Phase; utilized the expended resource point beginning the turn at Derna; never moved; it did not participate in the Tobruch attack]
1-8 Aslt Eng II 31 G [began turn at Ain el Gazala (18A:4518); regular moved to here; participated in the Tobruch attack]
1-6 Hv AA II 29 [began turn here; never moved; participated in the Tobruch attack]
3-4-8 Art III 221 (Ger) [began turn here; never moved; participated in the Tobruch attack]
MC 200  3F4  1/8 [inop; began turn here; in the C. Phase performed the Escort air mission for the GS air op over the Tobruch target hex; returned to base here]
Me 109E  7F5  1/7 [inop.; began turn here; in the C. Phase performed the Escort air mission for the GS air op over the Tobruch target hex; returned to base here]
Me 109F1  6F6  1/8 [inop.; began turn here; in the C. Phase performed the Escort air mission for the GS air op over the Tobruch target hex; returned to base here]

18A:4818 [clear terrain road hex; S of Tobruch]:
5-8 Lt Arm XX 132 Ar [began turn at 18A:4918; regular moved to 18A:4818; participated in the Tobruch attack; remained here in E. Phase]
2-3-8 Art III 16C [began turn at Halfaya Pass (19A:0419), regular moved to here; participated in the Tobruch attack]
2-3-6 Art III 24 C [began turn here; never moved; participated in the Tobruch attack]
one step of attack supply [began turn here; never moved; not expended in the Tobruch attack]

18A:4918 [clear terrain coast road hex; SE of Tobruch]:
2-8 Inf III 155 (Ger) [began turn at 18A:4618; regular moved to here; it did not participate in the Tobruch attack]
0-6 Cons III 10 A [began turn at 18A:4818; spends 5 MPs regular moving one hex to here, abandoning the temporary airfield under construction at 18A:4818; spends 1 MP at 18A:4918 beginning construction of a new temporary airfield in hex 4918; it did not participate in the Tobruch attack]
3-4-6 Art III 5 A [began turn here; never moved; participated in the Tobruch attack]
8-7-10* Pz XX 5 Le (Ger) [began turn at Halfaya Pass (19A:0419), regular moved to here; remained here in the E. Phase; participated in the Tobruch attack]

18A:4819 [clear terrain hex; 2 hexes S of Tobruch]:
1-8 Inf III 61 [began turn at 18A:4718; unsupported breakdown of the 5-8 Inf XX 102 Trn; regular moved to here]
1-8 Mot Art III 2 AC [began turn at 18A:4718; regular moved to 18A:4918; exploited to here; participated in the Tobruch attack]

18A:5018 [clear terrain hex]:
1-8 Inf III 62 [began turn at 18A:4818; unsupported breakdown of the 5-8 Inf XX 102 Trn; regular moved to here]
1-8 Mot Art III 1 AC [began turn at 18A:5119; regular moved to 18A:4818; exploited to here; participated in the Tobruch attack]

18A:5119 [clear terrain hex]:
1-8 Mot Art III 3 AC [began turn at 19A:0219; regular moved to 18A:4818; exploited to here; participated in the Tobruch attack]
1-10 Mot AT II 605 (Ger) [began turn at 18A:4718; regular moved to 18A:4918; exploited to here; participated in the Tobruch attack]

19A:0219 [clear terrain hex]:
9-10 Pz XX 15 (Ger) [began turn at 19A:0320; regular moved to 18A:4818; exploited back to here; participated in the Tobruch attack]
3-10 Mot Inf III 115 (Ger) [began turn at 19A:0320; regular moved to 18A:4818;  exploited to here; participated in the Tobruch attack]
2-10 Mot Hv AA III AA=4 135 (Ger LW) [began turn here; regular moved to 18A;4818; exploited to here; participated in the Tobruch attack]
2-10 Mot Inf III 7 B [began turn at Halfaya Pass (19A:0419); unsupported breakdown of the 5-8 Inf XX 102 Trn; regular moved to 19A:0922, gaining Axis ownership of the Egyptian coast road hexes up to 19A:1018 and the Siwa road hexes 19A:1119-1020-1021; exploited along the Siwa road to 19A:0823, gaining hex control of the road up to this hex and the adjacent south road hex 19A:0824, and then turned NW and ended its exploitation movement here]

Porto Bardiya (19A:0318) [clear terrain unimproved fortress/point city/minor port road terminus coast hex]:
unimproved fortress
4 port damage hit markers
3-6 Inf XX 17 Pav [began turn at 18A:5018; regular moved to here]

Jul I 41 Axis EOT dispositions: Western Desert

Jul I 41 Axis EOT dispositions: Western Desert

Crete [end of turn]:

Khania (18A:4403) [rough terrain reference city/standard port road terminus coast hex]:
2-cap temporary airfield

Erakleion (18A:4903) [rough terrain reference city/standard port coast road hex]:
hit marker on the reference city airbase

On Scarpanto [end of turn]:

Scarpanto (19A:0701) [rough port point city minor port hex]:
3-cap permanent airfield
G 50 3F3 0/9 [operative; began turn here; never moved]
Ju 88A4  4B5  3-7/26 [inop.; turn ARP build; placed at Khania (18A:4403), on Crete, at step 14 of the I. Phase; in the C. Phase it performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]
Ju 88A4 4B5 3-7/26 [inop.; began turn at Sirte (18A:1727),in Libya; in the C. Phase it first staged to 18A:3618 (Maraua) and then performed the GS air mission over the Tobruch target hex for the Axis attack there; returned to base here]

Southeast or Med/NA Command

Mainland Europe:

Axis Conditional Reinforcements

Optional Axis Near East Forces [see WW OB booklet, p. 27 and WW Optional Rule 38J6; per the 1941 ME/ER-II/Crete Scenario draft Rules and Axis OB, based on the concept of F. Watson’s “Syria, Operation Exporter: June-July 1941” Europa Battle Scenario, found in TEM#81]

  • Axis Conditional Reinforcements Axis Intervention in Iraq forces tentative operational area, per the 1941 ME/ER-II/Crete Scenario draft rules: Axis Near East Command, Axis SE Command, the South Aegean Islands (see WW Rule 3D), Cyprus, Palestine, and Trans-Jordan.

[Iraqi] Coup turn 7/Jul I 41 Axis Turn:

Place at any airfield on Rodi:

German:
1 x He 111H4  4B4  2-7/22 (Ger LW)  [Axis Conditional Reinforcement, Axis Intervention in Iraq/NE]

Axis Production/Vichy French Production:

Place at Rodi (20A:2230):
4 Axis gsp’s at the standard port of Rodi (20A:2230), generated at step 16 of the Jul I 41 Axis I. Phase, per WW Rule 12C2a & 12C4

1 Vichy French Colonial inf RP [per the WW OB booklet, p. 36 [back cover] and F. Watson’s “Syria, Operation Exporter: June-July, 1941” Europa battle scenario Axis OB, published in TEM#81; technically, begins in “mainland Europe”, but I believe that since the Axis cessation of  operations in the Balkans, this includes “any Axis-owned ports or airbases in the South Aegean Islands”, per WW Rule 40A2-Axis Reinforcements]

Mainland Europe:
one Vichy French ARP [per F. Watson’s “Syria, Operation Exporter: June-July, 1941” Europa battle scenario Axis OB, published in TEM#81]

At Rodi [end of turn]:

Rodi (20A:2230) [clear terrain point city/standard port coast hex]:
3-cap permanent airfield

20A:2331 [rough terrain coast hex]:
3-cap permanent airfield

Med/NA Replacement Pool [{beginning of turn}/end of turn]:
1 x 2-6 Inf XX 60 Sbr
1 x 2-10 Mot Inf III 10 B
1 x 2-1-8 Lt Tnk III 3
2 x 1-8 Lt Tnk X 1,2
5 x 1-6 Tnk II 1, 3, 5, 6, 21
1 x Para Inf III Tonini
3 x 0-1-6* Inf III 300 GaF, 310 GaF, 320 GaF
1 x 3-4-6 Art III 24 dM
3 x 2-3-6 Art III 10 C, 20 C, 21 C
1 x 1-6 Art III 23 C
1 x 3-4-6 Art III 8 A [Jun I 41 Axis turn reinf; sunk in sea transit to Libya  that turn by Allied anti-shipping, per the Naval Table]
4 x 0 pos flk unit AA=1 [Italian]

Med/NA aborted air units box:
CR 42  3F3  0/9 [here since the start of the new Scenario; per ER-II]
He 111H4  4B4  2-7/22 [began the Jul I 41 Axis turn at Derna; in the C. Phase it performed the GS air mission over the Tobruch target hex for the Axis attack there; aborted by the Tobruch AA fire]
Br 20M  3NB4  2-5/24 [Jul I 41 Axis turn reinf; placed at Khania (18A:4403), on Crete, at step 14 of the I. Phase; this can be done in the South Aegean Islands after the Axis cessation of operations in the Balkans, per WW Rule 40A2-Axis Reinforcements; in the C. Phase it performed the GS air mission over the Tobruch target hex for the Axis attack there; aborted by the Tobruch AA fire]
{SM 79-1  2B3  1-5/22 [in the Med/NA Replacement Pool since the start of the new Scenario; per ER-II; turn ARP build; placed at 18A:2730, in Libya, at step 14 of the I. Phase]}
{Ju 88A4  4B5  3-7/26 [aborted by Allied NTP flack in the naval movement step of the Jul I 41 Allied M. Phase; turn ARP build; placed at Khania (18A:4403), on Crete, at step 14 of the I. Phase]}

Jul I 41 Axis EOT dispositions: off-map display details

Jul I 41 Axis EOT dispositions: off-map display details

Axis Near East Command

Select Initial Conditions Recap & Status Update for the Vichy French Levant on the Jul I 41 Axis turn:

Standard Supply Terminals: Damas (20A:4505/19A:4701) and Beyrouth (20A:4207)

  • Damas was captured by the Allies in the previous Jul I I 41 Allied C. Phase.

SMPs:  4, this turn; it was 5 at the beginning of the Scenario, but reduced to 4 this turn after the loss of the Vichy French standard supply terminal at Damas, on the Jul I 41 Allied C. Phase; this SMP reduction is per WW Advanced Rule 12H3

Rail Capacity, Levant Rail net:  3; was 4, but reduced to 3 this turn after the loss of the dot city/rail marshaling yard at Damas on the Jul I 41 Allied C. Phase, per WW Rule 7A5a

Intrinsic Vichy French Levant AA: Per the WW Intrinsic Light AA Summary, 1 point per dot and major city hex in the Levant.

Vichy French Levant Conditional Reinforcements:

3nd Turn of Invasion/Jul I 41:

Available in [mainland] Europe [both these items per F. Watson’s “Syria, Operation Exporter: June-July, 1941” Europa battle scenario, from TEM#81]

1 Vichy French ARP [Note: Per WW Advanced Rule 25C8 and WW Rule 25G [ARP] Transfers, in the I. Phase this Axis turn reinf may transfer from mainland Europe to the Axis-controlled South Aegean Islands and from there to a Vichy French standard supply terminal in the Levant, and there be expended in this same I. Phase]

Vichy French Levant [{beginning of turn}/end of turn]:

Beyrouth (20A:4207) [rough terrain dot city/standard port transportation line junction coast hex]:
Standard Supply Terminal marker [Vichy French Levant specific]
0-1-5 Cons X Lev (Col) [began turn here; never moved, but expended 4 MPs in the Beyrouth hex building a 1-cap temporary airfield there]
4-3-6* Inf III 6 LE (LE) [began turn at 20A:4406; regular moved one hex to Rayak; entrained there on the secondary railway and railed to Beyrouth]
1-2-6* Inf III 16 TT (Afr) [turn Vichy Fr in RP build; placed here at step 14 of the I. Phase; never moved]
one step of attack supply (Vichy French) [began turn here; never moved]
{.5 Vichy French inf RPs began the turn at Beyrouth, + 1.25 Vichy Fr special inf RPs added on at step 14 of the I. Phase for combat losses incurred in the previous Jul I 41 Allied C. Phase; 1 Vichy Fr inf RP is expended at step 14 of the I. Phase to replace the 1-2-6* Inf III 16 TT (AFR), w/ .75 Vichy Fr inf RPs remaining at the Beyrouth hex at the end of the I. Phase}
ME 110C  5HF5  1/12 (Ger LW) [inop.; began turn at Rayak (20A:4306); air transferred to Beyrouth in the M. Phase; technically Red U-1, but in special general supply via an Axis-specific gsp air transported to Beyrouth on the Jun II 41 Axis M. Phase; this gsp was removed from the maps at step 24 of the current I. Phase]
D 520  6F5  0/11 (Vichy French) [operative; began turn here; never moved]

20A:4307 [mountain secondary rail line hex, SE of Beyrouth]:
2-6* Inf III 29 TA (Afr) [began turn at 20A:4307; never moved]

Rayak (20A:4306) [clear terrain point city transportation line junction hex]:
{1-cap permanent airstrip [demolished in the M. Phase by the A-8 Cav III Tchr (TS)]}
{1 x resource point (Vichy French) [began turn at Rayak; expended in the I. Phase to increase the Vichy French Levant railcap to 4.5, from 3, per WW Optional Rule 7A5b]}
vacant at the end of the M. Phase

20A:4206 [mountain hex, NE of Beyrouth]:
A-8 Cav III Tcher (TS) [began turn at Rayak (20A:4306); spent 2 MPs demolishing the 1-cap permanent airstrip at Rayak, then regular moved to here]

20A:4106 [mountain hex]:
C-8 Cav III Ligne (TS) [began turn at 20A:4405; regular moved to here]

Tripoli (20A:4005) [rough terrain reference city/minor port transportation line coast hex]:
railhead marker
hit marker on reference city airbase
C-8 Cav III N Syr (TS) [began turn here; never moved; spent 2 MPs demolishing the reference city airbase in the hex]

Homs (20A:3902) [clear terrain reference city  transportation line junction hex]:
hit marker on reference city airbase
1-8 Cav III 1 SM (Afr) [began turn at 20A:4405; regular moved to here]
D-8 Cav III Djez (TS) [began turn at 20A:3903; regular moved to here, but not before demolishing the reference city airbases at Homs (20A:3902) and Hama (20A:3702)]

Hama (20A:3702) [clear terrain reference city major rail line hex]:
hit marker on reference city airbase

Alep (20A:3231) [clear terrain partial city transportation line junction hex]:
1-6 Inf II V/1 TM (Afr) [began turn at Alep]
Ju 52  1T2  0/20 (Ger LW) [inop.; began turn at Rodi (20A:2230); Axis Conditional Reinforcement, Axis Intervention in Iraq; in the E. Phase air transported 1 Vichy French inf RP and 2 Axis-specific gsp’s (generated at the port of Rodi in the I. Phase) to here]
He 111H4  4B4  2-7/22 (Ger LW) [Axis Conditional Reinforcement, Axis Intervention in Iraq; began turn at Rodi at step 14 of the I. Phase; in the E. Phase air transported 2 Axis-specific gsp’s (generated at the port of Rodi in the I. Phase) to here]
LeO 451  3B5  2-5/25 (Vichy French) [inop.; Vichy French  ARP build; began turn at Beyrouth (20A:4207) at step 14 of the I. Phase; in the M. Phase it air transported 2 Vichy French-specific gsp’s to Alep, per WW Optional Rule 23E3]
1 Vichy French inf RP, air transported to here from Rodi (20A:2230) in the M. Phase
.75 Vichy French inf RP, railed to here from Beyrouth in the M. Phase, entraining on a secondary rail line
4 Axis-specific gsp’s, generated this I. Phase at the Axis standard port of Rodi, in the Dodecanese, and air transported from Rodi to here
4 Vichy French-specific gsp’s, generated this turn at Beyrouth; 2 were railed to here from Beyrouth, entraining on a secondary rail line, and 2 were air transported to here from Beyrouth by the LeO 451 B type air unit

21A:3332 [swamp major rail line hex, S of Alep]:
A-5 Inf III 1 Lev (TS) [began turn at 20A:3302; moved to here]

20A:4102 [clear terrain road hex]:
A-8 Mot Cav II Lev (TS) [began turn at 21A:4433; due to enemy ZOCs it became Black U-1 in the I. Phase, halving its movement rating; regular moved to 20A:4302; exploited to here]

Jul I 41 Axis EOT disposiitons inthe Levante

Jul I 41 Axis EOT disposiitons inthe Levante

Vichy French Levant Replacement Pool {beginning of turn}/end of turn]:
{1-2-6* Inf III 16 TT (Afr) [eliminated at Damas (20A:4505) in the Jul I 41 Allied C. Phase; rebuilt this turn w/ Vichy Fr inf RPs and placed at Beyrouth at step 14 of the I. Phase]}
2-6* Inf III 22 TA (Afr) [eliminated at 20A:4308 in the Jul I 41 Allied C. Phase]
2-1-6* Lt Arm III 6 CdA (Afr) [eliminated at 20A:4308 in the Jul I 41 Allied C. Phase]
3-6* Inf III 24 MC (Col) [eliminated at Saida (20A:4408) in the Jun II 41 Allied C. Phase]
2-1-6* Lt Arm III 7 CA (Afr) [eliminated at Saida (20A:4408) in the Jun II 41 Allied C. Phase]
2-6* Inf III 17 TS (Col) [eliminated at 20A:4707; in the Jun II 41 Allied C. Phase]
2-6* Inf III 22 TA (Afr) [eliminated in the Jun I 41 Allied C. Phase]
1-8 Cav III 2 MS (Afr) [eliminated in the Jun I 41 Allied C. Phase]

Non-Phasing Allied air unit activity near the end of the Exploitation Phase:

  • In the E. Phase the Br Bombay  1T2  1-2/15 air unit beginning the turn at Tel Aviv (20A:5011), in Palestine, performs a non-phasing air transfer air mission to the Port Said airbase (20A:5121), in Egypt.

In pro-Allied neutral Iraq [end of turn]:

  • In the 1941 ME/ER-II/Crete Scenario the pro-Axis Iraqi coup automatically occurs in the Apr I 41 Axis Initial Phase.
  • The Iraqi coup collapsed at step 4 of the Initial Phase of the May II 41 Axis turn, when the Allied player rolled the dice checking for an Iraqi Coup Collapse, using the Variable Iraqi Coup Collapse Table, per WW Rule 38J5.
  • This Axis turn, At step 2 of the Initial Phase, the Axis player did the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and came up with a 6: Fawzi is under the control of the Axis player for the player turn. The Axis player decides to keep the two Fawzi units in their Guerrilla mode and move them in the M. Phase.

21A:4824 [sand hex]:
Guerrilla unit Fawzi (Bandit) [began turn at 21A:4821; moved to here]

21A:4825 [stony desert road hex]:
Guerrilla unit Fawzi (Bandit) [dummy guerrilla-capable unit; began turn at 21A:4822; moved to here]

Jul I 41 Axis EOT dispositions: eastern Vichy French Levant and Iraq

Jul I 41 Axis EOT dispositions: eastern Vichy French Levant and Iraq

Turn Activity

At step 2 of the I. Phase the Axis player does the Fawzi al Qawukji action die roll, per WW Optional Rule 39E4, and comes up with a 6: Fawzi is under the control of the Axis player for the player turn.  The Axis player decides to keep the two Fawzi units in their Guerrilla mode and moves them in the M. Phase.

At step 11 of the I. Phase the Aus 2-8 Inf X 19 at Lattique (20A:3405), along the Vichy French Syrian Mediterranean coastline, becomes Black U-2.  This is a correction from what was indicated in the pictures done for the previous Jul I 41 Allied turn game report.  The SAAF Hurri 1 F type air unit at Tobruch becomes Black U-4 this turn, making all the Allied units currently in the Tobruch hex now at the U-4 status, Red or Black.

At step 13 of the I. Phase the Allied player checks for Variable Levant surrender, per WW Optional Rule 38V3f, rolling the dice and using the Variable Levant Surrender Table.  This is perhaps the optimum turn in the present game for this political event, as this turn the Allied player gets a +2 modifier for “the first turn Damas is Allied-owned”, a +2 if “a supplied Allied unit is adjacent to a Vichy-owned Beyrouth”, but also a -1 if “an Allied unit has been eliminated or reduced to cadre in [the] Levant,” for an adjusted one-time +3 overall modifier to the dice roll.  The Alied player rolls a 7, which is modified to a 10: No Surrender; and so the fighting goes on in the Vichy French Levant.

Jul I 41 Axis end of the Initial Phase dispositions: Western Desert

Jul I 41 Axis end of the Initial Phase dispositions: Western Desert

After the Axis player ceases operations in the Balkans, each Axis-owned port in the South Aegean Islands becomes an Axis unrestricted full supply source, per WW Rule 12C2a. The South Aegean Islands include all islands in the Dodecanese.

Beginning on the Jun II 41 Axis turn, the Axis player may use naval transport in the Eastern Mediterranean sea zone, using the 12 column of the Naval Table. This would be per WW Rule 31D2.

At step 14 of the I. Phase the Axis player spends the turn reinforcement Vichy French ARP and rebuilds the LeO 451  3B5  2-5/25 (Vichy French) air unit, placing it at Beyrouth (20A:4207), in the Vichy French Levant. Although F. Watson’s “Syria, Operation Exporter: June-July, 1941” Europa battle scenario, published in TEM#81, says the ARP is Available in Europe, I believe it can be expended this turn at either of the Vichy French standard Supply Terminals to replace the aborted air unit, per WW Rule 25C4-ARP Transfer.  The Ger LW Ju 88A4  4B5  3-7/26 and the It SM 79-1  2B3  1-5/22 air units are also rebuilt, costing one Ger & It ARP, and are removed from the Aborted Air Units Box of the Med/NA Replacement Pool and placed on the maps.

At step; 14 of the I. Phase the Axis player spends 1 Vichy French inf RP stored at Beyrouth to rebuild the 1-2-6* Inf III 16 TT (Afr), placing it at Beyrouth.  This leaves .75 Vichy Fr inf RPs stored at Beyrouth at the end of the I. Phase.

Jul I 41 Axis end of the I. Phase: Central Mediterranean.

Jul I 41 Axis end of the I. Phase: Central Mediterranean.

Using the Optional Axis Near East Forces Axis Order of Battle, found in the WW Orders of Battle booklet, at p. 27, the Axis player continues to bring into play the Axis Conditional Reinforcements Axis Intervention in Iraq (Optional Rule 38J6) German forces.  This time the Coup Turn 7/[in our case, the Jul I 41 Axis turn] Ger LW He 111H4  4B4  2-7/22 air unit is brought in at Rodi, in the Dodecanese, at step 14 of the I. Phase.  Although admittedly these forces were initially intended as a pro-Axis Iraqi coup intervention force, they also seem to be a plausible and convenient Axis intervention force pool for deployment into an Allied-invaded Vichy French Levant, assuming that the Axis player has received either Air or Full Axis privileges in the Levant, after doing the correct dice roll using the Vichy Levant Table, per WW Rule 38V3a.  This Optional Axis Near East Forces OB seems to be the source of the Axis Conditional Reinforcements indicated in F. Watson’s “Syria, Operation Exporter: June-July, 1941” Europa battle scenario, published in TEM#81, and so we use it here, in the WW 1941 ME/ER-II/Crete Scenario.

At step 16 of the I. Phase the Allied player converts the one remaining step of attack supply at Tobruch into 12 new gsp’s, per Rule 12C4b-GSP’s from Steps of Attack Supply.  At the Tobruch hex this turn are also 6 gsp’s that were generated on the previous Jul I 41 Allied I. Phase and sea transported into the hex during that turn’s M. Phase.  At step 16 the Axis player generates 4 gsp’s at the standard port of Rodi (20A:2230), per WW Rule 12C2a & 12C4; and 4 Vichy French-specific gsp’s are generated at the Vichy French Levant standard supply terminal at Beyrouth (20A:4207), in Lebanon.

At step 19 of the I. Phase the Axis player begins the construction of a two-turn fort at 18A:4718, SW of Tobruch, in Libya.  He expends the resource point at Derna, 6 hexes away.  In the Vichy French Levant the Axis player expends a Vichy French resource point to increase the Vichy French Levant railcap from 3 to 4.5 this turn (only), per WW Optional Rule 7A5b-Temporary Capacity Increase.

At step 24 of the I. Phase the 12 gsp’s at Tobruch are removed from the maps that were generated on the earlier Jun II 41 Axis I. Phase.  Also removed from the maps at step 24 are the 8 Vichy French-specific gsp’s at several locations in the Vichy French Levant that were generated in the I. Phase of the same Jun II 41 Axis turn, at the Vichy French Levant standard supply terminals at Beyrouth and Damas.

 

Jul I 41 Axis end of the Initial Phase dispositions: French Levante

Jul I 41 Axis end of the Initial Phase dispositions: French Levante

In the naval movement step of the Initial Phase the Axis player successfully sea transports the two steps of attack supply to Tripoli, in Libya and also the German reinforcement 0-8 Cons III Afr, to Derna, in Libya.  Because the Malta Status is 10 at the beginning of the naval movement step, the Axis player also risks sea transporting to Tripoli the important turn reinforcement 1.5 Ger arm RPs.  But he waits before sea transporting any It or Ger inf RPs across the Cent Med sea zone to North Africa, as there is an alternate transport method available, but it cannot be done this turn, and so for now he bides his time.  Note that the poor Italian ally does not receive any arm RPs until the Jan I 42 Axis I. Phase, and so it appears that the Axis player would be wise to conserve the Italian armored and mobile forces until near the end of 1941 at the earliest, unless he wishes to share with the Italians the German arm RPs.  But for the hard core Europa aficionados, an array of possible Axis arm and inf RP policy options perhaps reveals itself now, as the game enters into the second half of 1941, with the consequent ground unit losses anticipated in the inevitable clashes in the Western Desert.  So at least by now would be a good time for both players to take a hard look at the WW Special RP Costs Chart, found on p. 28 (the back cover of the WW Scenarios & Appendices booklet), and understand the dear costs of replacing certain units, especially armor.  For the Allied player in the EA reported WW ME/ER-II/Crete Scenario, it takes a hefty 3 Br arm RPs to replace the vital 3-2-10 arm X’s, which is why it took until the Jul I 41 Allied I. Phase for the Allied player to finally replace one of the three such units found in the new Scenario’s Middle East Replacement Pool.  For the German 5-3-10 pz IIIs, I believe WW players use the cost listings under Pz Brigades, Unit Attack Str of 5; it probably should read “Pz Regiments”.  Someone let me know if they believe the correct costs of either the Ger 5-3-10 pz IIIs or the Br 3-2-10 arm Xs are different than what I’ve indicated here, for the benefit of the interested EA audience who want to play the game accurately.

Jul I 41 early in the Movement Phase activities, Central Mediterranean

Jul I 41 early in the Movement Phase activities, Central Mediterranean

Jul I 41 Axis end of the Movement Phase dispositions: Central Mediterranean.

Jul I 41 Axis end of the Movement Phase dispositions: Central Mediterranean.

In the Movement Phase the It 0-6 Cons III 5 A begins the construction of a 2-turn fort at the SW hex adjacent to Tobruch, signaling the deepening stages of the protracted siege there.  The It 0-6 Cons III 10 A moves from 18A:4818, S of Tobruch, abandoning the unfinished 1-cap temporary airfield begun there last turn, as perhaps a diversion, and moves to adjacent hex 4919, and begins there another 1-cap temporary airfield, currently unfinished, and perhaps another diversion.  The next Axis player turn this construction III will be expected to upgrade the track in that hex to a road, thereby finishing the Tobruch Bypass, and enabling Axis general supply eastwards, beyond Tobruch and into Egypt.  Meanwhile, the fresh Ger 0-8 Cons III Afr turn reinforcement disembarks at Derna after successfully sea transporting from mainland Europe.  What will it do next?  Should it have gone to Benghasi, instead?

Jul I 41 Axis end of the Movement Phase dispositions: Western Desert

Jul I 41 Axis end of the Movement Phase dispositions: Western Desert

Jul I 41 Axis end of the Movement Phase dispositions in the Levant.

Jul I 41 Axis end of the Movement Phase dispositions in the Levant.

But in the C. Phase the world war again presses its harsh and perilous demands upon its Europa wargame players, and the Axis player executes the second big Axis attack in the game against Allied held Tobruch, regardless of the hazards.  This time he organizes a “specialist” attack, utilizing the little Italian 1-8 Aslt Eng II 31 G as the basis, in order to gain the important +1 combat die roll modifier when attacking a fortification hex, if at least 1/10 of the attacking REs, excluding attacking artillery units, are combat engineers, per WW Rule 14A 2&3.  But note that “an assault engineer has its combat strength doubled and has its RE size doubled for purposes of calculating the engineer proportion when attacking into … any fortification with a combat die roll modifier of -1 … (per the Fortification Effects Chart).”  In addition, he throws into the Tobruch attack his available heavy AA units, whose attack strengths are not halved when attacking fortifications, per WW  Optional Rule 14M2.

Jul I 41 Combat Phase action detail at the moment of the combat die roll

Jul I 41 Combat Phase action detail at the moment of the combat die roll

By my tally, the Axis attacks Tobruch with a total of 18 adjusted non-artillery ground unit attack factors, + 13 artillery attack factors, totaling to 31 ground unit attack factors, not quite the 34 needed for a straight-up 2 to 1 odds.  This would be against a total of 17 Allied defense factors in the improved fortress of Tobruch.  We see that in our case here, per the Grand Europa Fortifications Effect Chart, that an improved fortress’s Combat Effects is a -1, no AEC, attacker (except engineers and artillery) and GS halved, and that the engineer modifiers are in effect.  And so, under these circumstances, the Axis player takes no chances in failing to get the better 2 to 1 odds with his dicey Tobruch attack and throws into the attack against the improved fortress virtually every available Axis air unit with a tac bombing factor, except for his three best F type air units in the zone, based at the adjacent 3-cap temporary airfield hex 18A:4718, which he sends on the Escort air mission along with the big GS air mission in a giant combined air operation, as a safeguard against the single operative Allied fighter, the SAAF Hurri 1  5F5  1/8, present in the Tobruch hex.  For the Axis air op details, see the text above or the pictures below.  When the swarm of Axis air units appears above the Tobruch hex, the SAAF Hurri 1 F type air unit declines to patrol or intercept, figuring its chances of survival are better on the ground, pending the outcome of the combat die roll.  After determining the effects of Tobruch’s 3 flack factors by the dice rolls, using the Antiaircraft Fire Table, the Axis player adds 9 adjusted (eg., after halving) GS tac strength factors to the ground combat subtotal of 31, for a total Axis adjusted combat attack strength of 40 attack factors, against the Allied defense factor of 17:  a straight-up 2 to 1.  There’s a -1 modifier for the Allied improved fortress and a +1 modifier for the Axis engineering effects.  And the combat die roll is a 3:  AS!  At the end of the C. Phase the Axis player rebases his big air op flying over the Tobruch hex and expends two of his three steps of attack supply in the zone; these would be the one at 18A:4216, in the M. Phase moved 1 hex to there from Derna, and the second step at Ain el Gazala (18A:4518).  At the end of the turn only the step of attack supply remaining in the Tobruch zone is at 18A:4818, S of Tobruch; the nearest other one is still quite far away, two road hexes SW of Agedabia.

Jul I 41 Axis end of the C. Phase dispositions: Cyenaica and Greece

Jul I 41 Axis end of the C. Phase dispositions: Cyenaica and Greece

Meanwhile, back in the Vichy French Levant, the Vichy French, along with the intervening Ger LW forces present in the French colony, execute a series of furtive maneuvers intended to prolong resistance there, in order to tie down as many Allied units as possible at that secondary front, for the pleasure of their Axis masters.  What is essentially a defensive coastal enclave is created along the Lebanese Mediterranean coastline, centered at the remaining Vichy French standard supply terminal in the Levant, at Beyrouth.  Farther  north, forces and supplies are gathered at the Syrian partial city hex of Alep, as a kind of planned final Axis resistive redoubt for the Allies to march up to and engage.  The Variable Levant Surrender dice rolls, per WW Optional Rule 38V3f, done in the Axis I. Phases, at step 4, conveniently serves as a game model for the inevitable Vichy French Levant and Allied armistice negotiations, certainly quietly going on in these late stages of the Syrian campaign.

Near the end of the E. Phase the Allied player does a non-phasing air transfer of the Bombay T type air unit from Tel Aviv, in Palestine, to Port Said in Egypt.  Although perhaps a relatively minor war effort, he wants to maximize his options next turn.

Commentary

The Axis attack on Tobruch this turn was probably not pretty, but sitting next to the gameboard it did appear necessary.  For the Axis player to settle back into a siege and hold only mentality, to become sleepy and half-witted by the desert heat and sun, and then succumb to a “midnight at the oasis” forever mentality, and to now become fearful of the dread tasks demanded by world war that it instigated earlier, is to invite the wrath and contempt of Death and Mars, whom the Axis masters of war invoked and counted on in other times for the sake of Victory.  But the Tobruch attack also perhaps revealed a vulnerability of the Allies.  They can be hit at the improved fortress, with a 50-50 chance of wiping out the large Allied garrison there without any fear of an AH, with a straight-up 2 to 1 combat die roll.  How many more times can the Axis pull off this attack, where a DR is as good as a DE?  Moreover, by the end of his turn the Axis is poised to wreak havoc on the Jul II 41 Allied schemes of supplying the besieged and isolated Tobruch garrison, with more Axis air assets positioned in the zone.  The Axis tactical position in the Tobruch zone should improve with the progress of the Tobruch Bypass road, with the construction of Axis forts around the perimeter, and with the possible construction of additional Axis airfields farther eastwards.

On the other hand, each I turn of the second half of 1941, which began on the prior Jul I 41 Allied turn, is a big Allied reinforcement and production turn.  For the Allies, it’s like having Christmas at the start of every month.  This next turn the Axis player is vulnerable in the Tobruch zone in that it has only one step of attack supply there, which can be a weakness, both defensively and offensively.  This is one reason why the Axis ended their turn in a rather conservative defensive stance in far eastern Libya, east of Tobruch, after earlier risking a lot in the Tobruch attack.  Soon the Allies will likely want to begin to cunningly creep forward from their present Egyptian front line desert shield, the better to finally pounce with greater effect and precision in executing a Crusader-type offensive.

Which side can exploit their particular advantages and/or exploit their enemy’s weaknesses in the second half of 1941, in order to break the stalemate in the Western Desert and rout the enemy?  That seems to be the name of the game, for now.

 

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