Europa Games and Military History

Category: Second Front – Accountant Style (Page 3 of 4)

Alan Tibbets takes Rich Velay´s advice on how to play Second front serious and conducts a throughly planned campaign against the Axis, 2002

Nov II 44

S, F, F, M, C R, R

Axis Player Turn

Frost! Frost! Frost!

Berlin lines up its Weather Section and shoots them.

The defences of Berlin are strengthened. The last remaining motorised units
are gathered together for a final hurrah and positioned outside the capital
to strike north or south as circumstances may dictate.

Allied Player Turn

Well, with Frost firming up the ground, an all out assault is launched. In
Norway Trondheim is attacked by Commandos, marines and tank brigades but the
defenders hold them off (AS) In the Lagen Valley the 6th para XX with
Norweigan support gets a HX result against Punitive Troops, SS Police men
and some Infantry. The US Amphibious battalions then race down the valley
into Hamar. Oslo is looking vulvnerable.

In Greater Germany the following attacks occur – on a pocket near Frankfurt,
west of Klagenfurt, and Ljubjana – all are beaten off for AS results much to
Allied High Commands shock. At Linz the newly arrived Jewish brigade joins
the Americans and Brits in attacking a german battlegroup but is beaten back
with an AR! In the Sudentenland, Poles, Czechs, Kiwis and French push
further towards Prague (8:1 -5 mods on dice roll!).

Chemnitz falls to an EX result, burning up some valuable (and scarce)
British comabat engineers. The Elbe is crossed again north east of Reisa
while the Wittenburg bridgehead is expanded by the Guards Corp into
Luckenwalde, reaching the outskirts of Berlin itself. In the exploitation
phase, the Canadian Armoured Corp overruns a single cadre in some woods
before entering Kottbus, cutting Berlin off from the south and splitting the
front.

In the American sector, Koln, Duisburg and Essen fall to US Infantry and
Engineers. The Ruhr is surrounded by a sea of green cardboard and the
German Commander can only hope the region will hold for as long as possible
to delay the infantry flooding eastwards and joining the assualt on Berlin.
At Bremen, two US corps attack the 1st LSSAH Pz Division with attached
troops in support. In what should be a simple attack, the SS dig in and
fight tenaciously, forcing the attacking americans to reel backwards with an
AR result! To compound the failure, all retreat paths are in German ZoC and
the corps are forced to surrender and are marched up into Danish PoW camps.
The cadres enter Bremen where they are reinforced in the exploitation phase.

Despite good weather, results were generally terrible for the Allies.
Hitler claims that this is the long awaited turning point in the war. With
the enemy at the gates of Berlin the miracle has happened – surely the
failure to seize significant ground is a sign of divine intervention?

Oct 43 II

Mud in zone D, clear in E. Med Calm, Atlantic Rough.

Axis Player Turn

Italy surrenders on the first roll. All Axis units on Corsica and Elba are isolated. All Italians except a 0-1-6 Cons III on Sardinia (left behind to finish destroying the port of Ajaccio) and a 1-3-6 Lt AA X rearguard at Galipoli. The Italian fleet mostly goes over to the Allies, but then suffers Nazi Yahtzee dice and a great deal of it scuttles. German forces scurry around like cockroaches to man port defenses and get as far away from the Allies as possible. Strong Panzer and Panzer Grenadier divisions hold a line in along the 31XX hexrow attempting to hold the British on the toe for one more turn while their non-c/m brothers make for the first fortified line north of Napoli. Air forces position themselves to attack the remnants of the Italian fleet when it attempts defect. (The SF rules on this are a bit, shall we say, unclear, so I muddled through in true Royal Navy fashion).

When the Italians tried to defect (move to an Allied port) they first moved at night. There were 10 NTs and 5 points of TF left and the Luftwaffe attempted to naval patrol off the east coast of Corsica, well within range of many Allied fighters. Two NTs were sunk. Allied air losses were 1 RAF Spit9 eliminated and another aborted, a USAAF P-40 aborted. The Axis lost 1 RSI MC.205V eliminated and 2 Luftwaffe Ju88A4 aborted. Several naval patrols failed to make contact. The Italians move to Alexandria. Germany captures 4 points of TF and 2 NT. 267 AF of Italians are disarmed, netting 26.7 Inf RP. Those were all on-map. I still don’t know what to do with the Italians in garrison – do they get disarmed and count for replacements, or don’t they? Italian units that stay loyal to the Axis are: 1x 2-5 Para, 1x 2-8 Para-Inf, 1x 1-2-6 Inf (CCNN).

German transport planes are able to get into Corsica and retrieve the 8-6 Inf XX and several ants – Allied fighters are tied down defending the Italian fleet. These units will come in handy, very handy. The Axis is woefully short on units to garrison Italian cities, and the rail net is a wreck, so little help is expected from France short of a massive airlift.

Allied Player Turn

Three British corps nail German rearguard at 26/3216 with a 7:1 -3 attack (terrain, 1/2 AECA, full ATEC). LSSAH is cadred! US/British forces capture Btindisi intact (rolled a 6 on port destruction). British/French forces can’t catch the fleeing non-c/m units north of the German rearguard.

90th SS PzGren cadre is eliminated (isolated) on Corsica and Allied troops advance adjacent to Bastia and Calvi. The 44 HuD Inf XX is cut off and weak German forces remain in Calvi and Bastia.

More damage to the French, Belgian, Dutch, German and Italian rail nets. Very few repairs are getting done. Multiple cuts on each rail line block movement across the French-German frontier and along the North-South rail lines in Italy. Rail lines in France south of Paris and in Northern Italy are mostly functioning, but for how long?

 

Setup and Pregame Turn

Setup:

Axis set up with almost every ant in the WEST along with most of the better divisions stacked to the max along the French-Italian frontier rail lines. Forces on Sicily are cloistered around Messina, those on Sardinia around La Maddalena. Axis air forces are all in Italy, Southern France and Corsica, well out of range of Allied fighters. Axis anti-ship air units are concentrated in two large stacks at Roma and Napoli. The defense of France is entrusted to a single Panzer XX along with the 4-5, 5-5 and 5-7-6 Infantry XXs. Axis engineers are set to continue construction of the Atlantic Wall and the Winter Line across central Italy.

After covering their garrison requirements in Britain the Allies set up all but 9 fighters in the MTO. Many NTs are set up in the Mid and Near East loaded with troops. More are set up off map in Britain, also loaded with troops. About three-quarters of the LC are loaded with troops, though some are c/m and artillery.

Pre-game:

The Allied air force is left unmolested by Axis fighters to pound the rail net on Sicily, in the toe and to a lesser extent on Sardinia. The fighters in Britain score a single rail hit in France. Bombers take out the port at La Maddalena and place hits on all the ports in NW Sardinia and SW Corsica. It looks like Italian divisions will need their LC-ferry to get off Sardinia.

Aug 43 II

Axis Player Turn

Axis forces retreat up the Italian toe, destroying rail hexes in their wake. A sacrificial 2-3-2 Coastal XX is left in the mountain hex at 26/3922 to delay any Allied advance. Rail damage and harassment prevent significant movement of German ants to WEST. Italian engineers are airlifted to cities in the north that sustained RMY hits in Aug I, and this should help clear the rail. No response is mounted to the capture of Yeu. With two engineers on the island any minor damage would be easily repaired, and a major effort is out of the question as Axis air needs to stay concentrated in SOUTH. With so many Allied fighters guarding their two LC ferries to Corsica the Axis decline to interfere, but prepare their NODL and beach defenses.

Allied Player Turn

The airbase on Belle is augmented, a new one on Yeu is built, and several are placed in northern Sardinia. Allied LC make a mass migration to the ETO and end with 3x TF, 15x LC and ample NTs in the ETO. One LC is set up as a ferry at Yeu. Four British and Canadian Infantry XX and an Armored XX are broken down in Britain. Eight REs of airborne including all the components of the British Airborne XX are in the ETO. A British 8-8 Inf XX is shipped to Yeu, ready to take advantage of that ferry. US troops from Iceland land in the UK. The only weak link is Allied air power (or lack thereof), a measly 14x F, 1x A, 6x B-types are in the ETO now, but all Sep I Allied air reinforcements can go to ETO. Everything with range 15 or better can transfer between theaters using Yeu and Sardinia, possibly during the Axis Sep I player-turn.

Allied attacks net a measly 4 REs of Italians, and that count stands at 27. Allied units attack into Corsica via ferries and advance up the toe, reaching a line 26/3619-3618-3718. Allied air forces continue their anti-rail campaign with both MTO and one ETO strat air forces called up. Tactical air units can now reach the East Coast of Italy from Sardinia and concentrate on breaking rails in the middle of Italy. Allied air in the ETO seems to be isolating the Biscay-Brittany-Normandy region and the limited number of German construction troops will be hard pressed to do much about it. Rail into/out of the coast from Belgium to Le Havre is also kaput, Paris has four rail hits and the lines leading between Italy and France have multiple hits.

Commentary

So far the accountant’s defense is working like a charm. This doesn’t seem to be hindering the Allies much, and has not enticed them into precipitous adventures. But what will the Axis do to meet the threat posed in their WEST theater?

 

Nov I 43

Mud in zones C, D and E. Med Calm, Atlantic Rough.

Axis Player Turn

Luftwaffe night bombers raid Ajaccio losing a Ju188 to RCAF night fighters, but manage the one hit needed to shut down the port. Several Allied units will find themselves out of supply. Mud hampers the Axis retreat toward their fortified line and hinders the destruction of airbases and rail lines. Several c/m divisions break down to allow more MPs for the scorched earth campaign, then reassemble in the exploitation phase. Many Italian cities are still short their garrisons and engineers can only make feeble attempts at rail repairs, concentrating on getting a line open between Germany and central France.

Allied Player Turn

Axis find themselves short 8 REs of occupation forces in Italy, partisans make hay while the sun shines but are mostly ineffectual. (A total of 3 rail breaks in France and Italy this turn, though aircraft add another 17 rail breaks.) Very little Allied construction due to continued mud – one airbase upgrade on Yeu and 1 airbase dismantled on Malta. Mines are swept at the mouth of the Adriatic, opening up the Italian east coast ports to Allied ships and the beaches to invasion. British 5th Para X lands on an undefended Lagosta and is disrupted, despite using gliders. The Italian RM-1 Task force (strength 3) sails from Alexandria to Britain, rumored to be conducting mine seeping practice enroute.

The last flames of German resistance are extinguished on Corsica by strong US forces. The ports of Calvi and Bastia were overrun. 36th US Inf XX and its cadre are exchanged for the 10-6 44 HuD Inf XX in the mountains south of Calvi. The US player could’ve used a smaller c/m unit as part of the exchange, but the difference in RPs is slight and this gets the Inf XX off Corsica immediately. Unlike the isolated Nazis many US soldiers live on as special replacements. The 44 HuD is expected to be rebuilt on the mainland as soon as possible. Two French 1-5 Construction units are flown into Ajaccio to become the island’s garrison next turn.

On the Italian mainland Allies employ 4 TF and much air power to gain a 7:1 (-3) attack against 16th Pz XX defending the west coast road south of Salerno. They roll a 4 (-3) for a DR. A 2-1-R LR Siege Bn and a 0-1-6 Penal II are killed in the mountains. The ports of Taranto and Bari destroyed as Allied units enter them. Two French Infantry XX and the mighty 15-10 NZ Mech XX land and march toward the front. The Allies have now captured two connected marshalling yards and next turn can begin building rail capacity. Allied aircraft spend most of the turn bombing rail hexes. Total losses: Axis 19 AF (17 isolated on Corsica), Allies 9 AF.

 

June 1944 Special

C, C

Axis Player Turn

In Italy a few units slip into the mountain passes leading across into
France while the Arno line is strengthened. Theatre Command designates La
Spezia a National Socialist hero city and forms it into a western redoubt,
anchoring the line against the Allied advance.

In France around the allied beachhead at Cannes a slight withdrawal is made.
Toulon is abandoned to its fate with 2nd rate troops holding the fortress
while Marseilles is garrisoned to hold as long as possible. the cadre in
Lyon is strengthened by the arrival of a SS PzG XX and Tiger battalion while
the area around Clermont is abandoned as the Loire line is reinforced as
more and more infantry units arrive. Around the smoking beachhead on
Bolougne the Germans withdraw 16 miles to avoid a three hex attack on their
position to the boos and hisses of the watching allies. From Dunkirk, V-1
rockets scorch across the sky and impact into London docklands, requiring
Fighter Command to beef up its defences.

Allied Player Turn

Calais is assaulted by US infantry and engineers who destroy half the
defenders and force the remaining Eastern Troops to flee along the coast.

At Nantes a joint Canadian-British attack surrounds and destroys the
defenders, cutting across the mouth of the Loire and threatening Brittany.
Around Tours several attacks wipe out some German static units unfortunate
enough to be caught in the growing British advance in the region.
Stragglers around Clermont are gobbled up and spat into the dead pile.

A French attack across the Rhone west of Avignon fails to dislodge the
German defence, especially annoying is the Aborting of 4 GS aircraft by a
single LW AA unit.

The beach head around Cannes is expanded further as toulon is assaulted for
a HX result and the Paras push north west towards the Rhone over the broken
country side.

In Italy, caution is thrown to one side as the border is crossed from France
to outflank the German line.

In the mountain passes several defenders are crushed while Pavona is overrun
by the South African Armoured and other motorised odds and sods while a
Motorised 82nd AB XX attacks and seizes Genoa.

At Festung La Spezia, Poles, Kiwis and Brits attack the city and seize it
courtesy of some heavy GS flown by the USAAF. So much for the invulnerable
redoubt theory. East of Florence, Indian and Polish Mountain units force
back the RSI/SS defenders in the mountains while on the coast of the
Adriatic a US Corp treats harshly a joint RSI/PzG stack and blows it away
for a HX.

In the exploitation phase Milan falls to the Springboks with Mussolini
escaping just in time to take up residence in Trieste. The US 1st Armored
and 34th Motorised Infantry enter Ravenna before swinging inland towards
Bologna.

In France the Canadians advance to Nevers and the 7th Armoured to Dijon.
The bridgehead over the Loire is expanded near Tours and the 1st Armoured
enters Rennes while recon units enter an empty Brittany to seize some minor
ports along the Channel coast.

Feb II 44

Weather roll is a 2. Zone C is an N, which means more snow. Zone D remains Mud. Zone E is finally clear weather. Atlantic roll is a 6 for storms, Med is a 2 for calm.

Axis Player Turn

Very glad to get the Mud in D. Repaired 5 air units in the aborted box and the two 5-7-6 Inf XX coming full in the West go to beef up the rather lax defenses in Normandy. The Gustav line is straightened and now runs 26:2124-2123-2022-2021-1922-1920-1719, approximately the historical line. Allied units on Elba use special supply, New Zealanders and company in 26:2020 go U-1.

Allied Player Turn

USAAF is again short air units to garrison the Mid-East, -2 ARPs for that and -3 more to replace losses. The air cycle ends with the following ARPs unused: US 44, Brits 56, French 6, Italians 6, Allied anti-ship 8, Germany 21, RSI 5. Axis meet all occupation requirements, so no extra partisan rolls. Allied engineers rebuild Napoli’s port and remove port hits from there and Taranto. Other than shuffling the line forward over ground the Axis retreated from and a lot of engineers moving around/fixing things not much happens on the ground. Allied air forces continue to pound away almost without opposition on the Axis rail nets. Another 21 rail hits are scored between partisans and air units. British 11th Armored XX ends the turn in Gibraltar after embarking during the exploitation phase at Reggio.

Commentary

There really is no Axis rail net in Italy on map 26, nor in France within fighter range of Corsica, England, Belle or Yeu. Rail movement between Italy and France is out of the question, but a single line is open between Germany and France, though it doesn’t go far. The Allies get another increase in quality and quantity of air units next turn, and campaign season is not far away. It will be interesting to compare results of this 1943 campaign against the SF Apr I 1944 start data.

Nov II 43

Weather roll = 2. Zone C and D Mud, Zone E Clear. Atlantic Rough, Med Calm.

Axis Player Turn

44 HuD is reincarnated as a 5-7-6, along with the 4-5* Static XX, 2-1-R RR Art II and 1-2-4 Fortress III for a total of 12 Inf RPs. The 0-1-6 Penal II (LW) is a freebee.

The KM brazenly steams out with a single NT and lays mines to cover the port of Den Helder. Coastal Command fails two attempts to make contact in the rough North Sea. Aircraft lay other mines along the French Mediterranean and northern Italian coast. German troops pull back to the first fort line which runs 26:2222-2220-2019-2018-1918. Allied harassment was a minor irritation, but not plentiful enough to cause significant problems.

Allied Player Turn

Germany is short 4 REs of Italian occupation forces. Partisans in Italy and France score a total of 3 rail hits. Both sides call up their strategic air forces. The US rebuilds the 9-8 Inf XX lost in an exchange last turn.

Allied ground forces close up on the German fortified line, but can find no place for a profitable (or even reasonable) attack. Movement is hindered by harassment flown by LW (mostly strat air assets). Allied NTs are busy carting units off Sardinia and Corsica, the US sends an 11-8 Inf XX and 16-10 Arm XX to the ETO.

Counter-air and rail attacks are the major missions, but mud and flak make the bombing of airbases less profitable. The Luftwaffe rose only once for air to air (no casualties). Bombs and flak account for 3 RAF and 3 Luftwaffe fighters aborted. Due to the wide coverage of German strategic fighter reserves Allied medium bombers are afraid to venture deep into enemy territory as they have in the past. Allied strategic bombers close down all but one Rhine River crossing, and do more damage to the rail nets in southern France and northern Italy.

 

Comment to date

An exciting time period once the tears had dried in my eyes. As I watched the attacks go in one after the other at 1.5:1 I was incredulous. One or
even two of the attacks causing me damage I could accept, but all four!
Even my DAS let me down (although admittedly it reduced odds from 3:1 or 2:1
in all cases) by falling prey to accurate AA fire. Oh well, never
underestimate the enemy ability to take risks and the curse of the die. The
landing at Pas de Calais lacks the AEC nullifying terrain of Normandy and it
showed when a modifier of +1 was enough to force a retreat into terrain that
was choc-a-bloc with units or in enemy ZoC. As for the Brits in Bourges,
that was just jammy! Watch the flanks!!

The critical factor in this time period was that it again drained the
British RPs and put a dent in the US pool, all this before the German can
convert most of his units to higher defence strength and the really bad
terrain of Holland and the Westwall comes up. The prospect of liberating
Norway are starting to look slim unless the remainder of Italy can fall
before mud/snow chokes up the map, but we’ll have to wait and see.

With two turns (special June turn included in this game) until I could enter
northern Italy and avoid an extra 15 REs of German being released from the
South-east, the German player knew this so the Franco-Italian border was
manned by a couple of amputees with shotguns while five XXs worth of British
and allied units waited to cross the border and flood the Lombardy plain.

The declaration of emergency is a real pain for the allies as it gives the
germans the ability to rebuild a lot of units lost in desperate EX battles
of in holding up the main allied advance. Oh well, Paris will be mine
soon….

Mar I 44

Weather roll: 4 = mud in zones C, D & E. Atlantic is clear with a 1, Med is rough with a 4.

Axis Player Turn

Construction begins on more forts in Italy. Elsewhere engineers clear a few airbase hits. The division of labor slows rail repairs somewhat. Allied troops on Elba would be U-2 but for the supply points landed last turn. 2x British 9-8 Inf XX in 26/2020 go U-1. Two more points of rail cap are added to Western Europe, brining the total to 57. So many resource points and so little to do with them.

An Axis NT slips out of Genova at night and instantly makes contact with Allied patrol craft (rolled a 6 for the DZ). Luckily the Allies are slow to react and the NT escapes damage (Allies miss their damage roll). The NT goes on to lay mines and on the daylight return to port the Allies fill the sky looking for the NT, but fail to find her. (Allies missed 3 contact rolls with naval patrols from Corsica ad Sardinia.)

Allied Player Turn

Lots of new aircraft show up, a gain of 25 air units on the map. The damaged LC is repaired and the airbase on Elba is completed. Allied forces begin to shift back to the ETO. This turn 6 LC, 2 TF, a Brit 13-10 Arm XX, and the US Amphib Assault Engineers join the forces in England. There are now 2 Br, 1 Can and 2 US Inf XX broken down in the UK, with another 2 US and 1 Brit in the MTO. Italian TF sweep mines off the Dutch and Northern Italian coasts. No hits to either of these 2-pt TF.

Allied planes wreck further havoc on the Axis rails and make it a point to bomb RSI air units. Axis airmen quiver like scared children, they stay on the ground rather than risk air-to-air combat. LR fighters plaster northeastern Italy, there will be no quick train rides between SE theater, Germany and Italy. A small concentration of naval forces is held at Algiers (1x 12-pt TF, 9x NT and 3x LC loaded with US Infantry).

Commentary

Another slow turn playing in the mud. The Gustav line is still too tough to crack, and the Italian coast is well guarded. The invasion of France is still a few turns off (unless the weather cooperates) and it would not be wise to commit a bunch of LCs to an isolated beachhead in Italy. There will be no Anzio in this game.

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