Europa Games and Military History

Author: Alan Tibbetts (Page 4 of 5)

Jan II 44

Weather roll = 5. Snow in zone C, Winter in zone D and Mud in zone E. Atlantic and Med are both rough.

Axis Player Turn

Axis receive the Occupation turn 7 RSI reinforcements which should help reduce extra Italian partisan attacks. Luftwaffe and RSI fighters intercept Allied harassment missions intended to slow down rail repairs. A French P-39L and US P-39Q are killed, a US P-40N is aborted and a US P-39N is returned at the cost of one Fw190A2 aborted. The Allies however keep sending planes until they achieve their intended purpose, there just aren’t enough Axis fighters to stop them. Next time the Allies might want to try a few escorts or send better fighter-bombers and avoid the slaughter.

Allied Player Turn

Axis occupation forces are up to strength in all areas. Taranto is finally rebuilt and 5 hits are removed, the Allies will finally have unlimited regular supply in Italy. The Allies spend 5 French African RPs to rebuild their 3-8* Mtn Cadre to an 8-8 division. 2-point RM TF in England sustains no losses sweeping another mine in the English Channel. No attacks along the Gustav line. Allied air and partisans put another 22 hits on Axis rail lines. The FW190A at Roma is taken out by airbase attacks. 29th Infantry XX (US) moves from the MTO to the ETO. (To fulfill its destiny?) Several Allied TF move to Messina where several LC laden with unsupported British Infantry have been waiting patiently.

Commentary

Italy is starting to look like the moon, there won’t be much rail movement except in the north. Other than air attacks not a lot of action. Still waiting for better weather and more Mountain units to attack along the Gustav Line.

 

Jan I 44

Weather roll = 4 = Snow in zone C, Winter in zone D and Mud in zone E. Atlantic = storms, Med = rough.

Axis Player Turn

Germany pours a lot of reinforcements into Italy to patch up coastal defenses. The Gustav line is fully manned with at least 12 DF in each hex. Engineers open a rail line across the Rhine and all the way to Southern France. A few bombers relocate from France to Northern Italy.

Allied Player Turn

Germany is short 1 RE of occupation forces in Italy. Brits rebuild the 6-4-6 Tank X they lost last turn. Partisans score two rail hits in France and one in Italy. Axis defenses along the Gustav line look too formidable to the Allies who make no ground attacks. Allied engineers continue to repair rails and complete two permanent airbases (Fogia and Corsica). Still no major ports on mainland Italy, though Taranto should be in operation next turn. Allied bombers place another 20 hits on Axis rail nets.

Comments

A slow turn all the way around. Breaking the Gustav line is probably going to require better weather but the Allies believe time is on their side and are in no hurry to rack up AH results. By spring there won’t be many unbroken rail hexes within range of Allied fighter-bombers. By relocating a few fighters to Alsace/Lorraine the Germans have raised the stakes for Allied medium bombers wishing to cut the link between France and Germany.

 

Dec II 43

Weather roll = 3, Zone C Snow, Zone D Winter, Zone E Mud. Sea Conditions: Atlantic Storm, Med Rough.

Axis Player Turn

Winter weather means mountain hexes are now prohibited terrain for c/m and artillery. Those Axis c/m and arty units that were still south of the final defensive line moved out of the way, two non-c/m divisions couldn’t make it back to the fort line and were left behind to fend for themsleves. Axis NT’s risk DZ rolls to lay mines along the French Med coast and at 16/0321, one mine point is held in reserve.

German Engineers give up any thought of maintaining rail through Paris. This frees up 3x 0-1-5 Cons III which move south. They will attempt to keep the Strasburg-Mulhouse-Belfort-Dijon-Bourges-Tours line open, along with at least two Rhine River crossing points.

Allied Player Turn

Axis are short 2 RE of occupation forces in Italy. Allies receive 1/2 RP for disbanding their two former Axis Italian units (0-1-6 Cons and 1-3-6 LAA), not enough to place any units as forming. No Italian replacement points will be produced until Apr I 44. French Partisans abort a Me109 and break a rail, Italian Partisans are ineffective. Allied repair 3 hits to their Naval TF, leaving 16 NRPs in the bank.

American Infantry (2x 1-8 Bn) land on Elba, followed by a 1-10 Lt Tank Bn. Furrious LW attempts to attack the supporting TFs result in heavy LW losses. USAAC lost 1x A-36A killed while the Luftwaffe lost one each Me109G6, Ju88C6, He177A and Ju88A4 (code S) killed and 3x Ju88A4 (including one code V) aborted. Only one LW unit made it through the fighters and AA to bomb the fleet – it missed. One LC was damaged during the landings. Commonwealth forces attacked 26/2121 at 7-1 (-2) and roll a 2 which becomes a HX against 1st Fallshirmjaeger XX. A British 6-4-6 Tank X is exchanged to avoid any loss of Infantry RPs. This places 44 HuD in a ZOC surround at 26/2120 and she suffers a HX at 5:1 (-4). Allied used 16 points of air (reduced to 4) and exchange a 9-8 Brit Inf XX. Allies move all but 2 of their 20 LCs to the Med and several c/m units to ports where they could be used for 2nd wave landings on the Italian/French Med coastlines. They continue to maintain several US and British divisions broken down in North Africa. The Allies are using their high MP Engineers and low MP Cons units with transport counters to repair rail and airbases in Italy while their Port Construction units work on Naples and Taranto.

The end of 1943 finds the following situation in regard to replacement points: Inf RPs: US 54.8, Brit 39.2 French 12.2 (all types), Canadians 7, Pol 1, Allied Italian .5, German 38.1, RSI 0. Arm RPs: US 43, Brit 15, French 1, Germans 8 NRPs: Allies 16, Axis 0 ARPs: US 46, Brit 50, French 6 Allied anti-ship 8 Allied Italian 3, Germany 36, RSI 1.

The Axis have 1x 5-7-6 Inf XX and 1 point of positional AA in the dead pile, along with a LW 4-8* cadre (9-8*) in the GUSTAV line and a 6-8* Pz Gren cadre at Rome. All German strat air units are operational. The Allies have a dead 6-4-6 Tank X along with a 3-8* Inf X, and a 4-5-8* Inf Cadre (9-8) (plus a French Mtn cadre and some dead Brits which began the game in that state). Allies have 1 hit which counts against them on an Italian TF, and several more which don’t count for VPs they could repair if they chose to do so. The VP total remains at +34.

Commentary

Another example of Luftwaffe impotence verses a well-covered Allied naval force. This time the Allies landed right at the German doorstep, but their bases on Corsica and Sardinia were immediately at hand. It is obvious that the only real threat to an Allied amphibious landing is a strong ground counter-attack force. The Germans are finding it hard to guard both the GUSTAV line and their rear areas. They don’t have anything resembling a counter-attack force in Italy anywhere north of the Gustav line. The terrible rail situation makes it impossible to shift troops quickly, yet the Allies threaten a major landing in the. As the Allied player it is very tempting to put in a landing Med (probably between Rome and Livorno) which would undoubtedly force the Germans to pull back from the GUSTAV line. It simply isn’t worth the cost in German replacement points to land in France at this point.

 

Dec I 43

Axis Player Turn

Weather roll = 4, zone D Frost, zones C & E Mud. Seas: Atlantic storming, Med calm.

Germans feel short along their front and attempt ot activate the 362nd Inf XX early – they get the cadre and rebuild to XX at Pescara near the eastern edge of their line in Italy. The Allies fly 11 harassment hits to slow down German movement, Germans abate 1 point. German forces fully man the fortified line and place what they believe to be sufficient forces in their second line to avoid losing any ground during exploit. German troops are stretched thin everywhere, coastal defenders and occupation forces both had to give up some units for the front. Another Panzer XX is diverted from the West to South. The rail nets are a total mess, troops arriving from Germany can’t make it to the front.

Allied Player Turn

Axis occupation forces are 6 REs short in Italy – however the Alies will not make any additional attacks due to the Guru’s clarification of the occupation rule. Partisans score 1 rail hit in Italy. The Allies increase their mainland Italy rail cap by 4 (now 8). Axis mines are swept from the ports of Napoli and Salerno. Both sides call up their strategic air forces. US Port Construction Engineers get to work repairing Taranto while others are shipped into Napoli.

Four Allied TF sail into the westernmost hex of the German line, taking 1 hit from CD for their trouble (the first hit to any Allied naval unit). Herr Goering takes offense and sends his Luftwaffe after the Allied armada and a furious air combat takes place. A large group of 3 bombers with three escorts heads in from Firenze and manages to make contact (rolls a 6). No hits are scored and a He177 is shot down while a Ju88 torpedo bomber is aborted. The Allies fly more CAP just in time to see a group from Bologna fail their contact roll. A third group from La Spezia succeeds in making contact and eluding Allied fighters, dodges the heavy flak and plants a hit on a 16 point RN TF. A final group from Genova fails to make contact.

In a 6:1 (-1) attack supported by 54 points of NGS the Allies roll a 6 (DE) to cadre 15th PzGren and kill two LW Mot AA Regts. The allies roll another 6 in a 5:1 (-3) attack two hexes away at 26:2220 and get a DR. 1st Fallshirmjaeger XX in hex 2221 feels a little lonely. Meanwhile in the ETO the Bomber Command and 8th US Air Force are having a hard time finding rail yards that haven’t been destroyed. Several attacks are sent against the Ruhr for lack of targets in France and the Low Countries. LR Allied fighters escort packs of B-25’s and B-26’s to close down the only remaining rail link across the Rhine. Frost weather slows down rail repairs, but has no effect on bombing – isn’t it great. The Italian 3-pt TF in Britain sallies forth into the channel mine belt and immediately takes two hits. It finishes sweeping one hex and retreats back to an off-map port to be repaired. That’s a total of 4 hits to TF this turn, and luckily for the Allies those are the only hits so far in the game.

Ground losses: 1x 13-10 PzGren XX cadred, 2x 2-10 Mot AA killed. Air losses: 2 German units killed, 7 aborted; 4 US and 4 British units aborted.

Comments

Had the Germans pulled back to their final defensive line (Gustav Line) the Frost weather probably would’ve allowed the Allies to force their way into that line. The Germans will undoubtedly have trouble infiltrating the 9-8* Fallshirmjaeger XX back to the Gustav line, but it will be able to move adjacent to that line and can not be cut off. The Allies have managed to get most of their major units off Corsica/Sardinia and onto mainland Italy (most all the way to the front) or back to the ETO, but suffer from a shortage of both forward airfields and forward engineers. There are slightly over 100 rail hits in Axis controlled areas and nowhere is there a cleared line between France, Italy or Germany. Germany has started to expend Resource Points on building rail cap, but she may not have any rails to use by May 1944. Does GRD sell sheets of hit markers?

 

Nov II 43

Weather roll = 2. Zone C and D Mud, Zone E Clear. Atlantic Rough, Med Calm.

Axis Player Turn

44 HuD is reincarnated as a 5-7-6, along with the 4-5* Static XX, 2-1-R RR Art II and 1-2-4 Fortress III for a total of 12 Inf RPs. The 0-1-6 Penal II (LW) is a freebee.

The KM brazenly steams out with a single NT and lays mines to cover the port of Den Helder. Coastal Command fails two attempts to make contact in the rough North Sea. Aircraft lay other mines along the French Mediterranean and northern Italian coast. German troops pull back to the first fort line which runs 26:2222-2220-2019-2018-1918. Allied harassment was a minor irritation, but not plentiful enough to cause significant problems.

Allied Player Turn

Germany is short 4 REs of Italian occupation forces. Partisans in Italy and France score a total of 3 rail hits. Both sides call up their strategic air forces. The US rebuilds the 9-8 Inf XX lost in an exchange last turn.

Allied ground forces close up on the German fortified line, but can find no place for a profitable (or even reasonable) attack. Movement is hindered by harassment flown by LW (mostly strat air assets). Allied NTs are busy carting units off Sardinia and Corsica, the US sends an 11-8 Inf XX and 16-10 Arm XX to the ETO.

Counter-air and rail attacks are the major missions, but mud and flak make the bombing of airbases less profitable. The Luftwaffe rose only once for air to air (no casualties). Bombs and flak account for 3 RAF and 3 Luftwaffe fighters aborted. Due to the wide coverage of German strategic fighter reserves Allied medium bombers are afraid to venture deep into enemy territory as they have in the past. Allied strategic bombers close down all but one Rhine River crossing, and do more damage to the rail nets in southern France and northern Italy.

 

Nov I 43

Mud in zones C, D and E. Med Calm, Atlantic Rough.

Axis Player Turn

Luftwaffe night bombers raid Ajaccio losing a Ju188 to RCAF night fighters, but manage the one hit needed to shut down the port. Several Allied units will find themselves out of supply. Mud hampers the Axis retreat toward their fortified line and hinders the destruction of airbases and rail lines. Several c/m divisions break down to allow more MPs for the scorched earth campaign, then reassemble in the exploitation phase. Many Italian cities are still short their garrisons and engineers can only make feeble attempts at rail repairs, concentrating on getting a line open between Germany and central France.

Allied Player Turn

Axis find themselves short 8 REs of occupation forces in Italy, partisans make hay while the sun shines but are mostly ineffectual. (A total of 3 rail breaks in France and Italy this turn, though aircraft add another 17 rail breaks.) Very little Allied construction due to continued mud – one airbase upgrade on Yeu and 1 airbase dismantled on Malta. Mines are swept at the mouth of the Adriatic, opening up the Italian east coast ports to Allied ships and the beaches to invasion. British 5th Para X lands on an undefended Lagosta and is disrupted, despite using gliders. The Italian RM-1 Task force (strength 3) sails from Alexandria to Britain, rumored to be conducting mine seeping practice enroute.

The last flames of German resistance are extinguished on Corsica by strong US forces. The ports of Calvi and Bastia were overrun. 36th US Inf XX and its cadre are exchanged for the 10-6 44 HuD Inf XX in the mountains south of Calvi. The US player could’ve used a smaller c/m unit as part of the exchange, but the difference in RPs is slight and this gets the Inf XX off Corsica immediately. Unlike the isolated Nazis many US soldiers live on as special replacements. The 44 HuD is expected to be rebuilt on the mainland as soon as possible. Two French 1-5 Construction units are flown into Ajaccio to become the island’s garrison next turn.

On the Italian mainland Allies employ 4 TF and much air power to gain a 7:1 (-3) attack against 16th Pz XX defending the west coast road south of Salerno. They roll a 4 (-3) for a DR. A 2-1-R LR Siege Bn and a 0-1-6 Penal II are killed in the mountains. The ports of Taranto and Bari destroyed as Allied units enter them. Two French Infantry XX and the mighty 15-10 NZ Mech XX land and march toward the front. The Allies have now captured two connected marshalling yards and next turn can begin building rail capacity. Allied aircraft spend most of the turn bombing rail hexes. Total losses: Axis 19 AF (17 isolated on Corsica), Allies 9 AF.

 

Oct 43 II

Mud in zone D, clear in E. Med Calm, Atlantic Rough.

Axis Player Turn

Italy surrenders on the first roll. All Axis units on Corsica and Elba are isolated. All Italians except a 0-1-6 Cons III on Sardinia (left behind to finish destroying the port of Ajaccio) and a 1-3-6 Lt AA X rearguard at Galipoli. The Italian fleet mostly goes over to the Allies, but then suffers Nazi Yahtzee dice and a great deal of it scuttles. German forces scurry around like cockroaches to man port defenses and get as far away from the Allies as possible. Strong Panzer and Panzer Grenadier divisions hold a line in along the 31XX hexrow attempting to hold the British on the toe for one more turn while their non-c/m brothers make for the first fortified line north of Napoli. Air forces position themselves to attack the remnants of the Italian fleet when it attempts defect. (The SF rules on this are a bit, shall we say, unclear, so I muddled through in true Royal Navy fashion).

When the Italians tried to defect (move to an Allied port) they first moved at night. There were 10 NTs and 5 points of TF left and the Luftwaffe attempted to naval patrol off the east coast of Corsica, well within range of many Allied fighters. Two NTs were sunk. Allied air losses were 1 RAF Spit9 eliminated and another aborted, a USAAF P-40 aborted. The Axis lost 1 RSI MC.205V eliminated and 2 Luftwaffe Ju88A4 aborted. Several naval patrols failed to make contact. The Italians move to Alexandria. Germany captures 4 points of TF and 2 NT. 267 AF of Italians are disarmed, netting 26.7 Inf RP. Those were all on-map. I still don’t know what to do with the Italians in garrison – do they get disarmed and count for replacements, or don’t they? Italian units that stay loyal to the Axis are: 1x 2-5 Para, 1x 2-8 Para-Inf, 1x 1-2-6 Inf (CCNN).

German transport planes are able to get into Corsica and retrieve the 8-6 Inf XX and several ants – Allied fighters are tied down defending the Italian fleet. These units will come in handy, very handy. The Axis is woefully short on units to garrison Italian cities, and the rail net is a wreck, so little help is expected from France short of a massive airlift.

Allied Player Turn

Three British corps nail German rearguard at 26/3216 with a 7:1 -3 attack (terrain, 1/2 AECA, full ATEC). LSSAH is cadred! US/British forces capture Btindisi intact (rolled a 6 on port destruction). British/French forces can’t catch the fleeing non-c/m units north of the German rearguard.

90th SS PzGren cadre is eliminated (isolated) on Corsica and Allied troops advance adjacent to Bastia and Calvi. The 44 HuD Inf XX is cut off and weak German forces remain in Calvi and Bastia.

More damage to the French, Belgian, Dutch, German and Italian rail nets. Very few repairs are getting done. Multiple cuts on each rail line block movement across the French-German frontier and along the North-South rail lines in Italy. Rail lines in France south of Paris and in Northern Italy are mostly functioning, but for how long?

 

Oct 43 I

Axis Player Turn

Weather roll is a 6, mud in zone D. Atlantic and other sea zones are calm.

Anticipating a surrender roll, Axis forces withdraw from the Italian heel and break contact in the toe, destroying what they can as they go. Axis forces on Corsica are retreating north as fast as Allied ZOCs and weather permit. 10 REs of Italians are exposed and easy kills, that’s 1 RE more than needed for a surrender roll. The remaining Italians are out of easy reach or stacked with Germans in anticipation of an Oct II surrender.

With mud in France Axis engineers can only repair a couple of airfield hits. The rail net is a mess and units arriving in Germany have to admin move across rail breaks along the border. Should Italy surrender the coast of Southern France is going to look very bare. The need to maintain a strong presence in the Bay of Biscay (Yeu is set up as an LC ferry) and the Channel coast (19 LC, several TF and 2+ airborne divisions in England) takes a lot of German troops. Normandy and Brittany are weakly held. Italian troops provide the vast majority of troops along the French Med coast and down to Roma.

Allied Player Turn.

An SAS Bn lands on the Italian heel adjacent to Galipoli in gliders, and a US 1-8 Mortar Bn slides onto the beach from an LC in the exploitation phase, along with some supplies. A British naval TF stands off the beach ready to provide NGS. (Using a 16 pt TF sounds a bit extreme, but the Allied navy has yet to fire a single shot, better to use it than lose it.)

On the Italian toe Commonwealth forces regain contact along the 33/34XX line, eliminating 6 Italian and 1 German REs. Allied fighters stage into newly built airbases within intercept range of their TF and beachhead on the heel. Allied air forces conduct more railway bombing to inhibit Axis movement in what is expected to be the surrender turn.

US forces on Corsica kill another 3 REs of Italian (2-3-2 Coastal XX in the mountains) and force the 44 HuD Inf XX to retreat. In the air over Corsica a Fw190A2 is aborted and a MC.202 is killed. AA gunners from the 44th HuD abort a B-26B and return enough other Allied aircraft to avoid a 7:1 attack, saving the division from a DH (6:1 -4, rolled a 6).

Allied naval forces pour back into the MTO (2 TF and many LC) along with a few special operations troops ( British 2-5 Para X and 1-8 Mar-Cdo II). The ETO still maintains a sizeable threat with 7x LC, 2x 16 point TF, 2+ Airborne XX, many Commando units and an LC ferry at Yeu. The Luftwaffe has given up challenging Allied fighter bombers attacking the French rail net, and has no where near enough engineer assets to keep the net open. All border crossings between France and Germany are blocked and the nets within range of England and the twin airbases at Belle/Yeu are a mess. In order to preserve some kind of strategic mobility the Germans may be forced to station fighters to cover the Franco-German border.

The end of October I 43 finds 51 Italian REs toward surrender. Combined with Allied owned Sicily this means a surrender roll will come in Oct II. Two potential Italian units could change sides. A 0-1-6 Construction III is alone in Ajaccio (it stayed behind to complete the destruction of the port) and a 1-3-6 Lt AA unit is alone in Galipoli (acting as rear guard). The Axis didn’t expect the Allies to drop into 26/3511.

Jul 43 II

Axis Player Turn

Everything is going more or less according to plan. All Italian units either got off Sicily or were disbanded, and units began to pull out of the toe. Several engineers were required to open up the rail line north, and Allied harassment slowed down the move somewhat. On Sardinia nothing could be done about the isolated status (due to DZs from Allied-owned ports), but the second 5-4-8 Art III was carted off by Me323s and the pop-up garrison regiments were taken off by other transports. With deployment of the remaining garrison division 7 Italian divisions, the 1-2-4 Art and 1-8 Cav III remain and establish a hedgehog defense around La Maddalena.

The west coast, toe and heel of Italy are well covered. One of the Italian 9-8 Arm XX was activated early, along with a 2-8 Para-Inf III. Unfortunately the second 9-8 and Para-Inf HQ failed their rolls and ended in the dead pile. Several German ants were airlifted into Corsica to stiffen the defenses. A 10-6 Inf XX and 4-5* Static XX were sealifted in to provide backbone for the defense. The plan is to delay the fall of Sardinia (and surrender roll) until bad weather.

Anti-shipping units migrated north from Napoli, which is now the southernmost airbase used by the Axis.

This is my first try at the “accountant’s defense” and I find it requires a great deal of restraint. Thanks to Rich Velay for all the coaching and advice, he’s been very responsive to my questions.

Allied Player Turn:

All of Sicily is overrun and a massive buildup across from the toe is put in place. Under cover of darkness LCs slip into each of the three hexes opposite the toe, ready to act as ferries for an Aug I crossing. Several permanent and temporary airbases are built on Sicily to augment the city airports, which were captured intact. It seems the Axis were in such a hurry to leave they didn’t have time to demolish those facilities.

On Sardinia the 4 Italian divisions are killed in combat and overrun, the first Axis casualties. Italian forces still hold La Maddalena and the vital crossing hex to Corsica, but both should fall next turn. With the fall of 27/1403 DZs block Axis supply to all but two ports in Corsica. With 8 engineers on Sardinia and 10 on Sicily it looks like the construction business will be brisk in August.

In the ETO Allied paratroopers descend on Isle de Belle and with ample air support take the island for a a forward base. Engineers, supply and a resource point are off-loaded across the beaches. Elsewhere in the ETO 5 LC join 2 TF, 3x Command X and a broken down Brit Inf XX in off-map Britain. Three REs of airborne, with another due next month, are on-map. The as yet small ETO air force is joined by 2x P-38 and 1x A-30A which fly a shuttle mission from Corsica, failing to damage the rail link north of Lyon. Is this an attempt to draw off Axis forces from the MTO, or a buildup for an invasion of France?

Allied air power continues to pound away at the French and Italian rail nets. Certain parts of southern Italy are starting to resemble the moon.

 

Jul 43 I

Axis Player Turn

Axis troops pout into Italy, several Panzer and Panzer Grenadier divisions strat-rail to southern Italy. As many troops as possible jump across the straits at Messina, thought they don’t get far due to rail hits and harassment. The remaining Coastal devisions crowed into Messina to wait their turn to flee, while a lone Cav III sits in Palermo. The Allies sink the Axis LC/ferry stationed between Corsica and Sardinia, six Italian Coastal and Infantry divisions will be stuck on Sardinia unless they can get their ports functioning. Axis transport aircraft lift all Italian units without heavy equipment off Sardinia, along with one of the 5-4-8 Artillery regiments. The Sardinian Cavalry III moves to Sassari while the remaining Infantry hedgehogs around La Maddalena. The Italian toe, heel and west coast are all well defended. Axis air remains concentrated in northern Italy with anti-shipping in Napoli and Roma.

Allied Player Turn

British paratroopers drop on the Liparis and at Alghero in NW Sardinia. US troops land adjacent to Trapani/Marsala in western Sicily and under heavy CAP next to Cagliari on Sardinia. British troops come asshore in SE Sicily where they are covered by Allied fighters on Malta. The Axis makes no attempt to interfeere with any of these landings, but pops up garrisons at Messina and Sassari. The only combat sees US troops seize Cagliari from the 1 point naval defenses. No Allied ground or naval losses, one unlucky Allied air unit aborted by flak. The Allies don’t seem to be phased by the passive defense put up by the Axis accountants. Allied transports bring massive amounts of troops into the MTO from the Mid-East and ETO. During exploitation a few LC move to the ETO while others deliver c/m, artillery and HQs units to their beachheads. Unescorted LC moving in small groups under the cover of night move to Alghero where they are covered by large numbers of CAP (most of which are on extended range). Due to the small targets and significant air cover the Axis again ignore the opportunity for naval patrols.

Allied c/m take the ports of Porto Torres, Trapani, Marsala, Augusta, Syracusa and Catania. Six Italian divisions are now isolated on Sardinia by danger zones, they can neither leave nor disband. Allied air transports fly in a bevy of Engineers to Sardinia and Sicily, while bombers fly in supplies. Allied tactical air forces concentrate on wrecking the Italian rail net in the toe. Both ETO strat air forces are called up and, with reinforced ETO tactical air units, do moderate damage to the French rail net. By the end of the turn the Allies have divisions formed on both Sicily and Sardinia, and have stationed fighters on both islands. All Allied beachheads are unisolated and will be in supply at the start of July II. In neither place are the Axis in any position to counter-attack.

Analysis

So far both sides seem to be progressing as planned, though the Axis would like to have gotten most of those Italian divisions from Sardinia to Corsica. With both sides playing it very safe there have been no losses to speak of.

 

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