Europa Games and Military History

FAQ Tag: Naval Patrol

Rule 23I: How many Air units can fly Naval Patrol from a Reference City?

Question:
The issue arose whether an unlimited number of naval patrol units (the Allies have about 30 assigned) can fly from Bizerte, a reference city.

The Allies claim that any number of air units can fly from this airbase, even though it has a capacity of one and naval patrol units are not supposed to stage. They also claim that they can make an unlimited number of contact attempts against the same hex from this airbase, even though only one stack per airbase is allowed to make a contact attemp against the same hex. I gather from your ruling above that Bizerte, by being part of the holding box, does not have to abide by the usual restrictions on staging and airbases with regard to naval patrol missions.

Answer:
This is close, but not completely correct. The off-map holding box is considered an airbase, a single airbase; therefore the Allies may make one contact attempt from that single airbase. The fact that the holding box has an unlimited capacity doesn’t change the fact that is considered a single airbase, and only one naval patrol mission can be flown from any airbase.

So the Allies can make one contact attempt from the holding box, and have that mission, of as many air units as are available, initiate that mission from any valid airbase/hex of the holding box.

To make multiple contact attempts would not be allowed since the naval patrol rules are specific that only one mission can be initiated from any single airbase. The off-map holding box rules plainly state that the holding box is considered an airbase, not a bunch of airbases but a single, discrete airbase, albeit with unlimited capacity.

To allow the Allies to attempt multiple contacts from the holding box, which is considered the air unit’s airbase, goes against the naval patrol bombing limitations on initiating missions from s single airbase. Thet would be in direct contravention of the rules regarding naval patrol missions.

While the Allies do get a bonus from using the holding box, in that the number of air units on the naval patrol mission can be artificially above the normal maximum of 12, they can’t have their cake and eat it too. They can’t claim that more than one naval patrol can be initiated from this single airbase.

Source:
TEM 71

 

Rule 20G2h: Patrol Attacks against Air Units flying Naval Patrol

Question:
If any planes from an airbase with enemy CAP overhead leave for a Naval Patrol bombing mission they can be patrol attacked by the enemy fighters. Does this occur if the contact roll is unsuccessful? We think yes since the force went inoperative.

Answer:
Yes, since the naval patrol air units have to fly to the target hex before they are able to roll on the contact table. It happens in the hex with the CAP fighters and the airbase, when the mission force begins moving to get to the target hex. [TEM 74]

Notes on Naval Patrol mission [Errata2, Errata4]:

  1. Only one attack force from any given airbase may attempt contact against a given naval group in a given hex. Naval groups which do not leave a hex (such as those debarking at a beach) are not subject to another contact attempt from the same airbase in the same player-turn.
  2. Aircraft on CAP can not switch to escort Naval Patrols. Escorts for Naval Patrols must originate at the same base, and be part of the same movement group which made the successful contact roll.

 

Source:
Errata published at http://www.hmsgrd.com/Files/Europa/Second Front/Second Front.pdf

Rule 20G2h: Is an air unit assigned to a naval patrol mission susceptible to being damaged from an airbase tactical bombing attack, or are they flying?

Question:
Is an air unit assigned to a naval patrol mission susceptible to being damaged from an airbase tactical bombing attack, or are they flying (that is, on a mission)?

Answer:
Air units assigned to naval patrol missions remain at their airbase until they fly a mission, so yes, they can be bombed on the ground. They might not fly any mission at all that player turn, so it would be a sick trick to allow air units to avoid being bombed at base simply by having them declare that they were on naval patrol.

Source:
TEM 53