Europa Games and Military History

FAQ Tag: Map

Master Terrain Key – Major City Terrain Type

Question:
Are major city hexes considered non-clear terrain?

Answer:
No, major cities do not contain clear terrain.  They are a terrain type, not a feature.  Features exist within the other terrain of the hex and do not change the basic terrain type.  For example, you cannot have a “dot city hex”; you simply have a dot city existing in a hex of whatever terrain type it is.

Source:
[Rules Court, TEM 62]

Narrow Straits Definition

Question:
Do narrow straits only occur where there is a narrow straits crossing symbol on the map, or where geography indicates it might exist?
For example, in SW France there is a narrow strait between 1223&1224, however, it seems such a strait would exist between each hexside going south all the way to 1524-1525, though there are no markers. Similarly, there is a marker between 0822-0923 but not between 0221-0322.  I have to think this is intentional, is it?

Answer:
Narrow straits exist (in game terms) only across those sea hexsides where a printed narrow straits crossing symbol is shown.

Yes, this is intentional. Note: In general (there are exceptions), a narrow straits crossing symbol is shown at each all-sea hexside which is 3 miles or less in width (this is close to the normal flood width of a non-channel-stabilized major river.) An all-sea hexside 3-5 miles across is occasionally given the narrow straits symbol anyway if it meets either of the following criteria:

1) designating the hexside as a narrow straits would normally “close” the mouth of a bay or estuary to enemy naval movement (this is because the rules prohibit enemy naval units from moving through a narrow straits unless they own both sides of the straits — this prohibition reflects in game terms the decided lack of enthusiasm naval commanders had for entering enclosed bodies of water controlled by the enemy), or 2) the hexside normally had a civilian ferry running across it and all the other all-sea hexsides near it were much wider than 5 miles across; usually when an exception is made cases #1 and #2 both apply.

Using the same example you cite above (the Gironde River estuary on map 33 from FWtBT) as illustrative of this criteria:

  1. A) At the “mouth” of the Gironde (from Royan in hex 33:1223 to Pointe de Grave in hex 33:1224), the width of the estuary is about 3.5 miles across.  The map shows a narrow straits symbol here even though the strait is more than 3 miles across because placing a straits symbol here “closes” the Gironde to enemy naval movement and because there was normal civilian ferry service of long standing across this section of the estuary. (Note: In reality, the tip of the peninsula in hex 1224 should reach right up to the point where hexes 1124, 1223, and 1224 meet, but this was deliberately foreshortened on the game map so as to make it easier for players to “visualize” that naval movement from 1224 to 1324 is possible when they are allowed to move through the 1223/1224 narrow straits.)
  2. B) The main portion of the lower Gironde estuary between the mouth and Paulliac (that is the 1223/1324, 1324/1323, and 1324/1423 hexsides) widens dramatically to an average width of 7-8 miles. This section of the estuary, therefore, was NOT given narrow straits symbols.
  3. C) The middle section of the Gironde estuary (a roughly 6 mile stretch from Pauillac on the west bank south to Blaye on the east bank narrows to about 2.5 miles across, with the effective width even less due to several islands in mid-channel). This section (the 33:1423/1424 hexside), therefore, WAS given a narrow straits symbol.
  4. D) The upper Gironde estuary south of Blaye widens again to a 3-4 mile width — also there are no islands in this stretch. This section (the 33:1424/1524 hexside), therefore, was NOT given a narrow straits symbol.
  5. E) The uppermost section of the estuary (the 33:1524/1525 hexside) narrows again to 1.5-2.5 miles across (with islands in mid-channel again).  And looking at this again now, I cannot see why this section should not have a narrow straits hexside.

 

Source:
[AEG, Developer, 29-Mar-04]

Spelling of Sanlucar de Barrameda.

Question:
Insurgent OB says Sanlucar de Barramdeda (23A:3328). Map says Sanlucar de Barrameda.  Which is right?

Answer:
Sanlucar de Barrameda.

Source:
[AEG, Developer, 1998]

Spelling of Alcazarquivir

Question:
Insurgent OB says Alcazarquivar (23A:4131). Map says Alcazarquivir. Which is right?

Answer:
Alcazarquivir.

Source:
[AEG, Developer, 1998]

Spelling of Calatayud

Question:
Insurgent OB says Calatayud (23A:2702). Map says Calatyud. Which is right?

Answer:
Calatayud.

Source:
[AEG, Developer, 1998]

Aguilas not an Andalucian city?

Question:
Aguilas is not an Andalucian city, but rather a Murcian city?

Answer:
Yes, Aguilas is a Murcian city.  I was aware of this and considered moving the border westward, but finally decided not to since the overwhelming majority of the hex was Andalucian and it had no effect on the game (Aguilas is on the plain represented by the clear terrain, but on the extreme eastern edge.)

Source:
[AEG, Developer, 1998]

Reboly District

Question:

Final question to the HMS/GRD regarding TW map 102: There is a geographical zone on this map in the USSR territory along the USSR/Finnish border called the “Reboly District” around hex 4333. What is this? Is this the area the Soviets offered the Finns in return to border adjustments around the Leningrad area, along with some islands in the Gulf of Finland, and maybe Hango, in the negotiations prior to the beginning of the Winter War, or is this something else?

Answer:

The Reboly (or Repola) district (Soviet/Finnish spellings), as well as the Porosozero (or Porajarvi) district (hexes 102:4531, 4631, 4630, 4731, 4730, and 4829/Porosozero), were to have gone to Finland after a 1921 plebescite. The Soviets refused to honor this, however, and eventually transferred the Petsamo area to Finland instead (before they knew about the nickel deposits there). During the negotiations prior to the Winter War, the Soviets offered the Reboly district in exchange for the Finnish islands in Gulf of Finland and part of the Karelian peninsula. Some secondary sources (but not any primary source that I could find) say the offer was later amended to include the Porosozero district as well. The Finns rejected the offer, but in Grand Europa the die roll for Finnish reaction to the Soviet attempt to pressure Finland might go differently so the map has the district marked to accomodate this.

Source:

Posted by Arthur E. Goodwin on the Yahoo Europa Mailing list on
01.02.2013 07:00.

Where does the Yangtze river end and sea begin?

Question:

Where does the Yangtze river end and sea begin? I was using hexside 0107/0207 as the last/first hexside of the river. The map seems to have larger, sea like hexes for others. And it seems that the land in hexes 0206-0205-0305-0304 is an island since it is named.

Answer:

The Yangtze river estuary is a series of all-sea hexsides upstream as far as the G1:5009/5109 hexside, and this means that any hex containing some land that abuts (touches) one of these all-sea hexside (and this includes hex G1:5110 aka G3:0110) are coastal hexes since the rules define a coastal hex as any hex containing both land and sea. Look at the Glory Master Terrain Key, at the All Sea/Lake hexside depiction there and you’ll see that the lake/sea-shore black border Mark refers to is part of what makes a hexside all-sea or all-lake.

Source:

Posted by Arthur E. Goodwin on the Yahoo Europa Mailing list on
23.03.2013 18:49.

Istanbul Rail Ferry

Question:

On reviewing map 3C (Istanbul), one detail struck me as odd. There is a rail line crossing the Bosphorus and connecting Istanbul to Uskudar. Shouldn’t this be a or a ferry? I think the bridges crossing the Bosphorus are post-WWII.

Answer:

Yes, the crossing between Istanbul and Uskudar is a rail ferry. If you have the Total War maps, check out map 105, and in lower left of map you can see the Istanbul/Uskudar area, including the rail ferry.

Source:

Posted by Arthur E. Goodwin on the Yahoo Europa Mailing list on 18.01.2013 00:58.