Europa Games and Military History

FAQ Tag: Loyalists

Rule 38D5 (Insurgent Gobernito border garrisons) and Rule 39D (Intrinsic Garrison)

Question:
For the purposes of 1) Insurgent REs triggering Gobernito garrison release, and 2) checking the required Insurgent Gobernito border garrison, are the REs of intrinsic garrisons (of pacified cities) considered units?

Answer 1:
39D specifies that intrinsic garrisons are treated as units.  The trigger conditions listed in the Loyalist OB for release of the various Gobernito Garrisons refer to insurgent units without modifying the term “units” in any way.  Therefore, yes, Insurgent intrinsic garrison “units” that otherwise meet the conditions specified in the OB *do* count towards Gobernito garrison release.

Note that the trigger conditions for the release of the various garrisons all require the Insurgent units being counted toward the garrison’s release to be inside the Gobernito.  If the Insurgent player has taken a city inside a Gobernito and pacified it (thus leaving an intrinsic garrison behind), then that intrinsic garrison is definitely contributing towards the unease being felt by that Gobernito and should count towards the release of that Gobernito’s garrison.

Answer 2:
There is no such thing as an “Insurgent Gobernito border garrison”.  38D5 refers to “Insurgent Gobernito Guard Forces”.  Per that rule, “Only Insurgent ground units with an attack strength greater than 0 may be used for these guard forces”.  Since 39D specifies that intrinsic garrisons always have an attack strength of 0, intrinsic garrisons cannot be counted towards part of any Insurgent Gobernito Guard Force.

[AEG, Developer, 03-Mar-04]

Loyalist OB – Conditional Reinforcements, Releasing Basque Garrison

Question:
One of conditions for release of the Euzkadi garrison is the presence of 4 REs of Insurgent units north of the 19xx hexrow.  Does this include the 19xx hexrow itself?

Answer:
No.  The term “north of the 19xx hexrow” means just that.  Units *in* hex of the 19xx hexrow are not *north* of the 19xx hexrow.  Had it been intended that units in the 19xx hexrow be included, the Loyalist OB would have specified “on or north of the 19xx hexrow”.

Source:
[AEG, Developer, 03-Mar-04]

 

Loyalist OB – Calculating ARP Rates

Question:
For the purposes of calculating ARPs on the first turn of each air cycle, are air units in the France Holding Box behind a Closed French Border considered to be “on the map”?

Answer:
No, the OB’s specify that “Air units in play include all those on the map and in the aborted or eliminated boxes of the air chart.”  Whether the French border is opened or closed, the France Holding box meets neither of these requirements.  For ARP purposes, don’t count any Loyalist air units in the France holding box.

Source:
[DPS, Rules Judge, 27-Jan-05 and 13-Jun-05]

Insurgent OB – Conditional Reinforcements

Question:
The two Italian landing craft are never released if there is no Loyalist landing on Mallorca.  Is this an oversight?

Answer:
That’s how it was designed.  As an option, you could release these units when you first call up the Italian Navy for on map use, and then keep the units from then on.  Note that you couldn’t have more than two LCs present, in any case.

[AEG, Developer, 1998]

Insurgent OB – Conditional Reinforcements, Italian Naval Intervention

Question:
If the Insurgent player decides to use the Italian naval forces for on-map operations, must all 3x 6-pt TFs be used the same turn?  Or is he allowed to use each TF in different turns?  (Or even use them on their reduced sides, in order to have smaller but more TFs with which to “bother” the Loyalist player?)

Answer:
He must use them all in the same turn.  Note that the OB entry says “3x 6-pt Task Forces…” not “up to 3x 6-pt Task Forces”.  But note that while the 3 naval units are released at the same time per the OB, they don’t have to operate together while on the map.

Source:
[DPS, Rules Judge, 05-Feb-05]

Bre.19 not backprintet

Question:
No 2nd Loyalist-printed Bre.19 in case Sevilla does not rise?  Errata says use A-101 instead, but it has different ratings!  (Bre.19 is 0A1 1/8, A-101 is 1A1 1/9)

Answer:
This was a deliberate choice made by the FWtBT designers.  The Bre.19 squadrons stationed in and around Sevilla were in the process of reequipping from Bre.19s to A.101s when the Spanish Civil War began.  As part of this process a fair number of A-101s were in the final stages of assembly at Sevilla.  Even though the insurgents quickly took Sevilla (and the facilities there that were assembling the A-101s), they failed to get any appreciable numbers of A-101s into service (I think this was because of a shortage of engines, but I may be wrong) and just kept flying the Bre.19s instead.  However, had Sevilla stayed Loyalist, the pre-war plan to replace the existing Bre.19s with A-101s would probably have quickly been implemented.

Source:
[AEG, Developer, 03-Mar-04]