Europa Games and Military History

FAQ Tag: 20G2h

Rule 20G2h: Patrol Attacks against Air Units flying Naval Patrol

Question:
If any planes from an airbase with enemy CAP overhead leave for a Naval Patrol bombing mission they can be patrol attacked by the enemy fighters. Does this occur if the contact roll is unsuccessful? We think yes since the force went inoperative.

Answer:
Yes, since the naval patrol air units have to fly to the target hex before they are able to roll on the contact table. It happens in the hex with the CAP fighters and the airbase, when the mission force begins moving to get to the target hex. [TEM 74]

Notes on Naval Patrol mission [Errata2, Errata4]:

  1. Only one attack force from any given airbase may attempt contact against a given naval group in a given hex. Naval groups which do not leave a hex (such as those debarking at a beach) are not subject to another contact attempt from the same airbase in the same player-turn.
  2. Aircraft on CAP can not switch to escort Naval Patrols. Escorts for Naval Patrols must originate at the same base, and be part of the same movement group which made the successful contact roll.

 

Source:
Errata published at http://www.hmsgrd.com/Files/Europa/Second Front/Second Front.pdf

Rule 20G2h: Is an air unit assigned to a naval patrol mission susceptible to being damaged from an airbase tactical bombing attack, or are they flying?

Question:
Is an air unit assigned to a naval patrol mission susceptible to being damaged from an airbase tactical bombing attack, or are they flying (that is, on a mission)?

Answer:
Air units assigned to naval patrol missions remain at their airbase until they fly a mission, so yes, they can be bombed on the ground. They might not fly any mission at all that player turn, so it would be a sick trick to allow air units to avoid being bombed at base simply by having them declare that they were on naval patrol.

Source:
TEM 53

 

Rules 20G2g & 20G2h: Allocation of Naval Losses

Question:
Losses to Naval Units: Are these allocated after each air attack, or after all air attacks in a player turn?

Answer:
Rule 20G2g defines how this happens for both 20G2g & h: “For each air operation, resolve all bombing attacks of air units flying this mission before applying any hits achieved. (Keep track of the total number of hits achieved.) Apply the hits after all air units on this mission [naval units in port bombing] have finished bombing.” This means you do it on a per-air-operation basis, applying all hits (losses) to the naval units once all bombing attacks in the operation are over.

Source:
Errata published at http://www.hmsgrd.com/Files/Europa/Second Front/Second Front.pdf