Dec I Allied Turn

Clear and calm.
Allied turn; Malta status = 1

Noting that according to the OB, the repair rate never rises about 2 hits per turn, and also that the pendulum seems to have swung with the Malta status now too easy to keep low, I’m going to retrospectively limit the repair rate to 2 per turn from now on.

In the aftermath of Pearl Harbour, Engineers start to improve Tobruch’s fortification, just in case…
Between Dec and Jan II is the highpoint of Allied strength, and there is no chance of breaking through unless Rommel does something rash. The Allied command decides to start to build fortifications of its own one hex east of Agheila, toe to toe with DAK

Dec I Axis Turn

From now on I’ll be reporting in a bit less detail, especially on the less interesting turns, as real life intrudes into my time again.  I’m going to drop the doubling of Malta repair rates and switch to David’s alternative suggestion of each hit = 0.5 reduction in Malta status number, though so far (as you’ll see) that’s moot. I’m applying a corrective now, too, so that the revised Malta number is now 9.
Between Dec and Jan II is a highpoint of Allied strength, and there is no chance of breaking through unless Rommel does something rash. The Allied command decides to start to build fortifications of its own one hex east of Agheila, toe to toe with DAK.

In the aftermath of Pearl Harbour, Engineers start to improve Tobruch’s fortification, too, just in case…
The El Agheila stalemate continues, with both sides concentrating on fortifying the front line and building airfields to bring forward their airpower.  The Malta bombers score only 1 hit = 0.5 reduction.
Dec II Malta status now 8, both sides continue to dig in.