Europa Games and Military History

Month: February 2015 (Page 2 of 2)

NOV I 1940 – Allied player turn

Initial Phase

Weather is automatically clear throughout the Balkans area of operations by rule.  Reinforcements show up per the OB, predominately Greek XX’s going full strength or arriving in toto, while various other cavalry and artillery regiments also mobilize.  In Egypt, the British 14th Inf X, a position AA unit and some Blen 1’s prepare to deploy to the Balkans.  The Well1C is not called up.  2 Grk Mtn RPs are produced at Athenai, as is ½ a res pt.  Neither side flies any CAP, while the bombers on Rhodes go on naval patrol for the Axis.

Movement phase

In naval mov’t, the 14th X and the pos AA board transports and head along the coast towards Matruh, then cross the Med to the west of Crete, aiming for Nauplion.  Effective night mov’t results in their only being interceptable by the Rhodian naval patrol along the coast of the Peloponnesus, at a maximum 21 hex range.  The bombers attempt to do so but a contact roll of 3 fails (+3 calm, -4 for distance, needing a 6).  The British X arrives at Nauplion, then admins to Athenai, while the flak point admins to the airfield northwest of the city.  In Greek mov’ts, admin and some limited regular mov’t allows the Greeks to build a 4-6 pt defensive line from 4920 up to 4717 on the west coast.  Only contact with the Italians is with Centauro, but neither side is a threat to one another just yet on the west coast.  To the east, regular mov’t sees stacks of 5 to 8 build up from around Phlorina into the salient at 4316 and south to 4516.  Back in Thrace, a minimum garrison for the east takes up residence in Alexandroupolis, while a similar minimum garrison arrives in the Metaxas line hexes.  [Oddly, the Greeks choose to garrison only the two western most hexes, the ones with the rail lines running in from Bulgaria, leaving the flanks to the east wide open.  Presumably this is either a temporary arrangement, or they are positioned to try to hold the western most hex in strength to delay the eventual German ‘surprise’ attack, figuring 14 pts sufficient for this.]  The rest of the units in eastern Greece pile up west of Thessalonike, except for the flak units, which make the city itself their home.  Clearly, the Allied AF will be using Thess as a base in the future given its 7 pts of flak.  At end of turn, the Greek P.24F’s fly CAP over the Italian Julia Alpini XX and the GdS III.

Combat Phase

The Allies have sent only enough troops to just get a 3:1 against Julia and the GdS III.  Both of the 2 pt tac bombers fly DAS over Julia to ensure no better than a 2:1 even.  Both G.50’s and CR.32bis’s fly escort.  A second DAS mission is flown to support the 51st XX at 4215 with the SM.81’s.  This should ensure no better than a 3:1 -1.  (I actually made a mistake with these DAS arrangements, since the SM.81’s and one of the Z’s could have switched places, still ensuring no better than a 2:1 against the Julia but dropping the max odds against the 51st to 2:1 -1.)  The P.24’s choose to remain on CAP, letting the DAS over the Julia XX get by unscathed.  Either attack by the Greeks entails a 1 in 6 of an AR, which leaves the large stack at 4316 subject to an AR through enemy zoc’s.  The Metaxas and Greek high command size up the risk and choose to launch no attacks this turn.  All Italian bombers return to Valona, while the CR.32bis’s return there as well and the G.50 returns to Koritsa.  The floatplanes can use the port as their airbase, so I can stuff 4 planes into Valona where they are protected by all the Italian flak available in Albania (a modest 3 pts.)

Exploitation Phase

The Blen 1’s in Egypt and Greek Mxd B in Athenai stage up to Thessalonike, then run a bombing mission to Valona.  The CR32’s choose not to scramble, as there is little point to it.  The Allied AF gets its free shot at the Italians since there are still insufficient Italian fighters in the command to double escort and have a unit on standby for intercept.  In this case, it doesn’t matter since the Allies choose to go after the port.  Flak is unsuccessful (9 vs Mxd B, 11 vs Blen1), but so are the bombing attempts (4 & 3 respectively.)  In a minor surprise, all Allied air units choose to return to Larissa vice the flak field at Thessalonike.

 

Oct II 1940 Axis Player Turn

Setup

I’ll cover this information as each section of the game opens up, but since for the moment the action is limited to the Balkans, we shall start there.

The modified rules for setting up the Greek forces are used (those pertinent to using the Balkan map overlay, which is being used in this game.)  Also, the errata regarding border troops setting up is in use.  This is much more restrictive regarding how much force the Greeks can put along the Greco-Albanian border.  By breaking down units into supported non-divisionals, they may have been able to cover the border.  In this case however, the Greek high command has decided to go with a hedgehog/strong point defense.  He has a strong defense at Phlorina of 7 DS centered on the 1st Mtn XX, while another 7 is guarding the road crossing the border just 1 hex west of Phlorina, this time centered on the 8th Mtn.  At Kalpaki, the border guards are beefed up by having the 9th Mtn XX provide support.  Between the 8th and 9th Mtn XX’s, only a single hex is occupied by the 51st Mtn III, at 4417.  To the west of the 9th Mtn’s stack, there is nothing on the flanks leading to the sea (in other words, there are only 3 of 8 hexes occupied by Greek units along the border, though one of these is backed by a strong stack watching the Yugoslavian border.)  I can only guess the Greeks have set themselves up in this fashion to limit the amount of units that can be attacked by the Italians on turn one.  However, my Italians should manage to completely surround the 9th Mtn stack while eliminating the 51st Mtn III isolated.

The Italians set up for a more aggressive push to the south (my recent games have all had pushes more towards the east), due in part to the way the Greeks have chosen to set up their border forces, but also due to the new E zone terrain on the west side of Greece.  Hopefully, we’ll be able to make better use of Centauro with this improved weather area.  Centauro actually sets up in the mountains northeast of the Greek 9th Mtn XX stack, but from here it can participate in the planned assault on the 51st Mtn III while executing a maneuver around the 9th Mtn in exploit.  Attack supply is split between the east and south sections of the front, while the Const III sets up at Koritsa to start repairing the airfield.

The Italian AF sets up to the rear for the most part, other than a G.50 at Koritsa.

Initial Phase

The Government of Italy makes contact with the Greek Government, indicating that their continued oppression of Albanian nationalists in the Cham region is intolerable.  Italy will abide by their defensive pacts with the Independent Republic of Albania (cough) and ensure the free and fair assimilation of the Cham into greater Albania.  Since Metaxas chooses not to respond within the 30 minutes allotted, Italy declares war on Greece on behalf of all Free facists (uh, peoples) everywhere.  Weather is by rule clear.  All Greek units are in supply, as are all Italian units in Albania.  Rhodes goes U-1 black.  1 attack supply is converted to 3 resource pts at Koritsa.  All Italian garrisons are in place and no construction efforts begin.  Neither side puts up any CAP, nor does either side declare naval patrol.

Movement phase

The San Marco Marines hold the narrow straits across from northern Kerkyra in the face of the defending Greek 10th Inf III set up on the north hex of the island.  The 47th Bari XX moves from Port Edda south and seizes Egouminitsa on the coast, trapping the Greek 10th Inf III on the island due to having seized the ferry’s port hex.  This should put the 10th out of supply and isolated as the Kerkyra port is neither a supply source nor a limited supply terminal for isolation purposes.  19th Venezia crosses the border and engages the Greek 9th Mtn and the border troops from the southwest.  Centauro Lt Arm XX plus the 29th Pie XX cross the border between the 9th Mtn and the 51st Mtn III, pinning the division while engaging the Greek regiment.  To the north and northwest of 9th Mtn, weak non-divisional stacks defend from a counterattack by the Greeks into Albanian territory (1 and 2 pt stacks), but this is considered to be a small risk given the soon to be isolated status of the 9th.  The CCNN Albanian blackshirts feint at the Greek mtn III from the front, while the 3rd Julia Mtn XX supported by the GdS Inf III slip between the 51st and the Greek 8th Mtn further to the northeast.  Five point defensive stacks are set up along the border facing the 8th Mtn, while the 51st Si. XX advances into the empty 4215 hex.  The 51st is a lure to encourage the likely Greek counterattack to fall on this unit (it wouldn’t have a retreat due to zoc’s, but the loss of the hex would be minor and would get the Italians into the muddy weather of November, which should shut down Greek offensives in the east.  The 5 pt defensive stacks at 4216 and 4317 cannot be attacked at 3:1 due to the Greeks not being able to get enough troops into the single 4316 hex to launch such an attack on Nov I 40.  The large stack at 4416 can be attacked at 3:1, but it will have a retreat open to it at 4417 since no unit with a zoc can get into 4517 and 4417 will be left empty of Italian units, preventing any sort of double attack netting a zoc scam.)  In the rear, the 26th Const III fixes two hits on the Koritsa airfield, while SMPs lug 2 attack supply forward in the south.  No air missions are launched by either side.

Combat Phase

The Greek air force contents itself with sipping Uzo in the café’s of Athenai.  Z.506B’s and Z.1007b’s launch GS missions in support of the big attack against the Greek 51st III, which is isolated.  Attack goes in at 7:1 -2 (most units get a/s, mtns) and in a triumph of Italian arms a 6 is rolled for a DE.  Divisional and regimental commanders give themselves medals for this feat.  No units advance however as this actually protects the Julia Alpini XX to the east.

Exploitation phase

The Centaura XX exploits around the rear of the Greek 9th Mtn XX and VIII and IX Bdr X’s, completing the encirclement of that stack.  SM.81’s launch a rail bombing mission against the line leading up from Athenai, at the rail junction 2 hexes north of Lamia.  The big 6 is rolled again, so the SM.81 pilots all get medals too.

End of Turn

The Italians throw parades for having seized 15 hexes of Greece and earned 8 VPs (1 per hex, but a max of 8 per game turn.)  Many of these hexes are in fact in front of the Italians thanks to their zoc’s, but 8 of these hexes are actually on or behind the Italian lines, so they are well positioned to earn some more VPs next turn.  Athenai or bust!  Meanwhile, the Greeks will have trouble advancing up the west coast of Greece in strength to rescue the pocketed 9th next turn, given the distance from the nearest units (and the 7 points AS in the stack will be quartered, so the units preventing a Greek attack into Albania should not be threatened.).  A limited push further south along the coast may be an option for the Axis, though the Italians will be doing their best not to expand too far and thereby weaken their hexes.

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