Europa Games and Military History

Tag: For Whom the Bell Tolls (Page 2 of 19)

December 1936

DECEMBER I – INSURGENTS – Mud/Clear still. Hex adjacent to Almeria seized (Ex result) and adjacent to Bilbao (also an Ex). Zaragoza now has 11 strength points, including air. Engineers busy repairing lines in Santander. Corps level forces guard rail line from Jaen to Madrid. Pamplona reoccupied.

DECEMBER I – LOYALISTS – Can only count on a 2:1 -3 attack on Zaragoza so that’s been called off. More corps advance in Castilla la Nueva but lack supplies. It’s the Loyalist’s luck to probably get supplies there just as Mud arrives in the South. Several Basque divisions formed in San Sebastian and a tentative advance from that city to neighboring hexes begins.

DEC I 1936

DEC I 1936

DECEMBER II – INSURGENTS – Mud/Clear for third turn. A quiet turn with only notable action being south of Madrid pushing Loyalists back one hex from critical rail junction. Continued bolstering of the line in Castilla la Nueva and engineering repairs in Santander are making progress.

DECEMBER II – LOYALISTS – Still too weak to push on Zaragoza due to continued Mud and despite supply in Castilla could only muster 2:1 odds and given Loyalist history of die rolling thought best to only provide a tenuous overland supply route to Madrid and hold off on full offensive until supplies can move up.

1937 VICTORY POINTS: INSURGENTS 104/LOYALISTS 44 INSURGENT MINOR VICTORY SO FAR

DEC II 1936

DEC II 1936

November 1936

NOVEMBER I – INSURGENTS – Clear weather north and south. Disaster for the Loyalists as Santander, Toledo, Albacete, and the western most hex of Madrid all fall. Madrid and all Loyalist forces in northern Castilla la Nueva are at U-1 due to Italian move into Cuenca. Zaragoza front fortified with several divisions.

NOVEMBER I – LOYALISTS – Ugh. Where do we go from here? Three large corps freed up from the liberation of Valencia advance to take back Albacete and Cuenca. Forces in Castilla la Nueva do their best to move towards Madrid or the safety of being in supply. Attacks on Zaragoza seize the hex west of the city and, with the aid of the Pamplona force, the hex northeast of the city as well.

NOV I 1936

NOV I 1936

NOVEMBER II – INSURGENTS – Mud/Clear – Continued reinforcement of the line in Castilla la Nueva, western Murcia, approaches to Almeria, and Bilbao. No offenses occur.

NOVEMBER II – LOYALISTS – Consolidation around Madrid continues while numerous corps advance to the Madrid/Albacete and Madrid/Valencia railroads. Supplies moved up to Zaragoza in the hopes of cooling weather next turn.

NOV II 1936

NOV II 1936

October 1936

OCTOBER I – INSURGENTS – Fair weather and more than fair die rolls! A task force bringing supplies to Valencia (1 Italian TF, the CATF with 1 hit, and transports) is successfully intercepted by both the 1 SS and 3 CLTF. In the resulting carnage all Loyalist naval forces sunk – 16 victory points – as was the CATF* – 8 victory points. (After the game I reread the Italian fleet intervention rules and realized that all 3 fleet counters must be used at the same time so, since they were called upon to seize Gijon, none would have been available this turn). Elsewhere the last remaining Loyalist force in Estremadura and three speed bump forces in southwestern Castilla la Nueva all eliminated. Attacks in the North push back Gobernito troops in Santander and Euzkadi.

OCT I 1936

OCT I 1936

OCTOBER I – LOYALISTS – Disaster is an understatement for that turn. Skirmishing near Zaragoza gains some hexes. An attack on Valencia fails (AS) result and all that remains available to throw against the Insurgents south of Madrid are a few more self-supported brigades.
OCTOBER II – INSURGENTS – Fair weather holds and Insurgents advance deep into Castilla la Nueva, northwest of Madrid and adjacent to Santander after eliminating a small stack attempting to shield that capital.

OCTOBER II – LOYALISTS – Valencia liberated in a 4:1 – 2 attack (Ex)! The link up with Catalonia is complete (or will be once rail line is repaired). Forces released will now race to Madrid. Also to add a tiny smile to Loyalists, Pamplona was captured. Basques are circling the wagons around Bilbao and praying for Mud.

September 1936

SEPTEMBER I – INSURGENTS – Failed attack in the mountains southeast of Gijon both stalled the drive to Santander and consumed precious attack supply. Further south a thrust from Linares pushed the rabble of Loyalist forces back while also consuming supply. More rail destruction in Western Catalonia and additional clean up in Andalusia capped the turn. Vigo falls securing the last city in Galicia for the rebels and Gaudix is recaptured. A line of regiments screens Zaragoza in hopes that Loyalist forces in Catalonia will be slowed down by track destruction.

SEPTEMBER I – LOYALIST – Another major victory for the real Spain! Three regiments destroyed near the Ebro river that totally removed any threat to the advances (yes, hoping for a dual advance before Mud) to Zaragoza and Valencia. Lines contracted and reinforced in Basque territory and a sortie from San Sebastian removed an Insurgent security regiment prowling outside the city limits. Rail communications with the stack in Estremadura reestablished and the supported regiment from Mahon shipped and then forwarded to keep Teruel forces at bay.

SEP I 1936

SEP I 1936

SEPTEMBER I – LOYALISTS SEPTEMBER II – INSURGENTS – Finally some progress in Santander with a DR result and no available hex in which to retreat. A few more of these and that Gobernito is toast. In the South spread out available forces to ensure no incursions into Andalucía (except Almeria still in Loyalist hands). Fort completion in Zaragoza and shuttling supplies to jump off places in southwestern Castilla la Nueva and northern Estremadura.

SEPTEMBER II – LOYALISTS – – With Barcelona cleared of Fascist elements all forces surge towards both Zaragoza and Valencia. Hope the weather holds long enough to secure both cities next month. They could use some artillery as the only thing keeping their lines in place is Insurgent attack supply problems. The Anarchists shirk their duties during the attack on Valencia and odds reduced to 2:1 – 2. Attack canceled. On-going shoring up the line takes place as best as possible in Castilla la Nueva.

SEP II 1936

SEP II 1936

August 1936

AUGUST I TURN – INSURGENTS – More ANA forces to the mainland. A small force from Sevilla attacks and forces an Anarchist brigade out of Huelva. Italian naval forces aid in the reduction of Gijon by helping get a 4:1 – 1 (die roll of 4). However their exuberance in shelling the city totaled the factory that is now out of production until December II. In Estremadura the rail line is secured from Caceres to Seville but those pesky Loyalists from Salamanca are blocking any throughput to the north of Spain. CA with 2 hits appears at El Ferrol.

AUGUST I TURN – LOYALISTS – What are the odds? Loyalist BBTF 1 suffers a 2 hit loss! With the loss of Asturias any and all conditional Gobernito forces appear immediately. More defensive movements in Santandar and Euzkadi. Toledo security unit retreated and after blowing one rail line West of Grenada, Loyalist units head for the hills outside of Malaga. Further purifications in Catalonia and a small screening force sits in the rough outside of Valencia to keep those Insurgents from getting frisky. In Estremadura both units retreat into Badajoz.

AUG I 1936

AUG I 1936

AUGUST II TURN – INSURGENTS – Two 3-6* divisions formed west of Vallalodid and advance, along with an infantry regiment to eliminate the Salamanca loyalist forces blocking the rail line southwest of the city. Exchange rolled so lucky that lone regiment accompanied the divisions. One attack outside of Bilbao result s in seizing a wooded/rough hex (1801). Cavalry unit from Valencia scoots up to mountain ridge hex outside of Teruel and, combined with an artillery unit from Zaragoza makes that a tough nut for the Loyalists to crack. Other units in Valencia busy blowing up bridges and rail lines around the city knowing full well they’ll be cannon fodder soon enough.

AUGUST II – LOYALISTS – Victories at Lorca and along the mouth of the Ebro are celebrated throughout Loyalist Spain in battles that included wiping out the only Insurgent mechanized force. Elsewhere triumphant units from the seizure of Toledo race northwestward to again block the rail line coming up from Seville. In the Bilbao and San Sebastian some frantic fort construction while the “relief force” from Barcelona retreated from their attack near Lerida.

AUG II 1936

AUG II 1936

July 1936

VARIABLE START TO REVOLUTION DIE ROLL RESULTS.

Of significance: Valencia revolted and Salamanca and Vigo stayed loyal.

JULY II TURN – INSURGENTS – Major blow to the naval forces as BBTF 2 blew up in El Ferrol harbor. Shuffling of Army of North Africa (ANA) forces to ports and use of Mxd T for transfer to mainland. All other units just getting organized.

JULY II TURN – LOYALISTS – 1 hex moves all around; attempt to screen Bilbao, Malaga and Santandar. Catalonian Loyalist forces begin purification. Units file out of Madrid East, North and Southwest (towards Toledo).

JUL I 36: At Start showing town ownership

JUL I 36: At Start showing town ownership

The Asturian Gambit

Editors Note:
This article was originally published in El Miliciano, nr. 5 (1996). It has been translated from Spanish by Wolf Broszies (with a little bit of google help)

The Fate of the Republic is decided in the North

Several games  demonstrated the crucial importance of the North Front for any war game concerned with the Spanish Civil War. In For WHom the Bell Tolls, the rules governing the political impact of the northern regions that remained loyal to the Republic vastly overstate their importance to the Loyalist cause. One point is the real potential of the Santander Army Corps as compared to the OOB in FQtBT.

For example, at the beginning of the Battle of Vizcaya on March 31st, 1937, the Basque Army was not yet even organized in Brigades, but employed about 40 maneuver batallions organized into several sectors of varied size, composition and capabilities. It took until the end of April for the need of higher echolons to finally be recognized. A total of 18 brigades were created and grouped into four dividions over the next months, with a fifth added on May 17th.

In total there were about 70 Basque battalions, although of very diverse structure and history. In FWBT however, the scenario of Mediated War starting April I 37 the Basque Army Corps deploys up to 6 divisions and 8 other brigades, as well as a regiment of light tanks, two of artillery, two of engineers and two of construction. This is opbviously a more powerful force than the historical one.

Jul I 36

For this reason the player on the Nationalist side decided to concentrate on the North Front, even at the cost of sacrificing greater achievements in other sectors. The turn of July II 36 began by placing the two brigades of requetés that enter reinforcement in Pamplona and Vitoria to support the attack on San Sebastián. Because of the Rise and Revolution rule [37.C], the first two first turns are special. All the units are supplied and do not have to check their isolation situation, but also on the turn of July II 36 the metropolitan units can only move one hex and can not attack, can not use rail movement, air units can not perform intercept, patrol or CAP missions, amphibious landings can not be made (although they can be planned for later turns), both fleets can not provide naval support and the Republican Fleet can not go to sea. Only African Army units can move up to half their movement capacity and can attack.

In this first turn, the national player initiated the airlift by moving the battalions of African Hunters 4th and 5th as well as the 3rd regiment of Regulares to Cádiz. In this city also landed the 2nd Tercio de la Legión and the Oriental artillery group. Units that attacked together Jerez de la Frontera to occupy this way, the aerodrome of this town. While, in Asturias, the two units of Oviedo occupy Avilés with its important port and the hexagon 1107 with what cuts the withdrawal to the units of Gijón. The republican subturno is fast. In the center, different columns depart from Madrid towards Toledo, Talavera and Somosierra. In Catalonia, the ideological purification of its cities prevents the large number of units present from marching on Aragon.

July II

On the turn of July II 36, restrictions remain for metropolitan units. While those of the African Army can move and attack freely, the remaining ones can only move half of their movement capacity, although they can attack. This turn begins with the placement of reinforcements. Between them arrive two important units of Italian submarines that are immediately placed in front of Cartagena in order to block the Republican fleet of cruisers anchored there.

The national player decides to put into practice his plan to occupy Gijón and thus leave, outside the war, all of Asturias and its bellicose militiamen. For this purpose, your Fleet escorts the transports that are going to land in Avilés the 2nd Tercio de la Legión and the Oriental artillery group. This fleet travels its last ten hexagons at night to hinder the interception by the republican fleet located in Santander. This one, in its attempt fails, reason why the two regiments disembark in Avilés without more setbacks. Once there, next to the two units of Oviedo, arrivals by rail and Leon, prepare to attack Gijón. The Asturian brigades pass the militia check so the attack reaches a 3: 1 without modifiers. A four in the dice means the withdrawal of the Asturians, their elimination to withdraw by Zone of enemy Control and the fall of Gijón. The importance of this fact is reflected in the fact that if it is not reconquered in the immediate death of the Republican Asturias, it will collapse and its troops will be definitively eliminated from the game. The strength of the national units that defend the two cities of the Principality, Oviedo and Gijón, makes their reconquest unlikely. This maneuver, the disembarkation of two of the best units of the Army of Africa in Avilés, baptized already as the ” Gambito Asturiano “, has a key importance. Even supposing that the republican player does everything possible to avoid it from the beginning of the game, the fall of Asturias is very likely. Let’s see why.

Aug I 36

In the turn of August I 36, only the republican fleet that starts the game in Santander has the possibility of intercepting the national fleet. The probabilities of doing so are 2/6, and in the event that it is achieved, a combat would start with an enemy force of the same potential as his (3) and, consequently, an uncertain outcome that will depend on chance. Assuming that the transported force disembarks without setbacks in the Asturian port, it will be found that the maximum republican forces capable of defending Gijón are three brigades, one regiment and the intrinsic defense of this city, with a total of 7 combat points without support, what in fact are 3’5 points. The national player, after placing the 32nd Rto in the previous turn. in hexagon 1107 you can bring 3 points by rail in addition to the unit that starts in Leon. In total, he will attack Gijón with 11 combat points, which gives him a 3: 1 ratio. With this table, Gijón is only saved if a combat comes out 1. Of course, if the republican units fail the militia check (what happens by taking a 1 on the die) its value will be 1.75 points, so the proportion will increase to 6: 1 and the fall of Gijón will be inevitable.

The republican player can move his aviation to Asturias at the cost of unprotecting other sectors. In total and through DAS missions, it is a battle point to add to the defense of Gijón, which reduces the proportion to 2: 1 (5: 1 in case the militia check fails), since the support of the National aircraft is insufficient to counteract Republican aviation. A 2: 1 attack is risky for the national because if a 1 comes out, the result is AR and would have to retire unprotecting Oviedo. It should be borne in mind that, if rule 45.B is used, the incremental Combat Table, by which the fractions of the proportion are rounded to the nearest column by means of a percentile roll, it is possible to reach 3: 1 again. although it is still as risky to not be able to cancel the attack if this new roll fails.

In turn, the national player has the possibility of counteracting the Republican air support by transferring the combat TF to Avilés without escorting the transports and having it in that hex during the last three steps of the naval movement preparing the artillery support. In this way, just adding 2 support points (3 in the case that the national aircraft could not support) would again reach the 3: 1 ratio. The transports would arrive without escort taking advantage of the rule of Protected Waters (those own coastal hexagons in which it can not be intercepted by the movement of reaction of the enemy fleet). A problem arises in this respect, and that is that according to the rules, the hexagons to be their own must either be occupied by their own chips or submitted to their Control Zone. This implies that those on the coast between El Ferrol and Avilés could not be considered as the national player’s own hexagons at the time of the naval movement since no unit of their own could pass through that area. In addition, for subsequent turns, the unit that is awarded the only mission to travel this coast to turn it into its own hexagons will have to move through hexagons “rough” which will greatly slow down its progress. If this function is already somewhat absurd, it is even more so when we know that there existed (and exists) a coastal road not reflected in the map, whose importance is reflected by the fundamental use made of it by the Galician columns that marched to the command of Colonel Martín Alonso to free Oviedo. In this regard, I suggest that some flexibility be applied and that the condition of own hexes or enemies be made according to the situation of the fronts. Especially when taking the exhaustive control of all the hexes of the map in a game like this one of the Civil War forces to mark each and every one of them. The only exception is the railway lines, which must be marked as they take possession of them because of the great importance they have during the first shifts.

In the Republican subturno, if you still have the city, this player will place the Asturian reinforcements and the brigades that activate the garrison in Gijón, which will raise up to 11 combat points for those defending Gijón. In addition, through the half point of replacement of artillery produced by the Gijon factory in this turn, and another half point landed as reinforcement (the national naval interdiction will prevent taking 4, 5 or 6 in the corresponding roll, although the Republican may try it until four times), the republican player will have been able to replace an artillery regiment 1-6 with which their units will have support. Apart from those that defend Gijón, other units may move to other hexagons.

The situation will have precipitated in Asturias and with prospects of stagnation before the enormous number of defending units. Even, the national player can try the attack 2: 1, because, they are a 50% chance to take Gijón and destroy the defending units. The risk lies in the 16% chance of AR leaving and having to withdraw. Even in this case, Oviedo would be defended by a maximum of 4’5 points (5 with DAS), which seems sufficient to stop the Republican counterattack.

Returning to the game described, the national player isolated San Sebastian with its Navarrese columns, reached the heights of Somosierra and in the south, taking advantage of the fact that the republican units of Malaga have advanced to the important hexagon 3723 -communication center-, units from Cordoba, Granada and Seville attacked those units. When carrying out the militia check, the Bda. Anarchist “RIM” obtained a result “Rout” with which the entire stack had to retreat, victims panic militants. The naval transports returned to Africa while continuing the airlift.

During the republican subturno, this player continues in Catalonia the ideological purification. The isolated troops of the area of ​​Malaga are concentrated in the city. There are three republican regiments along with three anarchist units, so it is very feasible a new rout at the time of the check of militias. The cities of Toledo and Teruel are occupied by militia columns after being abandoned by their defenders. In the north, Santander troops prepare to defend their region before the national troops that advance from Asturias. At the same time, the Basque troops entrenched themselves in Bilbao and San Sebastián.

August II 1936

In the turn August II 36, new reinforcements from Africa disembark in the port of Gijón and together with the units already present in Asturias attack the three Santander brigades that located in the 1205 hexagon defend the coast. A new failed militia check, causes its combat factors to be worth half. The attack is an 8: 1 and the result is an Eliminated Defender. The fall of Santander is only a matter of time. In the south, the advance on Malaga continues. For the attack on this city, the national player deploys the Italian Fleet, which he can use once a year. With its 18 naval support points, it reaches a 3: 1 ratio. In the air, the republican Nieuport 51 brings down the Breguet XIX in combat. And this time, all the units pass the militia check. Only a 1 in the dice will prevent Malaga from falling. Not so, a DR means that national troops enter Malaga while in their withdrawal, the six Republican units are eliminated by doing so through enemy Zones of Control.

This last action has ended by demoralizing the Republican player. With an army still dispersed, with all the troops of Catalonia occupied in the pacification of this region, with a North Front whose end is a matter of few turns and without real forces with which to counterattack in Andalusia, the republican player decides to capitulate. The fall of Asturias, and consequently that of the entire Republican North, greatly imbalances the game, and as has been shown, this is difficult to avoid.

 

Analysis

I had at one point intended to playthe game out to a final military victory but due to the inevitability of the result next turn this now serves no purpose  – the end is predictable.

This was without a doubt the closest run game in Military terms I have played and it went right down to the wire.  Of course in terms of VPs this is a different story.:

Final Victory Tally

[table id=27 /]

Result: Republican Major Victory

A word about victory conditions.

It seems this result is a reasonable basis to judge payer victory in an historic game. However this AAR is of an alternate reality version (Variable rebellion). What if in this universe the Nationalists decided on a strategy of Gobernetos last.  The game does nudge players to adopt the historical path such as attacking before the Gobernetos reach peak strength, gaining  port access close to the main front, gaining the factory production etc. all good real reasons and this in itself could be deemed sufficient incentive without the swinging penalties for not attacking the Gobernetos  first.

However would a “Gobernetos last” be viable strategy?

Removing all rewards from the Republic for the Nationalists failing to take the Goberetos produces the following result.

Nationalists 1190.5. Republic 449.5 Ratio = 2.64/1 = Insurgent Marginal Victory.

To me this feels a more realistic result for this alternate reality game.  The Republic is after all utterly crushed, hardly a “Victory” but the war has dragged on for 6 long months extra, the Nationalists still have much heavy industry to rebuild, their fleet is crippled and the air force severely damaged. So marginal is a credible result grounded in reality.

Personally although it does permit a less historic strategy to be adopted. I feel this is a better way to the judge the Variables Start to the Rebellion as an alternative reality game.

(Indeed an argument could be made to remove all artificial constrains and requirements such as the border garrisons and operational restrictions but this is an argument for another day)

FWtBT Post game summary

The tides of War: The game can be divided into 4 phases. Phase one ‘the land grab’ comprised the initial explanation and consolidation by both sides from game start to around September/October ’36.  The Nationalists were initially frustrated by the failure of Seville to declare for the cause but this did not appear to hurt their efforts too much. The early capture of Malaga meant that the Nationalists had a route for the arriving reinforcements and colonial troops and became something of a backwater for the main troop entry to the front. The loss of production did make itself felt in latter turns but production soon returned after capture. The front stabilises in the region of a line, Motril (on the south coast), Gaudix, Aquilegia, Valdepenas, Alcazar de  San Juan, Aranjuez, then along the Cordillera Central north of Madrid to Catalayud and south to Zaragoza still firmly in Nationalists hands. The revolutionaries made an attempt to collapse Asturias but gave up as resistance stiffened and this proved to be a significant error.

Phase two of the game in the spring/summer of 1937 centred around the large battles for the central plain and the towns of Valdepenas, Alcazar de San Juan and Aranjuez characterized by these towns changing hands several times. The breakout to Ceunca by the Nationalists finally broke the Republican resistance and a somewhat precipitous retreat that resulted lead to the sudden collapse of resistance and the rather easy capture of Madrid (it should be recorded that a misinterpretation of the abilities of transport units ability to advance after combat resulted in breakthroughs being a lot more fragile than necessary which prolonged this period of see saw actions.)

Simultaneously and perhaps the decision which the most long term consequences was the persistent failure of the Nationalists to provide enough defensive support on the Zaragoza front which was slowly and inexorably pushed further north with the Republic briefly capturing Catalayud(May ’36) for a time.

This defined the start of the third phase of the game where the Republic held the upper hand. The Nationalists aware that the struggle in the East had resulted in a northern expansion of the Republic so stripped the central front to the minimum and tried to stiffen the defence in the east whilst at the same time trying to reduce the northern gobetnetos.  The Republic still retained the momentum and came within one attack of reaching the Basque lines and taking Pamplona. Simultaneously they were retaking grounding the West and indeed for a moment it looked like a push to Madrid was feasible .

At this time the Nationalists considered conceding and indeed had the Republic linked with the Basques in strength they may well have done so.  However the failure of the Republic link up with the Basques gave the Nationalists fresh hope and the final phase of the game began

This was initiated by a prepared attack south from Catalayud area to Zaragoza. The Republic had pushed their best troops to the far north and the Nationalist breakout threatened to trap apppprox1/3 of the republican forces in the far north. The secondary Albacete front was stripped to reinforce the defence South of Zaragoza to contain the Nationalists while the far northern forces started the long retreat south.

The Republic with the aid of the northern rains did finally contain the breakout and the war from the end of 1938 was characterised by the Nationalists pushing South to Valencia thus cutting the Republic in two Having held back for good weather the Nationalists had been stockpiling supplies and pre-positioning units Thus the good weather saw the unleashing of a massive final offensive south towards Barcelona. As with the 1938 operation ultimately the breakout failed to complete a large encirclement of troops although many were eliminated in the large scale retreat

The final days of the republic saw a lone defiant Murcia in the West and a collapsing Republican rump in the East one hex away from collapse at game end.

Air and sea; the air war was interesting in so far ask each side was ascendant for part of the game although the. Nationalists were dominant overall. The republicans tried to maintain a mixed force but as defenders rarely used the air force effectively. The exception was naval patrol which seems especially effective at eliminating naval assets and netted them quite a few victory points. After the early attrition Naval battles the Nationalist fleet was never strong enough or bold enough to significantly interdict reinforcements. Both sides have considerable engineering assets so any rail destruction can only be of limited effectiveness. This play through suggests that other than a naval patrol wing the Republic would be best served with a pure fighter force deployed in depth to limit Nationalist hits.

The nationalists have a generally longer ranged and effective and balanced force which is able to perform a variety of tasks and did so well particularly the harassment campaign against the retreating forces in late 38 and 39.

The naval war was short. The Republic forced an encounter and lost and thereafter the Nationalist rump dominated the seas but was not strong enough to perform anything other than occasional and ineffective interdiction activities and some transport and NG support.

Triumphs & Tragedies; The Nationalists certainly played the better tactical game, they paid good attention to maximum stacking, armour effects and minimised reliance on air power as “flying artillery” to achieve odds. However they were strategically less successful. The move on Seville was timed correctly and the initial move for territory was well executed with a secure flank south of Zaragoza and a good line in the west. However thereafter the decision to coral the gobernetos and continue the battles in the centre was a strategic error. It is true that this gave them Madrid at little direct cost but this allowed the gobernetos to reach full strength and thereafter it was always to be an uphill struggle. Similarly there was never quite enough defence in the east. The golden rule here is that it is far easier to hold ground than to retake it if given up and even with the final precipitous collapse of the Republicans the Nationalists never quite finished them off before game end due to the start line being way back at Catalayed when they began the final offensive push

By contrast the Republicans played a good strategic game and came within an ace of a Nationalist surrender. They attacked where strongest in the East, north through Zaragoza to the Basques almost taking Pamplona. They created a good spoiling attack in the East out of Albacete which caused the Nationalists pause for thought and deftly swapped from an offensive to defensive posture when needed.

However tactically they were less adept. There was no effective use of armour. The rules make attacking with armour difficult for the Republic but had they thought more about defensive use of their tanks they may have been able to assemble some defensive modifiers mid game. The larger stacks and 2 unit stacking limit  makes any effective use limited in endgame especially as their armour is only 1/2 AECD

Perhaps their worst errors came with the lack of a secondary defensive line which allowed a number of significant Nationalist breakthroughs this should have been avoided for little detrimental effect Too late they developed the better tactic of a thin secondary line overrun proof from most exploitation stacks and a reserve of top line divisions as a “Fire fighting” force for localised counter attacks. This worked well until losses required that these troops join the front line. Had all these tactical developments been employed from the start I feel the Republic could have ended the game in a much stronger position militarily. Ultimately however the whole worked good enough to save the day but it was a close run affair.

'Autorretrat vestit de millicia' c 1938 by Pere Daura I Garcia (1896-1976)

‘Autorretrat vestit de millicia’ c 1938 by Pere Daura I Garcia (1896-1976)

A personal note

FWtBT is my favourite Europa title which is surprising as the East Front is my main area of interest and indeed it was DNO which got me hooked on wargaminig all those years ago.

In particular in FWtBT the force balance nice and the use of supply counters tends to create a more realistic “pulse” of offensives, lulls and counter attacks. I am certainly keen to play this game again and try out different strategies and put into place the lessons learned from the errors of both sides in this game. The AAR reporting and the reference to VPs ( not normally a solitaire concern) provides for tighter more considered play which itself is a different experience to my normal  quick solitaire run through  The game which has taken 9 months real time has become a part of my daily routine and I have gained many insights about the game. In this regard I am grateful to those who have offered help, advice and, in particular, corrections and rules interpretations where I have gone astray.

Regarding the war itself Franco, no doubt mindful of the awful slaughter kept Spain out of the Second World War despite entries from his invaluable ally Hitler. In 1947 he was made head of state for life.  When he died in November 1975, the monarchy was restored when Prince Juan Carlos became head of state, as Franco had decreed. Spain quickly translated itself into a fully functioning modern democracy just as much as other European countries. Ultimately therefore the War now appears a pointless bloodletting marking a moment of madness in Spain’s history.

These last words are penned between Palamos and Tarragona in Catalonia as part of a cruise around the Western Mediterranean and l finish with a photo of a painting seen in the Covent Museum of Ciutadella in Minorca on this same trip. The portrait has the following explanatory note about the artist which is interesting particularly for the American connection.

“The son of a Barcelona family Pere was born in Ciutadella and married an American painter Louise Blair. He subsequently joined the Republican forces and was wounded on the Teruel front. At the outbreak of WWII he and his family were visiting in America and so remained spending his later years at Rockbridge Baths, Virginia where he died in 1976.

The portrait is entitled.  ‘Autorretrat vestit de millicia’ c 1938 by Pere Daura I Garcia (1896-1976)

(Translated from Catalan it reads “Self-portrait in Militia uniform”)

To me it captures the weariness and futility of this war perfectly and is, I feel, a fitting bookend to end this AAR.

JUL II 1939

Nationalists Turn

Weather; Clear skies across land and sea. D=C. E=C, A= C, M= C
Supply: 12 REs of the defenders in Murcia city draw and expend the last supply from GSPs.
Do 17E replaced. G.50 (CTV), CR.32bis (CTV) repaired
Airfield At 3333 augmented to 6 capacity
Movement: 1 Res pt spent to temporarily increase Rail Cap to 27 REs

Air Activity: Sortie 1: Me109E (KL), HE 51, He 111B, Do 17E, 2B3 deliver 5 GSPs to 3328 unoposed.Sortie2: 3624 (Eastern Barcelona) Unescorted SM.81 SM.79-1 on airfield bombing mission intercepted by I-16/t5 who engages the SM.79-I.  No result. Bombs miss target.

Sortie 3:  SM.79-I, SM.79-I (CTV), HE 111E (KL) fly Terror bombing to Barcelona. The He 111E (KL) is aborted by the intercepting I-16/t5. The remaining bombers score 2 Hits (N +4 VPs)

Attack 1:  3028 mtn (n of Lerida)  Unsupplied 1-8 mtns 7,8,  1-8 mtn art 2 and 3-4-5* inf XXs, 24, 75, 1-6 inf 22, 1-6 inf I-S (Col), 2-1-8 art O and  3-4-5* inf XXs 12, 74, 1-6 inf 27,  1-6 art 12L, 1-8 cav VMS (Fal) Attack 1-2-5 inf 1 (CAT) @ 6:1 (-2) = DH. Advance 24, 75 XXs.

Attack 2:  3531 rough/fort/over river (Tortosa) Unsupplied 6-8 lt 150, 5-6 inf XXs 51, 71, 3-2-6 inf 1LE, 2-6 inf 10BT (Col), 2-1-6 cav 2O (Col), 2-6 art 1P, 2-1-8 art E and 7-8 inf XX 13, 5-6 inf XXs 61, 82, 2-6 infs 5Alh, Tdi (Col), 2-6 art 4P and 6-6 inf XX 52, 102, 2-6 inf 2Mel ~(Col), 2-3-6 art 62, 1-6 arts 10L. 11L and 5-6 inf XX 11, 4-6 inf XX 85, 2-6 infs 8Rif, 6Xau, 4Lar (Col), 2-1-8 cav1E (Col). 1-2-6 art 48 Attack 3-4-5* inf XX 27CM @ 6@1 (-2) = DR. Eliminated as no retreat path. Advance 13, 52, 102 XXs, 6Xau, 8Rif, 4La (Col), 4P, 62 art.  Fort destroyed.

Attack 4: 3229 clear (Lerida). Supplied 2-8 mtn Guad, 5-6 inf XX 53, 4-8 cav 1, 3-2-6 inf 2LE, Unsupplied 2-6 eng AM, 4-6 inf XX 83, 1-2-6 art 49, 1-6 art 2 and (over river)  4-5-5 inf XX 50, 4-6 inf XX 154, 2-6* inf cadre 54, 2-6 infs 3Ceu, 7Lam(Col),, supplied 4-6 XX FV (Mxd), 1-8 mot art L (CTV), 1-8 art Ter (CTV) and  (over river) 3-1-2 sge art Man (CTV),  4-6 art 3RG, 3-2-6 inf 3LE, unsupplied 6-6 inf XXs 3, 4, 152, 2-1-8 lt tks 2,3 and 2 pts GS from 1A2 Mxd. Attack 3-4-5* inf XXs 77, 30(Cat), 1-2-6 18, o.5 Garrison (unsupported) @ 4:1 = DE.  Advance 53 XX, 2LE, Guad mtn, 2, 49 art, AM cons. Fort destroyed 2X AS destroyed, Garrison dispersed.

Attack 5: clear (SE Lerdia).  $ Points AA form 88 (KL) fires at DAS 2X SB-2 Returning one.

Supplied6-6 inf XXs 5, 63, 108, 4-6 arts 1RG, 2RG (Transported), 3-2-8 lt tk N, 2-1-8 lt tk Bab (CTV), 2-10 aa 88 (KL) attack 3-4-5* inf XX 74 (Cat), 1-8 lt tk 1, 2-6 nvl 95, 1-6 inf 16, 1-6 eng 4, 1-6 mg 3, 1-2-6 art 2, 1pt DAS @ 2:1 (+1) = DH!.  Lose 95 nvl, 1 lt tk

4 eng ,16  inf 16, 3 mg. Advance 63, 108.

Jul II 1939 - Lerida and Tortosa fall

Jul II 1939 – Lerida and Tortosa fall

Republican Turn

VPs : Goberneto none collapse (R+5 VPs) None Surrender( R+10 VPs)
Guerrillas;Hit the rail junction at Aranjuez.
Supply:  Western Zone: 12 REs @ Murcia Cty U4 all GSPs and Ass exhausted so roll for elimination:  2-6 nvl is unafect4ed, all 3 divisions eliminated*  2 tk, 15 art are eliminated.
Interesting rules point are attected divisions completly eliminated or reduced to cadre?  Rule 9E Cadres specifies “in combat”, Rule 13 Overuns specifically states they are not formed yet Rule 12 Supply is moot on the point. I rule that they are NOT formed on the bais that this is not combat and combat staying power does not make you any less lilely to starve.)

Eastern Zone:  Isolated 3-6* at 3534 U2.
Replacements;   3.5 SRP, 1 SRP (Cat)  recovered.   R-Z  Rebuilt..
Air Activity:  sortie 1: R-Z, SB-2bis fly DAS to 3427
Sortie2:  R-Z flies DAS to 3428
Sortie 3: The last Sortie of the war 2x SB-2 fly DAS to 3327
Moves: The mighty fortress of Murcia is reduced to a ptiful rump which can be overrun.

The Republic’s northern flank is constrained by The Nationalist drive due East and can only move one hexand is thus unable to aid the more critical defenders south of the penetration.

The Republic thin the main line still further to get an overrun proof second line.

The line is thinner than last turn and the Nationalists will inevitably take another hex towards Barcelona and force the Catalans to collapse and thus end the game.

BUT the Nationalists , of course,  have no more turns left to do this.

The Republic has survived by one hex and one turn.

Jul II 1939: Murcia garrison reduced by famine

Jul II 1939: Murcia garrison reduced by famine

JUL I 1939

Narrative:

A growing problem for the Nationalists administration was the containment and management of prisoners of war. Camps were set up across the country and although the worst of the winter was past still posed a vast problem of logistics.  In all there are now 190 plus prisoner of war and transit camps holding between them 367,000 to 500,000 inmates. During the final offensives 60,000 have been taken in the Western Zone, and 45,000 in the East. Some were now put into employment, some given provisional liberty and escapee’s suicides and execution squads also helped reduce numbers

The internments continued after the war for many. One such place put into service I discovered on a recent trip was part of the former Roman Circus at Tarragona, known as Pilatus prison. It is a tribute to the indomitable spirit of the ordinary soldier that one inmate penned the following.   ”People of all ages experienced the same sense of oppression when they were put in solitary in that dungeon Of course our generation had grown so accustomed to suffering that even without noticing we had adapted to any possible situation, however difficult, dangerous, uncomfortable. Some hours after living in such terrible conditions, badly eating, sleeping on the floor, enshrouded by darkness, covered in lice and bedbugs and fearful of a court martial that could condemn us to the maximum sentences, we felt veterans of that home and could offer comfort and advice to those who arrived every day”.

Jul I 1939: The end in the West; Murca beseiged

Jul I 1939: The end in the West; Murca beseiged

Nationalists Turn

Weather; Clear skies across land and sea. D=C. E=C, A= C, M= C
Supply: 12 REs of the defenders in Murcia city draw supply from GSPs (2 REs @ U3) and expend their last ASP for 12 more GSPs.
Replacements: 4.5 SRPs received.   1-6 eng ZME replaced. Me 109B/D, HE111B (KL)
Movement: 1 Res pt spent to temporarily increase Rail Cap to 27 REs
1 REs pt spent to build airfield at 3333.

Air Activity:  Sortie 1: Large mixed fighter/bombing force flies an airfield bombing mission to Lerida. The I-16/t5 on the runway scrambles to Barcelona; 1 Hit achieved.

Sortie 2: G.50 (CTV), C2.23 escorts 2B3 Mxd, SM.81, SM.79-1 to bomb Taragonna airfield. An I-16/t5 aborts the G, 50 and an I-16/t10 and the CR.32 The G.50 is aborted and the CR.32 eliminate each other.  The mission force scores a Hit and knocks out the base, (N+2VPs, (R+2 VPs)

Sortie 3: Taking advantage of the cleared skies a He 111E (KL) flies GS to3430

Attack1: 3329 clear (S of Lerida) Supplied 6-6 inf XXs 5, 63, 108, 2-1-8 lt tk Bab (CTV), 3-2-8 lt tk N, 4-6 arts 1RG, 2RG Attack 4-6 inf XX 47, 2-3-5* inf XX 21, 2-6 nvl 95, 3-4-5* inf XX (Cat), 1-2-6 art 12 v(Cat) @ 2:1 (+1) = DR (Excitement at a roll of 5 turns to disappointment  as it is the only none lethal defender result – if only those tanks had broken down!). Advance 5, 108 XX, N lt tk

Attack2: 3430 clear (Bend of the Ebro nth of Tortosa), 4 points AA fires at the DAS SB-2bis and misses.  Supplied 6-6 inf XXs 3, 4, 152, 3-2-6 inf 3LE, 2-6 inf 10BT (Col), 4-6 art 3RG, 3-1-2 sg art Man (CTV), 2-10 AA 88 (KL) and 5-6 inf XX 54, 3-2-6 infs 1LE, 2LE, 2-1-8 art O, unsupplied 2-6 art 1P, 2-6 inf 7Lam (Col) and 2 pts GS attack 6-6 inf XX 35 (Int), 3-6* inf XX 1, 2-6 infs152C, 222C, 2-6 nvl 56 and 1 pt DAS @ 3:1 = HX. Lose XX54 to cadre, O art. Advance 3, 4, 152 XXS, 3RG art, sge art Man (CTV)

Attack 3: 3631 canal intensive (Coast adj Torosa) Unsupplied 6-6 infs XX 52,102, 2-6 inf 2Mel (Col), 2-3-6 art 62 Attack 1-6 eng 2, 0-1-5 cons 3 @ 8:1 (-1) = DE. Advance All.

Attack 4: 3532 clear (W of Tortosa) Unsupplied 5-6 inf XXs51, 71 and 7-6 inf XX 13, 2-1-8 lt tks 2,3, Supplied 1-8 mot art L (CTV) and Unsupplied over mtn 5-6 inf XXs 61, 82, 3-4-5* inf XX 33, 2-6 art 4P Attack 2-3-5* inf XX49 @ 5:1 = DR. Eliminated as no retreat path. Advance 61, 82XXs, 2, 3 lt tk, L mot art (CTV), 4P art

Attack 5: 3533 Mtn (nth of coast road W of Tortosa)  Unsupplied 2-8 mtn Guad, 2-1-8 art E, 2-6 infs Tdi, 5lah (Col) and 6-8 lt inf 150, 5-6 inf XX 11, 2-6 inf8Rif, 2-1-8 cav1E, 1-2-6 art 48 and Supplied 5-8 inf LA, 4-6 inf XX FA(Mxd)  1-8 mg Ard( CTV), 1-8 mot Ter (CTV) attack  1-6 bdr 8car, 1-6 art 5L @ 6:1 (-2) = DR. Eliminated no retreat path. 150 XX lt.

Jul I 1939: Tortosa encircled

Jul I 1939: Tortosa encircled

Republican turn

VPs: Goberneto none collapse (R+5 VPs) None Surrender(R+10 VPs)
Guerrillas; Ineffective
Supply:  Western Zone: 12 REs @ Murcia City draws of GSPs (Underlying supply condition is now U4) 2 REs roll for elimination 1-8 inf GP sand all 3 succumb and are lost.
Eastern Zone:  Isolated 3-6* at 3534 U1.
Replacements;   4.5 SRP recovered.   SB-2 Repaired. 1-2-6 sec rebuilt.

Air Activity: Sortie 1:  2X SB-2 fly DAS to 3328

Sortie 2:  SB-2Bis, R-Z fly DAS to 3528

Moves:  Fort built at 3239 (E Tortosa)

Republicans abandon the Cinca river line and fall back towards the Sagre river.  Lerida is exposed and will fall but supplies are flowing through the French border so they can fight on in general supply if so.

Attacks: None

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